- Module makes a big difference if you can score a kill, as 4 SP gain means he only need to attack twice to proc skill. - Module does not make a noticeable difference if he does not score a kill, other than to accelerate his first 5 skill uses (for S3 infinite activation) as he still needs to attack 4 times to proc S3 when it is ramped up - 45 ATK is insane for S3 scalings => Great module
it's not great but it is definitely good. fixes his main issue which is 3 > 8 sp (meaning three attacks) CN calcs and tests are suggest waiting for the next module.
The main selling point here is definitely the breakpoint of 2 attacks vs 3 attacks after his S3 becomes infinite, along with a small attack buff, which is worthwhile. Combo Shu with him is also nice, with her passive-giving HP regen and damage reduction to units on her green tile, which gives Big Bro the survivability he needs. Truly a supportive little sister.
It's not exactly a bad one as it does help a bit with his wind up and faster nuke proc, but to the people saying it's horrible, you're exaggerating. Tho I'm also not surprised that it's just an okay mod, HG has done much worse before so i didn't have high expectations.
I don’t think it was a good comparison because he functions better as a multi lane choke point. More enemies coming his way the more nukes he dishes out. Sure survivability, but you’re not going to be sending out solo units very often with map sizes and everyone using Enj alter.
i just saw a video that chongyue was ranked like #4 in popularity in CN and wanted to see what he was capable of with his module. like maybe i was missing something, or maybe his damage scaled differently from what i read in his module description and after this video my take is: he performs more or less the same with or without his module lol thanks for the side by side!
Surprisingly enough the extra 45 atk seems to do more than the the +1 SP, I suppose it's only decent due to his high atkSpd, otherwise it'd have alot more impact.
On normal mobs, the module make realistically no difference because his damage output is already so high that the 1 sp up doesn't matter. On tanky boss, the module actually is pretty decent, reduce the cycle by 1 attack which give him a good dps up. It also help setting him up faster so you can focus on other ops so it is not entirely pointless in normal stages.
not nearly as interesting as i was hoping for chongyue, not too bad for the most part though i think they hate jackie (gave an operator with ~80% phys dodge even more physical dodge; idk how much that really helps, probably still wont be terribly useful because the uptime is still bad (unless they made the talent give like 55% or higher which would be slightly ridiculous)) i was kind of hoping jackie (and maybe indra) would get block +1 so their skill 2 and talent would be more impactful for damage (dagda would also be really funny with block+1 for skill 1, but no reasonable module is ever going to make skill 1 better than dagdas skill 2 (that skill really has some surprising dps in it even with rng considered, mind the uptime (5 star vigna))) satisfied with what dagda got, was kinda hoping for something with sp generation but making talent 2 scale faster is already enough for me indra is just damage but makes a ton of sense with their kit (skill 2 at least) and is probably the one im most excited for flint mountain and beehunter modules are also "just damage" which makes sense i guess but is uniquely disappointing
@@obsiangravelBase module is fine as it improves his regen + DPS a fair amount, it only drops below 1k dps at 700 DEF instead of 500. Upgrades are pretty stingy though, maybe the increased consistency for crits/atk debuff can help him do more. Considering his second module is likely worse I can see people taking it to 3 to min max, but 1 is fine enough.
No Module -> Module Lv3 = ATK +45
노모듈 -> 모듈 3렙 = 공격력 +45
KEI 👊 NARIO 🤛 NAZASU 🐲
Sensou🚶♂️hyakushiki 🏃♂️
Sensou 🏋♂️ hyakushiki 🧘♂️
Kisamara 🐲 no 🤛 mondai 🐉
Sensou 🤸♂️ hyakushiki ✊️
KEI 🤜 NARIO 🧘♂️ NAZASU 🐲
KEIHA 👊 SURENA 💪 KOUCHO 🤸♂️ OCHIRU 🤛
KEI 🏋♂️ NARIO 🧎♂️ NAZASU 🐉 🔊
形なりを成さず👊形なりを成さず👊千招百式 🤜貴様らの 問題解決は👊千招百式 👊千招百式🤜 勁発すれば 👊千招 百式🤜形なりを成さず🤜 勁発すれば🤜 形なりを成さず🤜 貴様らの問題解決は👊貴様らの問題解決は👊勁発すれば👊 発すれば👊千招百式👊形なりを成さず👊貴様らの問 題解決は発す🤜れば形なりを成さず👊千招百式 👊貴 様らの問題解決は👊千招百式 👊形なりを成さず🤜形な りを成さず🤜千招百式👊 貴様らの問題解決は👊千招百式👊 千招百式👊勁発すれば 🤜千招百式 👊形なりを成さず🤜 勁発すれば🤜形なりを成さず🤜貴様らの問題解決は👊 貴様らのは👊勁発すれば🤜勁発すれば🤜千招百ず👊貴様らの問題解決は👊勁発すれば🤜 形 千招百式👊 貴様らの問題解決は👊
I miss the old louder Chongyue.
@@wasabi916 😔
The fair demo is still hard to make remembering that Chong Yue's other Talent is RNG Extra damage
for this case though i think its irrelevant because assuming each hit is one chance he is almost guaranteed to have full uptime during max s3
(cant edit) nvm not almost guaranteed but its pretty reliable for single target
I will do the math myself
But it was too boring for a video
Conclusion : wait for the next module that raise the other talent (chance/damage dealt)
- Module makes a big difference if you can score a kill, as 4 SP gain means he only need to attack twice to proc skill.
- Module does not make a noticeable difference if he does not score a kill, other than to accelerate his first 5 skill uses (for S3 infinite activation) as he still needs to attack 4 times to proc S3 when it is ramped up
- 45 ATK is insane for S3 scalings
=> Great module
it's not great but it is definitely good. fixes his main issue which is 3 > 8 sp (meaning three attacks)
CN calcs and tests are suggest waiting for the next module.
where do you see cn calcs for these?
When paired with Chen Module Lv3 he is a beast.
If only the 2nd part of text refill 2 SP instead of 1, that would be good, for now just decent (Still need to unlock 3 aaa with ch'en)
@@polkalamypekopeko2969even without a module, my wife is still a joke
1:15
Highlight of the video
God I wish the voice spam didn’t get patched
KEI NARIO NASAZU
I was about to say the same thing lmao.
UNSTEADY 🏋️ POSTURE 🤸♂️ WAVERING 💪
A thousand 🚶 moves 🧎
A thousand 🧘♂️ moves 🐉
After all 👐 this 🐲 time 🤸♂️
A thousand 👊 moves🏃
UNSTEADY 🐲 POSTURE 📣 WAVERING 💁♂️
STRIKE 🥋 SUNDER 🏋️ THE TIDES 💪 CLEFT🏃
UNSTEADY 🤸♂️ POSTURE 🐉 WAFERING 🧘♂️
LETS GO THANK YOU , MY CHONGUS GONNA BE BUFFED
The main selling point here is definitely the breakpoint of 2 attacks vs 3 attacks after his S3 becomes infinite, along with a small attack buff, which is worthwhile.
Combo Shu with him is also nice, with her passive-giving HP regen and damage reduction to units on her green tile, which gives Big Bro the survivability he needs. Truly a supportive little sister.
That one extra SP on kill is better than you think, with that Chong Yue can cast his S3 after 2 hit instead of usual 3 hit
“The *DRIP* , it’s giving him power!”
It's not exactly a bad one as it does help a bit with his wind up and faster nuke proc, but to the people saying it's horrible, you're exaggerating.
Tho I'm also not surprised that it's just an okay mod, HG has done much worse before so i didn't have high expectations.
I don’t think it was a good comparison because he functions better as a multi lane choke point. More enemies coming his way the more nukes he dishes out. Sure survivability, but you’re not going to be sending out solo units very often with map sizes and everyone using Enj alter.
Nice module to make him charge his s3 faster. But his skill cycle already good enough without sp charge. Gonna wait for second module.
좋은건 모르겠고 케-나리오 나사즈가 겹쳐 들리는게 제일 눈에 띈다
좋은거+좋은거
=
케나리오나사즈👊이오모케하스레바✊코죠우치키사마라노👊몬다이카치센쇼우야쿠시키✊케하스레바코죠우치와모도로👊케나리오나사즈키사마✊ 케나리오나사즈👊이오모케하스레바✊
I feel like his first talent has more impact. His 2nd module with 10 aspd trait and more dmg amp chance and damage probably would be better.
Big Bro Chongus and Kyaa Skadi ASMR.
Wow, this module look so useful...i love skadi ❤
That aint about her
i just saw a video that chongyue was ranked like #4 in popularity in CN and wanted to see what he was capable of with his module. like maybe i was missing something, or maybe his damage scaled differently from what i read in his module description and after this video my take is: he performs more or less the same with or without his module lol thanks for the side by side!
Surprisingly enough the extra 45 atk seems to do more than the the +1 SP, I suppose it's only decent due to his high atkSpd, otherwise it'd have alot more impact.
i thought his module was cloning for the few first second until i realize there is 2 patriot too
"ahh it is a comparison"
보스 때릴 때 사이클은 땅땅땅따당 그대로인데
잡몹 사이클은 땅땅따당 - > 땅따당으로 사이클이 훨씬 빨라졌네요
It's tempting.... I really want to get his module.. but there are other operators that I need to build and use as well 😬
워... 예열도 그렇고 사용감 진짜 좋아졌네요
모듈보다 스킨이 총웨 자신이 무도를 바꾼거같아 멋지네요
On normal mobs, the module make realistically no difference because his damage output is already so high that the 1 sp up doesn't matter. On tanky boss, the module actually is pretty decent, reduce the cycle by 1 attack which give him a good dps up. It also help setting him up faster so you can focus on other ops so it is not entirely pointless in normal stages.
You got it flipped the 45 attack and extra sp on kill is useful against normal targets, against bosses the difference is negligible.
His skin looks cool! I’ll probably get at least module level 2 for him
It'd be easy for me to find out, IF I have a Chong Yue
That's funny of the fact montain and chong yue mod actually swapped
모듈 전 → 와 겁나 쎄다
모듈 후 → 와 미친 겁나 쎄다
I think another one module of his will be more better bcoz it is focus his first talent, tbh his sp already in good cycle
Sein neues Kleidung sieht seeeehr gut aus. Ich will das kaufen.
Is that motherbleeping JIN KAZAMA?!
just a man who happens to know a little bit of martial arts, right ?
more impactful than mountain's?
모듈 3렙이여도 시끄러운건 여전한www
oh fighters got modules now
awesome
not nearly as interesting as i was hoping for chongyue, not too bad for the most part though
i think they hate jackie (gave an operator with ~80% phys dodge even more physical dodge; idk how much that really helps, probably still wont be terribly useful because the uptime is still bad (unless they made the talent give like 55% or higher which would be slightly ridiculous))
i was kind of hoping jackie (and maybe indra) would get block +1 so their skill 2 and talent would be more impactful for damage
(dagda would also be really funny with block+1 for skill 1, but no reasonable module is ever going to make skill 1 better than dagdas skill 2 (that skill really has some surprising dps in it even with rng considered, mind the uptime (5 star vigna)))
satisfied with what dagda got, was kinda hoping for something with sp generation but making talent 2 scale faster is already enough for me
indra is just damage but makes a ton of sense with their kit (skill 2 at least) and is probably the one im most excited for
flint mountain and beehunter modules are also "just damage" which makes sense i guess but is uniquely disappointing
he's so hot
Ngl i thought module will give him more, probably T1 max for tgis one
Wait, his skin…is he start using kick too now in his skin? I mean…i would love to get kick- 😭
재능 강화는 스킬막타 sp+3에서 4로 오르는게 다인가요
한대 덜때리고 강타가 들어가서 엄청 효과가 커보이는데 막상 또 7-1 몹들 잡는 속도는 비슷하네요
하지만 탕탕탕빵에서 탕탕빵 되는건 못참지
스킬로 처치시 3에서 4로 오르고 미처치시에도 1을 줍니다
예열딜러인 총웨의 사용감을 꽤나 좋아지게 하는 효과라고 생각함
I need to see other brawler module
2:06 왜 위에는 맞고 아래는 안맞지?
총웨 딜이 워낙 랜덤이어서 명확하게 비교는 안되는데.. 그래도 더 안정적으로 웨이브 막긴 하네
his skin made him looks like Mountain..
댓글 다국어 케나리오 개웃기네ㅋㅋㅋ
What does the module do beside extra stats
Kiss men
1 extra sp on killing an enemy from 3->4, which can cycle his S3 on 2 kills instead of 3.
예열 딜러로써 쏜즈가 먼저 받길 바랬는데.. 걍 버려졌군아
He just need ASPD
미처치시 2sp 지급이었으면 정말 더할나위없었을텐데 참
차이가… 거의 없네 들어가는 비용 생각하면… 더더욱 괜히 해줬네
There's no mountain module?
There is Mountain module
mountain module?
The talent upgrades and base module are pretty stingy.
@@obsiangravelBase module is fine as it improves his regen + DPS a fair amount, it only drops below 1k dps at 700 DEF instead of 500. Upgrades are pretty stingy though, maybe the increased consistency for crits/atk debuff can help him do more. Considering his second module is likely worse I can see people taking it to 3 to min max, but 1 is fine enough.
모듈에 공속이랑 공 달렸나요??
보조가 없는데도 SP가 꽤 빨리 차네요
평평큐도 좋고,,, 공 45도 좋고,,,
0:49 🤖
Do Mountain module next
please tell to donny gunawan to max chongyue sciel
Which one who has module? Up or down? 😭
Uh down? The one that performs better?
Down. Cuz he has skin
와 모듈 없는데도 겨우 잡았네
익게이라든가 로사라든가 이런 애들만큼의 드라마틱한 차이는 딱히 안느껴지네요.
그러니까 3렙 가는걸로!
원래 사기였던지라 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
실제로 써보면 사용감이 엄청나게 좋아집니다
가장 만족스러운 모듈 중에 하나
십게나 로사는 애매한 부분을 모듈 자체로 확 끌어올린 거라 체감상 그런듯 ㅋㅋ
kinda dissapointed with his module
Yeah, I've seen enough. This mod is worthless
The other mod would be more impactful
시끄러운건 똑같네 ㅋㅋ
Why all content always chongyue... I want see other brawlers module too... I wantto know indra module...😭
Because nobody uses brawlers that aren't Mountain and Chongyue.
@@obsiangravel but i do! (Except honey)
Teehee....
Very negligible.
While the skin look good I love the idle animation of default skin. He is wushu master not boxing master.
총웨는 성능은 참 좋은데 넘 시끄러워