That's the cool part: with modern audio engineering and visual editors, there are a lot of cool ways that designers could purposefully "bit crush" the game to keep a similar aesthetic. Of course, you don't just want to make something and "slap a filter on it." Hopefully, a future designer for a remake or sequel will understand the artistic quality of "working within limitations."
A good friend of mine is a big Billy Hatcher, Super Smash Bros. Melee/P+, and TF2 fan. We often talk about how much great overall movement options and control can greatly impact a game. If Glover can get a dev team that understands its potential for aesthetically and in intuitive gameplay, it can serve as the foundation for a great sequel.
Glover is absolutely underrated, I wish it would have a small remake for fans. Imagine using the newest gen tech and development for fucking Glover
That's the cool part: with modern audio engineering and visual editors, there are a lot of cool ways that designers could purposefully "bit crush" the game to keep a similar aesthetic.
Of course, you don't just want to make something and "slap a filter on it." Hopefully, a future designer for a remake or sequel will understand the artistic quality of "working within limitations."
Great vid, Glover was one of my favorites despite the wonky controls. It always had that peaceful and colorful ps1 aesthetic.
A good friend of mine is a big Billy Hatcher, Super Smash Bros. Melee/P+, and TF2 fan. We often talk about how much great overall movement options and control can greatly impact a game.
If Glover can get a dev team that understands its potential for aesthetically and in intuitive gameplay, it can serve as the foundation for a great sequel.
MAC TONIGHT
Might ask. The devs for permition to make a fangame ive always been a glover fan since a small girl heh.. ive already beat glover 8 times!
That's awesome, glad to meet you on the TF2 stream tonight!