The Development of Half-Life | 20th Anniversary Retrospective

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  • Опубліковано 5 лют 2025
  • 20 years ago this month, in 1998, a startup named Valve released Half-Life, and it would change the face of gaming. The game, inspired by Doom, another FPS that turned the hobby on its head, would make Valve a power player in the industry. And none of it would have happened if it weren’t for the era of the Microsoft Millionaires. Welcome to Arcadology: The Development of Half-Life.
    Credits
    Written and Edited by Kevin Erhard
    Script Review by Matt McKeown
    Voice Overs
    Narration - Kevin Erhard
    Roberta Pauer - Lady Pelvic ( / pelvicgaming )
    Gabe Newell - Phil the Conquistadork ( / elconquistadork )
    Scott Lynch - Max Marriner ( / maxmarriner )
    Ken Birdwell - Scott Niswander of NerdSync ( / nerdsyncproductions )
    Music From
    Half-Life OST
    Epidemic Sound
    Sources
    GameSpot, “The Final Hours of Half-Life”
    Gamasutra, “The Cabal: Valve’s Design
    Process For Creating Half-Life”
    Gamasutra, “Valve explains why we'll
    never see the full history of Half-Life's
    development”
    Washington Post, “Microsoft Millionaires
    Still Pondering Wealth”, 2003
    Gameplay Sources
    Quake, Longplays.EU, played by Jumper1k
    Half-Life, Longplays.EU, played by JonL
    Half-Life is still available on steam: store.steampow...

КОМЕНТАРІ • 75

  • @WickedlNl
    @WickedlNl 6 років тому +36

    Wow, that Scott Lynch looks exactly like Barney from HL2.

    • @Arcadology
      @Arcadology  6 років тому +12

      Yes, I believe he's actually the face model for Barney. ETA: By that point he had left Vivendi/Sierra and was working for Valve.

    • @Home_Rich
      @Home_Rich Рік тому

      Benrey

  • @Zawpi
    @Zawpi 5 років тому +39

    18:45 he talks about valve making a half life game in vr, guess he was right xD

  • @Douglas12ds54
    @Douglas12ds54 5 років тому +4

    Awesome video! Are you dead? Found this channel searching for the exact "half life development" words, already watched others Acardology and already miss you.
    _Come back to us..._

    • @Arcadology
      @Arcadology  5 років тому +3

      Not dead! Editing a video right now on the first Fallout game and then getting a few more lined up for Q4.

  • @KainiaKaria
    @KainiaKaria 6 років тому +9

    The game that launched a thousand crowbars.

  • @sssuperslayer25
    @sssuperslayer25 4 роки тому +2

    Severely underrated video.

  • @teranmx
    @teranmx 5 років тому +2

    Great job on the video and developmental history of Half Life. Really enjoyed it!

  • @habz4464
    @habz4464 4 роки тому +2

    great vid, deserves more views

  • @MildMisanthropeMaybeMassive
    @MildMisanthropeMaybeMassive 4 роки тому +2

    I used the arrow keys to move, right ctrl to crouch, and numpad 0 to jump for Half-Life. I don’t think I switched to WASD until HL2 when my desk was really cramp and I switched just to have more room for my arms.
    I don’t know how managed to play Deus Ex, Thief, Tribes and other games. It’s like when you drive somewhere everyday, but can’t imagine the path or directions when not driving.

  • @user-qf8jr8mo8s
    @user-qf8jr8mo8s 6 років тому +2

    Great vid man

  • @godofwar2k6reborn
    @godofwar2k6reborn 6 років тому +25

    Why do you only have 4.4k subs? Am I in hell?

    • @Arcadology
      @Arcadology  6 років тому +3

      A mix between the YT algorithm not always picking these videos up and not a whole lot of people sharing them. Thanks for commenting!

  • @Imgema
    @Imgema 6 років тому +5

    I can hear some kind of clock sounds through the whole video

    • @Arcadology
      @Arcadology  6 років тому

      You’re probably hearing the drums from the backing ambient track. Might have mixed that a hair too low b

  • @rollingrock3480
    @rollingrock3480 2 роки тому

    Amazing video! Thanks for this!

  • @WickedlNl
    @WickedlNl 6 років тому +3

    My body is ready

  • @odd_familiar
    @odd_familiar 3 роки тому +1

    This is such a good video, thank you.

  • @DrRESHES
    @DrRESHES 6 років тому +11

    this video is made just like in old times of All Your History, with a modern slick twang, i love this.
    and now back to playing Jagged Alliance 2.
    i think i never played the full version of half life 1, because it always ended in me falling down the ventilation shaft to a giant monster and then i die. and the game says it's over.
    that's Half Life 1 for me was and i thought it was the full game for a long time.

    • @mikexirou
      @mikexirou 5 років тому +1

      Half-life and Jagged alliance 2. The two games that trully marked my teen years.
      Kinda feel nostalgic now.

    • @man-idk-lolll
      @man-idk-lolll 2 роки тому

      what did the monster look like... imma find the name of it.

  • @The1Wolfcast
    @The1Wolfcast 4 роки тому +3

    very underrated channel

  • @iamlordstarbuilder5595
    @iamlordstarbuilder5595 4 роки тому +1

    Half Life is basically Doom if Tom Hall wasn’t fired.

    • @Arcadology
      @Arcadology  4 роки тому +2

      I was just thinking that the other day!

    • @iamlordstarbuilder5595
      @iamlordstarbuilder5595 4 роки тому

      @@Arcadology although I’m not sure where he was going with the cards 😬

  • @rushadpatel2608
    @rushadpatel2608 4 роки тому +1

    Your rumour was super close

  • @djjameswyld
    @djjameswyld 6 років тому +3

    great video.. made me want to go play it again ! :)

    • @Nyel4
      @Nyel4 4 роки тому

      Me to, but i have google class room today :)

  • @thomassmilek1973
    @thomassmilek1973 3 роки тому +2

    Very interesting, thank you !
    One thing : is Half life source really made by Valve team ?

    • @XENON2028
      @XENON2028 2 роки тому

      yes, and when it released it wasn't as broken. still was really bad on release but it was more of an experiment so DON'T GET HALF-LIFE SOURCE!

    • @JoBot__
      @JoBot__ Рік тому

      @@XENON2028 I will get it at some point, just to screw around with its content in Garry's Mod. 😂

    • @XENON2028
      @XENON2028 Рік тому

      @@JoBot__ yeah that's basically it's only use now but there are some mods that use stuff from the original game

    • @alexello1189
      @alexello1189 Рік тому

      @@XENON2028I’m from the future and bring good news: valve celebrated the 25th aniversary of half life by releasing a documentary, updating goldsrc half life, and DELISTING HL:SOURCE!!!!!

    • @XENON2028
      @XENON2028 Рік тому

      @@alexello1189 yes

  • @kirillholt2329
    @kirillholt2329 3 роки тому

    this needs more views

  • @Nodux359
    @Nodux359 2 роки тому

    Good video!

  • @thatdudemetro6271
    @thatdudemetro6271 6 років тому +2

    Such a gold game came to such an end, sad.

  • @Mr.madmight266
    @Mr.madmight266 6 років тому +1

    i Recently got to know about this game because the german version replaces the human grunts with robots.

  • @stoomkracht
    @stoomkracht 3 роки тому

    Google? Recommend this to game development story lovers. Its an order.

  • @MichiDE12
    @MichiDE12 6 років тому

    Great vid

  • @quananginh9446
    @quananginh9446 Рік тому

    I can't find how much was HL1 development cost. How did Valve get the money to develop HL1 in the first place?

  • @blazblueeuopen4566
    @blazblueeuopen4566 6 років тому +1

    Love your work keep it up :)

  • @gravious
    @gravious 6 років тому +5

    wow, 66% like ratio and the video isn't even live for another 75 minutes.

    • @gravious
      @gravious 6 років тому +1

      who downvotes a reminder??

    • @Arcadology
      @Arcadology  6 років тому +2

      Gravious No idea! Haha I was just trying out this premieres feature and people seem to get annoyed I guess? I mean the thing is it wouldn’t have changed the time either way.

  • @ct3000
    @ct3000 3 роки тому +2

    "with that logic half-life 2 was half-life 3" no with that logic half-life 2 was half-life 4 because they basically did the same thing again

  • @reaganation6000
    @reaganation6000 3 роки тому

    You know you did well if Quentin Tarantino liked your game also

  • @dansamarco1610
    @dansamarco1610 Рік тому

    The organisational structure of the almost self-critiquingly named "cabal" is an example of using sort of socialist, democratic organisational principles to capitalist ends. To these days, Valve uses similar practices according to its employee handbook.

  • @mantriukas
    @mantriukas 5 років тому

    good stuff

  • @sergengultekin9724
    @sergengultekin9724 Рік тому

    05:43 Barney

  • @wilsonez2
    @wilsonez2 Рік тому

    i just realised this was before covid (im 18 minutes in)

  • @GiffysChannel
    @GiffysChannel 5 років тому

    Let's talk about those "rumors" lol

  • @JustAHat
    @JustAHat 4 роки тому

    "opposing forces"

  • @Imgema
    @Imgema 6 років тому

    The game was amazing in many aspects but coming from Goldeneye (an older console FPS), i thought it had some regressions. For instance, the hit box scan was inferior. In Goldeneye you could do very precise shots through very narrow gaps. In Half-life your shots could stuck in corners and walls if you were too close to them, an issue many FPS games suffered from. Also, in Goldeneye you could hit enemies in various parts of the body for different results, no such thing in Half-life.

    • @perplexedmoth
      @perplexedmoth 3 роки тому

      Half-Life 1 didn't bring too much over Quake engine except model animations and dynamic textures excluding the gameplay elements like AI and scripted sequences. I think the brilliance of HL-1 was in its realism focused art direction for an arcade shooter game, i.e. the experience wasn't "flashy" like all the games at the time were. From the get go you weren't a military and gunned hero. It's probably the first "3d shooter" where the experience was focused strictly on realism and immersion. I can't remember any other FPS game at the time that did this on this level (somehow Thief 1 comes to mind, but it still favored gameplay over immersion/realism). HL-1 has set the genre for the FPS games to follow.

  • @chuckyluvsu13
    @chuckyluvsu13 2 роки тому

    Half-Life series 4life !!

  • @PhantomPanic
    @PhantomPanic Рік тому

    Inno-va-tive

  • @GTV-Japan
    @GTV-Japan 6 років тому

    Half life! Or no life at all!

  • @soylentgreenb
    @soylentgreenb 6 років тому +1

    Half-life is good, but it's not that unique and innovative. Half-life does for FPS what ultima underworld did for RPGs in 1992, only less so. The environmental clutter and details tells most the story, like they did in System shock (1994). What half-life did was mostly have fantastic pacing (unlike HL2), much simpler controls and much more linear levels than a game like system shock, well balanced weapons that are all useful (yes, even the snarks and laser trip mines; they are necessary for playing half-life on a pentium mmx in software mode).

    • @perplexedmoth
      @perplexedmoth 3 роки тому +3

      I agree but I think the way it was done makes it unique and innovative, here's why I think that's the case:
      I think the brilliance of HL-1 was in its focus on realism and immersion (and minimalist art direction) for an arcade shooter game at the time, i.e. the experience wasn't "flashy" like all the games at the time were. From the get go you weren't a military and gunned hero. It's probably the first "3d shooter" where the experience was focused strictly on realism and immersion. It had the prototypal elements of later to be popularized elements like survival horror (at the time this wasn't quite a thing yet). The story was not told explicitly like in most other story focused games at the time (e.g. SS, Thief). You lived through it, and so it revealed itself to you via circumstances, not pieces of text that you read or told by other characters. I can't remember any other FPS game at the time that did this on this level (somehow Thief 1 comes to mind, but it still favored gameplay over immersion/realism). HL-1 has set the genre for the FPS games to follow.
      I vividly remember my experience playing the game, it was different than anything else (the closest I felt to this was with Doom when it came out, although in a different way). I took the game very seriously as the events happening seemed intriguing and beliavable
      when most other games made one feel like: "clearly I'm playing a video game looking at the screen with all the funny HUDs, cut-scenes, text appearing, jumps between scenes and camera work". In contrast HL-1 made you think: "I'm looking through someone's eyes who's late to work in a subterrenean scientific research facility". Only in an hour you found yourself thinking: "an accident occured, and things beyond my understanding are happening, but I need to survive". At the time, this was a unique and innovative. Then it became the standard for almost all FPSs.

  • @Kyleology
    @Kyleology 5 років тому +1

    Dead channel. Too bad : P

    • @Arcadology
      @Arcadology  5 років тому +3

      What constitutes dead. I’m writing things right now. If you look at 2018 I had the same day job related hiatus.