Because of this game, I now hate boulders and tree stumps. Oh, and let's not forget about the most destructive thing ever known to man.....guard rails. Barely tap a guard rail while driving a little too fast and boom, the whole side of your truck is annihilated.
Or a tiny pebble. Or the dreaded cone/safety barrier... I wish I saved the clip from today but a small rock fliped my International and semi trailer with an oil drill 😂
Biggest gripe with the game - the areas where you can't do much but put it in Low, put a brick on the accelerator and go make yourself a cup of tea or something, because the next 150 meters is a mud made out of motor oil and super glue lol
@@yeetandskeet It's not even lazy tbh, it's just baffling - almost every map I've played so far is really fun for 99% of the drive...but the last 1% is awful and always in a way of 99% of the rest of the map lol. It took actual work to place them in such a way they will always be in your way no matter where you go D:
Sections like that are why I embrace the multi-role heavy trucks. Those sections are not fun, they're not challenging, they seemingly just exist to slow you down.
I found a cure for that tree in Imandra. Find a truck yourself a big heavy truck with a strong winch that you won't be using for cargo runs. Place it off the side of the road nearest the roots of the tree. Make sure the truck is braced up against another tree or large rock to keep it from moving, then attach your winch to that tree and PULL! If you do it right, it will stand the tree up enough for your other trucks to pass underneat it. Just leave the truck there until you're ready to move on to the next region.
That's not hard. Maybe when you're new and only have highway tires. But when you have offroad tires, no joke I've driven the Transtar & Ford CTL 9000 though that mud running UOD II's on them.
Pulling the giant trailer from the port through the giant mud patch on Alaska.....argh! There is also a road on the east side of Smithville Dam where the camber of the road changes and it always tips your truck over. The flooded highway on Maine is bad especially if you are pulling trailers but probably the worst is the ice roads on Maine. I've got stuck there sooooooo many times.
1:57 there is a hidden road on the more right side that are completely flat and fine to drive on,its hidden behind the rock and bushes as you are entering the corner
In Yukon when going to the sawmill after crossing the bridge turn left to the brick farming, from behind it head across the woods to the metal framing site, an almost straight line covered in shallow snow. And from there a right turn to the sawmill. I used that path with the Azov 6 + semi trailers a lot, without the need for low gear.
Those concrete slabs on the roads in Amur. You know which ones im talking about. Unless you are basically standing still they will nuke your tires and suspension if you drive on them wrong.
They're all over the TATRA factory as well - particularly at the entrance to the port. I just left a service truck nearby at all times because I knew I was going to obliterate my suspension at some point.
Hahahaha.....Love this vid. Lots of memories. You, sir, have summed up a whole bunch of analysis, strategy, and challenge. Thanks a bunch. Way more people ought to be on this channel!
The best way though the mud hole in Alaska is going all the way left, hugging the treeline and keeping your wheels up on the snow. The tree in Imandra is annoying but using the snowbank can help some vehicles get over it.
Was about to comment this. Up voted so more folks can see this. This tip teaches you so much about how to choose your line in Snowrunner. I some regions, you constantly have to look around for alternative routes that are not necessarily shown on the map. They are deliberately put there by the devs
2nd place - mud pit in Alaska - easily avoidable. There is a huge passage in the woods west to the muddy road that can be easily passed even by normal trucks. Also P16 (that you get in Michigan for free) is OK in that mud if you want to do it straight forward. 5th place - Wisconsin - that place you mentioned is not a big problem. The railway station still can be easily reached through wood road to the south (next to the river you have to rescue Hummer from). The worse place is the river just to the East of you garage. It also have deep mud and high current. And though it has some winch points on the poles, it is completely unavoidable. The only other road through the mountains is much harder and more dangerous. And you have to use that warehouse and production point a lot to complete all tasks. 6th place - Maine - there is a small passage through the woods to the left of the landslide that block the mountain road. It is possible to pass it not only by small scout, but with some very narrow truck with good maneuverability like ANK or Paystar. But yes, in general Maine is a very unfriendly map. And finally Amur. Though Northern Agis is a tough map at first sight, it is manageable. You just bring some support fuel tanks with yourself. Now, I even miss that map sometimes and go there just to randomly roam with some small scouts. Come on, I even did it with Khan Marshall (that has a tiny fuel tank) several times. But more bothering place is exit from garage in Chernokamensk. You just don't have any good options there. You always get into some sort of trouble or a long way around (and more troubles).
I know that the first map of amur is where there is a bridge that's broken, so you have to go to a metal factory, but there's a landslide, so you have to go on icy and snowy roads and where you get there you have to craft
I keep pausing the video because I'm clicking the screen trying to rotate the camera. Also you CAN use those tiny trees and bushes to move yourself with the winch, just tap it and don't hold it down. You can slowly inch forward without uprooting the tree.
Best way to get to thw sawmill on Yukon is to take path west of the cement factory. There is a cliff ledge but easy to drive on. It is way easier to to cross it with logs than those two, more obvious, paths. And you do not need chains.
I actually loved the tough and almost impassable sections of the roads. These are the parts of the game that really stood out to me and made those regions memorable. Without those challenging areas, the other maps don't stick in my mind as much. I agree with you, it's what made the game more fun and rewarding for real pros!
I was hoping you were going to mention the fallen power pole blocking the "path" in Maine, and you didn't disappoint. I felt so betrayed when I did that task and basically got zero reward, apart from $$$ and XP that I don't need any more.
I so would have loved to build a new bridge outside the garage in Maine. I wouldn't mind for some challenge if you had to complete one or two sawmill contracts before it, however. Urska didn't seem too bad, but the place I'd add in Amur that hates you is that sloped valley with the rocks across the road near the entrance to North Aegis. Why in a region that is geared to capable tall trucks do you put an obstacle that feels like it needs a wide and low to the ground truck to get by without rolling over? Also, why couldn't that log crossing on Cosmodrome just require one set of logs, preferably small logs.
Fun fact: That mud section in Alaska? If you go way to the right and drive through the snowy area instead, you can completely bypass it. Snowrunner rewards using alternative paths. Black Badger Lake section? Just go all the way around the lake there. It's faster and easier.
Don't think I have heard him swear before. ^^; On Maine tho, I found the best way is to first drive down the north-east road then turn right where the railing ends and drive along the grass next to the water, then head up the hill towards the sawmill. There's a lot of small hills you can tip over on but it is very doable and reasonably fast.
The flooded road's not the worse in Winsconsin - if you have a good truck; there's a worse one: a road on the mountains with a portion crossed by water. The water is not the problem but the inclination that will make your truck flip and "attract" your trailer.
On the Alaskan map at 1:15, I always go all the way to the right, around the back of the rocks to the right. I've even taken the big oil rig trailer that way. It can be tight a squeeze, but for me, it's nowhere near difficult or as time consuming to go that way.
But that path is hell when you got too drag that huge trailer through it i did it with the p12 it was slow and butt clenching getting it out that path i drove the outside path and dam near flipped
@@GWMsharpshot21 I had no problem using the left side even with a trailer cause using the trees keeps me moving to be honest I used the 4070a to move the big trailer at the end of the path
@@Riskw-mk1lo Im not talking about how its difficulty ım talking about the map conditions and the ground situations really annoying me its hard to transport cargo for everywhere
God, this video triggered some ptsd… XD I recognize each and every one of those places I got stuck in or trapped in a dozen times each. One you missed, though… in the Yukon map I think it is, there’s a farm off in one corner of the map you have to pick up and deliver some supplies at that has the deepest mud I have ever seen in the game. I got literally EVERY vehicle I owned (including the APC) stuck in there at some point. And it looks completely harmless! There’s posts to winch to, looks like there’s some firmer ground on the sides to use for traction, ruts don’t look that deep… and then you dive in. Those posts? Just out of range from where you get stuck. Side traction areas? Oh, there’s a stump there and some roots you can’t get past on one side and the other is slippery and will cause you to get irrevocably wedged up against the side of a barn. The ruts? They’re a lie. They’re about twice as deep as they appear on the surface and basically cause your truck to float on a deep layer of muck and helplessly spin your wheels. Also, that’s one of the maps with limited resources, so abandoning your cargo there and resetting your truck is out of the question as you’re going to need that cargo for missions! I call it the “F-U Farm” and I rage just looking at that little corner of the map. lol.
For the alaska split road mud, go further around it to the right, behind the rocks. Plenty of room and only saplings and a single stump to get in the way.
1:07 there is a 3rd alternate route off to the righthand side, it just has a few trees that can hang up on wider trucks and trailers. I successfully pulled the big trailer from the southeast corner of the map through there with the Dan 96320 (I played Michigan, then Tamyr, then Alaska)
I think you forgot the shitstick in Urska River (Amur) that will destroy your nerves. This F*******ing tree stump on the way to the metal works is so shitty placed like, holy shit piss off. And its like in Imandra you cant get around. You can drive through the snow and come from behind but that will take a LOT of time or you drive the road that comes near the quarry which is also catastrophic. When I played that map again in hardmode i just parked my crane next to the metal beam station in the cosmodrome and just overload my Kolob with them.
8:50, im pretty sure you have to go back to that area to deliver water for the regional progress. Rolled the Derry Special one too many times getting that blasted job done
The mountainside up to the sawmill in Yukon. I found a way to get up the rocks in some trucks. It requires slamming the side in one rock, having the bounce back shove the other side of the truck into the rock. Momentum and inertia makes it barely possible. And even with that, I can't do it every time.
@@joshuatester8197 There's a small path by the concrete shop. Rock edge making it so only small trucks can enter then having mud that big trucks need to enter, it's mean.
I always wonder how those big factories survive with having their only way in and out looking like a battlefield. But I guess having a Cat D11 at the start to " finish" all roads kinda defeats the purpose :)
Btw 2:05 the P16 has very little trouble with the road on the right. It’s much easier if you have some more weight on the truck. Bring a disposable cargo if you have to, say Long Logs on the P16 does wonders for traction.
In that mudy road just go right side all way around mud through forest, easy peasy. There are plenty places where you must search for bypass road and then drive like a PRO.
I hate so much these unfixable roads and bridges, it makes no sense! IWhy cant I fix these roads to make my life so much easier when there are loads of contracts to do so???
As a retired player since season 11. It still pisses me off that the seismic vibrator has that low hanging bumper. And the horrible amount of goods you have to haul on the Canadian logging map.
I have been saying for a long time that the creators responsible for SnowRunner maps create absurd and unrealistic maps. This has not changed to this day...
True... Got through this part in michigan a few times. But long wood? No chance. Played in MP and we lost 2 trucks there^^. That Canada part? Yep. Winch or just staying left;). I found so many alternate routes in that game... Even turned my FEMM into a submarine once and got out with judt enough engine health to repair it back to 100%^^. But honestly. Many scouts and early trucks already get stuck in michigan between garage and bridge ;). This isnt just in Taimyr... Roads killing your truck are in many parts of the game. Like the season 8 Map. Most trucks with best road tyres dont stay on the road at max gear. Some are undrivable wuth highway gear too. (I commonly use it for faster "high" gear since suspension survives the road then) Wich is why i never use highway trucks. They get stuck almost everywhere since its hard to find connected tarmac to mission goals. And even using them as temporary high speed transport isnt worrth it :/. The tree stumps, some boulders that flung my truck through the air, trees that slingshotet my vehicles backwards... Or the Map "Don" on its own. A few spots in the swamp are catapults there. Side 2 on Don has huge amount of truck traps that dont make sense since those are deep holes on a massive rock:/. And almost all DLC maps hate the flat Azov... That thing gets stuck almost everywhere. Road sings? Got stuck into me and flung me through the air too. Even Season 15 traktor got thrown into air when i connected the potato planter. For trees... Those are pretty inconsistent too. Many trees in water/mud dont break and get stuck between the wheels of long wood trailers. Others wont budge but snap immediatly when winching. Some an be used by winching just for a second. Others snap and are still winchable :/. The einch on its own is cursed. Especisl fast winching killed me pretty often when i needed it to rescue me. With M/Kyboard its often no problem. But i use Wheel/Pedals and an H8 shifter^^ Yep. I also hate that you cant repair many roads or bridges. And that you clear blockages but there are still tons of rocks. Even worse is that many barriers persist wich are far more dangerous than everything else. Amur is pretty special too right... But i climbed right side eith my kenwood oil field truck^^
This really good video sumarizes why I stopped playing this game and buying DLC. Dev's just turned a "full cinical mode" whem designing certain areas, to a point that some things make not real sense.
these places proves that snowrunner is not an ordynary game or better, a cildren game is a difficult game and it won't be bad if for season 15 we got a region as difficult as amur
That mid pit in alaska is deep as hell, i used a mod that gave me 81 inch tires just to see how deep it was and the tires EASILY sank up to 4/5ths of the entire tire...... I dont think that mud pit has a bottom lmfao rofl
But, this the challenge, right? This is the purpose of the game, without challenge it will be boring. However, it is a game, but simulation. In a real world, you need to drive your truck slowly, otherwise you will lose control upon your truck. That's it. Somewhat accurate simulation in form of a game.
Lots of this problems may be solved if devs allow us use somting to fix this paths. Like, you know, thinner version of large and small concrete blocks. Why not? This possibility don`t ruine game.
It would be extremly boring just to drive on perfect highways. Sometimes it's annoying, Sure. I'm looking Forward to upcoming season 15 AS it promises to BE more difficult, between Imandra and Amur.
Me: (having an accident in Snowrunner)
Auto saving function: "ah, let's note down that little _gameplay progress_ , shall we?"
Nothing funnier than coming back to the game after a break, clicking continue and being met with a REALLY upside down truck lol
@@ZealothPL On Hardcore mode so you can't just recover too
@@CumminsShakesIt rip :( I'm too ADHD to play hardcore lol, I just wanna SEND IT BROTHA
Because of this game, I now hate boulders and tree stumps. Oh, and let's not forget about the most destructive thing ever known to man.....guard rails. Barely tap a guard rail while driving a little too fast and boom, the whole side of your truck is annihilated.
Or a tiny pebble. Or the dreaded cone/safety barrier... I wish I saved the clip from today but a small rock fliped my International and semi trailer with an oil drill 😂
A god damn BBQ caught my truck I had to recover😭 I’m lucky I didn’t have any cargo
I view pebbles and sticks as bouncing Betty's or ieds
Yes, boulders, stumps, roots are all the sworn enemies of snowrunner.
The big river in michigan black River to get to the factory
Quality as always. Genuinely lost it at the "go fuck yourself bridge" 😂
I encountered bridges like this in Season 1 Kola. I really felt like that map wanted to hurt me for no reason.
Haha!! Yeah of all the bridges that get fixed in Snowrunner you'd think that'd be somewhere near the top of the list
LOL!!! Yup, sums it up pretty good.
Biggest gripe with the game - the areas where you can't do much but put it in Low, put a brick on the accelerator and go make yourself a cup of tea or something, because the next 150 meters is a mud made out of motor oil and super glue lol
right, just seems like lazy game design.
@@yeetandskeet It's not even lazy tbh, it's just baffling - almost every map I've played so far is really fun for 99% of the drive...but the last 1% is awful and always in a way of 99% of the rest of the map lol. It took actual work to place them in such a way they will always be in your way no matter where you go D:
Sounds like good map design. The game was originally called spintires after all.
Sections like that are why I embrace the multi-role heavy trucks. Those sections are not fun, they're not challenging, they seemingly just exist to slow you down.
@@yeetandskeet it would be weird if they werent there tho cuz those thing happens in real life it's not all about interesting stuff
I found a cure for that tree in Imandra. Find a truck yourself a big heavy truck with a strong winch that you won't be using for cargo runs. Place it off the side of the road nearest the roots of the tree. Make sure the truck is braced up against another tree or large rock to keep it from moving, then attach your winch to that tree and PULL! If you do it right, it will stand the tree up enough for your other trucks to pass underneat it. Just leave the truck there until you're ready to move on to the next region.
I had a solution to that, but it's been so long I honestly forget!
5:51 I have "rebuilt" the bridge using the mod "rng-tx-bridge-layer" , worked pretty well and saved so much time and nerves.
I have the one that RNG didn't make since I'm on PS4 and have to be mindful of mod size and ram usage
The first mud puddle in Michigan north of the garage. 🤦♂️🤦♂️
That's not hard. Maybe when you're new and only have highway tires. But when you have offroad tires, no joke I've driven the Transtar & Ford CTL 9000 though that mud running UOD II's on them.
Just drive to the right of it
I think it was intentional to show you early how bad things can get.
@@justinlynch3 yeah that was the point though
You start to play the game and immediately get baited into the damn puddle
Pulling the giant trailer from the port through the giant mud patch on Alaska.....argh! There is also a road on the east side of Smithville Dam where the camber of the road changes and it always tips your truck over. The flooded highway on Maine is bad especially if you are pulling trailers but probably the worst is the ice roads on Maine. I've got stuck there sooooooo many times.
1:57 there is a hidden road on the more right side that are completely flat and fine to drive on,its hidden behind the rock and bushes as you are entering the corner
that road is too narrow and zigzag and very difficult with trailers
@Riskw-mk1lo no?iirc its pretty wide
are you kidding me how did I never find this? I have already beat North Port but this would have saved me so much time.
I have already beat Alaska and never noticed that road 😕 that would have save me a lot of time, but now i am at Taymir
my "places" has always been those knocked down sign post that somehow pierce thru the vehicle and make me fly into the air.
In Yukon when going to the sawmill after crossing the bridge turn left to the brick farming, from behind it head across the woods to the metal framing site, an almost straight line covered in shallow snow. And from there a right turn to the sawmill. I used that path with the Azov 6 + semi trailers a lot, without the need for low gear.
What I wouldn't give for a heavy bulldozer or excavator sometimes when I play this vindictive game.
@@ZER0_G well... they're making Roadcraft, sounds like something all SnowRunner players dream of lol
@@ZealothPL Wow I didn't even know this game was on the way!!
You missed those thin fragile branches that can somehow stop a 23 ton truck.
Those concrete slabs on the roads in Amur. You know which ones im talking about.
Unless you are basically standing still they will nuke your tires and suspension if you drive on them wrong.
They're all over the TATRA factory as well - particularly at the entrance to the port. I just left a service truck nearby at all times because I knew I was going to obliterate my suspension at some point.
Hahahaha.....Love this vid. Lots of memories.
You, sir, have summed up a whole bunch of analysis, strategy, and challenge.
Thanks a bunch. Way more people ought to be on this channel!
But.... Sabre likes to annoy us. It's part of the love/hate conundrum.
Much appreciated.
There are so many places where i bet the dev´s just had a giggle how they mess with the players again .
The developer intentionally made the maps frustrating to sell the next game which lets you tidy them up.
Mud pit in Alaska and the flooded road in Wisconsin I just leave a Cat 745 there permanently to ferry trucks across
yes i did the exact same thing in Wisconsin.
The best way though the mud hole in Alaska is going all the way left, hugging the treeline and keeping your wheels up on the snow.
The tree in Imandra is annoying but using the snowbank can help some vehicles get over it.
Was gonna say that about Alaska. I still have to winch in one or two spots but it's not so bad.
1:07 I found that if you go all the way around to the right, In the snow, is the best way to get through that mess, without even touching it
Was about to comment this. Up voted so more folks can see this.
This tip teaches you so much about how to choose your line in Snowrunner. I some regions, you constantly have to look around for alternative routes that are not necessarily shown on the map. They are deliberately put there by the devs
2nd place - mud pit in Alaska - easily avoidable. There is a huge passage in the woods west to the muddy road that can be easily passed even by normal trucks. Also P16 (that you get in Michigan for free) is OK in that mud if you want to do it straight forward.
5th place - Wisconsin - that place you mentioned is not a big problem. The railway station still can be easily reached through wood road to the south (next to the river you have to rescue Hummer from). The worse place is the river just to the East of you garage. It also have deep mud and high current. And though it has some winch points on the poles, it is completely unavoidable. The only other road through the mountains is much harder and more dangerous. And you have to use that warehouse and production point a lot to complete all tasks.
6th place - Maine - there is a small passage through the woods to the left of the landslide that block the mountain road. It is possible to pass it not only by small scout, but with some very narrow truck with good maneuverability like ANK or Paystar. But yes, in general Maine is a very unfriendly map.
And finally Amur. Though Northern Agis is a tough map at first sight, it is manageable. You just bring some support fuel tanks with yourself. Now, I even miss that map sometimes and go there just to randomly roam with some small scouts. Come on, I even did it with Khan Marshall (that has a tiny fuel tank) several times. But more bothering place is exit from garage in Chernokamensk. You just don't have any good options there. You always get into some sort of trouble or a long way around (and more troubles).
I know that the first map of amur is where there is a bridge that's broken, so you have to go to a metal factory, but there's a landslide, so you have to go on icy and snowy roads and where you get there you have to craft
In yukon I just placed my kenworth at that road and used it as a kind of ferry to pull my trucks through the mud. Really speeds up the process
Bro why you gotta raise our anger levels on a friday like this?
PSA for the area at 1:07-- There is a gap in the trees to the right. Use that to avoid the mud pit!
I keep pausing the video because I'm clicking the screen trying to rotate the camera. Also you CAN use those tiny trees and bushes to move yourself with the winch, just tap it and don't hold it down. You can slowly inch forward without uprooting the tree.
Best way to get to thw sawmill on Yukon is to take path west of the cement factory. There is a cliff ledge but easy to drive on. It is way easier to to cross it with logs than those two, more obvious, paths. And you do not need chains.
These stomps from season 9 are nigtmare.
**stumps**
I actually loved the tough and almost impassable sections of the roads. These are the parts of the game that really stood out to me and made those regions memorable. Without those challenging areas, the other maps don't stick in my mind as much. I agree with you, it's what made the game more fun and rewarding for real pros!
The demon tree of imandra
I was hoping you were going to mention the fallen power pole blocking the "path" in Maine, and you didn't disappoint. I felt so betrayed when I did that task and basically got zero reward, apart from $$$ and XP that I don't need any more.
At 2nd spot in Alaska... Tip: drive right from the right side... There is only snow 😉
Love your sense of humor!
That one hill in Kola Peninsula where u NEED ice tires to climb, even in a scout vehicle, but to reach it you NEED mud tires
I so would have loved to build a new bridge outside the garage in Maine. I wouldn't mind for some challenge if you had to complete one or two sawmill contracts before it, however. Urska didn't seem too bad, but the place I'd add in Amur that hates you is that sloped valley with the rocks across the road near the entrance to North Aegis. Why in a region that is geared to capable tall trucks do you put an obstacle that feels like it needs a wide and low to the ground truck to get by without rolling over? Also, why couldn't that log crossing on Cosmodrome just require one set of logs, preferably small logs.
Northern Aegis Installation is hell yeah! 😂
Fun fact: That mud section in Alaska? If you go way to the right and drive through the snowy area instead, you can completely bypass it. Snowrunner rewards using alternative paths.
Black Badger Lake section? Just go all the way around the lake there. It's faster and easier.
6:00 that was personal .d
Don't think I have heard him swear before. ^^;
On Maine tho, I found the best way is to first drive down the north-east road then turn right where the railing ends and drive along the grass next to the water, then head up the hill towards the sawmill. There's a lot of small hills you can tip over on but it is very doable and reasonably fast.
the video conveniently stopped loading on 0:05, making me think you were about to say something very different from just "fight"...
Roots in this game have otherworldly strength, it’s like you’re tethered to the earth!
The flooded road's not the worse in Winsconsin - if you have a good truck; there's a worse one: a road on the mountains with a portion crossed by water. The water is not the problem but the inclination that will make your truck flip and "attract" your trailer.
On the Alaskan map at 1:15, I always go all the way to the right, around the back of the rocks to the right. I've even taken the big oil rig trailer that way. It can be tight a squeeze, but for me, it's nowhere near difficult or as time consuming to go that way.
That spot in Alaska almost made me crash out lol
I ended up going far left avoiding the mud in general
The Mud pit in North Port, Alaska? Hug the trees on left as you are going to the trailer.
Facts
But that path is hell when you got too drag that huge trailer through it i did it with the p12 it was slow and butt clenching getting it out that path i drove the outside path and dam near flipped
@@GWMsharpshot21 I had no problem using the left side even with a trailer cause using the trees keeps me moving to be honest I used the 4070a to move the big trailer at the end of the path
Im playing in kola peninsula right now and its look like im going to delete game😅😂
Kola is actually fine after you get the garage on Imandra,but amur is much worse,with garage or not
Did you get to the second part of the map with that rock chokepoint?
yes I'm also playing kola peninsula. not that much difficulty for me
@@ZealothPL yes I did I discovered every where
@@Riskw-mk1lo Im not talking about how its difficulty ım talking about the map conditions and the ground situations really annoying me its hard to transport cargo for everywhere
God, this video triggered some ptsd… XD I recognize each and every one of those places I got stuck in or trapped in a dozen times each. One you missed, though… in the Yukon map I think it is, there’s a farm off in one corner of the map you have to pick up and deliver some supplies at that has the deepest mud I have ever seen in the game. I got literally EVERY vehicle I owned (including the APC) stuck in there at some point. And it looks completely harmless! There’s posts to winch to, looks like there’s some firmer ground on the sides to use for traction, ruts don’t look that deep… and then you dive in. Those posts? Just out of range from where you get stuck. Side traction areas? Oh, there’s a stump there and some roots you can’t get past on one side and the other is slippery and will cause you to get irrevocably wedged up against the side of a barn. The ruts? They’re a lie. They’re about twice as deep as they appear on the surface and basically cause your truck to float on a deep layer of muck and helplessly spin your wheels. Also, that’s one of the maps with limited resources, so abandoning your cargo there and resetting your truck is out of the question as you’re going to need that cargo for missions! I call it the “F-U Farm” and I rage just looking at that little corner of the map. lol.
Flooded and frosted main road in Yellowrock map ☠
In the Alaska mud pit, just go out to the right on the other side of the rocks through the snow... easy peasy
For the alaska split road mud, go further around it to the right, behind the rocks. Plenty of room and only saplings and a single stump to get in the way.
Holidays are coming and I was ready to jump in, playing SnowRunner again.....I changed my mind after seeing your video. 😅
1:07 there is a 3rd alternate route off to the righthand side, it just has a few trees that can hang up on wider trucks and trailers. I successfully pulled the big trailer from the southeast corner of the map through there with the Dan 96320 (I played Michigan, then Tamyr, then Alaska)
I think you forgot the shitstick in Urska River (Amur) that will destroy your nerves. This F*******ing tree stump on the way to the metal works is so shitty placed like, holy shit piss off. And its like in Imandra you cant get around. You can drive through the snow and come from behind but that will take a LOT of time or you drive the road that comes near the quarry which is also catastrophic. When I played that map again in hardmode i just parked my crane next to the metal beam station in the cosmodrome and just overload my Kolob with them.
8:50, im pretty sure you have to go back to that area to deliver water for the regional progress. Rolled the Derry Special one too many times getting that blasted job done
This video was hilarious.
The mountainside up to the sawmill in Yukon. I found a way to get up the rocks in some trucks. It requires slamming the side in one rock, having the bounce back shove the other side of the truck into the rock. Momentum and inertia makes it barely possible. And even with that, I can't do it every time.
I prefer to go up the middle, through the woods, between the two rocky rivers. Overall much smoother.
@@joshuatester8197 There's a small path by the concrete shop. Rock edge making it so only small trucks can enter then having mud that big trucks need to enter, it's mean.
I wanted to end it all trying to get the rocket trailer out of North Agis Installation because I flipped my truck and trailer TWICE 😂😂
1:24 I always go around this in the snow to the right, I also pull the big salvage trailer through the snow.
That Yukon area broke me, had to pull out the Mods lol.
Oh i know this exact snag from the thumbnail. It is the embodiment of evil itself to one trucks and it's like 'nah, no bother, you can go' to others😂
I always wonder how those big factories survive with having their only way in and out looking like a battlefield.
But I guess having a Cat D11 at the start to " finish" all roads kinda defeats the purpose :)
bro the fuck you bridge had me rolling 😂
Btw 2:05 the P16 has very little trouble with the road on the right. It’s much easier if you have some more weight on the truck. Bring a disposable cargo if you have to, say Long Logs on the P16 does wonders for traction.
In that mudy road just go right side all way around mud through forest, easy peasy. There are plenty places where you must search for bypass road and then drive like a PRO.
7:35 what's that truck you are using? It looks really nice
That is the voron grad.
I hate so much these unfixable roads and bridges, it makes no sense! IWhy cant I fix these roads to make my life so much easier when there are loads of contracts to do so???
Bang on. I recognized almost all of them. lol.
Ive just played amur, so accurate
As a retired player since season 11. It still pisses me off that the seismic vibrator has that low hanging bumper. And the horrible amount of goods you have to haul on the Canadian logging map.
I think that the hardest regions are either snowy or ones like wisconsin that have lots of muddy areas striaght outta spawn
>plays off-roading game
>complains there's no roads
all right, buddy
I made it through Amur with only vanilla and DLC trucks. But Maine finally broke me enough to download a bridgelayer and radar truck mods.
better add the mudd pit in chernokamense garage right at the downhill.
I suck at the beginner maps already. I would faint with rage, if I had this
I have been saying for a long time that the creators responsible for SnowRunner maps create absurd and unrealistic maps. This has not changed to this day...
True... Got through this part in michigan a few times. But long wood? No chance. Played in MP and we lost 2 trucks there^^.
That Canada part? Yep. Winch or just staying left;). I found so many alternate routes in that game... Even turned my FEMM into a submarine once and got out with judt enough engine health to repair it back to 100%^^. But honestly.
Many scouts and early trucks already get stuck in michigan between garage and bridge ;).
This isnt just in Taimyr... Roads killing your truck are in many parts of the game. Like the season 8 Map.
Most trucks with best road tyres dont stay on the road at max gear. Some are undrivable wuth highway gear too. (I commonly use it for faster "high" gear since suspension survives the road then) Wich is why i never use highway trucks. They get stuck almost everywhere since its hard to find connected tarmac to mission goals. And even using them as temporary high speed transport isnt worrth it :/.
The tree stumps, some boulders that flung my truck through the air, trees that slingshotet my vehicles backwards...
Or the Map "Don" on its own.
A few spots in the swamp are catapults there. Side 2 on Don has huge amount of truck traps that dont make sense since those are deep holes on a massive rock:/.
And almost all DLC maps hate the flat Azov... That thing gets stuck almost everywhere.
Road sings? Got stuck into me and flung me through the air too. Even Season 15 traktor got thrown into air when i connected the potato planter.
For trees... Those are pretty inconsistent too.
Many trees in water/mud dont break and get stuck between the wheels of long wood trailers.
Others wont budge but snap immediatly when winching. Some an be used by winching just for a second. Others snap and are still winchable :/.
The einch on its own is cursed. Especisl fast winching killed me pretty often when i needed it to rescue me. With M/Kyboard its often no problem. But i use Wheel/Pedals and an H8 shifter^^
Yep. I also hate that you cant repair many roads or bridges. And that you clear blockages but there are still tons of rocks. Even worse is that many barriers persist wich are far more dangerous than everything else.
Amur is pretty special too right... But i climbed right side eith my kenwood oil field truck^^
Man the alaska mud road is so true💀 I think the only ingame trucks that ive ever gotten through there with are the kenworth and the zikz 605
I did it with P16. Took a while but certainly far from impossible
on the Burned forest map the way next to the quarry which has a small "trench" which just flips you over all the time
That spot in Alaska I went to the far right in the snow and you avoid all the deep mud
for me these seems more like a bugs rather than obstacles because they kill immersion and devs should fix them...
This really good video sumarizes why I stopped playing this game and buying DLC. Dev's just turned a "full cinical mode" whem designing certain areas, to a point that some things make not real sense.
Imandra map is so bad that I could ONLY handle two missions, and that was it.
these places proves that snowrunner is not an ordynary game or better, a cildren game
is a difficult game and it won't be bad if for season 15 we got a region as difficult as amur
I used the Baja crew mod in Wisconsin and in the spot in the vid it almost got stuck with the cheaterspec tires on max size
Good to know I'm not crazy for thinking russian pavement is carnivorous.
here's a good idea. beat one of these maps with only the Azov 73210
That mid pit in alaska is deep as hell, i used a mod that gave me 81 inch tires just to see how deep it was and the tires EASILY sank up to 4/5ths of the entire tire...... I dont think that mud pit has a bottom lmfao rofl
Never forget your vinch.
I love his accent!
@AnticipatedHedgehog Me too. Sometimes I just listen to his videos in the background to soothe me.
Everywhere? Yeah...
But, this the challenge, right? This is the purpose of the game, without challenge it will be boring.
However, it is a game, but simulation. In a real world, you need to drive your truck slowly, otherwise you will lose control upon your truck. That's it. Somewhat accurate simulation in form of a game.
Super cool! Thanks for making this video!
Playing this game without mods is so challenging, and playing this game in hard mode is only for lunatics. 😅
nice video i feel same way about all this things you say
I only complete Michigan map, other maps I just scout )
I don't know, but the stuck truck makes me angry )
I think that you should show on maps those places.
why do you almost never use awd or difflock
Lots of this problems may be solved if devs allow us use somting to fix this paths. Like, you know, thinner version of large and small concrete blocks. Why not? This possibility don`t ruine game.
There a small path to the right of that mud pit in alaska!
Drive to the right of the rocks on the far right of the screen in the North Port map and you'll never have to put up with that crappy section again
TJGM, is that you?🤔😂
It would be extremly boring just to drive on perfect highways. Sometimes it's annoying, Sure.
I'm looking Forward to upcoming season 15 AS it promises to BE more difficult, between Imandra and Amur.