BEST WAY TO USE SABERTOOTH Unit? (I thought they SUCKED) - Mechabellum Gameplay Guide
Вставка
- Опубліковано 25 сер 2024
- SUBSCRIBE NOW! www.youtube.co...
MY MMO CHANNEL! / cobrak
Remember to LIKE the video if you liked it and tell me why in a happy little comment! :)
mechabellum,mechabellum review,mechabellum gameplay,mechabellum guide,mechabellum tips,mechabellum beginner guide,mechabellum cobrak,mechabellum new unit,mechabellum build,mechabellum best builds,mechabellum strategy,mechabellum unit guide,mechabellum unit counters,mechabellum spam strategy,mechabellum build guide,mechabellum best units,mechabellum sabertooth build,mechabellum sabertooth spam,mechabellum sabertooth strategy,mechabellum carry sabertooth,
Welp, I underrated the good old (new) Sabertooth it seems! Share your own craziest games in the Discord and we might check it out!
MECHA DISCORD - discord.gg/5UFmpdckzm
SUB HERE for more - ua-cam.com/users/CobGames
I love the Sabertooth. Mainly because they look like a mammoth tank from command and conquer.. but hey.. not all units have to be there for function alone haha
absorption module on a melting point seems like it would be insanely effective. But would also love to see an army with tech-ed up Typhoons :)
Absorption module can be really good on typhoons, super consistent dps and a decent health pool means if get leveled drop it can become a monster
The sabretooth needs an attack speed buff to stand out. The fact that their is only 1 of them really limits their usefulness. It's a discount scorpion with different tech options and worse attack.
That was my first impression aswell, not enough damage to match a scorpion and not enough presence to match sledge hammers in terms of a meat shield
With regen they are also pretty good at tanking. Had a lot of games where entire enemy army would focus 1 undying saber, while being destroyed by damage-dealing units. Also, if leveled, they can one-shot melting points.
I agree sabertooths are not very useful, but when they are useful they're pretty effective. They one shot most mid tier units and I think even one shot level 2 sledge's at level 1 if I remember right and really most of the time you're bringing them for anti-missile or to sell since they're super expensive. Their fire rate is so slow and they're so expensive that they just kinda become a liability. They do soak a decent amount of damage at least.
I kind of think they might need a buff or maybe they're designed for a future patch where they might release another unit that they directly counter and thus they become relevant. Most times I'm selling them faster than a rhino though and I'm sadly always selling my rhinos these days despite it being one of my favorite units.
Typhoons with missiles on the other hand are super fun. I haven't been able to use them with the other upgrades other than shields yet, but missiles are so fun on them.
It's hard to believe these things have two cannons.
Two cannons, double the reload time!
@@TheHuffur Impeccable logic, I wish I thought of that. I guess that also means somewhere in a future patch we might get a tank with zero cannons and half the reload time
Sabertooth are good on tanking aoe-dmg and dealing single target dmg and bring a working missile defence, unlike the mustangs. It dont prevent missle to 100% but you get a good reduction even vs overlords. Or fortress missles if you want to use wasp or phönix without a wraith tanking for them.
I keep looking for the Nerd unit in game but i dont have it in my version i guess? What do they do?
he means the fangs, the light mech swarm unit
also had a game where i used them against stormcallers and overlords, unfortunately it was a bit too much for them to handle lol
Super new to the game. With as many Sledgehammer why do you never take the linked health or repair upgrades?
Sabertooth has good single target damage, but they lack range. Range upgrade makes sabertooth a lot more usable imo.
@26:40, doesnt absorption module on a melting point amazing? It has continuous damage until it switches targets and thus makes it tanky in 1v1 or 1v few situations.
The sabertooth is a lovely grindy tank of a unit. Want to rush steel balls at it? It can 1 shot them, get wrecked nerd. Level them up? Mechanical division? Double shot, obliterated. Want to chew the formation apart with stormcallers? Missile interceptor, hard countered. Try to go heavy air with overlords? Missile interceptor, i have run out of comments.
It can be beaten pretty easily, of course, it, and the other 2 rare units, aren't meant to be truly game defining, just nice additions to competent formations. But it's very well designed for a very sturdy role.
Does splash damage from the double shot nullify mech division? If so that is amazing
@@Mortis_XII sorta. If the first shot kills 1 steel ball then all the crawlers should spawn in the splash radius for the second shot. But if the first shot kills multiple steel balls then some of the crawlers will be outside the splash radius. And if the second shot kills steel balls with then there crawlers just spawn in regardless. It can still be a lot of the chaff generation nullified though, and if you get a couple of shots like that off it's still pretty good value.
I like the strat
multi target melting point with the perk and the item
LMAO not the mad emote at 11:50 Edit: Holy balls Protz if you're reading this stop with the emote spam and not speeding up BS when winning. I've NEVER seen a more toxic player.
I don't regret listening to this, its amazing!