The Elder Scrolls IV Oblivion fully rendered in Unreal Engine 5

Поділитися
Вставка
  • Опубліковано 12 жов 2024
  • Greetings !
    I'm proud to present you my nearly two-month work to fully render Oblivion in Unreal Engine 5.3.
    This was possible thanks to a C++ plugin I specifically developed to parse ESM files.
    A lot of research was done to understand the format with the help of The Unofficial Elder Scrolls pages (en.uesp.net/wi....
    Therefore, Landscape and Asset placement are 100% accurate.
    Only foliage is custom because the old Speedtree SPT format is no longer supported and no conversion tools exist to my knowledge.
    Technically speaking, Landscape is rendered using Procedural Meshes with layer painted textures as specified by the ESM and all assets are Nanite.
    Assets and textures are all from the original game (except foliage).
    Grass is missing as I lack the knowledge on how to place it correctly.
    Lighting is ensured by Ultra Dynamic Sky (www.unrealengi....
    On my Intel I5 12400 with 64Gb RAM and a RTX 3060, FPS averages around 60 in 1080p.
    If you want more information on my work and grab a playable demo, please join my Discord :
    / discord
    The C++ plugin will be available for sale soon (without any TES assets) at a reasonable price.
    And documentation is now available here :
    docs.google.co...
    I hope you enjoyed this video.
    Cheers !
    Greg
    PS : My plugin also works with Skyrim ;)
    PS2 : Latest demo now has grass and flora ! Get it on my Discord :)

КОМЕНТАРІ • 70

  • @stevet3598
    @stevet3598 14 днів тому +30

    A horizon colored fog to blend the lod details and draw distance would smooth things out, looks great of course

  • @ystoce
    @ystoce 14 днів тому +11

    Truly an impressive work and we can see all the efforts you put into it !💜

  • @yeoremuthare677
    @yeoremuthare677 4 дні тому +2

    Seeing the world with this much clarity really highlights how close together each city is

  • @GoronCityOfficial
    @GoronCityOfficial 14 днів тому +13

    Impressive use of original assets, I've done similar with Goldsrc engine and UE5 as experiments

  • @blargwortwort
    @blargwortwort 14 днів тому +64

    this is better than starfield.

    • @randomname8587
      @randomname8587 13 днів тому +19

      I took a dump yesterday that was better than Starfield

    • @PersonausdemAll
      @PersonausdemAll 12 днів тому +9

      Everything is better lol

    • @jaredelizardo201
      @jaredelizardo201 9 днів тому

      ​@PersonausdemAll trust me @blargwortwort knows what he said cuz it's true I've played Starfield It Sucks Bad Bethesda called it Elder Scrolls In Space That Absolute bullshit Period!#I love the fan who's greets you after you become Arena Champion in Oblivion but in Starfield He more of a pain then a mild inconvenience No one who's played starfield loves that character ever!#in my playthrough of Starfield I just got sick and tired of his ass following mine so I shot the creepy SOB on some back water world in Starfield!

    • @YeetusMingus
      @YeetusMingus 9 днів тому +4

      Not much of a bar to overcome lmao

    • @HansWurst1569
      @HansWurst1569 День тому +1

      Thats not very hard to achieve

  • @sandra-98
    @sandra-98 12 днів тому +10

    wow looks wonderful! wish we had a remaster like this

  • @nyranstanton203
    @nyranstanton203 6 днів тому

    doing this fly over has reminded me how awesome Cyrodill was and how well constructed as a well thought out landscape it was.

  • @alekseimutovkin
    @alekseimutovkin 6 днів тому +7

    Bethesda: "Nice try, non-professionals, but we shall stick to making TES6 on our old engine for the next 10 years. Cheers!"

  • @5859charlie
    @5859charlie 12 днів тому +7

    Way better story and dlc than Skyrim

  • @adoringfan1924
    @adoringfan1924 2 дні тому

    This is beyond beautiful.

  • @AyakaNoAya
    @AyakaNoAya 11 днів тому

    This is so entertaining, what an amazing job! I hope we would be able to see Fallout series in the future xD

  • @garytwinem5275
    @garytwinem5275 4 дні тому

    Nice nostalgic tour of Cyrodil, thank you.

  • @StanTalksFilms
    @StanTalksFilms 11 днів тому +2

    Imagine if you could do this with Oblivion, Morrowind and Skyrim, put all the maps together and have some massive Sword, Magic, Archery etc Battle Royale game edited into that map.

    • @thaddiusthedark576
      @thaddiusthedark576 8 днів тому +2

      As long as it has Oblivion and Morrowind mechanics I'm down.
      Skyrim took away so many good mechanics from the previous games.

    • @CorvoFG
      @CorvoFG 6 днів тому

      Lose the Morrowind combat system.

  • @danielavery1272
    @danielavery1272 11 днів тому +1

    Very interesting. Does your tool allow you to make edits and then import back into Creation engine? I'm just wondering what the purpose of the tool is and how modders will be able to make use of it. Obviously, they already have some process for importing and exporting assets, but maybe this makes the process easier?

  • @XPGoblin
    @XPGoblin 13 днів тому +2

    Amazing job!

  • @lucienlachence
    @lucienlachence 13 днів тому +4

    I'm going back!!!

  • @lirnov
    @lirnov 13 днів тому +3

    How did you...? God damn amazing details

  • @beedykh2235
    @beedykh2235 12 днів тому +3

    I love how Morrowind landscapes look. I love how Skyrim landscapes look. But I feel that Oblivion's landscape is so underwhelming and generic.

  • @DivergentDroid
    @DivergentDroid День тому

    What's with all the textures for the distant objects popping in like they do.. I'd have thought Unreal 5 would do a better more seamless job with that.

  • @luc432
    @luc432 2 дні тому

    Now make a version from the Pocket guide to the empire. Where Cyrodiil is a jungle and the Imperial city on top of 7 islands . :P
    I'm being sarcastic of course. This is great work.

  • @Mems-IA
    @Mems-IA 13 днів тому +1

    Skyrim Video: Oblivion OST
    Oblivion Video: Elder Scrolls 3 OST

  • @Mary_Beth_Reimer
    @Mary_Beth_Reimer 9 днів тому +1

    That is awesome!

  • @DMIwriter
    @DMIwriter 10 днів тому +1

    My only two complaints: with such a high draw distance, the map really feels much smaller. And there are no trees in Blackwood 😅

  • @jirivala4280
    @jirivala4280 13 днів тому +1

    Very impressive, I made this with Morrowind but my goal was to create levels and export them back to Morrowind format and be playable there so I needed every asset imported in engine. Also UE landscape was used. I guess it wasn't so nice and easy to use as yours work. Btw why put such a nice piece behind paywall? I think community would love something like this.

    • @gregcoulthard5565
      @gregcoulthard5565  13 днів тому +2

      Hi and thanks :) I've put nearly two months of my life into creating this and I think the plugin to process ESM files deserves a tip (it works with Skyrim too and maybe with other ESM files which I don't own). It'll be sold with a simple landscape generator which you will be able use with your ESM file (not included).
      The full project as shown in the video with all the assets will obviously not be destributed. But a demo is available on my Discord (discord.gg/Udab2K5a5X) if you want to try it out.
      Cheers !

  • @dimo2081
    @dimo2081 14 днів тому +1

    We're gonna beat Dagon with this one

  • @laurensnieuwland4657
    @laurensnieuwland4657 12 днів тому

    Awesome! I'd love to see this with Fallout: New Vegas! Or even Fallout: 4!

  • @sangyonglee635
    @sangyonglee635 6 днів тому +1

    Grafhic is not a issue .. the issue of bedethda is shttiy animation &motion.

  • @gerarderloper
    @gerarderloper 12 днів тому +13

    Huge amount of popin happening. Nanite shouldn't do that.

    • @Ketpain
      @Ketpain 12 днів тому +1

      was thinking the same thing

    • @gregcoulthard5565
      @gregcoulthard5565  9 днів тому +6

      The "popping" has nothing to do with Nanite : World is composed of procedural mesh cells which hide or appear depending on the player distance to save performance. But I agree that a fading system would be nicer :)

    • @gerarderloper
      @gerarderloper 8 днів тому

      @@gregcoulthard5565 with UE5 neighbouring cells can be seen and also you can setup it up so data can transmit between them. So yeah, not sure what your doing. Looks like you've told the engine to cull cells past a certain point. Haven't seen this problem in other massive world LOD demos.

  • @abomala1607
    @abomala1607 13 днів тому

    look great but the popping on distance ruin a bit the thing.

  • @ShaneH5150
    @ShaneH5150 3 дні тому

    glorious

  • @JoCrt
    @JoCrt 9 днів тому

    The water renders well

  • @cyrodiilwarrior
    @cyrodiilwarrior 13 днів тому +4

    Any public release?

    • @gregcoulthard5565
      @gregcoulthard5565  13 днів тому +3

      Hi ! A demo is available on my Discord :
      discord.gg/Udab2K5a5X
      Just ask me there :)

  • @basedcrusader8205
    @basedcrusader8205 11 днів тому

    BY THE NINE

  • @kjbaran
    @kjbaran 5 днів тому

    Jeez, I haven’t played Oblivion in so long I don’t even recognize the areas. Is it worth the replay?

    • @SidV101
      @SidV101 3 дні тому

      The leveling system is whack and the combat is floaty, but the quests are better than Skyrim, especially the faction quests and side quests

  • @realmcafee
    @realmcafee 9 днів тому

    cease and desist letter incoming. incoming. incoming :DD

  • @kellyjayne6410
    @kellyjayne6410 6 днів тому +1

    Hate how the camera wobbles. Why does first person = drunken monkey? Does anyone really see like that when they walk? Why add it?

  • @Agg1E91
    @Agg1E91 13 днів тому +1

    Hunh. It's a more polished and refined jankiness. Though the water and distant hills/mountains look quite nice.
    I guess there's just a limit to the end result when given what you have to work with.

  • @batmanman0888
    @batmanman0888 10 днів тому

    When you say it works with skyrim, what do you mean?

  • @HybOj
    @HybOj 9 днів тому

    Goood ol simple times :X

  • @theoneand0nly874
    @theoneand0nly874 День тому

    hey man wanna help me with the starblivion project ?

    • @gregcoulthard5565
      @gregcoulthard5565  День тому

      Hi ! What is this ?

    • @theoneand0nly874
      @theoneand0nly874 День тому

      @@gregcoulthard5565 it’s recreating oblivion in Starfield ! I already have uploaded like 10 oblivion mods for Starfield but I need help with the whole map

  • @GnightOwl
    @GnightOwl 6 днів тому

    Just think of the physics magic

  • @3po_Orisen_Sithappen
    @3po_Orisen_Sithappen 12 днів тому

    WOW

  • @SebaztienHawke-ci5hm
    @SebaztienHawke-ci5hm 5 днів тому

    No grass??

    • @gregcoulthard5565
      @gregcoulthard5565  5 днів тому

      There is now in my latest demo - join my Discord if you want to try it : discord.gg/Udab2K5a5X

  • @gamevids7814
    @gamevids7814 11 днів тому

    No npcs? It's a deadlivion

  • @gregcoulthard5565
    @gregcoulthard5565  9 днів тому

    Hey ! Latest demo now includes Qarl's texture pack ! discord.gg/Udab2K5a5X

  • @DivergentDroid
    @DivergentDroid День тому

    Just a Tease ya know.. it's not like you are going to re-create the full game with npc's and quests. HINT HINT.

  • @itsprod.472
    @itsprod.472 20 годин тому

    If they don’t hire new and better talent at Todd’s Dungeon then E6 probably will be bad as well 💀

  • @StupidusMaximusTheFirst
    @StupidusMaximusTheFirst 2 дні тому

    I can't tell a difference. Do Morrowind.

  • @Bisgetti
    @Bisgetti 13 днів тому

    yawn