The Beauty of Tomb Raider 3
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- Опубліковано 11 вер 2024
- On to The Beauty of Tomb Raider 3 - with levels around the world, from India to Antarctica and everything inbetween.
Sit back, relax, and let those waves of nostalgia carry you back in time.
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Footage captured in Tomb Raider Nostalgia:
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This brings so many memories from my childhood... The first TR I ever played. So, so nostalgic I want to cry. Thanks for this amazing video!
Chris, no! You gotta go to Nevada FIRST!! 😂😂
Btw, everything was BELLISSIMO ✨💅🏻
Hahaha, I expected someone to say this! And you're right, of course.
I've said it many times before, I miss Core Design and its great team.
This beautiful presentation brings back memories of many wonderful hours not only with TR 3.
Back then it was still a real adventure to travel with Lara through strange, exotic worlds.
I think something like the classic TR Games 1-6 with their incomparable atmosphere could only come from England,
because it also has something to do with history and culture.
Thank you for sharing !
For me, Tr3 and Tr4 have the most beautiful scenarios of all games of the series, mainly Tr3 India levels, that are my favourite! 🧡🍃 Thanks for this awesome video!
This whole video just reminds me why TR3 is my favourite. Every location is just beautiful 😍
RIP. TR classics ! I miss you so much.
The level that I liked the most of Tomb Raider 3 since I played it for the first time there in 1998, was London Thames Wharf, to this day I am still amazed by the ambient sound and that moon in the distance, worth contemplating!!!
That's my favorite level too! It takes my breath away.
My first TR game. I remember when climbing with Lara she would sync with the soundtrack and it'd look as if she is dancing to the music in my eyes. :P
Ok but TR3 visuals really snatched the crown here like damn. They really used lighting so well in the dark levels. londons atmosphere is just 10/10
TR3 is, and will always be my favourite Tomb Raider. I just have so many memories of me and my cousin playing this, back in the good ol' days.
Such an awesome game
I used to sit back before going to the passport option just to listen to the tr3 theme. Winston still gives the creeps but I didn’t lock him in the fridge. When he follows you where the weapons are he can’t get out of there anymore. Which was awesome.
Chris this is absolutely superb! I love the way you edited everything to be in constant motion, it really felt like I was being taken back on the journey of the first Tomb Raider I ever played :)
YESS! I was hoping that exact feeling would come across from the constant motion!!
I admit that TR3 has magnificant details. My first TR game 😍. But India level still steals my heart 😚. Thank you for this great video ❤❤
India is my fave too
The blue lightning in the London levels still look amazing! It's amazing they managed to achieve something so atmospheric with the technology they had at the time. Thanks for these videos!
I was honestly surprised how good they still look, it's wonderful!
Ikr? The London levels are my favorites.
I didnt like these london levels, they were way too dark and texture work messy which made the gameplay even less readable.
@@Mondoshawn Definitely, I feel in a way with less advanced technology they had to be really creative and intelligent with how they used sound, graphics and lighting to make something interesting immersive. The London levels especially are still so genuinely atmospheric and give a feeling of being there to me all these years later.
This was TR at its best. So many good vibes and memories.
Damn good game!
@@Raidercast yes it was! Dare I say it was better than TR2. 😁
I think tr3 was such an ambitious project and striving to be the most visually stunning game possible for the time, they wanted to make huge waterfalls, rapids, jungles, continuous scenery etc but at the time all they had was the grid system and blocks, and that just made the game look so cubic and blocky, in no way am I criticising the work put in to make this game as I know the most effort possible was made (under time constraints too which must have been so pressurising), i guess my point is just imagine what tr3 would have looked like if it was made around 2006 (Legend had a huge waterfall in the Ghana level)
Will Murphy A good way to measure it would be to look at Tomb Raider Anniversary Edition (not that one. The cancelled _good_ one). A lot of the classic areas were redone completely while still following the same basic layout as the old game, using the Free Running engine which I read somewhere back in 2008 or so was meant to be a fully fixed Angel of Darkness one:
The wolf bridge room in Caves has iced over ships like Rise of the Tomb Raider in small docks below the bridges
City of Vilcabamba looks like the original, but has more detail in the walls and floor, giving the impression that the "huts" are more clearly carved directly out of the cave walls, making the city less traditionally village like on purpose due to the location
The bridge in Lost Valley is broken because the T-Rex destroys it trying to get at some raptors. Not only does it have a true skybox but there's a volcano in the distance, the waterfall area has more streams leading both in and out of the cave and the two seem to be connected by a new area called The Lost Plateau.
The Coliseum is round and outdoors on a hidden plateau
The Cistern & Tihocan sewers have waterfalls in places where it makes sense for water to flow e.g. the exit to the first rusty key and the final slide to the tomb itself
Some places like the Parthenon in Palace Midas and Tihocan's Tomb have completely redesigned interiors. The latter even has a giant Medusa statue that looks like it's from Akumajou Dracula X: Rondo of Blood but 3D. The centaurs are missing from the screenshots so they either weren't implemented or the Medusa statue was going to come alive as the new Greece boss next to Pierre
Khamoon from the city to the obelisk has better lighting and more detail in the walls.
The Sanctuary Sphinx room has a different shape with lava surrounding it in a moat, a puzzle that involves flooding the Sphinx area with that lava and the statue itself is redesigned to look like something from TR4 crossed with Angel of Darkness
Natla's Mines have geometry and textures, especially the lava falls, that make it look and feel like The Lost Domain or Sanctuary of the Flame in Angel of Darkness, with more mining equipment, catwalks and terminals around the place. A major change is that it's retconned as an old German WW2 outpost that Natla merely reopens.
And then there's Atlantis itself: other than the gorier textures and incisor teeth springing up from the floor in places, we have in the main lava shaft lava falls, spikes or teeth on the walls and what I first thought was a huge column held up by chains, but while I was right about the chains, I later saw the "column" was actually a titanic brain stem connected to a giant brain just outside the original scion room, with a computer terminal on the catwalks above it as a user interface! This is above a sloped funnel that connects to the lava shaft below. I couldn't find the torso boss arena so I could only guess the "brain" may have been intended as the new egg for it.
A lot more mutants were going to appear in Atlantis besides returning favourites, going by concept art. They all look like the lab experiments they're supposed to be.
Then there's Escape from Atlantis, where I can only assume they would have gone balls out architecture wise and ditched even the minute references to the old grid design entirely, becoming full Angel of Darkness with better controls.
So looking at that, we've just got to imagine what Tomb Raider 3 would look like if Core Design gave it the TRAE treatment too.
@1.29 did anyone else used to swim round here for ages pretending to be on vacation 😂😂
The nostalgia here is epic for me, and the presentation of this video is nothing short of brilliant, just reminds me how stunning TR lll is and will always be held as one of my favorite games of all time, truly special.
Very wise music choices, you clever boy! 🎶💙 Tomb Raider III is a little piece of my heart.
Glad it worked, I didn't want to use the original, but find music that matched the "feel" of the environments!
Thanks for this video, Chris! Tomb Raider III really is a gorgeous game. So many diverse and well-designed environments!
I adore this game, especially the London levels (Thames Wharf is my favorite level). A beautiful video about the great abundance of beauty in TR3!
Really? Theyre my absolute worst levels of the entire franchise!
This was so beautiful! Loved this game! You got some great shots! Also loved the little Lara easter egg in London 😉
:D I'm going to sneak Lara into the rest of them, I wish I'd been doing it since the start tbh
Wait, where was she?
luthi 1991 Around 3:30 when the camera is passing over the street in Thames Wharf.
The funny looking Dinosaur at part 2:11🤣🤣 btw this video is amazing and tranquility
They're so derpy, I love them! hahaha
Together with Last Artifact (yeah, it took me 20 years to not yet decide which I like more), this is my favourite in the series, even beating TR1. Though it's possibly the toughest game in the franchise to fully & truly beat, it's definitely worth the time spent doing so.
Thank you so much! Classic Tomb Raider game architecture is the best
Why only is the modern Tomb Raider always so grey and colorless...
I do wish more colorful lighting was injected into the new games. Shadow was surprisingly bright and lush and gorgeous, but I wish more was given to Reboot and Rise for sure.
My dream. My one dream is for a tomb raider game to be like this again. Massive levels where you could get lost easily, traps absolutely everywhere and the pure nerve racking tension purely down to the difficulty. This is the dark souls of the classics for sure!
It's totally Dark Souls isn't it! :o I'd love some more TR action like this one day.
I am currently doing a playthrough of all the Tomb Raider games and I love going and watching these videos after I play each one. I love Tomb Raider 3 and I still can't believe I bet the Mark Willard spider with only the dual pistols. (Because I had no weapon amo left lol)
Tomb Raider 3 and Half Life 1 (CD version via Half Life Generation with Opposing Force) are why I love old game engine graphics, with my favourite 2000s ones being Shadow the Hedgehog (Xbox version), Halo 1+2 (Xbox Classic versions), Half Life 2 and Mirror's Edge 1.
Tomb Raider 3's graphics strike the fine line between cartoonish and photorealistic perfectly, looking like Solaris himself crafted the world with toy building blocks and literal atomic paint. (as in, the atoms that make up the textures real world material counterparts, not radioactive paint from clocks).
At times, It feels like I'm really there in kayaking down a mountain river, sneaking around in city air ducts in the dead of night, or playing in the snow and climbing little mountains of it like I did in the street as a kid, (with the odd boogeyboarding down the golf course) at one moment, and in another it feels like I'm reliving the events of Tom & Jerry: The Movie (the original i.e. the only good one) such as when I'm breaking out of Area 51, heading along a river to find a cabin in the coastal Antarctic mountains of Ross Archipelago and killing the bad guy in a fiery showdown at the end while barely escaping with my life.
This game put London, kayaking (especially white water), aquajet driving (real life UPVs), and a holiday around Antarctica on my bucket list, especially Mt Erebus where the meteorite landed in the game, and Death Valley further inland, no relation to the Nevada Desert one. (also called Dry Valley)
I really enjoy reading your posts here. Thanks for taking the time to give such detailed replies! And yes, same for me re: wanting to visit Antarctica. It's the only continent I've not visited yet!
For me, TR3 is the most beautiful looking game, India and the South Pacific levels are lush! I also love the level It's a Madhouse with the cute French coastal town. There's a moment where she is walking on a ledge on top of rocks, and the moon is reflecting on the sea, so beautiful. I also think TR3 has the best music.
Firing the deagle in this game for me as a kid was always really satisfying I dunno why 😂
SAME!! 100%. It’s the thick powerful BANG. So satisfying.
Ahh, I feel like it could still be longer! Like it still missed some beautiful places and/or angles, becasue there's just... so much. Felt so nice, to watch, along with the music. And even All Hallows, I see! Also it took me a moment to understand what I'm seeing near the end when it was the view of the meteorite from the Infada Stone. :D
And the very beginning, at the end. Awwwww...
Thank you for making another video in this series!
Hehe, it's the longest one so far!! Set aside like an hour for TR4 ok?
@@Raidercast Oh, TR4... yeah, an hour sounds fair! :D
Look at this nice journey. Lovely music all in motion.
Oh i miss that small medipack, ohh my childhood
Love this video! feels like going back in time to when I was just a child.. such good memories with tomb raider 3 ^^
It's one hell of a game!
Love the nod to All Hallows
Couldn't leave it out! I love that room with the stained glass!
I love this! TR3 is the only old TR game I can't get to work on my PC unfortunately. :(
Oh no! That's so annoying.
Your Quest for Stuff video popped up in my algorithm, you really have the nuances of Classic Lara/TR down pat. I can tell you've got a deep appreciation and respect for the old school Tomb Raider ❤️
With all my heart. I'm glad Quest for Stuff is still getting some love! I had so much fun making those. I hope to do more one day.
@@Raidercast I'm looking forward to more should you do another one!
Try to catch Lara: 3:28
I think if there's ever a remake i either want this or AOD
Thank you so much for this! :)
Happy it's being enjoyed!
Lovely montage! The music was a really nice touch!
Thanks! I wanted to use music that paid homage either to the original score, or the *feel* of the environments, without infringing copyright of the original musics.
@@Raidercast hi there. Awesome video and music. What is the name of the track
Awesome video!
I wonder how do you managed to capture ingame footage with these beautiful angles. Do you use any mod or something? Congrats for the video! :)
Thank you! It's in the credits / links under the video if you'd like to check it out. Super easy browser-based exploration tool. The only thing that isn't done is the rest of the lighting (for example in my video you'll see a few black triangles where lighting should be but doesn't display correctly)
@@Raidercast Oh sorry about not reading the description! My bad! And Wow! I can't believe that I didn't knew about this site before! Awesome! I'm doing a remaster of TR3 for quite some time, and this will be very helpful! Btw I listened yesterday and today all your podcasts! The last one gave me chills! Awesome content! Can't wait for the next one! :)
Very, very good :)
awesome :o
how did you get that amazing shots?
brilliant
❤️
Some awesome places in TR3!
Yes, I like Indian music at the beginning.
Tomb raider, memories ❤️
Brilliant job 😍💕
Thanks! This was so fun to make.
Hey chris could u do a ambient for thames wharf love the sounds to that level thanks 😀
I'll eventually do some ambient ones from the classic games, the only reason I haven't so far is because everything after TR5 had multiple different ambient sounds per level, so there was a variety. But a few people have asked for classic ambience, so I'll do that sometime even though it's literally just one soundtrack looped for 30+ minutes 😅
@@Raidercast Ok thnks. Brill channel & content keep up the hard work, & ur cute 😀
How'd you get these shots?
Info in the credits / links under the video! It's pretty nifty software.
@@Raidercast My bad! I shoulda thought to check there first.
7:36 What music is it??
It’s a track called Dark Matter from MotionArray 👍
@@Raidercast Ok, thanks. Sounds kinda Minecraft'ish :-)
tomb raider 3 plot holes soon? :)