For Lancelot nerf,I think is not a problem at all due to Lancelot passive where it increase Lancelot's damage after dashing with his 1st and Ultimate skill Edit:Forgot to mentioned that his passive just say "Each time Lancelot charges",meaning that he can gain 1 stack of his passive from any dash such as Cyclone Eye,Flicker and Mathilda 2nd Skill
Bro it is actually quite a bad nerf. Cuz now you have to dash one more time to get the damage you used to get without that one more dash. He is quite balanced, people just are lazy and dont want to sidestep or keep an eye one the map.
As a Martis main/One Trick I'm on the fence about the buffs. The changes they made previously nerfing his second skill base damage but scaling with total physical attack was a nerf to his early game but buff for his late game and building him tank or Hybrid was now more rewarding. The adjustment they've made this time isn't bad because it's still a buff to his damage but since it now scales with extra attack again he has to build more damage to be efficient. Currently as he is building 3 AD items is kinda pushing it because marksmen and mages already do so much damage so even with the change building 3 to 4 AD items will still make him a glass cannon which is counterintuitive when his only mobility is his ultimate. While it's a little challenging to say entirely how this will effect him next patch because of the change to defense items I think I would've liked to see his damage reduction of skill 2 also scale with leveling up to maybe 80% or 70% if they nerfed it early game. Like level 1 50% damage reduction and max level 70% instead of flat 60% across the board that way it at least makes up a little bit more for him having to build so much AD to actually deal damage.
Yea, that's what I've been telling others too, currently his kit is so very underwhelming and the only reason he isn't stale is because he has so much early game potential. The existence of the 60% dmg reduction is moot in late game because we can't actually even reach them because it's so slow and has such a short reach. If he's gonna be skill dmg They need to give him proper mobility or even rework his passive. Speaking of, what do you think of his passive, pros and cons wise?
I’m glad they add crit reduction on blade armor since the crit reduction on the twilight armor is no longer available. Blade armor is now a good (or best) item to counter marksmen (whether more on attack speed, crit damage or both)
@@rengreed6816 I still think last nerf on bruteforce was handled carelessly. Old one Bruteforce gave 15 % movement speed . Now it gives 10% movement speed. They should adjust that certain role gets 15% and certain role gets 10% only ..Just like war axe. They had to nerf bruteforce due to brody and granger benefiting too much from it.
@@mercyfyy4816 Well, yea. They added some scaling into the item, so the gold used won't be wasted in the early game because it's also useful in the late game. I mean, who buys Blade Armor as the first item? Usually Tanks get Dominance Ice first.
I love how Elgin explains everything so well. This is the main reason why I always come to watch his advanced server videos. May the bloody season of Ling players also rise next update😈😈😈
@@gilredgrave3519 For Ling, I don't really think this does too much given that he doesn't really attack the frontliners that use BA, but rather the backliners that deal damage
Ok, WOW on the Blade Armor adjustment. That's absolutely PERFECT Moonton! You've finally solved the issue of making Blade Armor useful but not overpowered.
@@brunochaves66 it is balance actually compared to before since the item didn't grant any extra hp and only gives physical defense and reflect basic attack damage. I only think that it is fair to gives blade armor 20% critical reduction since blade armor are specialize for mm user ( and fighter that relies on basic attack too ). Also the new twillight amor didn't grant any critical damage reduction like before, so it is only fair for the critical damage reduction to be put on other items
8:53 I THINK IF MOONTON ADJUSTMENT THE ITEM, I MEAN GUARDIAN HELMET REGEN OUT OF THE BATTLE FROM 2.5% ~ 2% REGEN INSIDE THE BATTLE 0.5% ~ 1% I THINK IF MOONTON DO THIS IT WOULD BE A GOOD ADJUSTMENT, I HOPE SO :)
@@darkness1983 they are only a couple of mage that will be able to counter tank for the next season and to be exact, mage who deal damage per second ( dps ) such as valir and lylia
I like how elgin foreshadowing which hero he is going to tell next by using them as the enemy. Really appreciate the effort 👍👍 Also the effort of hero rotation starting with using ling ended up with ling as enemy
I prefer that his ultimate is a suppressed type of stun since all about him is slow...slow skill animation and its ultimate range is not that wide just a simple dash and your free...
Although i watched Hororo's video i feel like I understand Elgin better because of his voice over.....! It's always nice to follow videos along side Voice over!
glad guin has the marking thing im not a guin main but there's been a few times where both of us thought that she landed the knockup, but didn't and it was confusing for a moment welp
As a Martis main, I prefer The Total Physical atk Cuz it's scales on attributes, Emblem, Leveling up, and build and dealing higher damage against enemies in the early game to late game to his 2nd skill, I think that they should return back Extra DMG to Total DMG(I hope They Change it before the Update on the official server
The new Blade Armor will now work a little similar to the Twilight Armor but better. Talk about the new attribute plus the damage reflect, hopefully this could be a changeup for most offlaners and tanks against burst (crit dmg - dependent) heroes.
@@tabbaldwin3165 noway. The community is biased towards lancelot. When aamon oneshot them they feel no problem but if lancelot kills them they get irritated.
@@yep456 well who doesn't? At least with Aamon he has no dash so he is not that slippery. Lancelot is just bullshit. He became unfun to fight against after the revamp.
@@reizshfelonia6471 maintaining Lancelot's dash is not easy as you think. Or not easy it is to timely immune your bullshit cc. Upper rank players are all skilled than lower ranks, people have lancephobia, ever encountered Pro fanny? You have no idea what is bullshit then.
i think alph needs a little more buff, he can't sustain in his lane against yu zhong and other more meta fighters, even with the heal from his 2nd skill
@@vergilante4702 IF he can sustain for long.. dominance ice easily counters him even with oracle, dominance and bloodlust axe for cooldown reduction.. chain CC is also too much of a problem for him. his passive is reliant on items unlike karina who basically hurt enemies with her passive even when using tank build
Yes, the ever changing season. I could still remember how Assassins dominated the whole Land of Dawn when I first played ML. Then there was a time where they buffed Marksmen and they rose to dominate the game. And now, the season of the Tanks is approaching! I just can't wait to use Masha. Good job, Moonton! 🔥
Zhash nerf is quite good since I really hate the spawn it can easily clear minions wave and deal good dmg when your just standing in range with his spawn
I hope moontoon combines Guinevere's old sustain with the new first skill ones since her sustain of recovering 8% of lost hp from passive isn't that much considering with her Ult she needs to be in the middle of the clash and they should make the duration of her 2nd dash longer so we don't always have to rush our combos. I think if this buff is applied she would be more viable in higher ranks
As someone who uses Guin without relying on her second skill, this is definitely a nerf. Many will realize removing her passive skills at maximum charged attack would put her at a disadvantage because she can no longer heal and no enhanced atk either, she's all reliant to the accuracy of 1st skill now instead of second.
But now your play style will be more active Since now fighters like chou and Ruby martis etc.. Will think twice before engage you even when you used your second
Hey Elgin, can you make a video on Ling's buff? I want to see how it fares in an actual match. (I don't have advanced server) I also happen to want to practice Ling so a video on him might help.
8:53 I THINK IF MOONTON ADJUSTMENT THE ITEM, I MEAN GUARDIAN HELMET REGEN OUT OF THE BATTLE FROM 2.5% ~ 2% REGEN INSIDE THE BATTLE 0.5% ~ 1% I THINK IF MOONTON DO THIS IT WOULD BE A GOOD ADJUSTMENT, I HOPE SO :)
Guinevere can now apply Chou's combo. 1. Gain a full stack. 2. Use her 2nd skill behind the target then flameshot backward. 3. Dash quickly and then Ultimate. I will try this combo once the patch arrives on OS (official server).
Ok but they have a chance to flicker/dash out thou. Chou has cc on his ult that's why he can combo. Flameshot don't have cc unless the enemy is noob or caught by surprise. However, i like your idea because that would be fun to do but risky.
@@g6a0912 dawg are you lacking braincells he's just good in the beginning he's not crazy nor broken in early game after early game he gets destroyed you clearly don't know how to play this game
Just windtalker and berserker's fury and Ling will have a guaranteed critical hit every basic attack with the help of his first skill at max level. The build: >>> magic shoes (since the first skill has an increased cooldown, but anyway, Ling still has to take the blue buff) >>> demon hunter sword (HP-based damage is carried thru his second skill) >>> windtalker (magic damage from its passive is carried thru his second skill, plus the movement speed bonus) >>> berserker's fury (from 140% crit damage from Ling's passive, it will increase to 180% crit damage) >>> endless battle (true damage is carried thru his second skill, plus the cooldown reduction) >>> malefic roar (don't forget the penetration duh)
Nah, he's good. Just like Leomord. Good as he is right now. Doesn't need a buff or a nerf. Well, maybe Leomord could use a buff on his 2nd skill. It has a 14s CD in the early game, but a 5s CD (with items) in the late game. Maybe I'm just overexaggerating.
@@a_very_burnt_steak Martis and Leomord are weak rn. Their strength is underwhelming compared to the popular fighter that are used right now like Yu zhong, silvanna, yin etc. People are using martis as a roaming tank in high ranks while no one uses leomord at all.
I wish Guini can still use her 1st skill to lower her ult cd and her 2nd skill cd, or else the buff is useless if she wait for her ult to be available again. Just remove the healing for her basic attack.
Honestly on the Martis "Buff" because I don't use Tank Martis and Always use Side Martis it kinda sucks especially again doesn't help his Late game scaling which he still sucks if we're being honest here. Honestly I prefer the Total Physical attack and instead of adjusting the second skill. Why not for the Love of the world just make it so that his first skill after stun is back. But instead of the original 1 second or 0.8 seconds. Just make it 0.5, 0.3 or heck 0.1 cause its better than nothing. His first skill is like the main problem with him somewhat. It's slow and easy to dodge most of the time. Yes it still has a stun but after being gathered in the middle they can escape easily. Not to mention the slow from first skill isn't really noticeable. So there's two ways to this solution. If they don't want the solution of adding the after stun back. Then make the second skill faster to cast atleast with that it's like a win win you could say. Yeah it now has reduced damage reduction time but you can catch up to the enemies now. And make his damage reduction scale with level because 60% flat is good but almost doesn't mean anything at late game "Almost". But honestly they keep adjusting the second skill even tho it's already "perfect". Heck why not even increase the first skill chomp up speed because again its almost an easy skill to interrupt and dodge especially. Welp I guess that's my thoughts on the Martis "buff". Don't get me wrong it's good especially for side and jungle but at the same time kinda sucks. especially on the tank side which is come on moonton let us have more fighter that are made into tanks variety. Cause its kinda unfair if the supports only gets that treatment lelz.
So they changed nothing important for Gatotkaca after all.. In my view, decreasing the Ult cool down slightly is not a considerable buff at all. He definitely deserves much better than this.
I'm a Guinevere main, I think the Buff is completely Fair, because we really have Hard time, when we missed our second skill jump, and our team will Trash talk us 🤦♀️
Ling buffs is something i didn't expect to see but i appreciate, as he is one of my favorite assassins in ML:BB and is high up there in terms of MOBAs as a whole
I think the buff for Ling is good for the Ling mains but for the new Ling users they dunno how to get all the blades with the 2nd skill so they have a low chance of escaping... but either way its good for me ig!
but the adjustment to ling's first skill is a huge nerf, some ling users tend to hop on the rock after 1, 2 or 3 swords to dodge some skills and then finish off the enemy. we won't be able to do that anymore.
ling's change was more of an adjustment more than a buff. In teamfights or clash it will be useful most of the time, but when trying to withdraw from a clash, it will be harder when you dont have an ult and your first is still on cd. it will affect ling's original strength too which is to do multiple tasks at once. but overall the adjustment is not bad.
They're missing the point of why Valentina is ban material, I always use her so I know how the damage of her First skill is really overblown and painful, they could just reverse it by buffing her magic lifesteal and experience gain and by tweaking her first skill to balance her out.
If there is someone I think needs a buff that would be Kaja, not just a buff but a very good rework that has a real support ability, an ability that really suited his role because despite being a support fighter, he does more of an assasin. If I'm going to be honest Kaja needs a big buff like idk why MOONTON keep getting kaja nerf or adjusted him like slightly increasing his dmg or hp then nerf him again and again like bruh Kaja is support fighter but his skills are designed to take a role like an assasin but has low dmg. They have remove most of his support ability except of his Ult that keeps getting nerf. He is also so squishy to be a fighter. If you use kaja and fight a fighter both fullbuild in a 1v1 without using Hook, turret or teamate, his hp gonna get melted in a second without leaving a scratch on a fighter hero. You call him fighter for that? Support when doing an assassin role?? His Ult is too reliant on flicker or 2nd skill, but everyone just keep saying his ult is too op but they Didn't know that it takes skill to use it. His dmg got nerf to the point he barely dmg. He even needs turret or teamate that he can pull the enemy into just to kill or if he is mage build or semi mage tank, he can atleast 1 shot squishy heroes but most players now using counter build. Ruby Hook Atlas Hook, and Franco hook is much easier to use, more annoying, more efficient and adjustable (still takes skills to use) yet out of all of them they still nerf kaja hook and buff franco hook that is already OP. Players complaining getting 1 shot by kaja??? So they ask moonton to nerf him and Moonton did nerf kaja in almost every update. Nerf his ult range and damage Nerf his overall damage Nerf 1st skill lightning field with a rework. Remove his support skill in 2nd skill (shield giver) with the dumb rework Remove his speed boost in 2nd skill and passive. Cancel the buff on Kaja just because bad players complaining getting 1 shot by kaja. Like bruh how much hate does kaja need to take he gonna be like the old version of saber that is once an assassin that has no dmg, forgotten and dumped. I am glad they buff saber, he deserves the revamp. But how about other heroes, Haya, Lance, Nana, Diggie, Harith. Why keep nerfing these heroes they not even too OP moonton is one by one removing what is unique in each heroes and what makes them special turning a hero into trash. I know metas sometimes need a nerf but if you nerf them too much they gonna be forgotten.
I wish they buff ruby more, I still remember the days where ruby is unkillable with old passives of queen wings and hurts because of old armor reduc passive of blade of the heptaseas
@@Mo_Murda right. Idk why they have to buff wanwan. She is already hard to deal with in the lane unless you are beatrix or maybe/maybe not clint? As for me, it is better to be wanwan than to be against wanwan. She is so annoying in laning phase.
There are some ling users that are still practicing to catch all 4 swords but in this new update this will become hard for them to escape due to the cooldown on first skill, because every ling users love to climb walls especially me😁😁
1. They nerfed belerick hp by 200 .. 2. -10% Hp nerf on passive. 3. Passive dmg nerf from 2% to 1.5% . 4.Taunt from 2 sec to 1.5 sec. All this nerf Just for faster ult animation. 🤕 Belerick lost 10% of tankiness and Belerick lost 25% of his passive dmg. Belerick lost 25% of cc effect.
The fact that Elgin is attacking the heroes who are next on the list is just cool
what? pls explain
Popol and kupa was exception
Yes
I like the way how he shows who's next by fighting against it.
I've never noticed lol
@@ncxo1975 me too
@@a_very_burnt_steak me three
Woa, very smol detail he added and surprisingly someone noticed
Ling Buff is Op cant wait
What we can know for sure.. It’ll be paradise for all tank users, _and also dreadful for most mm users_ next season
Karrie user are laughing right now.
@@adibirfangaming1434 ban section too
Lunox too since her passive for magic pen and 2nd skill deal damage based on hp
Honorable mention:Karina, Lunox and Valir
@@adibirfangaming1434 gord if you think about it
_”Haa’s Claws buffed by 5%”_
Me: *_Ruby Troll Face_*
Damn More Lifesteal = Ruby Unkillable
I wanna play with u soooo , ID?
For Lancelot nerf,I think is not a problem at all due to Lancelot passive where it increase Lancelot's damage after dashing with his 1st and Ultimate skill
Edit:Forgot to mentioned that his passive just say "Each time Lancelot charges",meaning that he can gain 1 stack of his passive from any dash such as Cyclone Eye,Flicker and Mathilda 2nd Skill
It’ll just give enemies a little higher chance of fighting against him, but overall just a slight nerf on his dmg
Bro it is actually quite a bad nerf. Cuz now you have to dash one more time to get the damage you used to get without that one more dash. He is quite balanced, people just are lazy and dont want to sidestep or keep an eye one the map.
@@yep456 i know and for me just use Phoveus tho
@@IsoyaYasuji yeah but you can also use High 'N Dry to increase the damage when fighting alone also you from malaysian right?
@@yep456 Lancelot casually walking inside turret, second skill to reset turret damage and walks away. (Yup balanced...)
One of the best buff for this patch notes is Guinevere, she no longer only depends on her 2nd skill to airborne the enemy
Hope you will enjoy my Angela content 🥰
Damn, I'm seeing two self promoters at once
@@Gian872 Tell me about it
@@Gian872 they are annoying
@MeliodasZ If you are reading this, never promote yourself, you will not be reported as spam!
the item changes are good. Especially, blade armor finally has use now.
As a Martis main/One Trick I'm on the fence about the buffs. The changes they made previously nerfing his second skill base damage but scaling with total physical attack was a nerf to his early game but buff for his late game and building him tank or Hybrid was now more rewarding. The adjustment they've made this time isn't bad because it's still a buff to his damage but since it now scales with extra attack again he has to build more damage to be efficient. Currently as he is building 3 AD items is kinda pushing it because marksmen and mages already do so much damage so even with the change building 3 to 4 AD items will still make him a glass cannon which is counterintuitive when his only mobility is his ultimate. While it's a little challenging to say entirely how this will effect him next patch because of the change to defense items I think I would've liked to see his damage reduction of skill 2 also scale with leveling up to maybe 80% or 70% if they nerfed it early game. Like level 1 50% damage reduction and max level 70% instead of flat 60% across the board that way it at least makes up a little bit more for him having to build so much AD to actually deal damage.
Yea, that's what I've been telling others too, currently his kit is so very underwhelming and the only reason he isn't stale is because he has so much early game potential. The existence of the 60% dmg reduction is moot in late game because we can't actually even reach them because it's so slow and has such a short reach. If he's gonna be skill dmg They need to give him proper mobility or even rework his passive. Speaking of, what do you think of his passive, pros and cons wise?
Its an ok adjustment, it stops people from building full tank martis which is simply retarded. No damage, no utility simply useless
@@limyuwei04 agree
I think they need to change his 1st skill to pull enemy to him :/ in his intro his weapons have chains on it, I thought his skills would use them.
It's a gaddamn nerf, you can't build semitank on him now
I’m glad they add crit reduction on blade armor since the crit reduction on the twilight armor is no longer available. Blade armor is now a good (or best) item to counter marksmen (whether more on attack speed, crit damage or both)
Magic Damage Marksmen gonna pop out now that Blade Armor is buffed. This is a direct counter to Moskov, Lesley, Irithel, Miya and other Crit MM.
I wish they add the 3 sec physical damage reduction to bruteforce since it can help with physical attack heroes.
@@rengreed6816 I still think last nerf on bruteforce was handled carelessly.
Old one Bruteforce gave 15 % movement speed .
Now it gives 10% movement speed.
They should adjust that certain role gets 15% and certain role gets 10% only ..Just like war axe.
They had to nerf bruteforce due to brody and granger benefiting too much from it.
@@a_very_burnt_steak BA already countered these mm, even before this significant buff, and it counters it even harder now
@@mercyfyy4816 Well, yea. They added some scaling into the item, so the gold used won't be wasted in the early game because it's also useful in the late game.
I mean, who buys Blade Armor as the first item? Usually Tanks get Dominance Ice first.
I love how Elgin explains everything so well. This is the main reason why I always come to watch his advanced server videos. May the bloody season of Ling players also rise next update😈😈😈
But Blade armor too op. This item counters Ling
@@gilredgrave3519 yeah I see your point, but I don’t really care much of it
@@gilredgrave3519 For Ling, I don't really think this does too much given that he doesn't really attack the frontliners that use BA, but rather the backliners that deal damage
Zilong will melt him down.
@@BLITZMalaysia Why don't the best teams pick him against Ling then?
Ok, WOW on the Blade Armor adjustment. That's absolutely PERFECT Moonton! You've finally solved the issue of making Blade Armor useful but not overpowered.
item unbalanced no dps play anymore OP ITEM
@@brunochaves66 it is balance actually compared to before since the item didn't grant any extra hp and only gives physical defense and reflect basic attack damage.
I only think that it is fair to gives blade armor 20% critical reduction since blade armor are specialize for mm user ( and fighter that relies on basic attack too ).
Also the new twillight amor didn't grant any critical damage reduction like before, so it is only fair for the critical damage reduction to be put on other items
It's gonna be a meta tank next season, can't wait for the new strategy
& it's also good news for tank users, finally they get recognise.. ❤️
It has always been a tank meta
As mage user this is bad new to us...
8:53
I THINK IF MOONTON ADJUSTMENT THE ITEM, I MEAN GUARDIAN HELMET
REGEN OUT OF THE BATTLE FROM
2.5% ~ 2%
REGEN INSIDE THE BATTLE
0.5% ~ 1%
I THINK IF MOONTON DO THIS
IT WOULD BE A GOOD ADJUSTMENT,
I HOPE SO :)
@@darkness1983 they are only a couple of mage that will be able to counter tank for the next season and to be exact, mage who deal damage per second ( dps ) such as valir and lylia
I like how elgin foreshadowing which hero he is going to tell next by using them as the enemy. Really appreciate the effort 👍👍
Also the effort of hero rotation starting with using ling ended up with ling as enemy
user phoeveus will be happy about wanwan buff😎
Still no buff on Terizla 😭. Will he ever get immunity on skill 2
"Never" - Moonton, probably
True. Thats all i want
And no adjustments on kaja as well
It's probably been scrapped
I prefer that his ultimate is a suppressed type of stun since all about him is slow...slow skill animation and its ultimate range is not that wide just a simple dash and your free...
Although i watched Hororo's video i feel like
I understand Elgin better because of his voice over.....!
It's always nice to follow videos along side Voice over!
glad guin has the marking thing
im not a guin main but there's been a few times where both of us thought that she landed the knockup, but didn't and it was confusing for a moment
welp
As a Martis main, I prefer The Total Physical atk Cuz it's scales on attributes, Emblem, Leveling up, and build and dealing higher damage against enemies in the early game to late game to his 2nd skill, I think that they should return back Extra DMG to Total DMG(I hope They Change it before the Update on the official server
The new Blade Armor will now work a little similar to the Twilight Armor but better. Talk about the new attribute plus the damage reflect, hopefully this could be a changeup for most offlaners and tanks against burst (crit dmg - dependent) heroes.
Tanks to the Assasins and MM's : "I Rise, You Fall"
*Sister got Love, Brother got Hatred*
- Probably, Guinevere and Lancelot
Lance deserve this nerf he's too op
@@tabbaldwin3165 noway. The community is biased towards lancelot. When aamon oneshot them they feel no problem but if lancelot kills them they get irritated.
@@tabbaldwin3165 fr
@@yep456 well who doesn't? At least with Aamon he has no dash so he is not that slippery. Lancelot is just bullshit. He became unfun to fight against after the revamp.
@@reizshfelonia6471 maintaining Lancelot's dash is not easy as you think. Or not easy it is to timely immune your bullshit cc. Upper rank players are all skilled than lower ranks, people have lancephobia, ever encountered Pro fanny? You have no idea what is bullshit then.
i think alph needs a little more buff, he can't sustain in his lane against yu zhong and other more meta fighters, even with the heal from his 2nd skill
I suggest you to use Dominance Ice againts Yu Zhong
@@vergilante4702 His passive still hurts a lot. That's why it's always Uranus, Esme, Dyrroth or Yu Zhong in Exp
@@kevzzzzzz Yes, and also he has a lower cd skill that can harass enemies multiple times.
@@vergilante4702 IF he can sustain for long.. dominance ice easily counters him even with oracle, dominance and bloodlust axe for cooldown reduction.. chain CC is also too much of a problem for him. his passive is reliant on items unlike karina who basically hurt enemies with her passive even when using tank build
The best one to me here is ling, he's more balance compared before
His damage is buffed while his mobility is nerfed
Decrease his mobility, but increase his damage
@@yohansenhansen9025 I'll keep that in mind
Sause of ur sus pfp
Rip noob ling player
Yes, the ever changing season. I could still remember how Assassins dominated the whole Land of Dawn when I first played ML. Then there was a time where they buffed Marksmen and they rose to dominate the game. And now, the season of the Tanks is approaching! I just can't wait to use Masha. Good job, Moonton! 🔥
Zhash nerf is quite good since I really hate the spawn it can easily clear minions wave and deal good dmg when your just standing in range with his spawn
Moonton should definitely add more ban slots for the upcoming seasons.
maybe make so each player can ban 1 hero,
so each team will have 5 ban slots
I hope moontoon combines Guinevere's old sustain with the new first skill ones since her sustain of recovering 8% of lost hp from passive isn't that much considering with her Ult she needs to be in the middle of the clash and they should make the duration of her 2nd dash longer so we don't always have to rush our combos. I think if this buff is applied she would be more viable in higher ranks
they are back🔥
amazing video💯💯💯 nice game idol💪💪👍👍 Support from Malaysia🔥🔥
As an Alpha main, the efforts trying to grab enemies all at once uses hard efforts, thankfully the devs saw it.
yeah right? It is annoying when the enemy are too close to one another and when you use ult, it only effects on one enemy
@@Killer_kaze indeed.
2:08 Phoveus : *Pathetic.*
I cannot. I'm always startled when i get notifs from your videos. I really wish Vexana was the next talk of the new update huhi
As someone who uses Guin without relying on her second skill, this is definitely a nerf. Many will realize removing her passive skills at maximum charged attack would put her at a disadvantage because she can no longer heal and no enhanced atk either, she's all reliant to the accuracy of 1st skill now instead of second.
But now your play style will be more active
Since now fighters like chou and Ruby martis etc.. Will think twice before engage you even when you used your second
Elgin: Its indirect buff for ruby
Heroes that use lifesteal as thier core item: ho ho r u sure boout dat
*Floryn* deserved her buff since she have new cute😊skin
Guin starting to gain attention now good
Hey Elgin, can you make a video on Ling's buff? I want to see how it fares in an actual match. (I don't have advanced server) I also happen to want to practice Ling so a video on him might help.
8:53
I THINK IF MOONTON ADJUSTMENT THE ITEM, I MEAN GUARDIAN HELMET
REGEN OUT OF THE BATTLE FROM
2.5% ~ 2%
REGEN INSIDE THE BATTLE
0.5% ~ 1%
I THINK IF MOONTON DO THIS
IT WOULD BE A GOOD ADJUSTMENT,
I HOPE SO :)
I think blade armour will be favourite item next season as a tank/fighter main.
Guinevere's buff is good and it would be better if they bring back the passive that reduces cooldown and the heal on her first skill 💙
As a Guinevere user, this is better than the old adjustment. Now she will no longer depends on her 2nd skill to knocked up enemy
@@baroque5154 yes but if they didn't removed the last week adjustment it would be better 💙
@@Mr.CreamyGaming i think moonton want her to be ✨ balance✨
@@baroque5154 yeah! 💙💙
Guinevere can now apply Chou's combo.
1. Gain a full stack.
2. Use her 2nd skill behind the target then flameshot backward.
3. Dash quickly and then Ultimate.
I will try this combo once the patch arrives on OS (official server).
Ok but they have a chance to flicker/dash out thou. Chou has cc on his ult that's why he can combo. Flameshot don't have cc unless the enemy is noob or caught by surprise. However, i like your idea because that would be fun to do but risky.
@@angsanlaton9348 ik but let's say the "what if" happens? Then there's a chance you can win.
Tank god I was worried if 20% critical damage reduction gone.
As an exp laner, This is a nerf for guin since she lost her ability to recover hp, which help her during early game.
I recently just used Johnson as a jungler because of toxic teammates but he was actually pretty good.
.......Always Evistix Jr. support you channel 😀❤😎🐺....
I beg Fanny to be nerfed so that she doesn't get banned all the time
This is literally *where we Tank Mains will shine*
Hope you will enjoy my Angela gameplays 🥰
They have completely forgotten about thamuz wtf when is he getting a buff or revamp
he is good enough as he is
Thamuz, Minsitthar, Terizla, Leomord, Carmilla, Hanabi...
@@g6a0912 sure kid idk what crack your on but he's terrible in mid to late game he's only good in early
@@youni8268 yeah that's called A HERO WITH A SPECIALTY
@@g6a0912 dawg are you lacking braincells he's just good in the beginning he's not crazy nor broken in early game after early game he gets destroyed you clearly don't know how to play this game
Blade armor is rly good now
KEWL ⚽PERSEVER The "Bruno User" Has Giving The Full Support To You, Keep it up and Godbless my idol🥰💫
Finally my nemesis (Lance) has been Nerfed
Honestly, he deserves more nerfs.
Just windtalker and berserker's fury and Ling will have a guaranteed critical hit every basic attack with the help of his first skill at max level.
The build:
>>> magic shoes (since the first skill has an increased cooldown, but anyway, Ling still has to take the blue buff)
>>> demon hunter sword (HP-based damage is carried thru his second skill)
>>> windtalker (magic damage from its passive is carried thru his second skill, plus the movement speed bonus)
>>> berserker's fury (from 140% crit damage from Ling's passive, it will increase to 180% crit damage)
>>> endless battle (true damage is carried thru his second skill, plus the cooldown reduction)
>>> malefic roar (don't forget the penetration duh)
Guinevere Buff: Material Gurl💅💅
MATERIAL GHORL 😍😍💗💅🏻💅🏻😘
I rly hope martis would get the spotlight he deserves, just like how popular he is when he was frist released
Nah, he's good. Just like Leomord. Good as he is right now. Doesn't need a buff or a nerf. Well, maybe Leomord could use a buff on his 2nd skill. It has a 14s CD in the early game, but a 5s CD (with items) in the late game. Maybe I'm just overexaggerating.
Extra attack is bad tho total attack will always be better specially for fighters since they need to build armor items.
@@rengreed6816 I think they wanted to remove tank Martis
@@_zylo_ yea
@@a_very_burnt_steak Martis and Leomord are weak rn. Their strength is underwhelming compared to the popular fighter that are used right now like Yu zhong, silvanna, yin etc. People are using martis as a roaming tank in high ranks while no one uses leomord at all.
That melissa ult now really works the same of gwen's W skill which auto recasts when leaving her W
I wish Guini can still use her 1st skill to lower her ult cd and her 2nd skill cd, or else the buff is useless if she wait for her ult to be available again. Just remove the healing for her basic attack.
it's still there, 1st skill gives 1 sec cd reduction to all skills
They finaly buffed all marksmans and boom buffed blade armor.Sad for marksmans
One of the matches I played was an enemy johnson jungler and it was so everpowered
Elgin: "But you will have master collecting all 4 swords"
Ling main: I missed the part where thats my problem
hey guys what's up?
My name is "Eagle" someday will be known as "God of Yin users"! 🔥🔥🔥🔥🔥🔥
Honestly on the Martis "Buff" because I don't use Tank Martis and Always use Side Martis it kinda sucks especially again doesn't help his Late game scaling which he still sucks if we're being honest here.
Honestly I prefer the Total Physical attack and instead of adjusting the second skill. Why not for the Love of the world just make it so that his first skill after stun is back. But instead of the original 1 second or 0.8 seconds. Just make it 0.5, 0.3 or heck 0.1 cause its better than nothing. His first skill is like the main problem with him somewhat.
It's slow and easy to dodge most of the time. Yes it still has a stun but after being gathered in the middle they can escape easily. Not to mention the slow from first skill isn't really noticeable.
So there's two ways to this solution. If they don't want the solution of adding the after stun back. Then make the second skill faster to cast atleast with that it's like a win win you could say. Yeah it now has reduced damage reduction time but you can catch up to the enemies now. And make his damage reduction scale with level because 60% flat is good but almost doesn't mean anything at late game "Almost".
But honestly they keep adjusting the second skill even tho it's already "perfect". Heck why not even increase the first skill chomp up speed because again its almost an easy skill to interrupt and dodge especially.
Welp I guess that's my thoughts on the Martis "buff". Don't get me wrong it's good especially for side and jungle but at the same time kinda sucks. especially on the tank side which is come on moonton let us have more fighter that are made into tanks variety. Cause its kinda unfair if the supports only gets that treatment lelz.
As a former Guinevere main, I’m glad Moonton’s helping her find her way in the meta. 😌
Wow iike this new buff Guinevere can wait for it😁
What about the fragment shop? Will there be new skins Mr Elgin?
Damm guinevere is a lot more different now.
Finally Guinevere got buff :)
I think we need to prioritize Ling's 1st skill now...
Great idea!
Ling does not get cooldown when upgrading his skill. Its 20 sec at all lvl.
"Hilda user here" Keep going and God bless idol ☺️❤️
So they changed nothing important for Gatotkaca after all..
In my view, decreasing the Ult cool down slightly is not a considerable buff at all. He definitely deserves much better than this.
3:00 guin healed because her energy bar is full. No heals on basic attacks with energy not full.
I'm a Guinevere main, I think the Buff is completely Fair, because we really have Hard time, when we missed our second skill jump, and our team will Trash talk us 🤦♀️
Guinevere freestyle using flicker will be come true.. using flicker when enemy is full mark and using 2nd skill for escape and run
That buff is gonna make her scary to fight against
Ling buffs is something i didn't expect to see but i appreciate, as he is one of my favorite assassins in ML:BB and is high up there in terms of MOBAs as a whole
Wow.. Well explain about this hero...💙💙💙 Thank you for sharing your knowledge on this video 💜💜💜
You can easily add +8 physical dmg by using a skin for aulus
My name is "Dranov" someday will be known as "God of Alucard users"! 🔥
I think the buff for Ling is good for the Ling mains but for the new Ling users they dunno how to get all the blades with the 2nd skill so they have a low chance of escaping... but either way its good for me ig!
but the adjustment to ling's first skill is a huge nerf, some ling users tend to hop on the rock after 1, 2 or 3 swords to dodge some skills and then finish off the enemy. we won't be able to do that anymore.
but sometimes we do that for aesthetic purposes, it does look cool
ling's change was more of an adjustment more than a buff.
In teamfights or clash it will be useful most of the time, but when trying to withdraw from a clash, it will be harder when you dont have an ult and your first is still on cd.
it will affect ling's original strength too which is to do multiple tasks at once.
but overall the adjustment is not bad.
Moontoon when they found out they indirectly buffed Ruby: guess we'll Nerf this little red riding hood...
The updates on the fighters are good 😯
After watching daily Elgin videos now I greet my friends and my siblings how eligin greet us when we enter his channel 😆😆
The thing is the reason why Guine still heal with basic attack is because she also deals magic damage with basic attack
Okey, tu voz es taaaan satisfactoria de escuchar 😥
They're missing the point of why Valentina is ban material, I always use her so I know how the damage of her First skill is really overblown and painful, they could just reverse it by buffing her magic lifesteal and experience gain and by tweaking her first skill to balance her out.
If there is someone I think needs a buff that would be Kaja, not just a buff but a very good rework that has a real support ability, an ability that really suited his role because despite being a support fighter, he does more of an assasin.
If I'm going to be honest Kaja needs a big buff like idk why MOONTON keep getting kaja nerf or adjusted him like slightly increasing his dmg or hp then nerf him again and again like bruh
Kaja is support fighter but his skills are designed to take a role like an assasin but has low dmg.
They have remove most of his support ability except of his Ult that keeps getting nerf. He is also so squishy to be a fighter. If you use kaja and fight a fighter both fullbuild in a 1v1 without using Hook, turret or teamate, his hp gonna get melted in a second without leaving a scratch on a fighter hero. You call him fighter for that? Support when doing an assassin role??
His Ult is too reliant on flicker or 2nd skill, but everyone just keep saying his ult is too op but they Didn't know that it takes skill to use it. His dmg got nerf to the point he barely dmg. He even needs turret or teamate that he can pull the enemy into just to kill or if he is mage build or semi mage tank, he can atleast 1 shot squishy heroes but most players now using counter build.
Ruby Hook Atlas Hook, and Franco hook is much easier to use, more annoying, more efficient and adjustable (still takes skills to use) yet out of all of them they still nerf kaja hook and buff franco hook that is already OP.
Players complaining getting 1 shot by kaja??? So they ask moonton to nerf him and Moonton did nerf kaja in almost every update.
Nerf his ult range and damage
Nerf his overall damage
Nerf 1st skill lightning field with a rework.
Remove his support skill in 2nd skill (shield giver) with the dumb rework
Remove his speed boost in 2nd skill and passive.
Cancel the buff on Kaja just because bad players complaining getting 1 shot by kaja.
Like bruh how much hate does kaja need to take he gonna be like the old version of saber that is once an assassin that has no dmg, forgotten and dumped. I am glad they buff saber, he deserves the revamp. But how about other heroes, Haya, Lance, Nana, Diggie, Harith. Why keep nerfing these heroes they not even too OP moonton is one by one removing what is unique in each heroes and what makes them special turning a hero into trash. I know metas sometimes need a nerf but if you nerf them too much they gonna be forgotten.
It's been a while since i see Guinevere from patch lists
Thank you for the update on Martis
Love that haas claw is named ruby in the time stamp.
Greatings to all mL gamers be safe and be happy ❤️
I wish they buff ruby more, I still remember the days where ruby is unkillable with old passives of queen wings and hurts because of old armor reduc passive of blade of the heptaseas
POV: You notice that his every enemy is every heroes that used
I hope they can increase Ruby's base hp or hp growth. At max level her hp is only around 4800, for a fighter tank it's so low.
the bug on alpha when you press ss faster when scaping will automatically attack heroes which is becoming annoying..
yeah that bug always kills me
been waiting for wanwan buff, finally!
Wanwan is already good imo. Everytime someone uses her they end up carrying the game. Wanwan’s are the best mm players imo
@@Mo_Murda right. Idk why they have to buff wanwan. She is already hard to deal with in the lane unless you are beatrix or maybe/maybe not clint?
As for me, it is better to be wanwan than to be against wanwan. She is so annoying in laning phase.
There are some ling users that are still practicing to catch all 4 swords but in this new update this will become hard for them to escape due to the cooldown on first skill, because every ling users love to climb walls especially me😁😁
Ling buff is good for _ling mains_
1. They nerfed belerick hp by 200 ..
2. -10% Hp nerf on passive.
3. Passive dmg nerf from 2% to 1.5% .
4.Taunt from 2 sec to 1.5 sec.
All this nerf
Just for faster ult animation.
🤕
Belerick lost 10% of tankiness and
Belerick lost 25% of his passive dmg.
Belerick lost 25% of cc effect.
The tank: our time to show time
Well dont have to worry about the Collecting all swords part