@gappysama ?? Her announcer implies she's at least self-aware. We don't know if removing Rociante won't do anything anymore, but I doubt that's the case.
priest gregor's stage three skill 3 is so cool and does good damage but you'll never get to see it because it takes too long to build up bloodied hand and the enemy is dead by then 😭
Ringsang is broken because of his ease of play, doesn’t require a lot of set up and works in like, pretty much every singe comp. manager don is great…..if you are using a bleed team….with blood fiends….and requires some ramp up which is heavily favored nowadays manager don is an extremely good id but I imagine nothing really can dethrone ringsang
Food for thought. If the whip is kinda useless, or if the opponent is already low from bleed and will die anyway, Sancho's enhance defense skill is actually pretty good. Gives your fiends dmg mitigation and a shield that absorbs bleed and converts it to feast. I like it a lot after playing around with it
Chat, we are 1 seasonal id away from having a full team of seasonal id... NClair Spicebush Yi Sang Ahabmael Wildhunt Healthcliff Sancho Don We just need uhhh whatever honglu's seasonal would be... Probably an alternate self like sancho (yes hong lu in the book have alternate self. Infact he have 2. 1 being a stone fron heaven the other being just an alternate personality which he lives in a rich family)
@@Supernob222He's based off Tomah and not any sort of bad end for himself, is nothing like the season IDs lore-wise, and nothing like a season ID gameplay-wise. Much like Rodion, we'll definitely be returning to them much later, as they're both tied to the N Corp gang. Also, I'd argue that their Egos are meant to supplement for boss IDs, as both Legerdemain and Rhyme Shank are Egos based on their Cantos' final bosses, that being abnormalities.
At least Manager Don is at the power level KJH expected her to be in Meanwhile, Ring Sang being a Student nearly caused KJH to distort on stream because now he couldn't design the Maestro without overtuning them to be better than Ring Sang
I have a lot of thoughts to share about this ID, both for people that plan on getting her, and for people that already have her so... YAP WARNING. She is, to put it simply, amazing, a really strong ID, i wouldn't say she's gamebreaking or anything like that, her count infliction isn't really that high, and her empowered skills (except S3) depend on having the other bloodfiends on your team, which some people didn't really like as you are not getting the "Full ID" right off the bat, but she's still one of my favourites so far, but i'll still share some of my thoughts about what makes the ID good/bad. Her passive is similar to Princess Rodion's ("Allies take bleed damage or consume bloodfeast = Gain Blooming Torn, but with Hardblood), however, unlike Rodion, her passive does NOT need sin resources to activate, meaning you have it on at all times, and since you won't be getting a lot of bloodfeast at the start of a fight, the other Bloodfiend ID's will trigger their skills effects ("If this unit did not consume bloodfeast, gain X bleed."), making them take bleed damage and allow Don to build up Hardblood, without the need for Bloodfeast. The responsability passive is difficult to obtain, but since you get dead allies attack slots in chain battles (which the new md is full off) i can see her making some last second carries when you are about to lose. The empowered skills are good, but also, not so much? I mean, not only do you need the respective bloodfiend ID's on your team to get them, but the rolls for the S1 & S2 are a also a bit underwhelming without conditionals (13/19) and around (25/36) for S3, which is really good. Skill 1 gives you 20 bleed, you can't die because of bleed dmg with it, but Don already has really low max hp, (around 174), sending you really close to her stagger bar, a problem ppl already have with Priest Gregor getting staggered on turn 2. However, based on Hardblood, you also inflict additional bleed potency, allowing you to apply up to 8 bleed potency with just one skill, (good, perhaps really good, but not crazy good.) Skill 2 absolutely devours your Hardblood stacks, like seriously, you can go from 30 to 0 and not get them back until a few turns later. On the other hand however, the attack weight is really good, but base S2 also has it, doesn't devour your Hardblood, and rolls higher than the empowered version (16/20). The empowered S3's bleed count is okay? Like, 8 potency and 4 count is good, but not only do you need to build up hardblood first, you also gotta roll a S3 on your leftmost slot, when you can just use KK Ryoshu or Ring Outis for count with their S2's. (Having Ring Outis means no Empowered S2 btw),but due to the reasons i mentioned before, it might not be a bad trade off. And KK Ryoushu is outdated anyways (doesn't mean she's bad.) Other than that, she hits really hard, her empowered S3 rolling up to 33 with conditionals is crazy, specially with all those coins (you can stagger with the first few coins and then do high damage with the rest.) And lastly, her clashable counter, having on demand bleed count looks really good, but it's on a counter skill, meaning that if the enemy is staggered, or not clashing your counter skill then you can't use it, (and clashes reduce bleed count so it's most likely end up being count neutral, or count positive if you use the empowered version.). However, it also works like Princess Rodion's S3, more buffing allies based on resonance, if you have 30 hardblood, alongside over 500 bloodfeast consumed, and a 6+ resonance, you can shield all your allies for 50 points, which is a lot. Overall, i can get why some people don't see her value for bleed teams outside MD, but in my opinion, some ID's don't need to focus necessarily focus on a status effect, for example, with Bloodfiends, instead of stacking a lot of bleed and making the enemy bleed to death, you want to consume bloodfeast and empower them to deal more dmg. And yes, i know you get Bloodfeast from dealing bleed damage, but with Manager Don's S3 and passive, you can get a lot of Bloodfeast on kill or part break, plus she won't be eating away all the Bloofeast she gains (with passive and S3 kills your max out your Hardblood in no time), Priest Gregor doesn't need to consume bloodfeast, he just needs to survive long enough to heal with his passive and provide the team with bloodfeast, and with Princess Rodion giving heal to allies with skills when at full HP, and Shimmering bloodfiend from Don, he'll last even more. Rodion doesn't consume much bloodfeast with skills, so she won't be a problem either, she just wants high lust res. when using S3 in order to buff the other Bloodfiends and apply Blooming Thorn and you can always use her counter if your units accumulated too much bleed potency, (enemy inflics count, for example), to keep them from bleeding to death, and if she's staggered? Don's passive. And lastly, Barber Outis, she's the one who will be consuming bloodfeast constantly and in high quantities, she'll starve at first, but once Don and Rodion had their fill she'll ramp up in no time. I'd also put bloodfiend teams over regular bleed teams anytime when it comes to long boss battles and RR, not only will they get stronger the longer the fight goes on, since you start some fights with no sanity, you are bound to lose some clashes, but they can quickly heal back up with their self heal, keeping themselves away from a stagger bar or healing small amounts of chip damage taken. Overrall, I'd give her a 8.7, higher if she's with all the other Bloodfiends due to her dmg and utility for the team in general, probably around 9.4. That's all, if you read this far, then good for you, your attention span isn't completely screwed yet.
Though it's the count that is the issue here. I agree that you can do well without Bleed, but it'll definitely help a lot to build their power even more, and the difference in getting stonk in turn 5 vs turn 9 or 10 could mean a lot in some cases. And it'll help to balance the feast cycle without it being in a dangerously small amount due to barber inflation thirst. If you just using four of them without anyone, then bleed count is terrible unless you had Sanguine desire, and even then, it also costs quite the resources. I don't have hope that a Daddy don ID would be released considering ya know, but I do hope for a casetti ID as a way to help the count (I do wish if he'll ever get released, he'll be count positives just like xichung)
I agree mostly. Though I kinda like the Empowered S1 as a concept, Gregor is more than capable of providing bloodfeast, so using it ends up being superfluous and even support-wise, the Empowered Counter is better(except the start when there's too little bloodfeast to turn into shielding, so I guess one could argue Empowered S1 helps expedite getting out of that start) and can be used whenever you get past the 15 hardblood threshold. Personally I think Manager Don could benefit in a few ways from being able to choose when she wants to empower her skill(without resorting to ego), for example not going for empowers would keep her hardblood maxed so she can let the other kindred snack up faster while keeping her own buffs up and not being forced to discard them, though I understand if the intention is that bringing the whole family is meant to be a sidegrade, trading away hardblood upkeep in favour of more versatile options.
@@ThirdKindredCuriambro Yes, i am, the skills are fine when you count the conditionals, but base S2 rolls higher than the empowered version EVEN with conditionals, doesn't devour Hardblood for extra attack weight, and has the additional damage conditional based on bloodfeast consumed. And then there's the S1, kinda good, but as i mentioned, Manager Don doesn't have a lot of max HP, so taking bleed dmg is only going to put you closer to her stager bar, it also consumes Hardblood, and even though the bleed potency application is good (with conditionals), triggering bleed and reducing count on the last coin doesn't help a lot if you are trying to build up count. Basically, no bleed = no conditionals = bad rolls, that's why a lot of people swap Barber Outis for Ring Outis, because the empowered S2 isn't really that worth it, and i agree. However, i will admit that the empowered S1 can be good, sometimes.
@@BlackSong32 empowered s2 rolling lower only matters in term of clash power, having an additional coin and more attack weight still make it quite a bit stronger than the normal s2 in terms of damage and healing
Cinq Don got 25% of total damage dealt on my Bloise te because I manage to let her spam Mircalla with bloody mist. Using Manager Don in a bloodfiend team and it's not even close
I'm gonna Shard Barber soon, in the next Wal I'm definitely going to get Red Eyes to complete the Best Bleed Team. I tried to roll for Ring Sang but got one of his best Ego and 2 other IDs instead so I had to shard him. I'm going to buy all the really good value packs of pulls to recover for Wal lol.
is there any video that helps with solos? like what pack to pick and what not? trying dieci rodion and got annihilated against robots in the 3rd pack. anything you can recommend?
For support passives, get either base gregor or g corp gregor, plus other healing passives you can get your hands on (chef ryoshu, barber outis and lantern don are good ones to keep in mind) For the run itself, pick the starting buffs that give you levels and permanent damage up, protection and clash power, since they vastly improve on your survivability. Also, try to pick a starting floor that either has weak enemies or that use a damage type you resist. The canto 1 and 2 packs are usually what you're aiming for, but you can also go for the canto 3 packs if your id of choice is really tanky (which, in your case, is) Lastly, try to get as many healing ego gifts as possible. The big ones are Painkillers, Homeward and First Aid Kit. There's also a new EGO gift exclusive to Dregs of The Mannor which lets you ignore stagger once, but i'd reccomend you stay away from that pack since the enemies there are pretty much solo killers. Don't bother with fusion gifts since most of them require multiple sinners on the field, but the basic tier 4 ego gifts are good to go.
U need welp another bloodfiend ofc (if u talk about s1 and s2) and at certain hardblood her s3 will have unbreakable (basically upgrade just like any bloodfiend id)
@@Bylixtsumostly is gregor. Get him and you are fine (rodion is a bonus but if you are primary or building a bleed comp get it her anyway because of sanguine desire but focus more in gregor if you want fast stacks)
i couldn't pull her even with 14k lunacy is it really worth using all the other bloodfiend ids alongside with her ? would it be good to just use priest gregor ?
The 2 Bleed Fusion(Bloody Mist, Hemorrhagic Shock) The 2 Poise Fusion(Lucky Pouch, Cask Spirits) The 3 BL Pack Tier IV, 1 is a Fusion(Unbending, Old Dope Robe, Ragged Bamboo Hat) Clear Mirror And Artistic Sense There is probably more but those are the ones I counted
Hey Serminimus, ive been testing mdh for a quite a while, and came to the conclusion that for some reason with almost all statuses its the best to get their fusions, t4 gifts, and lunar memory on top of that instead of usual poise + charge. I may be wrong, but id appreciate it if you made a comparison between these builds and determine whichever does more dmg.
@EJS-jj8pyyou don't have to get toooooooo lucky just stockpile gifts and get a super shop all it takes is the memories and two fragments which you might find on the way to a super shop
@EJS-jj8py from my experience, you can, easily. So long as you take the 10 cost buff from grace that gives you cost, focus on getting the higher tier gifts from the floors, don't spend way too much rerolling for fusions, and, if lucky, get urn/milepost for even more cost, you can guarantee double super shop by floor 4 and 5, and with many components, it's easy to get lunar memory. I'd say it's like 80% as consistent.
I guess just the Counter? Since I don't use it too much? But S1 going to 3 Coins is good usually that means more damage And S2 can go up to 4 Attack Weight pretty easily Don't really see a Issue with it
You are making me impatient you know? And finally i realized Chesed floor AND ENTER IMPURITAS CITIVITAS And then got some high rolling page with good other stuff Not too sure about the next fight since i only fight episode 1 and then there is episodr 2... i will need to adjust my deck Again now i guess..
@@serminimus1 is there anything i need to prepare for episode 2? I feel like episode 2 is diffrent before i even play it I was just about to go to sleep, i will play it tomorrow
it's crazy that this 5'4 atom bomb is constantly with us. she could just do this if she felt like it
Waiting for the day Dante pulls a tactical Rociante removal lol
just removing rocinante will not transform her anymore, she controls it now (it is funny though)
wait so you're telling me don can just activate her second kindred abilities like it's super Saiyan @@gappysama
@biju_fein8 i think so?
@gappysama ?? Her announcer implies she's at least self-aware. We don't know if removing Rociante won't do anything anymore, but I doubt that's the case.
Bleed team is now 4 blood fiends, a maniac, and an art student great combo
who’s the maniac?
@@muhamedbarzan873n faust
@@muhamedbarzan873kromer faust I think
Tbh, half of id's but here it's probably ryoshu
I think he might be referring to Pequod Ishmael but I'm not sure
She is done with those ingenious idea, now she lock tf in
priest gregor's stage three skill 3 is so cool and does good damage but you'll never get to see it because it takes too long to build up bloodied hand and the enemy is dead by then 😭
it's a lot shorter if you use his defensive skill, since that instantly allows him to consume bloodfeast with S2
@@zyibesixdouze4863yeah, you need at least 2 turns using guard before he starts ramping up his bloodied hand stacks
@@zyibesixdouze4863i need to read skill descriptions more often 😭
start using his block and you'll see it more frequently
ONG once i got don i couldn't get to 20 bloodied hand anymore they just die so fast.
Close enough, welcome back Floor of Literature
And then there’s ring sang
*Processing what the hell is going on below me*
She's honestly better.
Better by a lot.
Every time I play she out dmgs him
Ringsang is broken because of his ease of play, doesn’t require a lot of set up and works in like, pretty much every singe comp. manager don is great…..if you are using a bleed team….with blood fiends….and requires some ramp up which is heavily favored nowadays
manager don is an extremely good id but I imagine nothing really can dethrone ringsang
Ring Sang is secretly bloodfiend.
WHERE THE CONTENT CREATOR SERMINIMUS CONCEIVES AN IDEA MOST INGENIOUS
Food for thought. If the whip is kinda useless, or if the opponent is already low from bleed and will die anyway, Sancho's enhance defense skill is actually pretty good. Gives your fiends dmg mitigation and a shield that absorbs bleed and converts it to feast. I like it a lot after playing around with it
Whip doesn't consume any Hardblood so you can delay using other enchanced skills without need of EGO
@@thej_real2137 but it does take hardblood. It takes 10 after attack
Blood mist... Blood is red.. Red... Red mist!
bait use to be belia- HOLY SHIT IS THAT THE RED MIST!?
Chat, we are 1 seasonal id away from having a full team of seasonal id...
NClair
Spicebush Yi Sang
Ahabmael
Wildhunt Healthcliff
Sancho Don
We just need uhhh whatever honglu's seasonal would be... Probably an alternate self like sancho (yes hong lu in the book have alternate self. Infact he have 2. 1 being a stone fron heaven the other being just an alternate personality which he lives in a rich family)
Forgetting g corp gregor is WILD
@@Supernob222 oh ye i forgot that id is a thing! But its bad so uhhhh. Nah! It doesn't count!
@@Supernob222 first gregor is gregor second i dont think his id has a special mechanic like the others so it shouldnt count
@@Supernob222He's based off Tomah and not any sort of bad end for himself, is nothing like the season IDs lore-wise, and nothing like a season ID gameplay-wise. Much like Rodion, we'll definitely be returning to them much later, as they're both tied to the N Corp gang.
Also, I'd argue that their Egos are meant to supplement for boss IDs, as both Legerdemain and Rhyme Shank are Egos based on their Cantos' final bosses, that being abnormalities.
@@idkwhattoputhere-4007 launch id so.....
kjh: *looks at ring sang* I have one fear
*peeks at manager don*
kjh: two fears 💀
At least Manager Don is at the power level KJH expected her to be in
Meanwhile, Ring Sang being a Student nearly caused KJH to distort on stream because now he couldn't design the Maestro without overtuning them to be better than Ring Sang
Outdamaging ring yi sang gotta be a feat
got more of this content? it's peak
I have a lot of thoughts to share about this ID, both for people that plan on getting her, and for people that already have her so...
YAP WARNING.
She is, to put it simply, amazing, a really strong ID, i wouldn't say she's gamebreaking or anything like that, her count infliction isn't really that high, and her empowered skills (except S3) depend on having the other bloodfiends on your team, which some people didn't really like as you are not getting the "Full ID" right off the bat, but she's still one of my favourites so far, but i'll still share some of my thoughts about what makes the ID good/bad.
Her passive is similar to Princess Rodion's ("Allies take bleed damage or consume bloodfeast = Gain Blooming Torn, but with Hardblood), however, unlike Rodion, her passive does NOT need sin resources to activate, meaning you have it on at all times, and since you won't be getting a lot of bloodfeast at the start of a fight, the other Bloodfiend ID's will trigger their skills effects ("If this unit did not consume bloodfeast, gain X bleed."), making them take bleed damage and allow Don to build up Hardblood, without the need for Bloodfeast.
The responsability passive is difficult to obtain, but since you get dead allies attack slots in chain battles (which the new md is full off) i can see her making some last second carries when you are about to lose.
The empowered skills are good, but also, not so much? I mean, not only do you need the respective bloodfiend ID's on your team to get them, but the rolls for the S1 & S2 are a also a bit underwhelming without conditionals (13/19) and around (25/36) for S3, which is really good.
Skill 1 gives you 20 bleed, you can't die because of bleed dmg with it, but Don already has really low max hp, (around 174), sending you really close to her stagger bar, a problem ppl already have with Priest Gregor getting staggered on turn 2. However, based on Hardblood, you also inflict additional bleed potency, allowing you to apply up to 8 bleed potency with just one skill, (good, perhaps really good, but not crazy good.)
Skill 2 absolutely devours your Hardblood stacks, like seriously, you can go from 30 to 0 and not get them back until a few turns later. On the other hand however, the attack weight is really good, but base S2 also has it, doesn't devour your Hardblood, and rolls higher than the empowered version (16/20).
The empowered S3's bleed count is okay? Like, 8 potency and 4 count is good, but not only do you need to build up hardblood first, you also gotta roll a S3 on your leftmost slot, when you can just use KK
Ryoshu or Ring Outis for count with their S2's. (Having Ring Outis means no Empowered S2 btw),but due to the reasons i mentioned before, it might not be a bad trade off. And KK Ryoushu is outdated anyways (doesn't mean she's bad.)
Other than that, she hits really hard, her empowered S3 rolling up to 33 with conditionals is crazy, specially with all those coins (you can stagger with the first few coins and then do high damage with the rest.)
And lastly, her clashable counter, having on demand bleed count looks really good, but it's on a counter skill, meaning that if the enemy is staggered, or not clashing your counter skill then you can't use it, (and clashes reduce bleed count so it's most likely end up being count neutral, or count positive if you use the empowered version.). However, it also works like Princess Rodion's S3, more buffing allies based on resonance, if you have 30 hardblood, alongside over 500 bloodfeast consumed, and a 6+ resonance, you can shield all your allies for 50 points, which is a lot.
Overall, i can get why some people don't see her value for bleed teams outside MD, but in my opinion, some ID's don't need to focus necessarily focus on a status effect, for example, with Bloodfiends, instead of stacking a lot of bleed and making the enemy bleed to death, you want to consume bloodfeast and empower them to deal more dmg.
And yes, i know you get Bloodfeast from dealing bleed damage, but with Manager Don's S3 and passive, you can get a lot of Bloodfeast on kill or part break, plus she won't be eating away all the Bloofeast she gains (with passive and S3 kills your max out your Hardblood in no time), Priest Gregor doesn't need to consume bloodfeast, he just needs to survive long enough to heal with his passive and provide the team with bloodfeast, and with Princess Rodion giving heal to allies with skills when at full HP, and Shimmering bloodfiend from Don, he'll last even more.
Rodion doesn't consume much bloodfeast with skills, so she won't be a problem either, she just wants high lust res. when using S3 in order to buff the other Bloodfiends and apply Blooming Thorn and you can always use her counter if your units accumulated too much bleed potency, (enemy inflics count, for example), to keep them from bleeding to death, and if she's staggered? Don's passive.
And lastly, Barber Outis, she's the one who will be consuming bloodfeast constantly and in high quantities, she'll starve at first, but once Don and Rodion had their fill she'll ramp up in no time.
I'd also put bloodfiend teams over regular bleed teams anytime when it comes to long boss battles and RR, not only will they get stronger the longer the fight goes on, since you start some fights with no sanity, you are bound to lose some clashes, but they can quickly heal back up with their self heal, keeping themselves away from a stagger bar or healing small amounts of chip damage taken.
Overrall, I'd give her a 8.7, higher if she's with all the other Bloodfiends due to her dmg and utility for the team in general, probably around 9.4.
That's all, if you read this far, then good for you, your attention span isn't completely screwed yet.
Though it's the count that is the issue here. I agree that you can do well without Bleed, but it'll definitely help a lot to build their power even more, and the difference in getting stonk in turn 5 vs turn 9 or 10 could mean a lot in some cases. And it'll help to balance the feast cycle without it being in a dangerously small amount due to barber inflation thirst.
If you just using four of them without anyone, then bleed count is terrible unless you had Sanguine desire, and even then, it also costs quite the resources.
I don't have hope that a Daddy don ID would be released considering ya know, but I do hope for a casetti ID as a way to help the count (I do wish if he'll ever get released, he'll be count positives just like xichung)
I agree mostly. Though I kinda like the Empowered S1 as a concept, Gregor is more than capable of providing bloodfeast, so using it ends up being superfluous and even support-wise, the Empowered Counter is better(except the start when there's too little bloodfeast to turn into shielding, so I guess one could argue Empowered S1 helps expedite getting out of that start) and can be used whenever you get past the 15 hardblood threshold.
Personally I think Manager Don could benefit in a few ways from being able to choose when she wants to empower her skill(without resorting to ego), for example not going for empowers would keep her hardblood maxed so she can let the other kindred snack up faster while keeping her own buffs up and not being forced to discard them, though I understand if the intention is that bringing the whole family is meant to be a sidegrade, trading away hardblood upkeep in favour of more versatile options.
I might have not read it correctly, but youre calling a 13/19 rolling s1 and s2 underwhelming?
@@ThirdKindredCuriambro Yes, i am, the skills are fine when you count the conditionals, but base S2 rolls higher than the empowered version EVEN with conditionals, doesn't devour Hardblood for extra attack weight, and has the additional damage conditional based on bloodfeast consumed.
And then there's the S1, kinda good, but as i mentioned, Manager Don doesn't have a lot of max HP, so taking bleed dmg is only going to put you closer to her stager bar, it also consumes Hardblood, and even though the bleed potency application is good (with conditionals), triggering bleed and reducing count on the last coin doesn't help a lot if you are trying to build up count.
Basically, no bleed = no conditionals = bad rolls, that's why a lot of people swap Barber Outis for Ring Outis, because the empowered S2 isn't really that worth it, and i agree.
However, i will admit that the empowered S1 can be good, sometimes.
@@BlackSong32 empowered s2 rolling lower only matters in term of clash power, having an additional coin and more attack weight still make it quite a bit stronger than the normal s2 in terms of damage and healing
truly the manager of la manchaland
2nd kindred rodion reportedly loses a clash to a power box
You reminded me of the experience fighting cassetti with a bleed team was
I don't think i'm recovering from that soon enough
Cinq Don got 25% of total damage dealt on my Bloise te because I manage to let her spam Mircalla with bloody mist.
Using Manager Don in a bloodfiend team and it's not even close
Also congrast on bringing the full family over to bully Cassetto with
clean mirror still water 💀💀💀💀💀
Those who know: 💀💀💀
those who distort💀
those who know: roland rage
Gregor going first and only having S1's, is why we have Solemn Lament- especially when she's at negative sanity.
Dante is sweating right now
I'm afraid Wild Hunt mogs
I need to shard Manager next week. I'm on 330/450 shards for ID + U4. This is gonna be lit.
I'm gonna Shard Barber soon, in the next Wal I'm definitely going to get Red Eyes to complete the Best Bleed Team. I tried to roll for Ring Sang but got one of his best Ego and 2 other IDs instead so I had to shard him. I'm going to buy all the really good value packs of pulls to recover for Wal lol.
DAM SHE HAD A FULL TEAM AND DID 50% OF ALL THW DAMAGE DONE?
is there any video that helps with solos? like what pack to pick and what not? trying dieci rodion and got annihilated against robots in the 3rd pack. anything you can recommend?
For support passives, get either base gregor or g corp gregor, plus other healing passives you can get your hands on (chef ryoshu, barber outis and lantern don are good ones to keep in mind)
For the run itself, pick the starting buffs that give you levels and permanent damage up, protection and clash power, since they vastly improve on your survivability. Also, try to pick a starting floor that either has weak enemies or that use a damage type you resist. The canto 1 and 2 packs are usually what you're aiming for, but you can also go for the canto 3 packs if your id of choice is really tanky (which, in your case, is)
Lastly, try to get as many healing ego gifts as possible. The big ones are Painkillers, Homeward and First Aid Kit. There's also a new EGO gift exclusive to Dregs of The Mannor which lets you ignore stagger once, but i'd reccomend you stay away from that pack since the enemies there are pretty much solo killers. Don't bother with fusion gifts since most of them require multiple sinners on the field, but the basic tier 4 ego gifts are good to go.
I am not really that good with Solos
I get beat up a lot trying to do a Solo run
Try asking Woman
They are amazing in doing Solo runs
@@serminimus1 ok thank you
I got a lunar memory in my first MDH run with her… it was cracked.
my little gremlin can’t be this strong
Full power bleed team is my but, this is full power lust resonance
May I ask, how do you get Don to enter her unbreakable coin phase so soon? Like how does that work? I don’t have a full blood fiend team so idk
U need welp another bloodfiend ofc (if u talk about s1 and s2) and at certain hardblood her s3 will have unbreakable (basically upgrade just like any bloodfiend id)
She gets additional hardblood everytime an ally consumes bloodfeast or gains bleed
My bad, I don’t have any blood fiend Id aside from Don, so all I need is for another ally to gain bleed from enemies?
@@Bylixtsu that works i assume
@@Bylixtsumostly is gregor. Get him and you are fine (rodion is a bonus but if you are primary or building a bleed comp get it her anyway because of sanguine desire but focus more in gregor if you want fast stacks)
do you think barber outis is good with manager don? i saw that her empowered s2 rolls lower
Yeah but 2 coin to 3 coin is better
Since S2 is for floor clearing anyway
So hitting the enemy 3 times is more damage
bloody mist just fixes every bleed
This identity is made so kjh can pissed on Ringsang
wanna see u do another villian arc comp. Ahabmael, SpiceSang, Erkling, Sancho
i couldn't pull her even with 14k lunacy
is it really worth using all the other bloodfiend ids alongside with her ? would it be good to just use priest gregor ?
Just farm the week to shard her with all that lunacy you must have enough shard by the week also gregor is known as a good solo
I would say at least Outis
Since the AoE skill 2 is the best part for Floor Clearing
1:17
I’m sorry, WHAT name did Ishmael almost just say?
MY FUCKING VIOOOOOLLLLIIIIIINNNNNNNNn!!!!!!!
The agenda must continue
How can you activate la sangre skill 3??
You just stack Hardblood until you have 15 and the leftmost slot will have their skill enpowered
Ah I get it now, thanks.
i love her
16:30 what's these 9 tier IV and 5 fusion ego that affects bl mer tctb?
The 2 Bleed Fusion(Bloody Mist, Hemorrhagic Shock)
The 2 Poise Fusion(Lucky Pouch, Cask Spirits)
The 3 BL Pack Tier IV, 1 is a Fusion(Unbending, Old Dope Robe, Ragged Bamboo Hat)
Clear Mirror
And Artistic Sense
There is probably more but those are the ones I counted
So she's op if every manchaland is there? Alright, i Need to save Egoshards for Outiz
How did you get so much poise?
Nebulizer and there is Pride skills in this team
But I also recommend getting Clover since it helps a lot too
would you recommend this without a bleed ream?
She wouldn't meet her conditional then
So no
I… NEED… SHARDS!!!!!!
Hey Serminimus, ive been testing mdh for a quite a while, and came to the conclusion that for some reason with almost all statuses its the best to get their fusions, t4 gifts, and lunar memory on top of that instead of usual poise + charge. I may be wrong, but id appreciate it if you made a comparison between these builds and determine whichever does more dmg.
There is no way you can comfortably fuse lunar memory in most mdh5 runs.. right?
@EJS-jj8pyyou don't have to get toooooooo lucky just stockpile gifts and get a super shop all it takes is the memories and two fragments which you might find on the way to a super shop
You can fuse lunar memory relatively consistently at [super shops] considering tier 3/4 ego gifts + 2 tier 2 ego gifts= tier 4 of choice.
@@jackmeher1512 im trying this out next time I do hard mode. Thanks a lot
@EJS-jj8py from my experience, you can, easily. So long as you take the 10 cost buff from grace that gives you cost, focus on getting the higher tier gifts from the floors, don't spend way too much rerolling for fusions, and, if lucky, get urn/milepost for even more cost, you can guarantee double super shop by floor 4 and 5, and with many components, it's easy to get lunar memory. I'd say it's like 80% as consistent.
Cry in having manager don but only one other bloodfiend id
To claim their blood
Yeah obviously powercreep old IDs as well.
Sup serminimus, do you think the empowered skills from bloodfiends seem kinda underwhelming? it is for me
She can pull 700+ dmg, yeah you're just wildhunt biased.
I did 796 dmg against don quixote solo non powered skill 3 so yeah underwhelming
I guess just the Counter? Since I don't use it too much?
But S1 going to 3 Coins is good usually that means more damage
And S2 can go up to 4 Attack Weight pretty easily
Don't really see a Issue with it
I still think WH heathcliff is a tad stronger. Sinking is imo an easier status effect to maintain and his clashable counter is better than hers.
Can she beat wild hunt heathcliff tho (im just whcliff fan)
You are making me impatient you know?
And finally i realized Chesed floor AND ENTER IMPURITAS CITIVITAS
And then got some high rolling page with good other stuff
Not too sure about the next fight since i only fight episode 1 and then there is episodr 2... i will need to adjust my deck Again now i guess..
impuritas has the best pages
The 5 cost just counter most mass attacks
@@serminimus1 is there anything i need to prepare for episode 2? I feel like episode 2 is diffrent before i even play it
I was just about to go to sleep, i will play it tomorrow
generator >>>>> Rodion
my ring sang deal 20k dmg and don do like 16k i will say ring sang level!!
shes gonna get nerf
If Ring Sang didn't get a Nerf, why tf would she? Gacha characters never get a nerf, Rarely, On an Off chance, A Buff maybe. But never a nerf.
Buff her
Nah, she should get a buff and she'll be the Bleed Queen in the game.
on my mama, she will get nerf
hes fine