Turbulent - Easy Procedural Water for Blender 3D

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 8

  • @nikyaya6217
    @nikyaya6217 11 місяців тому +2

    Can this be used with your Rain Water add on or a rain geometry nodes particle system to create rain ripples on the surface as well?

    • @nodesandnoodles
      @nodesandnoodles  11 місяців тому

      Unfortunately no, Turbulent and Rain Water can't be combined. I intended to add features from Turbulent to the Rain Water system but the shaders got too big for Eevee.
      As for geometry nodes, I see no reason why not. The ripples would have to be done with geometry though. You'd have to alter the Turbulent nodes to have them communicate with geo nodes.

    • @nikyaya6217
      @nikyaya6217 11 місяців тому +1

      @@nodesandnoodles No worries, that is a shame, however I will give it a go (only just learning geometry nodes), Turbulent looks great thanks

    • @nodesandnoodles
      @nodesandnoodles  11 місяців тому

      Awesome! Thank you. Enjoy Turbulent and I'd definitely be interested in seeing what you make with it.

  • @starsartbar
    @starsartbar Рік тому +1

    Is this gonna come to Blender Market?

    • @nodesandnoodles
      @nodesandnoodles  Рік тому +1

      I'm afraid not. This will only be on Gumroad for now.

    • @starsartbar
      @starsartbar Рік тому +1

      @@nodesandnoodles so fair! I like to get my stuff consolidated but I will make an exception 🥺

    • @nodesandnoodles
      @nodesandnoodles  Рік тому

      @@starsartbar thank you! I appreciate it!