This was gold! I appreciate it, Johanna. Can you cover why I can move the camera on my website? I want it on a fixed state but not fixed to the point where it cannot orbit at all?
Having the result at the beginning of the tutorial would have been much more informative. Is there an option to make interfaces in Spline? Say you want to zoom into an object and also display a pop up with text that is oriented to the camera position? Like pop ups in games
Very Nice feature - How ever. My camera doesnt really seem to be using its own pivot when I orbit around. Is there something I need to enable or anything ?
Will it be available to change states in Swift code when using SplineRuntime lib. For example I want to change camera position when clicking "Next" button on onboarding screen.
I would prefer the "switch camera" workflow that avoid lot of tweening euler error (as i seem to work with quaternions instead of xyz tweening) but it doesn't work in export mode (only work fine in editor) i have mailed your team.
very nice tutorial, very clear and the recap at the end was much appreciated 👏
This was exactly what I needed. Thank you spline
Can’t wait to see some scroll demos Georgina! Love your style!
This was gold! I appreciate it, Johanna. Can you cover why I can move the camera on my website? I want it on a fixed state but not fixed to the point where it cannot orbit at all?
Good work Georgina!
Having the result at the beginning of the tutorial would have been much more informative. Is there an option to make interfaces in Spline? Say you want to zoom into an object and also display a pop up with text that is oriented to the camera position? Like pop ups in games
I’m wondering this as well
Great video. Is there a way to lock your camera view?
Thnx
Very Nice feature - How ever. My camera doesnt really seem to be using its own pivot when I orbit around. Is there something I need to enable or anything ?
you str awesome miss
Will it be available to change states in Swift code when using SplineRuntime lib. For example I want to change camera position when clicking "Next" button on onboarding screen.
awesome!!
is there a way to make the object stop animating once you're up close? I cant seem to find a way to do that yet
Can I change the camera on first click to close up and on second click go to a different site?
Beautiful!
I noticed we cannot change the focal lens, what would be the camera's default focal lens?
I don't know why but it's not works for me, the click event can open a new link but cannot control the camera position/transition
I would prefer the "switch camera" workflow that avoid lot of tweening euler error (as i seem to work with quaternions instead of xyz tweening) but it doesn't work in export mode (only work fine in editor) i have mailed your team.
❤
How do you disable the camera so the view point is fixed?
What the "Switch Camera" action do? I thought this is the action I should use for this case
i don't know why but, the camera go in reverse when i'm stop clicking
I don't know it might be just me but the video was really hard to see the controls you were using because there was a blur over the whole video
can i make blur the second object and the first object i focus and clear one with spline's camera ? Is anybody knows that ? tag me please
I dont know why but the transition cant work when i play it 😭😭😭
Can you export to Cinema 4D
dammmmmmmnnn!
everything is dark please keep it in light mode
Thank you for removing the SplineLive panel
Anybody missing Alejandro?
Please subtitles English, please
Hi! Try clicking on the CC icon to enable subs 🙌
is this chick AI generated?
Is there a way to disable the hover event when the camera displays the close-up view?