I watched the livestream yesterday and I'm totally pumped for UEFN! I'm actually making a CTF map at the moment with a bit of a Western/Mexican theme. So glad to see more videos are coming to this channel. Keep them coming!
Is there a way to add in multiple game modes into the same map, say TDM / CTF / Domination so people can select and play which mode they want? (I was told this is possible but can not find any information anywhere on how to set it up)
Why add the class selector? Why not set the default class 1 with weapons so the players start with weapons? I tried to do this, but it doesn't seem to work for some reason.
Hello, I am trying to figure out how to make one class show up for team one, and a different class to show up for team two. I don't want the m to be able to use the other teams classes. Any help would be huge.
Hi Epic Team, I found a problem in UEFN Capture the Flag tutorial In capture item spawner , the return time is 10 seconds but in class designer, eliminated player items was checked that means when the flag carrier dies the flag will be remove and immediately respawn in capture item spawner. Or did I missed anything? thanks
Here's our take on it. Used this tutorial as a starting point but made it into an Island experience from scratch. Map Code: 1568-0447-6034 ... for anyone who wants to play!
i love these UEFN tutorials thank you! its also very simple, so i can actually understand (keep the work up FNC)
I watched the livestream yesterday and I'm totally pumped for UEFN! I'm actually making a CTF map at the moment with a bit of a Western/Mexican theme.
So glad to see more videos are coming to this channel. Keep them coming!
Is there a way to add in multiple game modes into the same map, say TDM / CTF / Domination so people can select and play which mode they want? (I was told this is possible but can not find any information anywhere on how to set it up)
Please make King of The Hill with working timers please!
Why add the class selector? Why not set the default class 1 with weapons so the players start with weapons? I tried to do this, but it doesn't seem to work for some reason.
Great job
Hello, I am trying to figure out how to make one class show up for team one, and a different class to show up for team two. I don't want the m to be able to use the other teams classes. Any help would be huge.
not seeing the ' User Options ' when you select items ( I just have Static Mesh where you have it )
Ребята как играть вместе в UEFN?
Dang i didint even noticed i clicked on this
Coldtitty?
Pro this has no no comments Lol
Hi Epic Team,
I found a problem in UEFN Capture the Flag tutorial
In capture item spawner , the return time is 10 seconds
but in class designer, eliminated player items was checked
that means when the flag carrier dies
the flag will be remove and immediately respawn in capture item spawner.
Or did I missed anything? thanks
Here's our take on it. Used this tutorial as a starting point but made it into an Island experience from scratch. Map Code: 1568-0447-6034 ... for anyone who wants to play!