How To Make VNyan Props Via SDK!!!
Вставка
- Опубліковано 8 лют 2025
- In this tutorial, I will be showing you how to convert your 3D objects to VNyan props so you can be able to have fun objects for your VTuber setup!
❄️Donation Link: paypal.me/KanaFuyuko❄️
❄️Join My Channel To Get Access To Perks❄️:
/ @kana_fuyuko
❄️Like my content? Subscribe for more, like, and share with your friends!!! Dislike my content? Give me constructive criticism and I will be sure to review and see what I can do to improve!!!❄️
❄️Resources❄️:
----------------------------------------------------------------------------------------------------------------
VNyan+VNyan SDK Download: suvidriel.itch...
Unity 2020.4.48 (64-Bit): download.unity...
Unity 2020.4.48 (32-Bit): download.unity...
Introduction to VSF SDK: • [VSeeFace] The New VSF...
VSF SDK Ultimate Guide: • 【Snow Angel ENVTuber】U...
VSF SDK Humanoid Animations: • 【Snow Angel ENVTuber】V...
Suvidriel's Discord Server: / discord
----------------------------------------------------------------------------------------------------------------
❄️Credits❄️:
----------------------------------------------------------------------------------------------------------------
Full Credit List For 3D+2D Assets Listed On My Site (Long List): kanafuyuko.car...
❄️Background Music❄️:
----------------------------------------------------------------------------------------------------------------
❆Free Snowflake Theme Song: @FiftiesYoungin and Kana Fuyuko
❆Iced Cake, Icicle Candles Song: @FiftiesYoungin
❆Relaxing BGM: DJKiske ( / djkiske1 )
❄️Other Background Audio❄️:
----------------------------------------------------------------------------------------------------------------
❆Dova-Syndrome (dova-s.jp)
❄️Social Media❄️:
----------------------------------------------------------------------------------------------------------------
Twitter: / kana_fuyuko
Twitch: / kana_fuyuko
Discord Server (For 3D Help!!!): / discord
Throne: throne.com/kan...
Facebook: / kanafuyuko
VStream: vstream.com/c/...
Instagram: / kana.fuyuko
VTubie: vtubie.com/kan...
TikTok: / kana_fuyuko
#SnowAngelVtuber
#3DVTuber
#VNyan
#Vtuber
#ENVtuber
#EnglishVtuber
#VirtualUA-camr
Hi Kana, I was following your tutorial to turn a model I created into a VNyan prop. When I export from unity I get an "Export failed!." error message. I am using the correct version of Unity and the most recent SDK. Would you have any thoughts on why this might be occuring? The prop was created in Blender and then exported as an FBX file. Thanks in Advance!
Make sure there are no extra scripts in your project besides the VNyan SDK and your prop. Try making a game object by right clicking, then add empty game object, set the transform to 0,0,0, drag your FBX file to game object, select the empty game object with the FBX parented and see if that helps. Otherwise I recommend joining Suvi's discord server in the description and reporting the bug.
Thanks you@@Kana_Fuyuko. I had another script in there. Once removed I tried an export and it worked as shown in your video😁!
Sorry for the question, but the sdk 0.18 use wich unity version?
Unity 2020.3.48 for VNyan.
Any chance you would know why when importing into Vnyan its just purple (Missing Texture) I got the textures set to VRM Mtoon
That is very odd, can you join the VNyan server, make a forum, and screenshot your Unity project with how you set up the textures and the prop: discord.gg/U24ha7CHDM
@@Kana_Fuyuko I just wanna add here I got the same issue, I see this was posted in October, so Im gonna see if the issue is because it's locked behind a certain version of uniVRM.
Other than that, I find that Box Colliders are really messed up and have a huge margin. Definitely Capsules are the better choice of colliders from what I tested.
Sadly maxed out on discord channels, but if I found out what's causing the shader to be missing/null ill add an update.
@@giraffimation VNyan props accept Poiyomi, LilToon, and any other shader. If you use Poiyomi you do need to do some extra steps due to the shader being made for VRChat. This is why I personally use LilToon since the shader acts more nicely and works with VNyan props. MToon should work fine with props regardless, just make sure a diffuse texture is set up and also that you're on Built-In Render Pipeline (BIRP) and not Universal Rendering Pipeline (URP) or anything like that. As for colliders, you should be able to adjust the size manually regardless of capsule or box which my tutorial should've explained and it not Suvi's tutorial definitely explained that. Also the newer VRM versions are borked so I recommend this version: github.com/vrm-c/UniVRM/releases/tag/v0.89.0
TLDR: 6:23
download VNYAN SDK
create working folder in unity
bring your 3d model of choice, either something you made or got from somewhere
bring in your textures 7:20
apply a material if you so choose
once prop looks good
click VNYAN SDK at the top of your screen,
export as prop
notes: you can apply physics or rigid body but it is not needed. you can also use spring bones 10:36
open vnyan,
add prop 12:00
adjust prop 12:24