The reason why this has not been done yet is because no one wants to play a game that renders at 1 frame per second. The dwarf A.I. in DF takes so long to compute that giant fortresses with hundreds of dwarves can lower the framerate to 5 fps. And this is in a game with really really primitive graphics! Just imagine how slow and unplayable Minecraft would be if it had all of the dynamic systems that he mentioned in this video. There is no way to optimize such a game, so only a supercomputer could run it. Does anyone around here own a supercomputer? I sure as hell don't. And I'm sure most gamers don't. I'm sure a few extra dynamic elements could be added to Minecraft without sacrificing performance (and Minecraft could be optimized more), but the way he gushes on and on about shiny and interesting gameplay elements without considering why they haven't been done yet makes Whitelight sound a little ignorant about game development in general.
@@Kydino honestly, i would love to play a version of minecraft like this, but it's hard for me to convince myself to pay for a reasonably expensive computer, which is why i play minecraft on my low quality laptop anyway
@@steven1671 While it's true people often don't think of the insane cost of something as detailed as DF, I think the main dynamic system most OG MC players wanted was just simple physics. I may not need 200 properly handled AI's, but a basic gravity/mass/liquid system would take what started with modded pistons started forever ago and turn it into what many always wanted. DF gameplay half about managing your population and dealing with threats, and half about draining the ocean/paving over hell/lobbing enemies into the stratosphere.
@@soupgirl1864 the April Fools Joke wasn't the dimensions, it was the fact that it was a joke and how they were implemented. 1.16 will be the infinite dimensions update!
do you realize that all that would take several years on every day development? People who don't know programming just don't understand how hard and long it is to make minecraft a "dynamic" game which you can't easily exploit.
What a non-dynamic game. Whatever i build, no one will ever live in it. ANd the existence and meaning of Shipwrecks is just silly: not that we didnt knew that already thx to Iron-Golems being known to be build by Villagers, but we truly do live in a dumbed-down version of Minecraft !
It sounds so fun doing all of this, so many different kinds of runs you could do, do you want to be a king or do you just want to run it solo for the most challenging experience, do you want to strive to be the strongest warrior or just a guy learning the most about the world he got dropped into
@@SamucaGamer100 Dude, there are very few people who follow Astartu in Scandinavian countries. Christianity is the most popular religion in all of them, even Iceland. Kinda off topic, but Iceland's Churches are probably some of the most badass things i have ever seen.
What if Pillagers held dominance over a biome? The mansion could act as their main headquarters and towers could essentially be bases set up across the biome. Groups of Pillagers can hunt animals and act as a threat for the player during the day. Monsters could also be hostile towards Pillagers, which could increase security around the towers and the mansion during night time. Each time you clear out a tower, the less control they have over the biome. The mansion itself could act as a sort of endgame dungeon where you fight all types of Pillagers and find rare items, defeating the leader would remove the Pillagers from the biome entirely.
Now mix this with Whitelist idea of hiring villagers as soldiers, make a raiding party to help you out and clear said towers faster, or you can do it on your own. The idea is to keep it possible both ways and let the player choose which way they prefer, maybe you could siege the woodland mansion and slowly kill the pillagers while you set up camp in front of their mansion, or maybe you go all in, put some TNT on their gate, blow it up and infiltrate guns blazing and all. So much is possible, im acutally playing RLcraft mod pack and the only thing missing would be hireable villagers to help you out if im being honest. the modpack already brings so many enemies and mobs is crazy, dungeons, seasons, dragons a lot more weapons to play with, its lots of fun.
@@rafaelrubio4443 I feel like if they add hireable villagers, then they should also add in areas that are almost entirely impossible to raid alone, because then there would be a great functionality to the hiring aspect. Not completely impossible, but it should be hard enough to where you could choose between having to get a full set of enchanted diamond armor+tools vs. iron armor and tools and a bunch of villagers
Personally I love expressing myself creatively in Minecraft, and I see it as my main goal when playing. But creative mode holds absolutely no interest to me, I want to actually put effort in for the reward, or it's no reward at all.
I agree and disagree. I was enjoying the hell out of my survival world. I loved the feeling of having a vision and the obstacles in the way of achieving that vision. But then I decided I wanted to build a giant tree 150 blocks high and something like that just isn't even viable in survival considering fall damage alone, not to mention the time it would take to harvest the materials. It's been a very different and somewhat less gratifying experience since I switched to creative mode... but I've also yet to finish my project (nor think it ever will be as my ambition scales over time). Whatever dynamics that did exist in survival are stripped completely in creative and I really do miss that.
@@evaahh9584 You're most likely wrong about that. Mods accomplish a lot of stuff like this already even with the limits of Minecraft, if the game itself was changed then it would help even more than mods and pave the way for mods that could make this entire video a reality.
This is how me and my friends play Minecraft already. We all go off and build kingdoms and have a meta. If we actually had citizens and usable buildings and transportation systems..... that would seriously upgrade our experience.
Imagine you've spent an entire in-game year building an empire, making political friends and enemies with all the villagers, when one day you get a new achievement: "Winter is Here"
Also a seasons mod, probably Dynamic Trees, and some kind of dungeon quest progression mod like the Twilight Forest. That’s actually a very small modpack but with the most intense changelog over vanilla.
You just said all my dreams for a perfect Minecraft and i was so shocked that it was all so Accurate i really wish mojang will implement that lets just pray for it to be true
One of the main selling points of Minecraft is it's simplicity, everything Whitelight mentions in the video would make Minecraft feel more complicated than it already is, if everything he mentions were to be added to the game then a lot of people would protest against this mainly because this makes the game more complicated and deter their younger playerbase because of the relations system with villages (A.K.A. politics), meaning rival villages would send raids or attacks if they favor one village too much making them face the consequence of favoring one village over the other, and children don't like consequences
@@thatfinegentleman Yes, the things he described like the CK3 things are optional, but that doesn't mean the things like seasons are optional and is quite damaging to the game's main audience. Minecraft is mainly tailored towards kids and if you add winter alongside the features that come with it then a 7 year old would have a pretty hard time and find it hard to see Minecraft as a memorable game if it's this hard as his pet sheep or chicken would die to the frost with him included as all of his torches die out and mobs spawn around his house. Whitelight treats this game like it's a 3D CK3-Terraria hybrid. In order for Minecraft to live it needs children to find the game memorable and fun to them, making them come back to the game even as adults, and thus it has to be kept simple. If you want all of these thing then just download mods, it may not feel right because it's not official but if all of the things mentioned in the video were added then the game would lose a chunk of its main audience due to increased difficulty. With mods you can turn Minecraft into Hard Minecraft or quite literally into 3D Terraria and even Command & Conquer, I'm fine with that as long as it's not in the base game because Vanilla Minecraft is tailored mainly to kids.
@@bcgcentral7862 I've been seriously thinking about becoming the next FlowerChild, lately. This video hits the nail on the head for all the things *I already wanted to do* with a mod, or a Minecraft clone.
I think the only things I've ever wanted in Minecraft are functioning ships, a much higher and deeper build limit, more realistic terrain generation so mountains are actually huge and big functioning contraptions like windmills, water wheels and such.
Yeah. I mean, we can make do with mods for now ofc. I think Minecraft is mostly dead in spirit, the dev team isn't so interested in big sweeping changes or returning to the early simplicity.
Are you into mods? There is a really great mod called "Create", it ads water wheels, windmills and whole bunch of cool things. Check it out if you are interested
Personally, I feel like the suggested village overhauls are a dangerous path to tread, for too much or too powerful and you may push the game to be CK3 in block form; too little or too weak and you risk making mechanics of no relevance. Furthermore, even if you strike the balance just right, such that engaging in villager affairs is not the sole best course of game play(best for ambiguity's sake), there still exists the issue of cluttering up the gameplay and detracting from the game's creative aspects.
And if the villages are too good. Why build a house anyways?, or crops? or defend yourself when there is guards? or fight for your "kingdom" when you can find one 3000 blocks away
These are non issues holding the game back from what it could be. I think the kingdom mechanics would enhance the gameplay drastically, besides this won’t be for everyone. Not everyone needs guards and farmers working for them 24/7. Many players will still enjoy the simple humble farmers life.
@@rancidblock5615 You would want to take the approach that minecrafts older structures did, the buildings would look, and function OK. Not good, not bad, but enough so that anyone, of any age, skill, or experience could do better, and that it would be encouraged.
@@rancidblock5615 A Rep system could fix that, You would have to do something very major to get their respect and allow you to live in their Village and have access to their resources, like saving a village from Raids. By default, Villages wouldn't let you live in the Village, you can't open chests, or sleep in beds there, if you steal something from Furnaces and other inventories, you'll be escorted out of the Village and not allowed in anymore.
They have plenty of money and resources to do so It's all about money. Real reason is: "Money still flowing, why the heck we need spend more money on it? It just works"
@@ItsTeaMagic That has absolutely nothing to do with what he's making a joke about. He's referring about the quality of the processor for the average player's computer. Minecraft is heavily CPU based and believe me when I say that running a bunch of AI on a bad CPU is a fucking NIGHTMARE on java. So a lot of these suggestion have heavy technological concerns.
@@braydunce shouldn't take as long as Mojang takes, but at the same time this video overestimates the ease of implementing everything and just lists on more and more complex things that change it from just a tiny thing to a 10 year road map where first 5 will have little to no updates.
Being realistic is lethargic so I didn't tackle it in the video. I'd like to say here that nothing bar the somewhat complex AI on the new villagers hasn't been done to some degree with mods. Everything's possible. Tektopia is the closest thing we have to these villages, and I'd love people to check it out.
I agree with everything u said however if the game doesn’t seem to be “vanilla enough” to the majority of players it could ruin the game, I think that’s why They are scared to make huge changes like that
@@atypicalatoms9425 or make it so that the bedrock community can play older versions so that both sides of minecraft can be happy and revert to older versions
Most of this has been done on some level. He showed the boats, and there is infinite world generators already, one that even have new block tiles like the cancer white blocks that just spread until the entire pocket dimension is gone. Also Ender Man Levels in permant darkness that have the surface struck with lighting none stop while they all live in giant underground caverns with nothing but The End Dirt blocks mostly. I mean there's mods with full on magic and lunar temples and genetic modification and immersive biomes. Only real change is implementing more complicated systems with villagers. We already have full automated computer storage and mining using nuclear reactors built in replica of the real thing with numerous energy types and cross compatibility with them. Minecraft 2 would be just like Skyrim is to Morrowwind.
@@iWhisperASMR Mods are mostly just extensions of already existing game systems. Dynamic gameplay would create NEW SYSTEMS there is nothing like complex environmental interaction described in this video in the modding community today.
They should fucking do this. As cringy as Herobrine is he's basically an official Minecraft character. And if he had a fucking castle AND a boss fight? I'd fucking go insane man.
Y tho everyone would Go ballistic with their ideas and everyone would have their stuff they all want to See it in Game and yee fuckin' hell's going to Break loose there would be too much input
This made me realise when you just stand there in minecraft and watch the world go by it’s literally dead. The game is nothing without the players influence.
@@justcows7772 On the top of my head I can say that Morrowind, Oblivion, Skyrim, Terraria, Zelda, and Metroid that disprove that, though acknowledging you said "nearly."
10Chrome yes with red dead the world moves on and progresses without out you. NPC’s have schedules and personalities and houses that are incomplete slowly get built over the course of the game. Minecraft still moves on but nothing really happens.
7:09 "They say Minecraft's only limit is your imagination, I disagree. You can realize anything, but only in form, never in function." These words explain what I've been struggling with everytime I come back to this game. I think to myself that I want to build this mansion, or this castle, and by the time I complete it I realize how hallow and dead it is. The best I can do is make it up by making the environment more vibrant, but without the NPC's to run anything, I find there is no point. The best point of function I can make in the game is a home, because I know I can occupy it with some pets and myself. But for projects beyond what one person can handle is just left to be abandoned.
@@Stafarns Most of the mojang team are former modders of the game, so they do actually. They also have a lot of people in the technical community ( people who actually understand how the game works) advising them.
@@ddandymann oh didn't know that thx for the info. still wonder why they aren't listening to the communities advice for simpler updates tbh though i'm not a coder so it the simplest thing could be very hard to code
@@ddandymann Problem is they aren't really in charge of what updates are being worked on. Corporate tells them to work on certain things like bees, pandas, shitty shit that nobody cares about
Trees made from shadows, endermen running after you if you tried breaking them without an end-game axe, leaves made from crystals that have floaty particles when you break them, ground with eyes and mouths that deal damage when you step on them or give every nearby mob sight of you, it could be the best fucking dimension
I think instead of a trinket that lets you fall through the void, it should be a pickaxe that lets you mine bedrock. More straight forward and minecrafty.
O God u right what if the world's deleted themselves when u left so u don't build up in them excessively and just quickly go in them to explore or gather new cool looking blocks
“You can build a castle, but with no men to guard it, no king to rule it and no enemies to attack it. You can build a boat but there’s no way to sail it and nowhere to sail” -Whitelight 2019 This quote puts exactly words on why I feel Minecraft is flawed. Edit: My best comment before this has less likes than this has comments. Thank y’all so much!
Wait, the game is flawed because it doesn't have gameplay revolving around very specific builds? That's just stupid. That's like saying it's flawed because there aren't cyborgs to populate my futuristic science fiction neo-city. Just braindead.
true there's no difficulty progression and i really dont want to install mods bc i really enjoy playing the snapshots... as soon as you spend an hour gathering resources you're pretty much invincible to all mobs
All of that village stuff about being able to build kingdoms is what makes minecolonies such a good mod, it allows a totally diffrent style of play, with resource management and trying to defend the colony changes the whole experience into an entirely diffrent game
@@Lysergic_ I mean saying "I would buy the one we have now in shorter time." after watching the video and taking it in is a very weird thing to do in my opinion. The idea that this video gives me is a well structured random but controlled world that small actions can cause massive changes. A game like this would be an absolute game changer for the gaming industry, honestly. Think about it, imagine if what is said in this video would be possible, imagine what new games would be made and imagine how more fun games would be and how much more fun you can get from it.
Dude this is awesome. I know you’re getting a lot of backlash for this but this seems interesting. I know people are probably going to get mad at this comment and they have a right to be. I first was hesitant when looking at the title of this video, mostly because I was wondering how someone could have problems with one of the best games in the world, but you’ve reminded me that change is good when done right, and adding a new mode in the game won’t take away from other modes or away from the game itself. Loved the video! Keep up the good work!
Minecraft's base game + Terraria's loot system + Mount & Blade's Army Control +Space Engineers vehicle construction + Stalker's dynamic world = *_"Game of the century"_*
I think it would be a super fun game to play, but the thing that makes Minecraft so popular is it’s accessibility. Anyone with any brain level can play it and enjoy it with relative ease. This as a would easily be the best Minecraft mod ever made though.
I remember me and my friend messing around in a village. We got the golem angry but were able to trap it. We went exploring to find a swamp biome. After a few days we came back tonthe village as we wanted to develop it. No villagers were remaining. We assumed that one of our other friends killed them for us stealing his bow. But then it hit me that the only thing protecting the village was the golem, and with their only protector being trapped in a 3 x 3 5 deep sacrificial chamber, no one could protect them. The undead raided in the night, breaking doors killing the villagers and taking away the young. They couldnt do anything to stop them. If only more things like this happened. If only.
They should just make Minecraft 2 or something. I know that sounds stupid but the problem with Minecraft now is that it’s on Java which is very old. They should make it a full on game like Minecraft bedrock but better. Shaders should already be in the game. You should be challenged in a similar way that Breath of the Wild does with having to adapt to different climates, weather, and to certain enemies. I’ve always wanted seasons in Minecraft. They should improve the wildlife in different biomes like adding snakes in the desert and adding vultures in the Mesa biome. They should make villagers more important than they are and their should be a better reason to protect them than just the librarian having a mending book. The jungle and Mesa are the two biomes that I believe need the biggest improvements. There should be new dangerous mobs to look out for in the day like snow golems. As much as I love this game, there is so much potential for better. I’m not going to rely on mods to make it better. The game by itself should be better.
Minecraft 2 ha It has no story It does not need one and a minecraft 2 will be dumb Since they're basiacally starting a new and also You do know You need to have a good machine ti run minecraft with mods
@@noonesarino7913 Maybe not create a new game. But at least keep building onto the game. Again, they should focus on bedrock more instead of Java. Which they are... I guess. I haven’t played the bedrock edition in a while but I know they are adding shaders into it. They have put a lot of focus on Java too, considering the two latest updates, nether and cave. But there is only so much Java can do before it starts to be too much for it. Think of Java as a gaming engine. A really shitty gaming engine. If a game like battlefield tried to run on it, they would severely limited with what they can do. But since it runs on the frostbite engine, it looks beautiful and runs beautifully . The reason I say they should make a whole new game is because if you try and run the ray tracing shaders on Java on your computer, it’ll burn your pc to a crisp. But if they just made the game with stuff like ray tracing already implemented, then I don’t see how it wouldn’t be much better. Otherwise, a game like red dead 2 or last of us 2 would be running at like 10 FPS on consoles and stuff. I don’t think mods affect the games performance too much, depending on the mods. I play Java on my MacBook Pro and with like 12 different mods that adjusted like terrain and added new mobs and locations, it still ran at like 20-30, which isn’t good, but it’s a MacBook.
Being a “pro” builder, I actually have agreed with the need for dynamics for a long time. I have a whole city and it feels so stagnant some days. You have to imagine things like plumbing and electricity. So bravo, hope Microsoft splurges to incorporate some of these. I wouldn’t care for a full on RPG style, I think this makes the game unique, but some aspects would be very nice I’ve always kind of wanted Minecraft to just take a direction. People think it’s meant for medieval, but some mechanics suggest post-apocalypse or fantasy after a world tragedy. I don’t know, just saying we need some amount of purpose
Yes, as a fellow builder I agree. Although my style is more Asian style builds. Too many people only focus on 2 types of builds: modern and medieval, while only a minority do Asian style. In my opinion, modern and medieval is just overrated and generic now. But enough of that. I’ve built large Asian style cities, and they look beautiful. But they feel so empty and lifeless. I sometimes wish I could create a city full of life and not a large city of emptiness. It’s very sad that once you’ve built something incredible and beautiful, the feeling you get is momentary joy immediately followed by the inescapable feeling of loneliness and emptiness. So adding city dynamics is something I really wish could happen.
Ace The FireDragon I can always appreciate someone who ventures outside the typical styles. I just like imitating what is around me, I’m familiar with the formulas and design concepts so it’s rather easy. But yeah, the most lifelike thing I’ve done is a recent street fair in a back alley between a bunch of sky scrapers. It’s a nice detail, recommend for any city builders
@@Arenuphis I tend to get the 'post apocalyptic' sort of feel from the fact that the vast majority of the world is empty, and and there are a disproportionate amount of ruins and locations with loot in them in comparison to the number of villages that are rather rare in comparison. It doesn't help that it takes no time at all for entire villages to fall to zombies, so there's this overall sense of very real decay, with peaceful life being as rare as it is fleeting - requiring direct intervention to sustain. --TLDR: we'd probably have seen more interactions with the world, more crafting and more survival. Maybe we'd even see some elements of managing a society as well, but probably not. In terms of features, there's one way to interpret the game in regards to features that we would have seen show up, were minecraft to have not been sold. For example if we're to consider what Notch wrote on his old, now defunct dev blog and youtube channel on the early days of minecraft development, you could see how he originally planned to make the game an overhead viewed one where you would control a number of characters that would do things for you. Slowly he wanted more of a 'down low' and first person interaction with the world, so eventually he made it just a one character, single player survival game. Despite this the source of inspiration remained, with the option to strike deep, build and mold the world around you as necessary to survive, craft countless innovations, and to reach the 'underworld' being key aspects that had been brought over from dwarf fortress. Since survival has gotten almost effortless however, a lot of this regard for survival has been lost; however none the less future updates toward this regard would probably remain were the game to follow it's original development path. We would have probably eventually gotten our hands on something like a magic system, more alternate worlds to explore, and more abstract challenges like actual repercussions for trying to escape the danger of the night by sleeping, only to find that you'd woken up in the sky dimension, which was later on instead scrapped and reused as the framework for The End.
The ideas put together by Whitelight were so detailed, I could practically visualize the entire game, I think the facts he has put up are true, and would certainly make minecraft so much more complex and interesting than it is in it's current state.
"In previous versions of Minecraft villager clerics sold Ender pearls. ... Let's bring that back." It's hard to bring back something that never left. >_>
Modders: I made an entire new dimension, a new RPG system, and 300 new mobs in 3 months Devs: Wow look, we added a bee, look forward to this release in two years!
I honestly get the impression the current minecraft devs have no idea what they want to do with the game, and so they spend forever asking themselves "is this where we want to take minecraft" Compare this to the weekly (yes WEEKLY) updates notch gave minecraft early on some of which were just like "heres the nether lol also, have cakes"
@@agentdelta569 That's part of the burden of success, Minecraft's too popular now for them to go ham with the fun stuff to add like Notch did. They have to constantly mind whether or not what they add in will be doable on all platforms. This is a shame admittedly, but I'm happy the game is even still getting updates honestly
@@agentdelta569 well I mean at that time they actually had to compete with people. Now they barely update cause they have no one to compete with. Eventually someone will come along and mojang will actually have to do something. And then we just have more updates for both games. That would be ideal.
@@emilyiscool891 well yeah, but that just has a possibility to be good. It could completely flop. Even if hytale is bad I bet someone else will still take the same role.
"How to make mining interesting?" Well... I'm a miner IRL, and there's ALOT that can be done with it to make it interesting. -Look at TerraFirmaCraft, which already have done alot of stuff. I present to you some examples... 1. Allow for cave-ins. -The deeper you go, the dangerous it gets. 2. Make support beams, or stulls, to avoid these collapses. 3. Of course, you'll need more ore... perhaps even more rock types, just to give more building options.. And weapons, armor, tools and so on. 4. Make poisonous gas a thing, then add airpipes and compressors to mine safely. 5. Realistic ore vein generation. 6. More light sources. 7. Pumps for flooding..? 8. Useful ore carts, allow for trains and heavy loads. 9. Ore chutes, able to fill the ore carts from the stopes. 10. Realistic caverns, caves and underground biomes (crystal caves, lakes, rivers, deep ravines with forests etc.) 11. Allow for better digging tools, some extremely expensive to make. It took me 1 min to write this shit down, don't know it it's any good... point is, though, it's so easy to think of new ideas. IT'S A GAME ABOUT MINING & CREATIVITY, MOJANG...! BE CREATIVE!
GoldenNorway1 these are all incredible ideas! Partly because the are realistic. The awesome thing about Minecraft though is that it doesn’t need to be. So realistic implementations are just the tip of the iceberg of what is possible.
@Nickster Studios | I somewhat agree... But I don't necesearly think that the combat is ruined. I actually liked that update. But the caves and mining... It's just old an needs to be updated.
1. Yes, though it should be dependent on rock stability (eg. Sandstone can have a church carved into it without support or collapsing (Coober Pedy), and narrow tunnels (1*2*x, 2*2*x) should be safe after reaching solid rock (soil / gravel&clay / loose stone / solid rock) as it's structurally sound. Things like explosions should loosen stone). 2. Yes, especially with various support levels (wood and solid stone are both pretty good, but steel and obsidian are way better, Nether items are better still, and end items are the best (0G and can hold up a ~32(?) block radius)). 3. Yes. 4. Yes, 3 types of gas should work: heavy (flows down, plants can use it plus light (14?) to gain 1 extra growth t/s for 10 seconds in moist soil (consuming 1 block of gas); gives nausea, drowning, weakness, and mining fatigue the longer you stay in it; puts out torches), light (floats up and causes suffocation damage/poison and blindness while standing in it, and is flammable), and volatile (flows up but can pool and flow down, causes nausea, hunger, and night vision, and will explode if ignited or in contact with a "hot" light source). 5. Yes. 6. Yes. 7. Yeah, a weak siphon can be made from suger cane/bamboo in an _|‾ shape, while medium siphons use wool on top and bottom of a weak siphon and sticks/planks on the sides, and strong use a wet sponge on the bottom, a dry on the top, and iron walls. Slow pumps (as fast as siphon but can connect to pipes) use a siphon under a piston and sticks/planks/iron on either side of the piston, fast pumps use a second piston under siphon and use zamak(zinc+aluminium)/iron/steel walls. 8+9. Chained minecarts with improved hopper loading should cover these. 10. Yes. 11. Yes.
I play both creative and survival, primarily intrinsically motivated. I like building whatever I want in creative, but it sometimes seems a bit pointless. For those moments, survival provides purpose because you have to live a virtual life and you can build things to use yourselves.
If it doesnt happen in Minecraft, it will happen in other games one day. Technology is going forward and we have games, engines, hardware and incencitives people would have NEVER expected. If humanity doesnt go down in an apocalpyse, we will have it one day.
It's sad tbh Redstone is literaly a quality of live mechanic that improves efficiency and to look cool. Thats literaly all redstone is good for. It's sad theirs no situation in game that actually motivates players to learn such an interesting mechanic. This video's ideas actualy gives Mumbo's redstone contraptions meaning and usefuleness.
I think the interactive Villagers idea (tek) is probably my favorite one here. I've always liked fixing villages I come across (because I feel bad when I do bad things lol), and I was always would (steal) borrow one of its homes, revamp it, and pretend as if I lived among the villagers. I think it'd be neat to see the villagers have more life than just wandering around, occasionally farming, closing and opening doors, and glaring at me from their windows. Also those enderman ideas... 👀
So basically the video just be like: "Minecraft is a nice sandbox to release my creativity on to, but what fun is that if my creativity isn't being challenged?"
I can’t tell you how many times I’ve watched this video it just feels like this shows my own wants and needs while also showing the side of the spectrum that I’d never thought of
I would probs just send a suicide horde at my friends forrest to mine it all down. That, and I would have them mine every block underneith his house leaving only one layer thick. Just cause.
Whitelight: "It's easy to make this a great game, just add this advanced AI and about 6 different dimensions, then it'll be amazing." Mojang: "We've got tumbleweeds or frogs, you pick which feature comes next. You'll get another feature in about 6 years."
@Mathijs Krijger Dude modders do that shit in a way shorter amount of time and they are a small team so Mojang can do that in a relatively short amount of time
@Mathijs Krijger No, it doesn't. Once you have a plan, the coding is simple. How many new block types do you need for a new dimension? Let's see; Stone equivalent, Dirt equivalent, and 2 or 3 new ores. Maybe some trees; 2 more block types. Creating new randomly-generated structures are easy because you can store specific block configurations in files, or you can generate specific shapes using those blocks from a pre-made list of voxel configurations. The hardest part is probably designing new mobs, but that's really so easy now with all the inspiration out there that it's barely even a hitch. No; making new blocks, items, structures and mobs are not difficult, especially for an experienced programmer with the cooperation of an intermediate designer. With a team of 2-4 people, making a mod that includes most of the things in this video would probably take not even a full year if each of them worked just 30 hours per week.
Working on my climatic biome mod has me thinking a lot about mountains myself -- to do it right, including snowy mountains with hot bases (think the Andes or Kilimanjaro) and progressive climate -- would actually be great but far bigger than the other votable options would have been. I doubt that's what they'll actually do. (And at this point, neither will I.) But bug fixing an optimization is something they really needed to do.
@@BlackJar72 Exactly large servers have stayed on 1.12.2 for a reason and i hope to god that 1.15 optimizes java enough to finally allow them to update to that version
@@wanderingmadman558 but that defeats the purpose of everything.. Why build a house when you can just sleep through the night. Why even go through the night if some stupid mob is going to kill you for even trying.
@@skyguy1236 How does that defeat the purpose of everything? I built a house with a web block roof specifically to farm phantoms... makes them really easy to kill. ...and fyi, you don't need to sleep the whole night, every night. I usually jump in bed just before dawn, every third day, if I want to keep them away for a while.
Linda Madhatter10 still there completely annoying and seem more of an annoying nuisance instead of a threat. Elytras arena endgame material and people would already have a mending villager with them. It defeats the purpose of adventuring because you just get harassed by phantoms. They don’t enrich the purpose of survival, they only punish you for not sleeping.
I love minecraft not for the building but the adventure! The unlimited possibilities in the world! But theres just not enough to explore, not enough dungeons to raid and not enough things to find in the world in general
Making a mod that attempts to work with this, Whitelight’s third video, SimplySarc’s concept for copper and phantoms, Minecraft Abnormals concepts that they themselves haven’t implemented, and the majority of Mojang’s own backlog
''no.''
-Mojang, 2019
"could you imagine if we made more big updates like the last two that would be hilarious"
-Mojang, 2019
No
-nojang 2019
@@aqueousdog The Nether update is a thing.
"Bees" -Mojang 2019
@@raspberrymilkshake5782 let's be honest here, it's not that big.
"What good is a ship if you can't sail it?"
As a Minecraft shipbuilder, I felt that
Put that on a cv.
-Graduated from Harvard
-Ran for president
-Professional Minecraft shipbuilder
Do you know the mod "Archimedes' ships"?
wouldnt that be called minecraft shipwright?
How bout the slow minecarts?
Read it as he said it.
Whitelight: Change everything but the Nether
Mojang: Changes only the Nether
Me: why did you literally say "change the nether?" (Use ** bro)
I got the joke just telling you
Also whitelight: "Diamonds will always be the rarest and best resource."
Also mojang: *No.*
@@HDTomo Me: **I refuse to follow your rules.**
@@justronjay9226 *!oh right? But I can not follow them in a worse way!*
Noah what are you doing here
“Our 5 legged friends”, horse’s don’t have 5 legs they have- OH...oh...
yeah the tail
@@shadysam7161 yup, that's what they meant
@@pup1030 see? this guy gets it
Did he mean all horses have s fifth leg?
I guess that explains the simplicity of the breeding system
Joakim Magnusson Fredlund Nope. Only the male ones.
seriously, did everyone miss that he called horses "five legged friends"
no i did not
well they do have big pps lul
ah the classic dick joke
I didn’t :P
Nobody's talking about it because the world isn't ready to contemplate horse cock.
"what if minecraft was dwarf fortress?"
honestly sold
The reason why this has not been done yet is because no one wants to play a game that renders at 1 frame per second. The dwarf A.I. in DF takes so long to compute that giant fortresses with hundreds of dwarves can lower the framerate to 5 fps. And this is in a game with really really primitive graphics! Just imagine how slow and unplayable Minecraft would be if it had all of the dynamic systems that he mentioned in this video. There is no way to optimize such a game, so only a supercomputer could run it. Does anyone around here own a supercomputer? I sure as hell don't. And I'm sure most gamers don't. I'm sure a few extra dynamic elements could be added to Minecraft without sacrificing performance (and Minecraft could be optimized more), but the way he gushes on and on about shiny and interesting gameplay elements without considering why they haven't been done yet makes Whitelight sound a little ignorant about game development in general.
@@steven1671 That point is actually good. Meaning, I want to see someone refute it.
@@steven1671 I just hope consumer grade quantum computing happens sooner. Once we reach that point I believe we'll be able to create such experiences.
@@Kydino honestly, i would love to play a version of minecraft like this, but it's hard for me to convince myself to pay for a reasonably expensive computer, which is why i play minecraft on my low quality laptop anyway
@@steven1671 While it's true people often don't think of the insane cost of something as detailed as DF, I think the main dynamic system most OG MC players wanted was just simple physics. I may not need 200 properly handled AI's, but a basic gravity/mass/liquid system would take what started with modded pistons started forever ago and turn it into what many always wanted. DF gameplay half about managing your population and dealing with threats, and half about draining the ocean/paving over hell/lobbing enemies into the stratosphere.
"A series of dimensions, all randomly generated"
Mojang: No, but we'll add it as our April Fools' Update in 2020
"Just buy it in the Minecraft Marketplace"
Lmao
Imagine, though, if that was a test bed for actually implementing this. Remember how everyone was saying "You should actually keep this in."
@@soupgirl1864 the April Fools Joke wasn't the dimensions, it was the fact that it was a joke and how they were implemented. 1.16 will be the infinite dimensions update!
They stole Jay Exci’s idea
Someone please make a mod pack based off his ideas. It would be amazing.
Wow no response
you can combine multiple to get close to his ideas, but not exact
do you realize that all that would take several years on every day development? People who don't know programming just don't understand how hard and long it is to make minecraft a "dynamic" game which you can't easily exploit.
The winter idea is fantastic
@@remmoze oof
"No more of this ugly ass cheese"
Possibly my favourite quote of all time
same bruh haahahhaa
i would like the comment, but there's already 420 likes
@@HenryMarkle 20:38
What a non-dynamic game. Whatever i build, no one will ever live in it. ANd the existence and meaning of Shipwrecks is just silly: not that we didnt knew that already thx to Iron-Golems being known to be build by Villagers, but we truly do live in a dumbed-down version of Minecraft
!
"im talking Game of Thrones winter"
Well I guess we all know who voted for snowier snow
It isn't just snowier.
It's snowier than before.
that is good
Me
everything will be fine now that the snow is snowier than before
Dumb decision. We needed swamp and a new wood type 😂 sorry, I’m still salty
"imagine breeding a golden apple tree you could re-enact the bible"
i dont think this world is ready for minecraft jesus
Plasma xander *I AM THE MINECRAFT*
You ever hear the story of Alex and Steve?
Was that a Slimecicle referce
@@Myrkul-D not yet
HeadlessTheHeadcrab y e s
it just makes me sad watching this because i want to play THAT version of minecraft
It sounds so fun doing all of this, so many different kinds of runs you could do, do you want to be a king or do you just want to run it solo for the most challenging experience, do you want to strive to be the strongest warrior or just a guy learning the most about the world he got dropped into
Download mods.
@@yeahkeen2905 Thats not the same thing...
@Hugo Fergusson Please god make it good. I literally go to sleep crying that I can't play this version of Minecraft.
@Hugo Fergusson If you get this right, you will be a hero. Thanks in advance
"You can breed a golden apple tree and recreate the bible."
The bible 2: Electric bugaloo.
The bible is just a Minecraft spin off
The Book of Mormon already claims that spot. Want to depose it as the true word of god?
No
Fusebear Entertainment the bible two no more crucifuckin around
Boogaloo
"You can re-enact the Bible."
Mojang: You have my attention
nah men their norse, you have to be able to re-enact norse myth in the game
@@SamucaGamer100
Dude, there are very few people who follow Astartu in Scandinavian countries. Christianity is the most popular religion in all of them, even Iceland. Kinda off topic, but Iceland's Churches are probably some of the most badass things i have ever seen.
"You could reanact the bible!"
christian minecraft servers: its free real estate
What if Pillagers held dominance over a biome? The mansion could act as their main headquarters and towers could essentially be bases set up across the biome. Groups of Pillagers can hunt animals and act as a threat for the player during the day. Monsters could also be hostile towards Pillagers, which could increase security around the towers and the mansion during night time. Each time you clear out a tower, the less control they have over the biome. The mansion itself could act as a sort of endgame dungeon where you fight all types of Pillagers and find rare items, defeating the leader would remove the Pillagers from the biome entirely.
i agree with this notion
Now mix this with Whitelist idea of hiring villagers as soldiers, make a raiding party to help you out and clear said towers faster, or you can do it on your own.
The idea is to keep it possible both ways and let the player choose which way they prefer, maybe you could siege the woodland mansion and slowly kill the pillagers while you set up camp in front of their mansion, or maybe you go all in, put some TNT on their gate, blow it up and infiltrate guns blazing and all.
So much is possible, im acutally playing RLcraft mod pack and the only thing missing would be hireable villagers to help you out if im being honest.
the modpack already brings so many enemies and mobs is crazy, dungeons, seasons, dragons a lot more weapons to play with, its lots of fun.
@@rafaelrubio4443 I feel like if they add hireable villagers, then they should also add in areas that are almost entirely impossible to raid alone, because then there would be a great functionality to the hiring aspect. Not completely impossible, but it should be hard enough to where you could choose between having to get a full set of enchanted diamond armor+tools vs. iron armor and tools and a bunch of villagers
@@Lysergic_ and then I feel like I'm playing skyrim.
woah... that sounds good
but, please dont raid automaticly :D
Personally I love expressing myself creatively in Minecraft, and I see it as my main goal when playing. But creative mode holds absolutely no interest to me, I want to actually put effort in for the reward, or it's no reward at all.
Totally agree more satisfying doing it urself
I agree and disagree. I was enjoying the hell out of my survival world. I loved the feeling of having a vision and the obstacles in the way of achieving that vision. But then I decided I wanted to build a giant tree 150 blocks high and something like that just isn't even viable in survival considering fall damage alone, not to mention the time it would take to harvest the materials. It's been a very different and somewhat less gratifying experience since I switched to creative mode... but I've also yet to finish my project (nor think it ever will be as my ambition scales over time). Whatever dynamics that did exist in survival are stripped completely in creative and I really do miss that.
@@MultiZelda13 COUGH elytra COUGH
@Marcus _ its not the same
I just set bigger goals when I play creative, build a city rather than a village sort of thing.
Minecraft community: we would like a cave update and more dynamic villages with economies
Mojang: You said you want bees?
the nether update was needed though.
and let's name this mob something edgy like "Hoglin" instead of something cool like, "Hellhog"
@@MonkeyShark hellhog is edgier than Hoglin
you like jazz?
Adding bees was about the honey block, which expands redstone capability like crazy
Minecraft before this video: "Sandbox, aciton game"
Minecraft after this video: "Super extreme straregy, rpg and economy game"
CC yeah. It’d make this game fucking biblical but this much isn’t possible
if only
Reminds me of settlers of catan
@@evaahh9584 You're most likely wrong about that. Mods accomplish a lot of stuff like this already even with the limits of Minecraft, if the game itself was changed then it would help even more than mods and pave the way for mods that could make this entire video a reality.
Hi Hello yeah, but that ups the minimum requirements a fuck ton.
This is how me and my friends play Minecraft already. We all go off and build kingdoms and have a meta. If we actually had citizens and usable buildings and transportation systems..... that would seriously upgrade our experience.
Have you tried TekTopia?
Put villagers in the kingdoms then
Maybe take a look at the "Minecolonies" mod or simialr ones.
Jannes Wilmink unfortunately, (as of now atleast) we all play on console :(
Matt Tepp sadly we are on console at least for now
Imagine you've spent an entire in-game year building an empire, making political friends and enemies with all the villagers, when one day you get a new achievement: "Winter is Here"
*oh no...*
But, THAT would be epic, would be gorgeous.
I'm secretly hoping that bees were released as a distraction while they secretly work on a huge update.
emiliano bustamante yes cause now there’s the nether update
Netherite...
It's a bug fix update
@@alicearaujo2030 hah
@@jankohrasko2224 hah?
“I didn’t know my retinas could BE erect until today.”
Ouch
that name plus that pfp... tres bein
So basically you're suggesting we combine Millenaire, MineColonies, Ancient Warfare and Tektopia into one super mod.
Sold.
Also a seasons mod, probably Dynamic Trees, and some kind of dungeon quest progression mod like the Twilight Forest. That’s actually a very small modpack but with the most intense changelog over vanilla.
Bmobmo64 exactly haha but better minecolonies could be better
Might as well add the RLCraft in it too.
@@nihitkhunteta6137 rlcraft has too many things imo
@@GuiSmith add in optifine, archimedes ships, and biomes o plenty and its perfect for exploration
You just said all my dreams for a perfect Minecraft and i was so shocked that it was all so Accurate i really wish mojang will implement that lets just pray for it to be true
nice profile.
Or you can wait for Hytale to come out
One of the main selling points of Minecraft is it's simplicity, everything Whitelight mentions in the video would make Minecraft feel more complicated than it already is, if everything he mentions were to be added to the game then a lot of people would protest against this mainly because this makes the game more complicated and deter their younger playerbase because of the relations system with villages (A.K.A. politics), meaning rival villages would send raids or attacks if they favor one village too much making them face the consequence of favoring one village over the other, and children don't like consequences
@@ember2933 have you watched the video? Its a new gamemode, not a change to the game
@@thatfinegentleman Yes, the things he described like the CK3 things are optional, but that doesn't mean the things like seasons are optional and is quite damaging to the game's main audience.
Minecraft is mainly tailored towards kids and if you add winter alongside the features that come with it then a 7 year old would have a pretty hard time and find it hard to see Minecraft as a memorable game if it's this hard as his pet sheep or chicken would die to the frost with him included as all of his torches die out and mobs spawn around his house.
Whitelight treats this game like it's a 3D CK3-Terraria hybrid.
In order for Minecraft to live it needs children to find the game memorable and fun to them, making them come back to the game even as adults, and thus it has to be kept simple.
If you want all of these thing then just download mods, it may not feel right because it's not official but if all of the things mentioned in the video were added then the game would lose a chunk of its main audience due to increased difficulty.
With mods you can turn Minecraft into Hard Minecraft or quite literally into 3D Terraria and even Command & Conquer, I'm fine with that as long as it's not in the base game because Vanilla Minecraft is tailored mainly to kids.
2011 - better than wolves mod
2019 - we need a better than bees mod
We could really use Better Than Wolves now.
@@bcgcentral7862 I've been seriously thinking about becoming the next FlowerChild, lately. This video hits the nail on the head for all the things *I already wanted to do* with a mod, or a Minecraft clone.
holy shit better than wolves, such nostalgia
Enter the Roost mod
What part of childhood did i miss?
Mojang: releases villages and pillage update
Whitelight: Do it again
I think the only things I've ever wanted in Minecraft are functioning ships, a much higher and deeper build limit, more realistic terrain generation so mountains are actually huge and big functioning contraptions like windmills, water wheels and such.
Yeah. I mean, we can make do with mods for now ofc. I think Minecraft is mostly dead in spirit, the dev team isn't so interested in big sweeping changes or returning to the early simplicity.
Are you into mods? There is a really great mod called "Create", it ads water wheels, windmills and whole bunch of cool things. Check it out if you are interested
@@csongorhunyady1399 Create is one of my top favorite mods.
There will be an update to mountain generation in the future.
You my friend, need to try the create mod
Personally, I feel like the suggested village overhauls are a dangerous path to tread, for too much or too powerful and you may push the game to be CK3 in block form; too little or too weak and you risk making mechanics of no relevance.
Furthermore, even if you strike the balance just right, such that engaging in villager affairs is not the sole best course of game play(best for ambiguity's sake), there still exists the issue of cluttering up the gameplay and detracting from the game's creative aspects.
And if the villages are too good. Why build a house anyways?, or crops? or defend yourself when there is guards? or fight for your "kingdom" when you can find one 3000 blocks away
These are non issues holding the game back from what it could be. I think the kingdom mechanics would enhance the gameplay drastically, besides this won’t be for everyone. Not everyone needs guards and farmers working for them 24/7. Many players will still enjoy the simple humble farmers life.
@@rancidblock5615 You would want to take the approach that minecrafts older structures did, the buildings would look, and function OK. Not good, not bad, but enough so that anyone, of any age, skill, or experience could do better, and that it would be encouraged.
@@rancidblock5615 A Rep system could fix that, You would have to do something very major to get their respect and allow you to live in their Village and have access to their resources, like saving a village from Raids. By default, Villages wouldn't let you live in the Village, you can't open chests, or sleep in beds there, if you steal something from Furnaces and other inventories, you'll be escorted out of the Village and not allowed in anymore.
And if you build buildings in the Village, then they will simply tear down the building.
Everyone: why won’t mojang do this? 😡
CPU of the average player: *laughs in java*
They have plenty of money and resources to do so
It's all about money. Real reason is: "Money still flowing, why the heck we need spend more money on it? It just works"
@@ItsTeaMagic That has absolutely nothing to do with what he's making a joke about. He's referring about the quality of the processor for the average player's computer. Minecraft is heavily CPU based and believe me when I say that running a bunch of AI on a bad CPU is a fucking NIGHTMARE on java. So a lot of these suggestion have heavy technological concerns.
Welp, they didn't make bedrock for nothing.
@@davilimalol4612 java is an important part of minecraft. MC has to run on computers, too.
@@maggieent3215 but bedrock runs on PC (windows 10 edition)
"how about no and here is snowier snow"
-Mojang, 2019
DaCornmonster except we have to wait HALF A YEAR FOR THIS SHITE
well, people really wanted it
@@braydunce Every 5 seconds of the video would take half a year to add.
w w except it shouldn’t. It’s the top selling game... I mean come one
@@braydunce shouldn't take as long as Mojang takes, but at the same time this video overestimates the ease of implementing everything and just lists on more and more complex things that change it from just a tiny thing to a 10 year road map where first 5 will have little to no updates.
Being realistic is lethargic so I didn't tackle it in the video. I'd like to say here that nothing bar the somewhat complex AI on the new villagers hasn't been done to some degree with mods. Everything's possible. Tektopia is the closest thing we have to these villages, and I'd love people to check it out.
Whitelight minecraft is procedurally generated so making towns like this work would be troubling.
What do you think of the Nether Update, trying to make the Nether more interesting and livable/survivable.
I want a game like this, but I'm unsure about Mojang's stance for this development.
WHAT if the beacon powers your villagers or its golems?
@@nafin9063 Good point. I know millenaire does something like it, so I wonder how they managed it.
I agree with everything u said however if the game doesn’t seem to be “vanilla enough” to the majority of players it could ruin the game, I think that’s why They are scared to make huge changes like that
A simple fix is to add a "vanilla" option that removes all of those added features.
@@atypicalatoms9425 or make it so that the bedrock community can play older versions so that both sides of minecraft can be happy and revert to older versions
@@5koot13 yes, I want to go back to classic console sometimes and maybe they could even port alpha to bedrock so we could play that too.
@@atypicalatoms9425 ah yes, lets add features that a majority of people wont like but they can play old version
@@masterdeetectiv9520 I said a simple fix not a perfect one, also my idea is as simple as a toggle on the main menu.
Take a shot every time he says intrinsic or extrinsic, that’s a true game of survival.
Your liver would become a creeper
dont forget to turn off hardcore mode, unless you want to die ig
“You go down to 12 and start stripping” - Whitelist
Don’t tell Lion maker.
There's no other way if the older women have high standards
Tora Miyamato OH NOOOoOoooOoOoOo!
@@urnamellamcsnail1093 lmao wtf
@@jamesnialG what
"basically, cave update, innit."
-Whitelight
singed
Toycat
Whitelight: “go down to 12 and start stripping” 4 hours later, my parents walk in only to see me half naked dancing to pigstep at level 12
b r u h
Not funny, didn’t laugh
My grandpa could make a better joke, and he's been dead longer than I've been alive.
Good one.
"A serious improvement for Minecraft"
*Literally describes Minecraft 2.0*
Most of this has been done on some level. He showed the boats, and there is infinite world generators already, one that even have new block tiles like the cancer white blocks that just spread until the entire pocket dimension is gone. Also Ender Man Levels in permant darkness that have the surface struck with lighting none stop while they all live in giant underground caverns with nothing but The End Dirt blocks mostly.
I mean there's mods with full on magic and lunar temples and genetic modification and immersive biomes.
Only real change is implementing more complicated systems with villagers.
We already have full automated computer storage and mining using nuclear reactors built in replica of the real thing with numerous energy types and cross compatibility with them.
Minecraft 2 would be just like Skyrim is to Morrowwind.
@@iWhisperASMR A simple no would have done the trick
@@andrewyeeter6068 no
@@iWhisperASMR Mods are mostly just extensions of already existing game systems. Dynamic gameplay would create NEW SYSTEMS there is nothing like complex environmental interaction described in this video in the modding community today.
Hytale is minecraft 2
As long as a villager doesn't start constantly reminding me that another settlement needs my help, then this is good.
That would be scarier than herobrine
Spore flashbacks
@@mijkolsmith So true! We need a new Spore that still allows for empire building and discovery. That game was amazing!
Fallout 4 flashbacks
But what about that one settlement that needs your help? Here, I'll mark it on your map.
- Preston Garvey.
Imagine reading the patch notes and seeing "Added Herobrine's Castle, and Herobrine"
That shit be so surreal
The horror, of, EVERYONE. It would be incredible
They should fucking do this. As cringy as Herobrine is he's basically an official Minecraft character. And if he had a fucking castle AND a boss fight? I'd fucking go insane man.
Bruh just reading that gave me goosebumbs
"Added Herobrine's castle."
nothing pertaining to herobrine himself in the patch notes, but you still find him ingame.
he never left.
youtubers when they do some "mining off camera": 13:31
I was only mining for a few weeks
"go down to 12 and start stripping"
-whitelight 2019
Hol'up
You probably know this but he means y 12 best height to find diamonds at and strip mine which is when you mine in on direction
@@salamndert yeah i figured he meant that
Fucker knew what he said
12 works for console, but yeleven for pc, hes a fucking console player
"A Serious Improvement For Minecraft" aka hire Modders as Developers
Y tho everyone would Go ballistic with their ideas and everyone would have their stuff they all want to See it in Game and yee fuckin' hell's going to Break loose there would be too much input
It would pretty much be a new game. Basically what he's saying in this video is make a new game with Minecraft's engine.
Vazkii and the creators of inspirations and charm should be devs since they have Minecrafty stuff in
@@Swagbastian that's basically what modpacks is. new games with minecraft's engine
@@Swagbastian and i think thats exactly what we need for mc
This made me realise when you just stand there in minecraft and watch the world go by it’s literally dead. The game is nothing without the players influence.
JustCows wrong
JustCows look at Red dead 2 it is a living breathing game that moves without you.
@@justcows7772 On the top of my head I can say that Morrowind, Oblivion, Skyrim, Terraria, Zelda, and Metroid that disprove that, though acknowledging you said "nearly."
10Chrome yes with red dead the world moves on and progresses without out you. NPC’s have schedules and personalities and houses that are incomplete slowly get built over the course of the game. Minecraft still moves on but nothing really happens.
@10Chrome I get that but it still feels more alive than MC
7:09 "They say Minecraft's only limit is your imagination, I disagree. You can realize anything, but only in form, never in function."
These words explain what I've been struggling with everytime I come back to this game. I think to myself that I want to build this mansion, or this castle, and by the time I complete it I realize how hallow and dead it is. The best I can do is make it up by making the environment more vibrant, but without the NPC's to run anything, I find there is no point. The best point of function I can make in the game is a home, because I know I can occupy it with some pets and myself. But for projects beyond what one person can handle is just left to be abandoned.
*2050*
Time traveler:
So how did AI take over the world?
2050 person:
Well it all started with a game called Minecraft...
lol
this comment is underrated
are u talking about baritone?
That's true
Alexa Smith yes
"Let's have a look at our five-legged friends."
Hol-up
Lets go for 8 and call it Sleipner.
@KingOverHeaven! nice one
In Minecraft, they’ve got some tail action. In reality, the males have some... leg action. Thick as a leg action.
deathscreton horses have humongous dicks...
@KingOverHeaven! the entire steed
"Go down to 12 and start stripping"
To cop: "yes sir this man right here"
this joke is what i am in the comments for
I cant express how much I love this comment
LionMaker wants to know your location
16:12
The fear mechanic like one in one of the mods in Rebirth of the Night is really something that should be in more survival games
Mojang: takes too long to make a fairly simple update
Minecraft Community: “Fine I’ll do it myself”
i don't get why they don't get someone from the community to help with programming/designing
@@Stafarns Most of the mojang team are former modders of the game, so they do actually. They also have a lot of people in the technical community ( people who actually understand how the game works) advising them.
@@ddandymann oh didn't know that thx for the info. still wonder why they aren't listening to the communities advice for simpler updates
tbh though i'm not a coder so it the simplest thing could be very hard to code
Mojang: ''You wanted *_Bees_* right?''
Meme community: *starts violently chanting the Bee Movie script backwards
@@ddandymann Problem is they aren't really in charge of what updates are being worked on. Corporate tells them to work on certain things like bees, pandas, shitty shit that nobody cares about
”Ofcourse an empire will fall”
...I used to rule the world
Chunks would load when I gave the word.
@@VeliocMinecraft Now every night I go stow away
@@PHVNT0M978 hide from the mobs I used to slay...
@@starbrightmiore3234 They once were terrified
@@lexalot8337 Every time I looked into their eyes.
“Trees made from shadows sounds cool”
Yes, yes they do
Trees made from shadows, endermen running after you if you tried breaking them without an end-game axe, leaves made from crystals that have floaty particles when you break them, ground with eyes and mouths that deal damage when you step on them or give every nearby mob sight of you, it could be the best fucking dimension
I think instead of a trinket that lets you fall through the void, it should be a pickaxe that lets you mine bedrock. More straight forward and minecrafty.
Oh dear god, just hearing this makes me sick as a server runner. Imagine all the world folders...
O God u right what if the world's deleted themselves when u left so u don't build up in them excessively and just quickly go in them to explore or gather new cool looking blocks
@@spoonutensil6336 - That would be interesting. A new fresh seed for that world after every visit.
You could disable the world like the nether and end; delete your comment.
@@TriggeredForDays make me
The question is should I make it a mod
Everyone: This game needs constant updates and new experiences
Mojang: How bout bees
1.15 is just a bug fix update... meaning the bees are literally a Joke. Honey blocks are cool though.
Redstoners liked it
ok in their defense that was mainly an optimization update and bees were just sprinkles on top
1.16:ummm, may i enter now?
1.15 was incredible they literally took a whole update just to fix bugs and make the game run better
“You can build a castle, but with no men to guard it, no king to rule it and no enemies to attack it. You can build a boat but there’s no way to sail it and nowhere to sail”
-Whitelight 2019
This quote puts exactly words on why I feel Minecraft is flawed. Edit: My best comment before this has less likes than this has comments. Thank y’all so much!
Wait, the game is flawed because it doesn't have gameplay revolving around very specific builds? That's just stupid.
That's like saying it's flawed because there aren't cyborgs to populate my futuristic science fiction neo-city. Just braindead.
@@littlemoth4956 Its just an exmple moron
Filurenerik 164 yes exactly!
@@littlemoth4956 precisely, it's against the game design philosophy they've stuck with
true there's no difficulty progression and i really dont want to install mods bc i really enjoy playing the snapshots... as soon as you spend an hour gathering resources you're pretty much invincible to all mobs
All of that village stuff about being able to build kingdoms is what makes minecolonies such a good mod, it allows a totally diffrent style of play, with resource management and trying to defend the colony changes the whole experience into an entirely diffrent game
I would buy a game like this in less than a heartbeat.
I would buy the one we have now in shorter time.
@@burninroses1755 Wow you are so epic and clever, can you please teach me philosophy?
@@sanguine7616 did you just have a bad day or actually find this comment to be a good use of time?
@@Lysergic_ I mean saying "I would buy the one we have now in shorter time." after watching the video and taking it in is a very weird thing to do in my opinion. The idea that this video gives me is a well structured random but controlled world that small actions can cause massive changes. A game like this would be an absolute game changer for the gaming industry, honestly. Think about it, imagine if what is said in this video would be possible, imagine what new games would be made and imagine how more fun games would be and how much more fun you can get from it.
same
So you want a Mount & Blade: Minecraft Edition of sorts.
Shit that actually sounds pretty good.
Mine & Craft: Warband
Mine & Blade: Battlegear 2
YES!!!!!!!
oh no imagine what the graphics would look like
"But what about, and hear me out here... snowier snow."
- Mojang, 2019
Do you think they can recreate this video instantaneously and this is bigger than any update they have ever done
Your profile picture makes it funnier
What's sad is that most of this won't be done. Due to Bedrock being the main platform, if it can't run on a mobile device, they won't do it.
Smartphones have become pretty powerful
@@dominicstocker5144 true
since when was bedrock the main version of the game?
@@mystorioconscript3787 I think he or she is saying that most play on bedrock edition of Minecraft.
@@iammeltedvengence1234 ah, yes that makes much more sense.
Jesus Christ, this guy literally broke down what I wanted Minecraft to add.
Maybe one day we will at least get somewhat close to this vision.
Look up "Hytale" and you'll be surprised
Check out the Ancient Warfare 2 mod. Basically adds what this guy discussed in the video. To a lesser degree, but it's still similar.
or... Hytale?
@@imaeve9550 I know about "Hytale", but we don't even know when we are going to get it... and also see if it delivers
should take a look at colony survival.
New employee: "Finally, I got this awesome job at Mojang and it's actually really easy"
Whitelight: "no"
19:42 “You can recreate the Bible.”
God: Here we go again
Players: TOWER OF BABEL
God/MOJANG: *HEIGHT LIMIT
Dude this is awesome. I know you’re getting a lot of backlash for this but this seems interesting. I know people are probably going to get mad at this comment and they have a right to be. I first was hesitant when looking at the title of this video, mostly because I was wondering how someone could have problems with one of the best games in the world, but you’ve reminded me that change is good when done right, and adding a new mode in the game won’t take away from other modes or away from the game itself. Loved the video! Keep up the good work!
Minecraft's base game + Terraria's loot system + Mount & Blade's Army Control +Space Engineers vehicle construction + Stalker's dynamic world = *_"Game of the century"_*
mods
Knyt I don’t think any mods have gotten to the level of Mount & Blade and Space Engineers
Minecraft is already the best selling game of all time...so game of the century would be a downgrade...
@@SolidSt8Dj That is one of the dumbest things I have ever read.
I think it would be a super fun game to play, but the thing that makes Minecraft so popular is it’s accessibility. Anyone with any brain level can play it and enjoy it with relative ease. This as a would easily be the best Minecraft mod ever made though.
There's only one thing i need.
Those pink trees.
And seasons. That would be nice too.
Åshild Haugsland and a cave update
Pink wood is coming in 1.16 :)
@Harry Christie The planks are purple-pink
I remember me and my friend messing around in a village. We got the golem angry but were able to trap it. We went exploring to find a swamp biome. After a few days we came back tonthe village as we wanted to develop it. No villagers were remaining.
We assumed that one of our other friends killed them for us stealing his bow. But then it hit me that the only thing protecting the village was the golem, and with their only protector being trapped in a 3 x 3 5 deep sacrificial chamber, no one could protect them. The undead raided in the night, breaking doors killing the villagers and taking away the young. They couldnt do anything to stop them.
If only more things like this happened. If only.
They should just make Minecraft 2 or something. I know that sounds stupid but the problem with Minecraft now is that it’s on Java which is very old. They should make it a full on game like Minecraft bedrock but better. Shaders should already be in the game. You should be challenged in a similar way that Breath of the Wild does with having to adapt to different climates, weather, and to certain enemies. I’ve always wanted seasons in Minecraft. They should improve the wildlife in different biomes like adding snakes in the desert and adding vultures in the Mesa biome. They should make villagers more important than they are and their should be a better reason to protect them than just the librarian having a mending book. The jungle and Mesa are the two biomes that I believe need the biggest improvements. There should be new dangerous mobs to look out for in the day like snow golems. As much as I love this game, there is so much potential for better. I’m not going to rely on mods to make it better. The game by itself should be better.
Minecraft 2 ha It has no story It does not need one and a minecraft 2 will be dumb Since they're basiacally starting a new and also You do know You need to have a good machine ti run minecraft with mods
@@noonesarino7913 Maybe not create a new game. But at least keep building onto the game. Again, they should focus on bedrock more instead of Java. Which they are... I guess. I haven’t played the bedrock edition in a while but I know they are adding shaders into it. They have put a lot of focus on Java too, considering the two latest updates, nether and cave. But there is only so much Java can do before it starts to be too much for it. Think of Java as a gaming engine. A really shitty gaming engine. If a game like battlefield tried to run on it, they would severely limited with what they can do. But since it runs on the frostbite engine, it looks beautiful and runs beautifully . The reason I say they should make a whole new game is because if you try and run the ray tracing shaders on Java on your computer, it’ll burn your pc to a crisp. But if they just made the game with stuff like ray tracing already implemented, then I don’t see how it wouldn’t be much better. Otherwise, a game like red dead 2 or last of us 2 would be running at like 10 FPS on consoles and stuff. I don’t think mods affect the games performance too much, depending on the mods. I play Java on my MacBook Pro and with like 12 different mods that adjusted like terrain and added new mobs and locations, it still ran at like 20-30, which isn’t good, but it’s a MacBook.
They need to implement new mechanics so all mobs can counter cheese tactics like building up or building in.
So basically breath of the wild but with Minecraft graphics
I cant stress enough the wasted potential that is “minecraft” ~ George Washington
you forgot to add the 1978 as the date he said it
oh it was actually Overwatch that was wasted potential.
Check out some mods
Lol he never said that
@@JumalaPlays What? are you sure? I'm pretty sure he said it.
"I didn't know my retinas could be erect until today."
*[Chokes on drink]*
*[Chokes on erect retina]*
Oh yes, eyeball me daddy 0w0
Being a “pro” builder, I actually have agreed with the need for dynamics for a long time. I have a whole city and it feels so stagnant some days. You have to imagine things like plumbing and electricity. So bravo, hope Microsoft splurges to incorporate some of these. I wouldn’t care for a full on RPG style, I think this makes the game unique, but some aspects would be very nice
I’ve always kind of wanted Minecraft to just take a direction. People think it’s meant for medieval, but some mechanics suggest post-apocalypse or fantasy after a world tragedy. I don’t know, just saying we need some amount of purpose
What are you reading the post apocalyptic air from?
The strongholds?
Play cities skylines if you want to build a city
Yes, as a fellow builder I agree. Although my style is more Asian style builds. Too many people only focus on 2 types of builds: modern and medieval, while only a minority do Asian style. In my opinion, modern and medieval is just overrated and generic now. But enough of that. I’ve built large Asian style cities, and they look beautiful. But they feel so empty and lifeless. I sometimes wish I could create a city full of life and not a large city of emptiness. It’s very sad that once you’ve built something incredible and beautiful, the feeling you get is momentary joy immediately followed by the inescapable feeling of loneliness and emptiness. So adding city dynamics is something I really wish could happen.
Ace The FireDragon I can always appreciate someone who ventures outside the typical styles. I just like imitating what is around me, I’m familiar with the formulas and design concepts so it’s rather easy. But yeah, the most lifelike thing I’ve done is a recent street fair in a back alley between a bunch of sky scrapers. It’s a nice detail, recommend for any city builders
@@Arenuphis I tend to get the 'post apocalyptic' sort of feel from the fact that the vast majority of the world is empty, and and there are a disproportionate amount of ruins and locations with loot in them in comparison to the number of villages that are rather rare in comparison. It doesn't help that it takes no time at all for entire villages to fall to zombies, so there's this overall sense of very real decay, with peaceful life being as rare as it is fleeting - requiring direct intervention to sustain.
--TLDR: we'd probably have seen more interactions with the world, more crafting and more survival. Maybe we'd even see some elements of managing a society as well, but probably not.
In terms of features, there's one way to interpret the game in regards to features that we would have seen show up, were minecraft to have not been sold. For example if we're to consider what Notch wrote on his old, now defunct dev blog and youtube channel on the early days of minecraft development, you could see how he originally planned to make the game an overhead viewed one where you would control a number of characters that would do things for you. Slowly he wanted more of a 'down low' and first person interaction with the world, so eventually he made it just a one character, single player survival game.
Despite this the source of inspiration remained, with the option to strike deep, build and mold the world around you as necessary to survive, craft countless innovations, and to reach the 'underworld' being key aspects that had been brought over from dwarf fortress. Since survival has gotten almost effortless however, a lot of this regard for survival has been lost; however none the less future updates toward this regard would probably remain were the game to follow it's original development path.
We would have probably eventually gotten our hands on something like a magic system, more alternate worlds to explore, and more abstract challenges like actual repercussions for trying to escape the danger of the night by sleeping, only to find that you'd woken up in the sky dimension, which was later on instead scrapped and reused as the framework for The End.
The ideas put together by Whitelight were so detailed, I could practically visualize the entire game, I think the facts he has put up are true, and would certainly make minecraft so much more complex and interesting than it is in it's current state.
"In previous versions of Minecraft villager clerics sold Ender pearls. ... Let's bring that back."
It's hard to bring back something that never left. >_>
„We made snow snowier“
-Mojang 2019
Wow
I hate what they did with snow. Not because ice spire sor whatever are bad, but because of deadfalls hidden under floating snow. The literal worst
Modders: I made an entire new dimension, a new RPG system, and 300 new mobs in 3 months
Devs: Wow look, we added a bee, look forward to this release in two years!
I honestly get the impression the current minecraft devs have no idea what they want to do with the game, and so they spend forever asking themselves "is this where we want to take minecraft"
Compare this to the weekly (yes WEEKLY) updates notch gave minecraft early on some of which were just like "heres the nether lol also, have cakes"
@@agentdelta569 That's part of the burden of success, Minecraft's too popular now for them to go ham with the fun stuff to add like Notch did. They have to constantly mind whether or not what they add in will be doable on all platforms. This is a shame admittedly, but I'm happy the game is even still getting updates honestly
@@agentdelta569 well I mean at that time they actually had to compete with people. Now they barely update cause they have no one to compete with. Eventually someone will come along and mojang will actually have to do something. And then we just have more updates for both games. That would be ideal.
Donovan Hughes hytale
@@emilyiscool891 well yeah, but that just has a possibility to be good. It could completely flop. Even if hytale is bad I bet someone else will still take the same role.
Am I the only one that was excessively excited about the idea of selective breeding in Minecraft?
After watching this video
Hytale: WRITE THAT DOWN!! WRITE THAT DOWN!!!
Minecraft: Oh i forgot that i need to program how bee's would work today....
I always try to play “medievally” but it’s just impossible when everything is the exact same.
Yeah, doesn't it. castles look like shit and torches are literally just radioactive match sticks.
Same lol
"How to make mining interesting?" Well... I'm a miner IRL, and there's ALOT that can be done with it to make it interesting. -Look at TerraFirmaCraft, which already have done alot of stuff.
I present to you some examples...
1. Allow for cave-ins. -The deeper you go, the dangerous it gets.
2. Make support beams, or stulls, to avoid these collapses.
3. Of course, you'll need more ore... perhaps even more rock types, just to give more building options.. And weapons, armor, tools and so on.
4. Make poisonous gas a thing, then add airpipes and compressors to mine safely.
5. Realistic ore vein generation.
6. More light sources.
7. Pumps for flooding..?
8. Useful ore carts, allow for trains and heavy loads.
9. Ore chutes, able to fill the ore carts from the stopes.
10. Realistic caverns, caves and underground biomes (crystal caves, lakes, rivers, deep ravines with forests etc.)
11. Allow for better digging tools, some extremely expensive to make.
It took me 1 min to write this shit down, don't know it it's any good... point is, though, it's so easy to think of new ideas.
IT'S A GAME ABOUT MINING & CREATIVITY, MOJANG...! BE CREATIVE!
GoldenNorway1 these are all incredible ideas! Partly because the are realistic. The awesome thing about Minecraft though is that it doesn’t need to be. So realistic implementations are just the tip of the iceberg of what is possible.
@Nickster Studios | I somewhat agree... But I don't necesearly think that the combat is ruined. I actually liked that update.
But the caves and mining... It's just old an needs to be updated.
Dude post this in the official feedback page of minecraft
I think some of it is good but there is a point when it gets too real
1. Yes, though it should be dependent on rock stability (eg. Sandstone can have a church carved into it without support or collapsing (Coober Pedy), and narrow tunnels (1*2*x, 2*2*x) should be safe after reaching solid rock (soil / gravel&clay / loose stone / solid rock) as it's structurally sound. Things like explosions should loosen stone).
2. Yes, especially with various support levels (wood and solid stone are both pretty good, but steel and obsidian are way better, Nether items are better still, and end items are the best (0G and can hold up a ~32(?) block radius)).
3. Yes.
4. Yes, 3 types of gas should work: heavy (flows down, plants can use it plus light (14?) to gain 1 extra growth t/s for 10 seconds in moist soil (consuming 1 block of gas); gives nausea, drowning, weakness, and mining fatigue the longer you stay in it; puts out torches), light (floats up and causes suffocation damage/poison and blindness while standing in it, and is flammable), and volatile (flows up but can pool and flow down, causes nausea, hunger, and night vision, and will explode if ignited or in contact with a "hot" light source).
5. Yes.
6. Yes.
7. Yeah, a weak siphon can be made from suger cane/bamboo in an _|‾ shape, while medium siphons use wool on top and bottom of a weak siphon and sticks/planks on the sides, and strong use a wet sponge on the bottom, a dry on the top, and iron walls. Slow pumps (as fast as siphon but can connect to pipes) use a siphon under a piston and sticks/planks/iron on either side of the piston, fast pumps use a second piston under siphon and use zamak(zinc+aluminium)/iron/steel walls.
8+9. Chained minecarts with improved hopper loading should cover these.
10. Yes.
11. Yes.
I play both creative and survival, primarily intrinsically motivated. I like building whatever I want in creative, but it sometimes seems a bit pointless. For those moments, survival provides purpose because you have to live a virtual life and you can build things to use yourselves.
This would be awesome, but let's be honest:
It ain't gonna happen
Mods will make it a reality, and if not on here then Hytale will definitely have a mod like it.
@@robert_gaming Hopefully Hytale will be good
@@robert_gaming I hope so
If it doesnt happen in Minecraft, it will happen in other games one day.
Technology is going forward and we have games, engines, hardware and incencitives people would have NEVER expected.
If humanity doesnt go down in an apocalpyse, we will have it one day.
@@robert_gaming I don't get why everyone is treating Hytale like the Messiah of Sandboxes now.
You got me at mumbo's house having a purpose
It's sad tbh Redstone is literaly a quality of live mechanic that improves efficiency and to look cool. Thats literaly all redstone is good for. It's sad theirs no situation in game that actually motivates players to learn such an interesting mechanic. This video's ideas actualy gives Mumbo's redstone contraptions meaning and usefuleness.
Imagine with ships there are pirate ships full of illigers to attack you and they try to sink or steal your ship
sounds like what sea of thieves should have been.
crap with an opinion exactly
Or... Bees? Bees that are entirely useless because auto farms exist?
I think the interactive Villagers idea (tek) is probably my favorite one here. I've always liked fixing villages I come across (because I feel bad when I do bad things lol), and I was always would (steal) borrow one of its homes, revamp it, and pretend as if I lived among the villagers. I think it'd be neat to see the villagers have more life than just wandering around, occasionally farming, closing and opening doors, and glaring at me from their windows.
Also those enderman ideas... 👀
dude if someone straight up starts a project to implement these additions, i'd help out to play/bugtest
Stinta did you watch the video?
Same
Same
Same
So basically the video just be like: "Minecraft is a nice sandbox to release my creativity on to, but what fun is that if my creativity isn't being challenged?"
huh, that's a really good summary
Ham...
Yeh, pretty much.
the video is pretty much i want to play dnd but dont know anyone who plays it
"wait wait... aren't we doing that"
-hytale 2020
exactly what i said, cant wait for the beta to release!
Soooo true
what is hytale??? someone explain please🥺
@@tolliv3r just search up hytale on youtbe for the trailer, its a game made by one of the biggest minecraft server hosters
@@jeffdaniel772 you mean the biggest minecraft server hosters
I can’t tell you how many times I’ve watched this video it just feels like this shows my own wants and needs while also showing the side of the spectrum that I’d never thought of
I want to play the game you've made in your head, leading my armies in a coalition of my friends against whatever eldritch menace lies at the end.
You should play an MMO then
I would probs just send a suicide horde at my friends forrest to mine it all down. That, and I would have them mine every block underneith his house leaving only one layer thick. Just cause.
@@JAiZUA-cam
Mmos are garbage though
JAiZ mmo’s don’t have the same vibe as Minecraft.
@@rickyrain7773 minecraft is mmo itself. In fact, most of the multiplayer games are mmo's
As someone who adored minecraft as a kid and ended up being less and less interested as I got older I would be THRILLED if this came to be
Whitelight: "It's easy to make this a great game, just add this advanced AI and about 6 different dimensions, then it'll be amazing."
Mojang: "We've got tumbleweeds or frogs, you pick which feature comes next. You'll get another feature in about 6 years."
@Mathijs Krijger Not that long, especially with mojang's resources. You're just being fooled by the very slow pace mojang works at
Mods
@Mathijs Krijger Mods exists
@Mathijs Krijger Dude modders do that shit in a way shorter amount of time and they are a small team so Mojang can do that in a relatively short amount of time
@Mathijs Krijger No, it doesn't. Once you have a plan, the coding is simple. How many new block types do you need for a new dimension? Let's see; Stone equivalent, Dirt equivalent, and 2 or 3 new ores. Maybe some trees; 2 more block types. Creating new randomly-generated structures are easy because you can store specific block configurations in files, or you can generate specific shapes using those blocks from a pre-made list of voxel configurations. The hardest part is probably designing new mobs, but that's really so easy now with all the inspiration out there that it's barely even a hitch.
No; making new blocks, items, structures and mobs are not difficult, especially for an experienced programmer with the cooperation of an intermediate designer. With a team of 2-4 people, making a mod that includes most of the things in this video would probably take not even a full year if each of them worked just 30 hours per week.
This is exactly what I want, verbalized in the way I want, that I was too lazy to voice myself. Thank you.
"It's important that we just leave them as an open mystery."
"No." -Matt from game theory
honestly it does sound like matt cracked the mystery
@The Keeper of Autism and Cringe lewd
@@What-sf5ey Nah, his theory sounds bonkers.
"Okay,but what about bees?"
"O H and the mountains of course"
-Mojang 2019
Its mainly a bug fix update with bees and mountais like the cherry on top, its the Nether update is the thing that is getting the hype up
Working on my climatic biome mod has me thinking a lot about mountains myself -- to do it right, including snowy mountains with hot bases (think the Andes or Kilimanjaro) and progressive climate -- would actually be great but far bigger than the other votable options would have been. I doubt that's what they'll actually do. (And at this point, neither will I.) But bug fixing an optimization is something they really needed to do.
*snowier snow intensifies*
@@BlackJar72 Exactly large servers have stayed on 1.12.2 for a reason and i hope to god that 1.15 optimizes java enough to finally allow them to update to that version
“...Reworking or removing phantoms”
*Cries tears of sadness, knowing such a thing will never happen*
They ain't that Bad Just sleep now and then?!? Or Take them down with a decent bow and aim in one or two shots depending on your enchantments.
There's a block that's super effective at dealing with phantoms.... it's called a bed, use it.
@@wanderingmadman558 but that defeats the purpose of everything.. Why build a house when you can just sleep through the night. Why even go through the night if some stupid mob is going to kill you for even trying.
@@skyguy1236 How does that defeat the purpose of everything? I built a house with a web block roof specifically to farm phantoms... makes them really easy to kill. ...and fyi, you don't need to sleep the whole night, every night. I usually jump in bed just before dawn, every third day, if I want to keep them away for a while.
Linda Madhatter10 still there completely annoying and seem more of an annoying nuisance instead of a threat. Elytras arena endgame material and people would already have a mending villager with them. It defeats the purpose of adventuring because you just get harassed by phantoms. They don’t enrich the purpose of survival, they only punish you for not sleeping.
I love minecraft not for the building but the adventure! The unlimited possibilities in the world! But theres just not enough to explore, not enough dungeons to raid and not enough things to find in the world in general
"They'll never know we were the ones who planned the attack" *NoW THiS Is aN AvENgERS LevEL ThrEAT*
all joking aside, I love all of the ideas layed out in the video, keep it up!
"Well no, but here's bees and snowier snow" -Mojang 2019
Anon: Can we have updates like those?
Mojang: We have updates like those at home.
Updates at home: 🐝+🐷
beeeeeeeeeeees
Claric von Sage EXCEPT WE HAVE TO WAIT HALF A YEAR FOR THEM!
@@braydunce the bees are coming this year
Carmen Mantilla ik but bees are shit. Honestly who cares for bees
@@braydunce I agree, would of been happier with new dog skins/breeds
Making a mod that attempts to work with this, Whitelight’s third video, SimplySarc’s concept for copper and phantoms, Minecraft Abnormals concepts that they themselves haven’t implemented, and the majority of Mojang’s own backlog