How about "We're Stranded! Islands Only for 10 hours... Then We Fight"? You could do tasks/challenges like: Kill Vorkath - Ava's Assembler Obtain all MM1 Gree-Grees - Lvl 70 Tier Slot (body/legs/gloves/helm) Obtain a Fossil - Any Potion Get a DKS Ring - Get ANY Ring I think that opens up a LOT of various approaches. There's Tempoross, Waterbirth, Island of Souls, Mos Le Harmless, Ungael, Lunar Isle, Crandor, Karamja, Ape Atoll, etc. etc. Lots of different ways to do things, all styles viable.
Loved the video, by the way. Really happy about this new format. It's sorta like series you guys were doing but in short form since it's all encapsulated in a single episode. Will be looking forward to more!
I really love this new format you two have been exploring. It's really cool seeing the challenges that let you pick specific items within a category alongside your restricted grind stuff. Means that even if you guys take similar routes in planning, your item picks could be wildly different or your approach to challenges could be different or have different results. I think it's just been a fun new way of seeing these!
Love this new longer format, worth the wait on uploads when we’re getting content with this much effort put into it. Massive credit to both of you on these changes
Man, I am LOVING this format. I'm sure it's a lot more time and work to put these videos together, but it definitely pays off. Keep up the good work, fellas.
not necessarily a task for a particular region but i think starting you guys off with like a puzzle or escape room before starting the grind would be pretty cool! Like the one in Gielinor Games they did in Fally park then locked to kandarin for however much time you have remaining, maybe even lock tiers of upgrades behind times for the puzzle. like if you get the puzzle solved in 30 minutes or less 1 dragon item, 45 mins you get rune, an hour you get addy so on.. Love the new format too! you guys seem to be revitalized and back to having fun and i love it!!
Absolutely love the new format. I think another cool wrinkle could be to incorporate a randomizer spin somehow. Perhaps if you get a rare drop table item you get a spin.
Kill Boss X, Y amount of times in one inventory -Reward: A unique of choice from the boss. Unlock X amount of collection log slots - Reward: Maybe a couple non-weapon slot randomizer spins? Another cool idea would be rewards based on restrictions, for example, not eating a single food or not using any tools during the 10 hours. Could be hard to balance since you would have to have a pretty good reward to compensate but nothing too strong so it's the absolutely best tactic.
Love these new longer form vids! So much fun when you can get a lot done. Maybe an under/over ground episode? Not allowed to kill/buy/progress in anyway while at normal level?
I like the task/quests! Could include a small number of spins on the randomizer as a possible reward(1-3 spins). Could have a wheel spin with all possible rewards as the reward for completing a task. I think having a splash of randomness and chaos adds a fun angle to the challenges!
Would be cool to see a challenge where you limited yourselves to something like 10 pieces of food for the fight - would mean you could open up opportunities for switches without forfeiting food slots, and the fight wouldn't be as drawn out. Love the vids!
If you were after a suggestion for a later area challenge: Kourend: obtain a master clue from Watson. Reward: open a previously obtained master casket Keep up the good content guys :)
Idea: locked in relleka region (islands available)for 10 hours. Start items: leaf bladed sword, spade Food for fight is gathered by monster drops or skilling. tasks: 1. Special ring drop from dag kings 2. Leaf bladed axe 3. Smelt rune bar 4. 200 dagonoth kills Rewards for tasks: 1. Choice of accessory 2. Slayer weapon drop choice (i.e. whip, dark bow...) 3. 1 piece of lvl 70-75 armor 4. Item of choice (worn or inventory)
Fremmy challenges - Grow an herb (Seeds from dags) - craft any silver jewelry - Obtain V's shield (Money or remake it) - get any Skeletal or Rock Shell armours - Or craft them from the parts that drop (requires dag hides) - complete an ore delivery (Keldagrim would be included in this area) - catch a snowy knight (Using the hunter kit spell to obtain a net and jar) I hope these would make for good suggestions for an otherwise bland area
Love this format. You could get creative with the rewards and have them affect things slightly differently. Examples: Add an hour onto the timer, Sabotage the opponent (unable to use recoil rings in the fight, no boots etc), unlock unlimited stamina pots or teleports. Different options for starting gear: trident/whip/blowpipe (can't use in final fight ofc) Different gear levels with different rewards ala solo vs boaty on gg: low tier with stam or high tier without.
For task ideas, I like rewarding skilling challenges could be cool: - Complete a lap of rogue's den without plugins - Get over X score in solo Wintertodt, Tempoross, or GoTR - Light 20 Dorgeshuun lightbulbs - Complete 5 Wise Old Man tasks
"I dunno why they made Torag's Hammers hit twice, it doesn't change anything..." - It actually does, lads. They're surprisingly handy at Perilous Moons because of the way their defence is calculated - weapons with double hitsplats are genuinely useful. Doesn't change the fact that the set effect is still the hottest garbage in the most underwhelming dumpster fire, but there IS a reason the weapons were reworked to slap twice. The more you know!
One idea for the challenges is to have a format which uses more RuneScape activities. For example, do a combat achievement task. Do 3 achievement diary tasks. Do a mini quest (make it up yourself). Do an area mini game (make yourself X money from temple trekking in Morytania as example). Then you could spin the wheel so you both have different challenges to complete, which could take you down different paths but you would earn the same upgrade
Ideas for challenges: 1. Free to play area locked -if you lock yourself to only free to play sections of like Asgarnia, you can start with a set of free to play melee/ranged/mage gear (would require combining with other challenges to not be outclassed but gives you a strong start compared to if the other didn't choose the option. 2. Discarded food only - only can use/cook food that has been left behind or naturally spawns (using salmon from barbarian village droppers might work with this)
Liked and subbed (been subbed a long time tho tbf :P) but really enjoyed the vid and your weapon on this one Link. I agree the combat triangle is really not balanced haha
Long time fan here. Love the content from you and Rargh. I usually find myself rooting for you more than Rargh because he’s always making bone headed decisions lmao Anyways you guys should consider allowing overheads. These fights are getting pretty stale (even with the new added tasks), even to the point where I’ll watch the first 5-10 minutes then skip towards the end just to see the gear you guys have. Neither of you have to be the best pkers, we genuinely just enjoy the content from the both of you. Allowing over heads would actually make the challenges more enjoyable to watch and allow for different metas.
The problem is it then becomes less about your progress in the hours and who is the better pker and that's never been the point of these, it's the 10 hours that should make you win due to better strat and time management, not because you can switch faster or fakey better etc
The problem is its very similar progress whatever we do, waterfalll, rune scim, rune cbow, barrows, d scim etc, hard to keep the fresh account stuff fresh, especially when hours of a video is "im going to sit at sand crabs to get 60 attack for 15 hours"
"this means i don't need to get a karil's body anymore, this is literally better defensively for melee than a karils leather top with the same ranged attack" rargh...my boy, that's not been the case for almost 3 years now, black dhide was nerfed defensively, from the wiki Stab Defence bonus decreased from +55 to +30. Slash Defence bonus decreased from +47 to +38. Crush Defence bonus decreased from +60 to +45. Magic Defence bonus decreased from +50 to +45. Ranged Defence bonus decreased from +55 to +50. karils is +47 stab, +42 slash, +50 crush, +65mage, +57 range
You can still see all the tasks from all the leagues on the wiki and they are tiered as well maybe some else you can incorporate tier task or just get ideas/inspiration from league task
should add a bonus "task" like "obtain a bloodshard". Something that's rare but will provide a really nice reward if you get it, one per whatever area.
If you guys don't mind burning ~2.5mil, you can buy the anchoring scrolls to permanently prevent abby demons/elder chaos druids/etc. from teleporting you. Doesn't work vs. bosses like chaos elemental, but could make them nicer to kill for all your various challenges.
Should have started this type of content years ago. I'm still not sure how I feel about the challenges, but I also do not understand the actual fight and gear meta, since I stopped myself playing when pack yaks were a thing in original. I really enjoy these "we're doing it right" series. The OG series were hilarious but always felt under developed and like a rush to get a single item. The 10 hours feels right - especially since y'all have developed these series so much. I think it is really on brand to allow the challenge boosts as a skill-tree type of progression, because imo its better than the raw RNG episodes, which I generally skip. The skill at play here is some of the best I've seen. Really enjoying this so far :)
For tasks, look into the combat achievements and use those perhaps. For example, complete a medium, hard, or elite combat task at a boss. Maybe add an additional condition to a combat task in particular
Guys, I love the videos, but I would love a forfeit after every challenge even more. Gives some more suspense. Also, maybe keep track of some stats? I loved that you kept track of who won season 1 and 2, but nowadays every video stands by itself, without any bigger goal (which I would enjoy). Anyways, those are just my thoughts. Keep up the good work
do a limited tiles use challenge, 2 hrs in 3 diff areas with only 300-400 (idk) tiles/steps unlockable per area. tiles can be unlockable and can be walked on as many times as needed, or you could do 1 tile is 1 step. Thoughts?
Hope it’s not a repeat of the first one make the challenge rewards harder so you can do like 2-3 of them not all 5 and you both just go for challenge items….comment after watching info btw love the series tho
You guys should do a task that if you kill a dragon of that ore (ie rune= a piece of equipment from that ore, black= black dhide, etc). Start with nothing so it will be hard to gear up for higher tier dragons
If you lot do a 10 hours in wilderness, which would be buzzing to watch. Have a task of get a dragon med helm drop (only from revs unskulled and it is quite rare). I figure revs would be big time meta for a 10 hours wilderness. With the reward of allowing your choice of *two* dragon items. Given its rare to obtain, if you have over 250-500~ rev kills(you lot choose) and *do not* have it you can get 1 dragon item at the end of the set up. Unlocks the ability to get d boots (scim from scopria), or dragon defender. Going for the med and not getting it doesn't waste the entire time. etc~
I love the long videos. Maybe 8 hours would be fine. You guys seem to get a bit bored and so would I. Starting with some midteir gear to jumpstart progression and allow you to attempt more high-teir RNG items too
How about same concept but you can do a task for a wildcard or a debuff that can remove a piece of gear or something and use it at the end of the fight
I still want you guys to do a BIG RS3 challenge. I'm team Rargh but I admit Link generally has much better game knowledge so getting both of you out of your comfort zone with something that's so similar but very different would be hilarious. I know you guys did a little RS3 ages ago but you've become a lot more creative as the years go on. It would be really interesting to see a 10hr challenge such as these recent ones or a multi-parter.
Have you liked the video? Don't forget to subscribe too please ♥
40sec in and I'm ecstatic that there's a challenge with a longer time limit than 3hrs->an hour of content. ^_^
How about "We're Stranded! Islands Only for 10 hours... Then We Fight"?
You could do tasks/challenges like:
Kill Vorkath - Ava's Assembler
Obtain all MM1 Gree-Grees - Lvl 70 Tier Slot (body/legs/gloves/helm)
Obtain a Fossil - Any Potion
Get a DKS Ring - Get ANY Ring
I think that opens up a LOT of various approaches. There's Tempoross, Waterbirth, Island of Souls, Mos Le Harmless, Ungael, Lunar Isle, Crandor, Karamja, Ape Atoll, etc. etc.
Lots of different ways to do things, all styles viable.
Loved the video, by the way. Really happy about this new format. It's sorta like series you guys were doing but in short form since it's all encapsulated in a single episode.
Will be looking forward to more!
Lads you need to check out mcdoubles wow/runescape hybrid private server. Looks incredible
i konw this is is old but America
I really love this new format you two have been exploring.
It's really cool seeing the challenges that let you pick specific items within a category alongside your restricted grind stuff.
Means that even if you guys take similar routes in planning, your item picks could be wildly different or your approach to challenges could be different or have different results. I think it's just been a fun new way of seeing these!
Completely agree 👍
Love this new longer format, worth the wait on uploads when we’re getting content with this much effort put into it. Massive credit to both of you on these changes
Locked in on 'Then We Fight' for one hour... Then I watch you guys fight.
🤣
@@LinksOcarina Fun fight btw.
:)
Should be pinned 😂💯
Man, I am LOVING this format.
I'm sure it's a lot more time and work to put these videos together, but it definitely pays off.
Keep up the good work, fellas.
💯
Loving the longer challenges!
Love the new "10 hour" format. To be honest, the previous version was getting a bit stale, but this brings new life to Then We Fight
not necessarily a task for a particular region but i think starting you guys off with like a puzzle or escape room before starting the grind would be pretty cool! Like the one in Gielinor Games they did in Fally park then locked to kandarin for however much time you have remaining, maybe even lock tiers of upgrades behind times for the puzzle. like if you get the puzzle solved in 30 minutes or less 1 dragon item, 45 mins you get rune, an hour you get addy so on.. Love the new format too! you guys seem to be revitalized and back to having fun and i love it!!
loving the new bonus objectives!
Haven't finished yet, but the fact that Rargh didn't pick poisoned arrows is so Rargh.
"10 hours in Morytania? More like 10 hours in Tarns Lair" Rargh, probably
???
Absolutely love the new format. I think another cool wrinkle could be to incorporate a randomizer spin somehow. Perhaps if you get a rare drop table item you get a spin.
Just got off work and sat down with dinner about to watch this beauty of an episode. Life is good.
Really digging the updated but back to the OG videos. Good shit as always my doods!
Kill Boss X, Y amount of times in one inventory -Reward: A unique of choice from the boss.
Unlock X amount of collection log slots - Reward: Maybe a couple non-weapon slot randomizer spins?
Another cool idea would be rewards based on restrictions, for example, not eating a single food or not using any tools during the 10 hours.
Could be hard to balance since you would have to have a pretty good reward to compensate but nothing too strong so it's the absolutely best tactic.
I can't wait to see more of these new/old style challenges in other areas!
Love these new longer form vids! So much fun when you can get a lot done. Maybe an under/over ground episode? Not allowed to kill/buy/progress in anyway while at normal level?
I realy enjoy the new 10h episodes!
Thank you for the donation dude!! Much appreciated, glad you are enjoying the new format 😀
New series is seeming awesome so far, good work guys
I like the task/quests! Could include a small number of spins on the randomizer as a possible reward(1-3 spins). Could have a wheel spin with all possible rewards as the reward for completing a task. I think having a splash of randomness and chaos adds a fun angle to the challenges!
So glad when I see a new video here. Been watching since the very beginning.
OMG I love the addition of TASKS such a great vid boys love y'all's work!
30:12 “so I’m just gonna raw dog it” - Rargh 2024
Love the longer videos/challenges =) Nice job guys ❤
Banger! Actually watched this in the am as kept falling asleep 😅
Your bloody 4am livestreams link 😂
This wasn't part of the stream my dude! No vids are streams if that makes sense! Glad you enjoyed it!
@@LinksOcarina
32:18 "We're gonna make a lot of money, to buy a lot of broads" - Raarg
11:10-11:20 thought I was having Deja vu with the double clip lol
Dude I freaked out. I thought I did a 10 second rewind then I thought “I never touched the damn screen”
Oh yeah I was BAMBOOZELED
Link trolling with that back to back item clips from Rargh. Love it
He actually edited that himself, we do our own clips! Man just wanted more screen time ;)
Think the double hit on the recoils messed up link so much extra damage because of the change to the hammer
Would be cool to see a challenge where you limited yourselves to something like 10 pieces of food for the fight - would mean you could open up opportunities for switches without forfeiting food slots, and the fight wouldn't be as drawn out.
Love the vids!
Loving the 10 hour vids!! Keep up the great work guys!
Let’s goooo again !!!! Thank you dog. I miss the regular uploads.
I was here 🎉🎉🎉🎉🎉 Thank you for going back to the roots❤❤❤
If you were after a suggestion for a later area challenge:
Kourend: obtain a master clue from Watson.
Reward: open a previously obtained master casket
Keep up the good content guys :)
Idea: locked in relleka region (islands available)for 10 hours.
Start items: leaf bladed sword, spade
Food for fight is gathered by monster drops or skilling.
tasks:
1. Special ring drop from dag kings
2. Leaf bladed axe
3. Smelt rune bar
4. 200 dagonoth kills
Rewards for tasks:
1. Choice of accessory
2. Slayer weapon drop choice (i.e. whip, dark bow...)
3. 1 piece of lvl 70-75 armor
4. Item of choice (worn or inventory)
i love this series..!!!!
keep it up boys...
team Rargh btw :)
Fremmy challenges
- Grow an herb (Seeds from dags)
- craft any silver jewelry
- Obtain V's shield (Money or remake it)
- get any Skeletal or Rock Shell armours - Or craft them from the parts that drop (requires dag hides)
- complete an ore delivery (Keldagrim would be included in this area)
- catch a snowy knight (Using the hunter kit spell to obtain a net and jar)
I hope these would make for good suggestions for an otherwise bland area
Crazy good episode with an intense fight!!!
Love this format. You could get creative with the rewards and have them affect things slightly differently.
Examples:
Add an hour onto the timer, Sabotage the opponent (unable to use recoil rings in the fight, no boots etc), unlock unlimited stamina pots or teleports.
Different options for starting gear: trident/whip/blowpipe (can't use in final fight ofc)
Different gear levels with different rewards ala solo vs boaty on gg: low tier with stam or high tier without.
Loving the new format guys.
Really enjoy the new format. I recommend banning implings for the next one, though.
Putting out a new video right as I finally catch up on the series? You beautiful monsters.
Link my man i was screaming tank legs at you 😂
Really enjoying these episodes 😁
Loving these regions revisited episodes
For task ideas, I like rewarding skilling challenges could be cool:
- Complete a lap of rogue's den without plugins
- Get over X score in solo Wintertodt, Tempoross, or GoTR
- Light 20 Dorgeshuun lightbulbs
- Complete 5 Wise Old Man tasks
"I dunno why they made Torag's Hammers hit twice, it doesn't change anything..." - It actually does, lads. They're surprisingly handy at Perilous Moons because of the way their defence is calculated - weapons with double hitsplats are genuinely useful. Doesn't change the fact that the set effect is still the hottest garbage in the most underwhelming dumpster fire, but there IS a reason the weapons were reworked to slap twice. The more you know!
not against the eclipse moon though (it's the only one with positive flat armor, the rest all have negative)
One idea for the challenges is to have a format which uses more RuneScape activities.
For example, do a combat achievement task. Do 3 achievement diary tasks. Do a mini quest (make it up yourself). Do an area mini game (make yourself X money from temple trekking in Morytania as example).
Then you could spin the wheel so you both have different challenges to complete, which could take you down different paths but you would earn the same upgrade
Ideas for challenges:
1. Free to play area locked -if you lock yourself to only free to play sections of like Asgarnia, you can start with a set of free to play melee/ranged/mage gear (would require combining with other challenges to not be outclassed but gives you a strong start compared to if the other didn't choose the option.
2. Discarded food only - only can use/cook food that has been left behind or naturally spawns (using salmon from barbarian village droppers might work with this)
Discarded food is a cool spin
Why didn’t Rargh choose poisoned arrows
Cause it's rargh
Liked and subbed (been subbed a long time tho tbf :P) but really enjoyed the vid and your weapon on this one Link. I agree the combat triangle is really not balanced haha
Long time fan here. Love the content from you and Rargh. I usually find myself rooting for you more than Rargh because he’s always making bone headed decisions lmao
Anyways you guys should consider allowing overheads. These fights are getting pretty stale (even with the new added tasks), even to the point where I’ll watch the first 5-10 minutes then skip towards the end just to see the gear you guys have. Neither of you have to be the best pkers, we genuinely just enjoy the content from the both of you. Allowing over heads would actually make the challenges more enjoyable to watch and allow for different metas.
The problem is it then becomes less about your progress in the hours and who is the better pker and that's never been the point of these, it's the 10 hours that should make you win due to better strat and time management, not because you can switch faster or fakey better etc
I would love to see more then we fights with fresh accounts (hit certain goals to spin random Gear at the end)
The problem is its very similar progress whatever we do, waterfalll, rune scim, rune cbow, barrows, d scim etc, hard to keep the fresh account stuff fresh, especially when hours of a video is "im going to sit at sand crabs to get 60 attack for 15 hours"
What about random locked areas so you're locked to an area at the start so it could be a bit different?
I know you do something like that before but would you do it again or no
Love the hour format
ofc Rug found a way to get Tarns in the vid with the dwellberries
He forced me
Rug
"this means i don't need to get a karil's body anymore, this is literally better defensively for melee than a karils leather top with the same ranged attack"
rargh...my boy, that's not been the case for almost 3 years now, black dhide was nerfed defensively, from the wiki
Stab Defence bonus decreased from +55 to +30.
Slash Defence bonus decreased from +47 to +38.
Crush Defence bonus decreased from +60 to +45.
Magic Defence bonus decreased from +50 to +45.
Ranged Defence bonus decreased from +55 to +50.
karils is +47 stab, +42 slash, +50 crush, +65mage, +57 range
You can still see all the tasks from all the leagues on the wiki and they are tiered as well maybe some else you can incorporate tier task or just get ideas/inspiration from league task
Lets goooo! For the algorithm and the boys
should add a bonus "task" like "obtain a bloodshard". Something that's rare but will provide a really nice reward if you get it, one per whatever area.
If you guys don't mind burning ~2.5mil, you can buy the anchoring scrolls to permanently prevent abby demons/elder chaos druids/etc. from teleporting you. Doesn't work vs. bosses like chaos elemental, but could make them nicer to kill for all your various challenges.
Should have started this type of content years ago. I'm still not sure how I feel about the challenges, but I also do not understand the actual fight and gear meta, since I stopped myself playing when pack yaks were a thing in original.
I really enjoy these "we're doing it right" series. The OG series were hilarious but always felt under developed and like a rush to get a single item. The 10 hours feels right - especially since y'all have developed these series so much. I think it is really on brand to allow the challenge boosts as a skill-tree type of progression, because imo its better than the raw RNG episodes, which I generally skip. The skill at play here is some of the best I've seen. Really enjoying this so far :)
hey Link I'm subbed :) loving the recent videos!
Love how right as rarg started if you look at chat you see " mini me quit humping the lazer"😊
For tasks, look into the combat achievements and use those perhaps. For example, complete a medium, hard, or elite combat task at a boss. Maybe add an additional condition to a combat task in particular
amazing vid. deserves more views
Guys, I love the videos, but I would love a forfeit after every challenge even more. Gives some more suspense.
Also, maybe keep track of some stats? I loved that you kept track of who won season 1 and 2, but nowadays every video stands by itself, without any bigger goal (which I would enjoy).
Anyways, those are just my thoughts. Keep up the good work
A fun spinoff series would be classic, then we fight, but instead of each other, you challenge a raid together.
do a limited tiles use challenge, 2 hrs in 3 diff areas with only 300-400 (idk) tiles/steps unlockable per area. tiles can be unlockable and can be walked on as many times as needed, or you could do 1 tile is 1 step. Thoughts?
Would you and raargh ever consider doing a dual iron man locked in morytania run like swampletics?
Air spells are so good at Barrows now! I love it
Hope it’s not a repeat of the first one make the challenge rewards harder so you can do like 2-3 of them not all 5 and you both just go for challenge items….comment after watching info btw love the series tho
You guys should do a task that if you kill a dragon of that ore (ie rune= a piece of equipment from that ore, black= black dhide, etc). Start with nothing so it will be hard to gear up for higher tier dragons
Please keep these videos up! As I don't have the time for the streams 😭
Great content!
If you lot do a 10 hours in wilderness, which would be buzzing to watch. Have a task of get a dragon med helm drop (only from revs unskulled and it is quite rare). I figure revs would be big time meta for a 10 hours wilderness. With the reward of allowing your choice of *two* dragon items. Given its rare to obtain, if you have over 250-500~ rev kills(you lot choose) and *do not* have it you can get 1 dragon item at the end of the set up.
Unlocks the ability to get d boots (scim from scopria), or dragon defender. Going for the med and not getting it doesn't waste the entire time. etc~
I would love to see a east west/south/north challenge again with this format
Love these videos
Every region series 5 hours per region if you win a region you pick next region and tasks for that region and gear progresses with you
32:18 "We're gonna make a lot of money to buy a lot of broads" -Rargh 2024
torag hammers having their damage split actually was detrimental due to it proccing his recoil twice, so taking double the recoil damage. mad.
good shit boys
I love the long videos. Maybe 8 hours would be fine. You guys seem to get a bit bored and so would I. Starting with some midteir gear to jumpstart progression and allow you to attempt more high-teir RNG items too
"I am just gonna let myself get finished off here"
Varlimore task suggestion: complete a perilous moons run without using the fish/pots from the dungeon
Spoiler shield 🛡️
Sadly doesn't work the comics cycle
It's the shield we didn't ask for but we needed
Upvote begging is what I call it
Legend
How about same concept but you can do a task for a wildcard or a debuff that can remove a piece of gear or something and use it at the end of the fight
good new intro
Rargh managing to run out of time in a 10 hour episode 😉
I still want you guys to do a BIG RS3 challenge. I'm team Rargh but I admit Link generally has much better game knowledge so getting both of you out of your comfort zone with something that's so similar but very different would be hilarious.
I know you guys did a little RS3 ages ago but you've become a lot more creative as the years go on. It would be really interesting to see a 10hr challenge such as these recent ones or a multi-parter.
I actually recently played about 100 hours of rs3 and filmed it all, was maybe planning on uploading it
@@LinksOcarina That would be really interesting to see! You definitely should!
Was there a clip used twice here or did my phone have a glitch 😂
10 hours of team rargh vs team link mini games. Community members on each team in castle wars and soul wars
Thank you for not tossing the rune helm 🎉
10 kc trip at scurrius with no prayer switches (such as if you pray mage cant change from mage) for a varrock lock could be neat
Challenge idea for a Misthalin-including area lock:
Beat Obor/Bryophyta with F2P gear
the 3 extra sharks rargh had matherd hahaha
You should do nightmare mode or 1 inventory slot challenge
Possible idea, start with top and bottom of mystic, red d hide, and dragon chain/legs
Zeah 10 hours and task to complete moons of peril without standing on the designated spot when attacking the moon. Reward choice up to you.
If yall do a desert locked episode, would love to see a task be Kill KQ without flinching task. reward would have to be good to make it worth
Could do Varlamore with a task being “Defeat all 3 perilous moons without a weapon” Reward- Any moons of peril item