a) that's some fancy flying sir/madam, however... b) it really doesn't feel like you're flying a physical object through a physical medium like an atmosphere tho c) can't those repetitive PROXIMITY ALERT messages be turned off before recording?
Thank you! The ships have really a lot of thrust for their size. They are incredibely broken/overpowered compared to our modern day aircrafts. And yes, everything can be tuned in settings of the game.
The secret or physics excuse that you could give to it is a loooot of thrust vectoring, something we have in the real world already, and these ships in game have some thrust vectors scattered 360 around the body, the number depends on the ship, model size etc. Because they don't 'steer' yawn pitch and roll etc with control surfaces like aircrafts, they instead use this thrusters cuz they're spacecrafts, so this essentially allow in-game ships to drift like hovering machines in atmo, cuz they ARE hovering despite their airplane look
Hey man, looking forward to try some low flying but honestly can't figure out what ship your flying. Any chance you could share the name of the ship ? :D or any one that knows
The ship on the video is Anvil Arrow. You can low fly actually any ship but the Arrow is very small, has good thrust and it's a ship of choice for more acrobatic stunts.
I dont care for slow flying. But saince you love it there is a career for you. Meanwhile I just enjoy the graphics and enjoy the variaty of gameplay. I just hope they dont make things too arcade like.
@@Sitr Even taking off should take some thinking. Got enough fuel. Got enough ammo or guns for what you want... I just hope it wont be easy. And only skills will give good progression.
@@spekkiestuff yes. The game should have so much depth in every gameloop that I would be impossible timewise to be an expert in piloting many types of vessels safely, maintenance of them, mining, salavage, combat and other aspects of their use. This would promote creation of 'irl skills". Some players will be good pilots, some will know nuances of safe and efficient ore mining etc.
Awesome flying. Visuals are amazing! Could you share your Reshade presets or settings tweaks? And is it me or is Pyro just WAY more optimized than Stanton? Haven't gone there yet.
I followed this guide: www.reddit.com/r/sabreraven/comments/13u9qae/reshade_install_tutorial/ at the top there's a link to reshade presets. I use that hi-res one
The more I watch master mode flying the more I am thankful I put the game down, it’s so slow now that it’s seems almost impossible to crash while low flying unless your purposely full send it into the ground, I miss the magic from the old model and how much fun it brought to the game
Me too! But also the atmosphere on Bloom is very thick and I can't do my usual 450-550 m/s. Good that changes come and we will have soon a new iteration of mastermodes.
Love your videos bro! You fly like I want to eventually after learning. Btw can you share your binds? I have the same exact HOSAS and Tobi Eye Tracker!
Thank you for the kind comment and subscribing! I just remapped two-three buttons and made sure the XYZ axies are correctly placed on left/right and that's it. But if you want it I can copy the binds and settings folder for you.
Wow, that is just beyond impressive! Incredible flying, Commander! :D
A real show-off piece you just made, right here.
Thank you for the support! The journey to being more than mediocre is still ahead!
@@Sitr You're on the right path, keep at it!
The song choice was inspired. The proximity alerts almost felt like part of the song.
Man, the scenery and flying skills are outstanding!
Smooth flying. Nice stuff.
Someone needs to remix this Forward Proximity Alert into a song lol
kindergarten's "Head Shoulders Knees & Toes" but with Proximity head deck port and aft, forwards!
Бля, лютое видео!!!! Чувак, уважение тебе!!. Очень крутой дрифт... наверное Абердин? судя по гравитации....)
@@pavelshtanko348 thank you! This is Bloom in Pyro system.
Love this!
Good one! Thanks!
Amazing!!! 🤩
Sick skill dude!
it is awesome..
a) that's some fancy flying sir/madam, however...
b) it really doesn't feel like you're flying a physical object through a physical medium like an atmosphere tho
c) can't those repetitive PROXIMITY ALERT messages be turned off before recording?
Thank you!
The ships have really a lot of thrust for their size. They are incredibely broken/overpowered compared to our modern day aircrafts. And yes, everything can be tuned in settings of the game.
Proximity alert is part of the song ;) (dont worry, i know it isnt)
The secret or physics excuse that you could give to it is a loooot of thrust vectoring, something we have in the real world already, and these ships in game have some thrust vectors scattered 360 around the body, the number depends on the ship, model size etc. Because they don't 'steer' yawn pitch and roll etc with control surfaces like aircrafts, they instead use this thrusters cuz they're spacecrafts, so this essentially allow in-game ships to drift like hovering machines in atmo, cuz they ARE hovering despite their airplane look
nice
Supernice! I'm interested in reshade, never used it on SC. What you use it for?
More saturation, black levels for shadows and contrast for bright light.
Just to make SC look better. For example, no grey tint anymore , darker black and more vibrant colors.
This was really fun to watch! Meanwhile i still occasionally slam my ship head first into my destination especially if there's no atmosphere 😅
i'll tell you a secret. Me too!
Hey man, looking forward to try some low flying but honestly can't figure out what ship your flying. Any chance you could share the name of the ship ? :D or any one that knows
The ship on the video is Anvil Arrow. You can low fly actually any ship but the Arrow is very small, has good thrust and it's a ship of choice for more acrobatic stunts.
@@Sitr sweet! thanks alot . I am more into industrial loops but looking forward for some low shenanigans :D
@@mefjuldz feel free to send over a friend invite and we can fly together ;) I'm going to log in soon
@@Sitr will do ! see you in the verse some time 07
Flying skills is one part but do have the second part? Battle skills?😎
@@ADEM-JASHARI I'm always ready to die in battle!
@Sitr Cool. You are warmly welcome on board to my Polaris. Need you as backup. Hangar is ready for your Fighter😉
@@ADEM-JASHARI i can lowfly the Polaris too!
@@Sitr Perfect Captain🍻👍
wauuu
oh to play star citizen without stutters and glitches xD
need to upgrade my pc now..
once i upgraded to 4k monitor i feel that my rig doesn't handle SC as well as I want it to. lol.
Masterclass 🤩
I dont care for slow flying. But saince you love it there is a career for you. Meanwhile I just enjoy the graphics and enjoy the variaty of gameplay. I just hope they dont make things too arcade like.
@@spekkiestuff i am also afraid of the game becoming more arcade. I like deep dive simulation
@@Sitr Even landing was hard. Many people complained about it. But actually I feel this is where this game should be going.
@@Sitr Even taking off should take some thinking. Got enough fuel. Got enough ammo or guns for what you want... I just hope it wont be easy. And only skills will give good progression.
@@spekkiestuff yes. The game should have so much depth in every gameloop that I would be impossible timewise to be an expert in piloting many types of vessels safely, maintenance of them, mining, salavage, combat and other aspects of their use. This would promote creation of 'irl skills". Some players will be good pilots, some will know nuances of safe and efficient ore mining etc.
@@Sitr Exactly this. Dont just go out and die.. Meanwhile the game could provide for citydwellers too.
Is this a next update?
@@shotoodx4717 Yep, this is Pyro.
@ so its not in pyro yet
@@shotoodx4717 this is currently in pyro on the preview live client
@@shotoodx4717 It is in Pyro, the video is in Pyro
@@jonnywithanh666 cool never seen it before there
Mega!
O panie nowa jakość. WOW. Atmo trochę ciężkie :) Dziwne jest jak nie ma boom na końcu :)
The fcking clouds omg!!!!
Indeed they are beautiful!
Gotta turn off the warnings, other than that really cool
Почему блестит земля ?
Headlights are turned on.
Awesome !
Awesome flying. Visuals are amazing! Could you share your Reshade presets or settings tweaks? And is it me or is Pyro just WAY more optimized than Stanton? Haven't gone there yet.
I followed this guide: www.reddit.com/r/sabreraven/comments/13u9qae/reshade_install_tutorial/ at the top there's a link to reshade presets. I use that hi-res one
You can count the number of frames in this video.
Hahahaha, yes!
The more I watch master mode flying the more I am thankful I put the game down, it’s so slow now that it’s seems almost impossible to crash while low flying unless your purposely full send it into the ground, I miss the magic from the old model and how much fun it brought to the game
Me too! But also the atmosphere on Bloom is very thick and I can't do my usual 450-550 m/s. Good that changes come and we will have soon a new iteration of mastermodes.
Love your videos bro! You fly like I want to eventually after learning. Btw can you share your binds? I have the same exact HOSAS and Tobi Eye Tracker!
Thank you for the kind comment and subscribing! I just remapped two-three buttons and made sure the XYZ axies are correctly placed on left/right and that's it. But if you want it I can copy the binds and settings folder for you.