The fey presence charms does not say "they are aware of being charmed". And it's not magic. So, you can use the charm to get a "yes" out of an NPC, then they won't know that you tricked them.
Was considering running a Reborn Archfey Warlock with the talisman boon. A mortal wanderer of the fey driven mad by the capricious complexities of that realm, bargained with an archfey to spare his sanity. sealing his conscious mind into a talisman, he now wanders in a dreamlike daze, occasionally struck by glimpses and flashes of his life before the change. I haven't fully decided if I'd rather him be a powerful spellcaster driven mad, and thus sealed his own conscious mind in the talisman, making his own conscious mind the patron in a sense.
I really like that story. It’s so innocent in a way. Maybe the archfey wants you to complete a mission that is the campaign right and that way the archfey will heal your mind and restore your body. I personally like the idea of being a powerful spell caster as that could be the reason why your body is still animated. Very cool character concept
This specific subclass is very interesting in my opinion the warlock itself can be used to be a witch like character and i hear a lot of people consider this specific warlock a great way of doing a hag themed character but I personally think Druid is a better way of getting that hag feel and i consider the fey to be one of the most dangerous patrons to make a pact with because even a devil will at the very least be more straight forward with you because while a devil is trying to trick you sometimes the Devil is always Lawful so you at the very least know what to expect you can't do that with a fey so i recommend that players who take this subclass to be aware that you will be screwed over massively possibily leading to your character's death and yeah a devil could try and kill you too but I'd trust a devil to give me a "fair" deal before a fey
People sleep on the fay because it seems so good and playful, which is oddly its trick, in truth if your not fay your just a consumable resource for entertainment. They are so dangerous, even if you leave after having a great time, when you return you age for the duration you were out there for, and they keep you there for a night but it will be decades of real time, so you drop dead right after. On top of the fact that there all chaotic, so you will have a bunch of chaotic neutrals running around like murder hobo players. It’s the dark side of joy and happiness, it’s addictive. It’s never ending, there’s love, and it’s all just a cover for abusive entities that only care for themselves. I love the fay!! lol they are so bad for non fay creatures.
I'm trying to craft a Marílith Tieflíñg Witch character and could use a opinion. My concept of a Witch is a spellcaster who messes with her enemies' minds,a, bit of healing, potion crafting, battlefield controller, put the smackdown on said enemies as required and even engage in melee,though only as a last resort. I'm going Warlock and the subclasses are Archfey or the Great Old One. Thematically the Archfey would be better but mechanically the GOO works better. A wild card here is a UA-camr pointed out that a GOO patron doesn't have to be a Lovecraftian horror,it could be for example ancient dragon or ancient hag or even a Archfey... Your input is much appreciated!
This is a little bit outside of the box of a concept. As a witch I don’t often think of something that goes into melee ever. So if you are going into melee as a last resort I think you could broaden yourself. I think you could go bladesinger. My reasoning is you get melee options, but they are heavily used magic so you could club some one with a staff but then hit them with a cantrip, which in my mind sounds more like a witch. Plus you could use life transference as a heal that emphasizes this darker type of character. There are also plenty of enchantment and illusion spells available to them. If that dose not spark your interest I would go great old one. You can flavor it anyway you want to fit your character. One thing to consider is how close to the lore are you going with the connection to a marilith. If your beholden to one or your going to carry similar traits and personality, then you would be less inclined to have healing or enchantment spells. Marilith are tactical and militant, which is traditionally more destructive. If your going the path of this is part of your lineage but not reflected in your characters personality, then I feel like that coincides more with your character concept. You should also check out the latest one D&D great old one warlock that might be cool to try out.
@@TheSinisterheroes First many thanks for your time and opinions,they helped me to clarify Nayiss Fell my Marílith Tieflíñg Witch! First,yes she has Marílith blood and thus is more willing to engage in melee... if it's absolutely necessary. Moreover Nayiss operates tactically when she does but she isn't beholden to a Marílith,. I did consider bladesinger but that's more melee oriented than I envision Nayiss Fell! Ultimately she's a Witch,she doesn't engage in melee unless absolutely necessary. Nayiss is more of a mess with her opponents' minds,potion crafting ( chiefly healing potions and antitoxins,think Hermit background, herbalism and healing kits together with the Healer feat.), and battlefield controller Witch, probably due to her patron ( Ancient Hag) and her recently deceased grandmother, who taught Nayiss the art of witchcraft.btw her weapons àre a pair of hand crossbows, several daggers,a quarterstaff and nets,just ín case Eldritch Blast and her other spells aren't up to the task. And yes, definitely out of the box!
@@TheSinisterheroes Yes I'm going GOO because it fits better mechanically and saves some stress on feats and items. The deciding factor was the aforementioned UA-camr who pointed out that a GOO patron doesn't have to be a Lovecraftian horror,so I'm going with a Ancient Hag. My my Grandmother Yuliya does seem to get around lol!
New to Dnd, my first character is an Elven Abberent Mind Sorcerer whose storyline has him as a descendent of a Archfey. The plan is to make my First character be the Patron of my Second- an Elven Archfey Warlock.
Ok that’s definitely an interesting concept. I like how your characters influence others as they are in the same realm. How dose your sorcerer gain the aberrant mind I guess condition?
@@TheSinisterheroes He was born with it, likely inherited from his mother. His Father raised him alone and refused to tell him about his mother… you know how Archfey’s can be… lol.
@@darksidehavok oh I definitely know how insane the archfey can be. Though out of curiosity how did you land on aberrant mind as opposed to wild magic?
Oh that’s awesome I never even considered that. Are you like a luck dragon ? Sorry first thing that jumped in my head. That’s cool what kind of wings are you gonna have ? Like colorful insectoid like ones? Are you gonna look kinda like a Dragonborn? Or are you gonna have that elongated body type?
I am afraid, you got confused about "Charmed" affect. By itself, it only prevents you from attack or harm Charmer. Some Charm related spells like Hypenotic Pattern is well regarded because other effects beside of Charmed, not Charmed status itself. So that Backline Monk dude can try to kick other enemies' butt, what you just described sounded much more like Fast Friend which is still riddled with Wis saving throw.
I think of it like this the monk gets charmed right and you say hey don’t let him cast spells. Since the monk player is clearly already inclined to fight and it’s not damaging anyone I think that’s fair to do with just charm person.
I’m trying to make a character for what will hopefully be my first big campaign outside of 1 day campaigns that ended early, I’m trying to do an orc archfey warlock and theme it after a Bear King Archfey I stumbled onto online, this def helps a bit with thinking on how I’m gonna flavor the story and everything
I am glad this helped! I find the more time you take to flavor your class and subclass to your character the more I enjoy playing that character. Picking spells that reflect who your character is, is very rewarding. Best of luck to you! I don’t tend to play one shots very often, I do really enjoy getting involved with my characters
@@TheSinisterheroes thanks! And yeah, I normally wouldn’t do one shots but it was a way to try the game with friends who have busy schedules, but now I really wanna get a group going to do a whole campaign
I think this subclass gives you so many options. Where the fiend pact is sort of limiting as all fiends are evil law abiding tyrants. The great old ones are just so complicated cus if you every speak to one it drives you insane. But this subclass the fey are wondrously chaotic that they can be so involved cus it could be entertaining and it gives you this play of wild choices the fey deities could suggest for you.
I want fey and circle of spore warlock druid combo,I don't know how it will work stat wise but the idea of a mad mage that can control mushrooms and confuse enemies sounds so fun.
Imagine you see a dude he dominated your friend he attacks you suddenly he does and is raised a myconid slave to attack while he laughs like a mad man shooting poison and bombs at you,fun I love the chaos
I've actually got this really cool idea for an archfey patron. I am currently playing a living doll (homebrew race) cleric of life/druid shepherd who's goal is to become a real girl. I originally wanted to play this character as a warlock/bard, but was too nervous about my roleplay abilities as I know both those classes are HEAVY on the roleplay and this was going to be my very first time playing D&D. Since then, I've really grown to love roleplaying and it's actually my favorite part about the game. This, however, makes me really upset that I chickened out over my classes when I began. I've been thinking of switching out my character, but didn't know how I could reasonably bring in the same character with different classes without it disrupting the story and relationships. That's when I thought of this. If my character dies, who's to say that her spirit and magic haven't grown strong enough to live on after death? Looking at inspirations like Gamma and Omega from the Sonic Archie comics and the Maidens from RWBY, I was thinking of maybe having my current character become an archfey patron to another living doll who I could finally play out as a warlock/bard. In our campaign, we're fighting this powerful organization called the Turtle Corporation which is trying to turn many living beings into constructs and destroy natural forms of magic. So there are plenty of constructs around, and possibly dolls, that my character could bring to life with her magic and become the patron of. This way, my old character is still with the party and fighting to protect the world from the organization she's rebelling against AND I get to play the character I wanted to play! I was actually struggling for a while to figure out what kind of patron my warlock would have, but then realized that my current character has a lot of fey connections. Heck, even her pet Clover is a type of fey creature: an almiraj! I have heard a lot of bad things about the archfey, but I personally think it's really cool! And after watching this video, I know for certain that this is the kind of patron I want for my living doll warlock! What do you think?
I commend you on taking chances and exploring role play. I am so happy to hear that it’s such a big part of what makes this game awesome for you. Now that your into the role play aspect as a main focal point, you are free to pick what ever classes and subclasses you want. That is really when you can have a great time with your characters. Have you spoken to your dm ? About changing your characters classes? I ask because I think there is a very real way to not die and change your characters classes. Unless your cleric has had a direct conversation with its diety, and considering Druids are more in tune with nature as opposed to directly worshiping nature gods, I believe there is a very simple answer. It’s very reasonable that an archyfey could offer to turn your character into a real entity. In exchange for stopping this organization. The reasoning seems simple as constructs are not fun to play with and not mortals means no one to prank. But the archfey would need something as collateral. Your faith, and your whole magical dependence. And since it’s reasonable I think your character could take that offer. And loose all your levels in the other classes and have them be purely warlock then just multi class after. The real problem is out of character mechanics. Are you the only person who can heal?. Is your group ok with you not being a healer ? Is your dm? I personally have been in your situation before and I always make the same choice which is to let my character be who it is and let there story go foreword. I am kinda saddened that you were so unready for your original design of your character. If I got the chance to speak to you earlier I would of fought for you. Let me know what happens next, I really want to know!!
@@TheSinisterheroes That is actually some really great advice! Thanks, dude! I will DEFINATLY bring that up to my DM! Yes, I have spoken to my DM about changing my character. And yes, my DM and party are okay with us not having a main healer. I actually told them out of character in a sort of joking manner about my original plans for my character and they were all pretty surprised but also intrigued. I don't mind if I end up taking some healing spells still as I do enjoy helping out the party in a supportive role. As fun as it is to be the one who hits hard or delivers the final blow, I get enough satisfaction just knowing I was able to help the party by healing them or setting my teammates up for success or setting up our enemies for failure. There's just something satisfying about it, especially when it works out in ways you weren't expecting. I even enjoy my failures to support the party. Funny story on that note: One of my race's abilities is to be able to passively detect the alignment and races of those around me within 20 feet. We had an encounter where we were trying to help two injured people who got ambushed by bandits. I used this ability to try and see if there were more bandits around and the DM told me that everyone within 20 feet of me were of evil alignment. That included the "innocent bystanders" we were trying to save. I somehow completely missed that and the party nearly got wipes by the bandits and their traps. I felt SO BAD that I missed that detail but we all ended up having a big laugh about it afterwards. Now it's a funny story for us! Edit: One thing I did just think of that might interfere with this idea is that my character is the champion of her goddess. I'm not sure how much this would interfere. My character does want to become a real girl more than anything else in the world, but she's also bound by her nature as a doll to fulfill whatever roles she has been given. I'll have to discuss this part with the DM to see if we can work something out.
An archfey would probably like to steal you away from your goddess, so they could really anger the goddess for there own enjoyment, so the reasoning for the entity could be there. Just would your character take that offer ?
@@TheSinisterheroes If they promised her that they could turn her into a non-construct creature, without a doubt. She's honestly a bit of a "go with the flow" kinda character because she doesn't have much agency for herself unless it's in regards of becoming a real girl. Bit of a side effect of being an emotionless construct. Once she does achieve her goal, however, she may realize the mistakes she made.
Works!!! Tying any fey to archfey patron is super easy. Picking a build that isn’t eldritch blast dependent is fun. The story lines up really well. Using improved pact of the blade makes your bow your spell casting focus arcane archers limited abilities pare well with pact magic, so you have so much to use which is nice. The only issue is the arcane archer spell save dc.
@@TheSinisterheroes yes. And I know it's a MAD concept🤷♂️if I wanted to brake the game there are builds to do so (Dao archer, artificer wizard, magic missile builds, hexadin, sorcadin...) bit I'm a bit bored of those. Ofc if I die due to GM optimization or I het a chance to bring a new character because of said optimization I'll bring a game breaking build and I'll not care if he doesn't like something when the rules as optimized allow for me to do it🤷♂️ I've been RPing for 26 years, DMing for 20 of that so I know when I'll need to switch
@@momqabt from my experience dm's dont care if your optimized or not. personally alot of dm's i play with would prefer you weren't just cus battles dont have to be as hard.
@@TheSinisterheroes yeah, problem is I'm actually the one teaching this DM🤣🤣 and he also knows the character ideas I presented him are not to brake the game😇 I mean a beast barbarian echo knight with the shadow dark gift and she's also a dhampir? I mean it Can do a lot of things, but getting shoved to the ground then my echo does one echo extra attack next to someone shoving, also my dark gift shadow doing a shove shoving, then finally I use my "off hand" dhampir fangs to bonus attack the guy on the ground with advantage... I also have sentinel so I can lock down 1 of 2 smucks🙂 I'm having her as an idea as a feral "vampire" with claws and fangs and things and jumping and pouncing and being a fish outa water in "civilised" areas😁
Oh man I always think of vampires as way of the long death monks. The temp hp from a fanged bite to drain life the aoe fear. But the beast barbarian as a vampire now that is tasty
Yeah I am not to pleased with the bg3 warlock subclasses like goo it would be cool to crit and do that fear but like, how often are you gonna crit. Just as a whole in bg3 play fiend
The fey presence charms does not say "they are aware of being charmed". And it's not magic. So, you can use the charm to get a "yes" out of an NPC, then they won't know that you tricked them.
Very true. Charms have quite the up hill battle in 5e. So then not knowing you tricked them is a big help
Was considering running a Reborn Archfey Warlock with the talisman boon. A mortal wanderer of the fey driven mad by the capricious complexities of that realm, bargained with an archfey to spare his sanity. sealing his conscious mind into a talisman, he now wanders in a dreamlike daze, occasionally struck by glimpses and flashes of his life before the change.
I haven't fully decided if I'd rather him be a powerful spellcaster driven mad, and thus sealed his own conscious mind in the talisman, making his own conscious mind the patron in a sense.
I really like that story. It’s so innocent in a way. Maybe the archfey wants you to complete a mission that is the campaign right and that way the archfey will heal your mind and restore your body.
I personally like the idea of being a powerful spell caster as that could be the reason why your body is still animated. Very cool character concept
That 2nd option is almost lich like. Love it.
This specific subclass is very interesting in my opinion the warlock itself can be used to be a witch like character and i hear a lot of people consider this specific warlock a great way of doing a hag themed character but I personally think Druid is a better way of getting that hag feel and i consider the fey to be one of the most dangerous patrons to make a pact with because even a devil will at the very least be more straight forward with you because while a devil is trying to trick you sometimes the Devil is always Lawful so you at the very least know what to expect you can't do that with a fey so i recommend that players who take this subclass to be aware that you will be screwed over massively possibily leading to your character's death and yeah a devil could try and kill you too but I'd trust a devil to give me a "fair" deal before a fey
People sleep on the fay because it seems so good and playful, which is oddly its trick, in truth if your not fay your just a consumable resource for entertainment. They are so dangerous, even if you leave after having a great time, when you return you age for the duration you were out there for, and they keep you there for a night but it will be decades of real time, so you drop dead right after. On top of the fact that there all chaotic, so you will have a bunch of chaotic neutrals running around like murder hobo players. It’s the dark side of joy and happiness, it’s addictive. It’s never ending, there’s love, and it’s all just a cover for abusive entities that only care for themselves.
I love the fay!! lol they are so bad for non fay creatures.
Thinking about this subclass getting the mask of many faces invocation, then a 3 level dip in bard collage of eloquence. I win the social game.
You absolutely do. Show up aoe charm, then eloquence your way through anyone who resisted. New face new objectives.
I'm trying to craft a Marílith Tieflíñg Witch character and could use a opinion. My concept of a Witch is a spellcaster who messes with her enemies' minds,a, bit of healing, potion crafting, battlefield controller, put the smackdown on said enemies as required and even engage in melee,though only as a last resort. I'm going Warlock and the subclasses are Archfey or the Great Old One. Thematically the Archfey would be better but mechanically the GOO works better. A wild card here is a UA-camr pointed out that a GOO patron doesn't have to be a Lovecraftian horror,it could be for example ancient dragon or ancient hag or even a Archfey... Your input is much appreciated!
This is a little bit outside of the box of a concept. As a witch I don’t often think of something that goes into melee ever. So if you are going into melee as a last resort I think you could broaden yourself. I think you could go bladesinger. My reasoning is you get melee options, but they are heavily used magic so you could club some one with a staff but then hit them with a cantrip, which in my mind sounds more like a witch. Plus you could use life transference as a heal that emphasizes this darker type of character. There are also plenty of enchantment and illusion spells available to them.
If that dose not spark your interest I would go great old one. You can flavor it anyway you want to fit your character.
One thing to consider is how close to the lore are you going with the connection to a marilith. If your beholden to one or your going to carry similar traits and personality, then you would be less inclined to have healing or enchantment spells. Marilith are tactical and militant, which is traditionally more destructive. If your going the path of this is part of your lineage but not reflected in your characters personality, then I feel like that coincides more with your character concept.
You should also check out the latest one D&D great old one warlock that might be cool to try out.
@@TheSinisterheroes First many thanks for your time and opinions,they helped me to clarify Nayiss Fell my Marílith Tieflíñg Witch!
First,yes she has Marílith blood and thus is more willing to engage in melee... if it's absolutely necessary. Moreover Nayiss operates tactically when she does but she isn't beholden to a Marílith,. I did consider bladesinger but that's more melee oriented than I envision Nayiss Fell!
Ultimately she's a Witch,she doesn't engage in melee unless absolutely necessary. Nayiss is more of a mess with her opponents' minds,potion crafting ( chiefly healing potions and antitoxins,think Hermit background, herbalism and healing kits together with the Healer feat.), and battlefield controller Witch, probably due to her patron ( Ancient Hag) and her recently deceased grandmother, who taught Nayiss the art of witchcraft.btw her weapons àre a pair of hand crossbows, several daggers,a quarterstaff and nets,just ín case Eldritch Blast and her other spells aren't up to the task.
And yes, definitely out of the box!
The character sounds fun! Have you finalized the subclass?
@@TheSinisterheroes Yes I'm going GOO because it fits better mechanically and saves some stress on feats and items. The deciding factor was the aforementioned UA-camr who pointed out that a GOO patron doesn't have to be a Lovecraftian horror,so I'm going with a Ancient Hag. My my Grandmother Yuliya does seem to get around lol!
New to Dnd, my first character is an Elven Abberent Mind Sorcerer whose storyline has him as a descendent of a Archfey. The plan is to make my First character be the Patron of my Second- an Elven Archfey Warlock.
Ok that’s definitely an interesting concept. I like how your characters influence others as they are in the same realm. How dose your sorcerer gain the aberrant mind I guess condition?
@@TheSinisterheroes He was born with it, likely inherited from his mother. His Father raised him alone and refused to tell him about his mother… you know how Archfey’s can be… lol.
@@darksidehavok oh I definitely know how insane the archfey can be. Though out of curiosity how did you land on aberrant mind as opposed to wild magic?
I am about to start roleplaying a Fairy Warlock Archfay patron. only the fairy race is the template, im actually a Fearie Dragon!
Oh that’s awesome I never even considered that. Are you like a luck dragon ? Sorry first thing that jumped in my head. That’s cool what kind of wings are you gonna have ? Like colorful insectoid like ones? Are you gonna look kinda like a Dragonborn? Or are you gonna have that elongated body type?
I am afraid, you got confused about "Charmed" affect.
By itself, it only prevents you from attack or harm Charmer.
Some Charm related spells like Hypenotic Pattern is well regarded because other effects beside of Charmed, not Charmed status itself.
So that Backline Monk dude can try to kick other enemies' butt, what you just described sounded much more like Fast Friend which is still riddled with Wis saving throw.
I think of it like this the monk gets charmed right and you say hey don’t let him cast spells. Since the monk player is clearly already inclined to fight and it’s not damaging anyone I think that’s fair to do with just charm person.
I’m trying to make a character for what will hopefully be my first big campaign outside of 1 day campaigns that ended early, I’m trying to do an orc archfey warlock and theme it after a Bear King Archfey I stumbled onto online, this def helps a bit with thinking on how I’m gonna flavor the story and everything
I am glad this helped! I find the more time you take to flavor your class and subclass to your character the more I enjoy playing that character. Picking spells that reflect who your character is, is very rewarding.
Best of luck to you! I don’t tend to play one shots very often, I do really enjoy getting involved with my characters
@@TheSinisterheroes thanks! And yeah, I normally wouldn’t do one shots but it was a way to try the game with friends who have busy schedules, but now I really wanna get a group going to do a whole campaign
Oh I didn’t know you were new to the game. Welcome!!!! On behalf of the whole community we are so happy to have you join us!!!
@@TheSinisterheroes thanks! I’ve found it to be a very welcoming community so far, really appreciate it :)
First! I absolutely love the flavor of this subclass!
I think this subclass gives you so many options. Where the fiend pact is sort of limiting as all fiends are evil law abiding tyrants. The great old ones are just so complicated cus if you every speak to one it drives you insane. But this subclass the fey are wondrously chaotic that they can be so involved cus it could be entertaining and it gives you this play of wild choices the fey deities could suggest for you.
I want fey and circle of spore warlock druid combo,I don't know how it will work stat wise but the idea of a mad mage that can control mushrooms and confuse enemies sounds so fun.
Convince your dm to let you use the new warlock. The one dnd warlock lets you select what stat to use for spells and you can definitely pick wisdom.
@@TheSinisterheroes oof that's good fun ty for the suggestion .
Yeah it’s a pretty good concept I’d argue to keep pact magic the way it is cus it feels right to me but it’s up to you and your dm.
Imagine you see a dude he dominated your friend he attacks you suddenly he does and is raised a myconid slave to attack while he laughs like a mad man shooting poison and bombs at you,fun I love the chaos
If you love chaos like that you gotta dig into some fey lore real life also they can be sadistic and so much fun
Been waiting for you to do this one
I have done almost all of the warlock subclasses LOL, I gotta really start doing more cleric and wizard videos.
Skip that bro make artificer evil do a junkyard wizard that uses his tools to cause mayhem
When your right your right. I just wanna finish my fey run right quick
@@TheSinisterheroes the content is great bro keep it up
I've actually got this really cool idea for an archfey patron. I am currently playing a living doll (homebrew race) cleric of life/druid shepherd who's goal is to become a real girl. I originally wanted to play this character as a warlock/bard, but was too nervous about my roleplay abilities as I know both those classes are HEAVY on the roleplay and this was going to be my very first time playing D&D. Since then, I've really grown to love roleplaying and it's actually my favorite part about the game. This, however, makes me really upset that I chickened out over my classes when I began. I've been thinking of switching out my character, but didn't know how I could reasonably bring in the same character with different classes without it disrupting the story and relationships. That's when I thought of this.
If my character dies, who's to say that her spirit and magic haven't grown strong enough to live on after death? Looking at inspirations like Gamma and Omega from the Sonic Archie comics and the Maidens from RWBY, I was thinking of maybe having my current character become an archfey patron to another living doll who I could finally play out as a warlock/bard. In our campaign, we're fighting this powerful organization called the Turtle Corporation which is trying to turn many living beings into constructs and destroy natural forms of magic. So there are plenty of constructs around, and possibly dolls, that my character could bring to life with her magic and become the patron of. This way, my old character is still with the party and fighting to protect the world from the organization she's rebelling against AND I get to play the character I wanted to play!
I was actually struggling for a while to figure out what kind of patron my warlock would have, but then realized that my current character has a lot of fey connections. Heck, even her pet Clover is a type of fey creature: an almiraj! I have heard a lot of bad things about the archfey, but I personally think it's really cool! And after watching this video, I know for certain that this is the kind of patron I want for my living doll warlock! What do you think?
I commend you on taking chances and exploring role play. I am so happy to hear that it’s such a big part of what makes this game awesome for you.
Now that your into the role play aspect as a main focal point, you are free to pick what ever classes and subclasses you want. That is really when you can have a great time with your characters.
Have you spoken to your dm ? About changing your characters classes? I ask because I think there is a very real way to not die and change your characters classes. Unless your cleric has had a direct conversation with its diety, and considering Druids are more in tune with nature as opposed to directly worshiping nature gods, I believe there is a very simple answer.
It’s very reasonable that an archyfey could offer to turn your character into a real entity. In exchange for stopping this organization. The reasoning seems simple as constructs are not fun to play with and not mortals means no one to prank. But the archfey would need something as collateral. Your faith, and your whole magical dependence. And since it’s reasonable I think your character could take that offer. And loose all your levels in the other classes and have them be purely warlock then just multi class after.
The real problem is out of character mechanics. Are you the only person who can heal?. Is your group ok with you not being a healer ? Is your dm?
I personally have been in your situation before and I always make the same choice which is to let my character be who it is and let there story go foreword.
I am kinda saddened that you were so unready for your original design of your character. If I got the chance to speak to you earlier I would of fought for you.
Let me know what happens next, I really want to know!!
@@TheSinisterheroes That is actually some really great advice! Thanks, dude! I will DEFINATLY bring that up to my DM!
Yes, I have spoken to my DM about changing my character. And yes, my DM and party are okay with us not having a main healer. I actually told them out of character in a sort of joking manner about my original plans for my character and they were all pretty surprised but also intrigued. I don't mind if I end up taking some healing spells still as I do enjoy helping out the party in a supportive role. As fun as it is to be the one who hits hard or delivers the final blow, I get enough satisfaction just knowing I was able to help the party by healing them or setting my teammates up for success or setting up our enemies for failure. There's just something satisfying about it, especially when it works out in ways you weren't expecting. I even enjoy my failures to support the party.
Funny story on that note: One of my race's abilities is to be able to passively detect the alignment and races of those around me within 20 feet. We had an encounter where we were trying to help two injured people who got ambushed by bandits. I used this ability to try and see if there were more bandits around and the DM told me that everyone within 20 feet of me were of evil alignment. That included the "innocent bystanders" we were trying to save. I somehow completely missed that and the party nearly got wipes by the bandits and their traps. I felt SO BAD that I missed that detail but we all ended up having a big laugh about it afterwards. Now it's a funny story for us!
Edit: One thing I did just think of that might interfere with this idea is that my character is the champion of her goddess. I'm not sure how much this would interfere. My character does want to become a real girl more than anything else in the world, but she's also bound by her nature as a doll to fulfill whatever roles she has been given. I'll have to discuss this part with the DM to see if we can work something out.
An archfey would probably like to steal you away from your goddess, so they could really anger the goddess for there own enjoyment, so the reasoning for the entity could be there.
Just would your character take that offer ?
@@TheSinisterheroes If they promised her that they could turn her into a non-construct creature, without a doubt. She's honestly a bit of a "go with the flow" kinda character because she doesn't have much agency for herself unless it's in regards of becoming a real girl. Bit of a side effect of being an emotionless construct. Once she does achieve her goal, however, she may realize the mistakes she made.
What is her alignment?
Badass shirt.
Thanks that show was awesome
Correction 14th level ability is once per short rest not per day.
Oh dip your right
Eladrin blade fey arcane archer? Thoughs?
Works!!! Tying any fey to archfey patron is super easy. Picking a build that isn’t eldritch blast dependent is fun. The story lines up really well. Using improved pact of the blade makes your bow your spell casting focus arcane archers limited abilities pare well with pact magic, so you have so much to use which is nice. The only issue is the arcane archer spell save dc.
@@TheSinisterheroes yes.
And I know it's a MAD concept🤷♂️if I wanted to brake the game there are builds to do so (Dao archer, artificer wizard, magic missile builds, hexadin, sorcadin...) bit I'm a bit bored of those.
Ofc if I die due to GM optimization or I het a chance to bring a new character because of said optimization I'll bring a game breaking build and I'll not care if he doesn't like something when the rules as optimized allow for me to do it🤷♂️
I've been RPing for 26 years, DMing for 20 of that so I know when I'll need to switch
@@momqabt from my experience dm's dont care if your optimized or not. personally alot of dm's i play with would prefer you weren't just cus battles dont have to be as hard.
@@TheSinisterheroes yeah, problem is I'm actually the one teaching this DM🤣🤣 and he also knows the character ideas I presented him are not to brake the game😇 I mean a beast barbarian echo knight with the shadow dark gift and she's also a dhampir? I mean it Can do a lot of things, but getting shoved to the ground then my echo does one echo extra attack next to someone shoving, also my dark gift shadow doing a shove shoving, then finally I use my "off hand" dhampir fangs to bonus attack the guy on the ground with advantage...
I also have sentinel so I can lock down 1 of 2 smucks🙂
I'm having her as an idea as a feral "vampire" with claws and fangs and things and jumping and pouncing and being a fish outa water in "civilised" areas😁
Oh man I always think of vampires as way of the long death monks. The temp hp from a fanged bite to drain life the aoe fear. But the beast barbarian as a vampire now that is tasty
Baldur's Gate 3 ruined this subclass
Yeah I am not to pleased with the bg3 warlock subclasses like goo it would be cool to crit and do that fear but like, how often are you gonna crit.
Just as a whole in bg3 play fiend