Humankind Cultural Wonder Tier List

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  • Опубліковано 4 сер 2024
  • Humankind game cultural wonder tier list! Today I'm ranking EVERY SINGLE WONDER in Humankind - from the Ancient Era's Pyramid of Giza, to the contemporary era's Christ the Redeemer, and every-(w)one(der) in between! This is my ULTIMATE HUMANKIND GAME WONDER TIER LIST.
    Ever wwwwondered what's the best wonder in Humankind? How to pick a wonder in Humankind? How to build wonders, and what is the best wonder in Humankind? Today I'm ranking all the Humankind cultural wonders to answer those questions (and more!)
    Here are the time cards for those who want to jump around specific eras and so forth!
    Contents:
    0:00 - Humankind Cultural Wonders Tier List
    Ancient Era Wonders
    0:40 - Pyramid of Giza
    1:18 - Hanging Gardens of Babylon
    3:20 - Stonehenge
    5:25 - Temple of Artemis
    Classical Era Wonders
    6:35 - Colossus of Rhodes
    7:35 - Lighthouse of Alexandria
    9:25 - Mausoleum of Halicarnassus
    11:05 - Statue of Zeus
    Medieval Era Wonders
    12:40 - Angkor Wat
    14:50 - The Forbidden City
    16:15 - Notre Dame
    18:20 - Todai-ji
    Early Modern Era Wonders
    19:50 - Machu Picchu
    21:30 - St Basils Cathedral
    23:06 - Taj Mahal
    25:30 - Topkapi Palace
    Industrial Era Wonders
    27:30 - Statue of Liberty
    29:09 - Big Ben
    30:40 - Eiffel Tower
    Contemporary Wonders
    32:38 - Empire State Building
    34:20 - Sydney Opera House
    36:00 - Christ the Redeemer
    Thanks for watching this part of my ultimate Humankind tier list! I've ranked every, single, wonder! #HumankindGame #Strategy #JumboPixel #Humankind #TierList
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    Video Information
    Title: Humankind Cultural Wonder Tier List
    Tags: HUMANKIND,Humankind Game,humankind gameplay,JumboPixel,tier list,humankind cultures,humankind cultural wonders,humankind tier list,humankind wonders,humankind wonders tier list,humankind game wonders,whats the best wonder in humankind,humankind wonders menu,video games,jumbo pixel,jumbo pixel humankind,humankind pyramid of giza,humankind ancient era,humankind tutorial,humankind guide,humankind tips,humankind,humankind review,humankind trailer,gaming,civ
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КОМЕНТАРІ • 125

  • @dimo9463
    @dimo9463 2 роки тому +62

    A small tip for all the Wonders that you place on coastal tiles. They will actually exploit all the Land tiles around them, but not the coastal tiles. So if you place them in a coastal tile surrounded by a lot of land you will exploit all of it. Or if you get one of those single tile lakes, you place it there and it exploits everything around the lake.

    • @JumboPixel
      @JumboPixel  2 роки тому +13

      Yes - great tip for wonder placement! I swear I’ve heard that somewhere before… 🤔

    • @dimo9463
      @dimo9463 2 роки тому +2

      @@JumboPixel You put Stonehenge in C Tier, shame on you :D

  • @shanet1453
    @shanet1453 2 роки тому +9

    Tip - If you have Personal Rites, under the Religious Rites Civic, all of the wonders that are Holy Wonders are also 30% cheaper to build.

  • @AIXMK1
    @AIXMK1 2 роки тому +15

    YES THANK YOU ! I don't know if you saw my comment where I asked for it, but you are madly energetic creator

  • @charlesdang2557
    @charlesdang2557 2 роки тому +19

    In the Early to mid game, I have no time or resources to spare for wonders. On Max or near max difficulty, it just is not feasible to get early wonders and still stay alive or competitive. The great thing is if you bypass all the early ones, all the later ones are cheap to get! Your first wonder will always cost only 250 influence no matter how late in the game. It's worth postponing wonders until later in the game, especially for higher difficulties

  • @evanragland4930
    @evanragland4930 2 роки тому +15

    Humankind players: faith doesn’t matter late game
    Jumbo: “I find your lack of faith disturbing”

  • @bananaman4624
    @bananaman4624 2 роки тому +20

    I will say that war support does factor into how much you get during war negotiations and if you're going for a surprise war like one against an ally you probably won't have 100 war support before going to war and will be losing it as the war goes on so the forbidden city has some uses and could probably get you an extra outpost or be just enough to vassalize your enemy since war score can be hard to get.

    • @SmallPotato2313
      @SmallPotato2313 2 роки тому +1

      @Royal Ginger still its kinda underwhelming compared to other ones

  • @forestgreenhobbit
    @forestgreenhobbit 2 роки тому +7

    HANGING GARDENS REDUX - HG needs to be much higher rated. My argument is for Best in Show, #1. If one is using consistency as a criteria, then what would you consider to be the number of copies of your most numerous luxury in a typical game? HG will beat all these higher rated wonders with the following number of copies of a luxury (OWNER or TRADED):
    Pyramid of Giza - 5 copies of an Industrial luxury
    Mausoleum at Halicarnassus - 2 copies of a Science luxury
    Topkapi Palace - 1 copy of an Industrial luxury
    Machu Picchu - 1 copy of a Food luxury
    Sydney Opera House - 8 copies of any luxury
    Angkor Wat - 1 copy of a food luxury
    EXPLANATION:
    Pyramid of Giza -HG will provide 25% Industry to empire for ALL production, not just districts.
    Mausoleum at Halicarnassus - MaH typical will give 100 science in a late game city with 50 districts. Conservatively, such a city may produce 1000 Science. HG on a 2 copy science luxury will give 10% science to ALL cities, not just the MaH city.
    Topkapi Palace - 1 copy of an Industrial luxury will give 5% Industry to ALL cities with HG. TP only effects the city in which it is built.
    Machu Picchu -In the example given, if a city produces 2000 food, then HG will provide 100 food when built on a food luxury of which one has only a single copy. MP will never produce more than 49 food, as its bonus is half of the percentage population growth per turn NOT surplus food. (SEE correction post on MP)
    Sydney Opera House -HG beats SOH if you consider 40% of a single FIMS to be equivalent to 10% for each FIMS.
    Angkor Wat -In the example given, AW provides 80 food to the city in which it is built. HG with just 1 copy of a luxury will beat AW if one assumes a typical Medieval Era empire produces 1600 GROSS food overall. With just 2 copies of a food luxury, HG beats AW assuming the empires total gross food is 800.
    CONCLUSION:
    It should be pretty typical to get AT LEAST 3 copies, owner or traded, of a luxury in a game, in which case HG easily beats Mausoleum at Halicarnassus, Topkapi Palace, Machu Picchu, and Angkor Wat. But wait, there’s more. With 3 copies of a luxury you get 30 stability in ALL cities, in the ANCIENT Era. So compared to the Pyramid of Giza, 3 copies of an Industrial luxury will give 15% production to ALL production, not just districts, and 30 stability to all cities. HG beats Sydney Opera House because it was built 200 turns earlier.

    • @Hustler-yo9ug
      @Hustler-yo9ug 2 роки тому

      One thing though (from the practical stand point): Given that HG and PG both appear in the same era, it is very hard to get both. So the question boils down to whether one prioritizes HG or PG. MH, MP, SOH, and AW appear in different eras from one another; so in some way it is easier to get them all, but PG and HG compete with each other.

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +1

      @@Hustler-yo9ug Sure, if you don't have any Industry luxuries and want that boost, PoG is the way to go. But it you have 4 copies of an Industry, HG wins because although you only get 20% industry increase, its for all production and 40 stability per city is great.

  • @zeeshan-abidmeghani7853
    @zeeshan-abidmeghani7853 Рік тому

    Great video with lots of crucial information about wonders, as well as some technical aspects of the game.

  • @MegaBearsFan
    @MegaBearsFan 2 роки тому +3

    It would be neat if ALL the wonders have a unique event chain associated with them.
    For example, the Colossus could have an event in which it is toppled by an earthquake, and an oracle says that rebuilding it would bring more misfortune. You would then have to decide whether to rebuild it to regain its benefits (and maybe some extra benefit) and risk the oracle's prophecy coming true, let it lay where it falls for fame, or dismantle it and sell it as scrap to earn gold.
    The Forbidden City could have an event chain that lets the player move your capital for some bonus.
    etc.

  • @danielbakergill
    @danielbakergill 4 місяці тому

    Your presentation style is irresistible.

  • @michaelwong426
    @michaelwong426 2 роки тому +5

    Ok, so:
    -Make your capital a mega-city, continent-wide if possible,
    -Dump all of you Holy sites there (You will need the Stability anyway)
    -Pick up Stonehedge, Temple of Artemis, Angkor Wat, and Machu Picchu, as well as Notre dame and/or St. Basil's in the future if possible.
    -Solve hunger.
    Bonus: If you have the Influence or are very quick on picking up Wonders, take all of the Holy Wonders for greater effect.

    • @JumboPixel
      @JumboPixel  2 роки тому

      I’ve done that one too (mostly) - SO GOOD!

    • @user-zk5ke2yi9o
      @user-zk5ke2yi9o 2 роки тому

      @@JumboPixel Recently went all faith cultures run (except babylonians in ancient era, as there are no faith civilizations there). Ended up with Angkor-Wat producing 14k food.

  • @AgentLando
    @AgentLando 2 роки тому +1

    great vid! Keep it up, man.

  • @marcus7564
    @marcus7564 2 роки тому +4

    I often find myself getting zues as he often gets me 40 stability which is great in the classical era is im stretching out my connected terrtories

  • @AussieBloke0
    @AussieBloke0 2 роки тому +1

    Dude great idea for a video nice job

  • @Animechargeblog
    @Animechargeblog 2 роки тому +10

    Christ Redeemer is S-tier in my view, or at least on par with Sydney Opera House. Yes, you don't get the science up front, but not having a pre-requisite and the add faith bonus (that you can combo with other wodners/tenets/civics) can make it give you even more science or any other FIDSI with the right combination, and be potentially way more powerfull than the Opera House will ever be.

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +1

      I would agree that CtR is comparable to SOH, but both come so late in the game that a Hanging Gardens built in the ancient era will easily beat both.

  • @Cyenjoyer
    @Cyenjoyer 2 роки тому +23

    I wonder, do Vassals count for alliances bonuses, whether the ones from Wonders or Inheritable culture traits ? Thanks in advance for answering !

  • @Hustler-yo9ug
    @Hustler-yo9ug 2 роки тому

    Nice list. I had not thought about mausoleum at halicarnassus and usually skipped it. But agree with most other ones. I would personally rank the lighthouse of Alexandria higher, because in addition to the benefits you mentioned, picking up the curiosities using its ability is also pretty powerful. I also don't think the Topkapi palace is that powerful just because it is unlocked rather late in the game and by then you have so much industry that a lot of the shared projects are not as expensive anymore. Also, the Saint Basil Cathedral synergizes very nicely with Angkor Wat and Machu Picchu, so I try to pick it up when I can (so maybe high B tier instead of low B tier).

  • @Rapt0rXx
    @Rapt0rXx 2 роки тому +7

    bonus strength for naval units is currently bugged and affects all units. Lighthouse of Alexandira is OP AF

    • @SmallPotato2313
      @SmallPotato2313 2 роки тому

      True i remember wondering why does ai have bonus strenght from it on immortals
      Havent played for some time so idk if its fixed or not

  • @m_puji
    @m_puji 2 роки тому +2

    Nice vid Jumbo! Just one little thing: I think you missplaced the information for the Todai-ji, as it's showing Topkapi Palace's effects!

  • @pdraggy
    @pdraggy 2 роки тому +1

    I like Stonehenge quite a bit more (it's an ancient era Ankor Wat)... but other than that, I aint mad at what you have decided- good job Jumbo!

    • @pdraggy
      @pdraggy 2 роки тому

      lI think you should double check Angkor Wat's scope, cuz like the Teuton's ability it may just effect YOUR followers not ALL followers globally. I'll tell you if I get it in my current game but finding out the Teuton's ability doesn't scale with ALL followers globally (confirmed btw!) was a real downer. You probably also downplay effects like Stonehenge or Statue of Liberties per territory effect BECAUSE you play on blitz a lot. I'm in the CLASSICAL era on normal with a large map, and I already have 20 territories. By the Industrial age I'll easily have 50+ and that's a low estimate cuz I'm really doing well currently xD.

  • @hoddo33
    @hoddo33 Рік тому

    Excellent list. Personally, I would have rated the lighthouse higher and penalised the late game wonders much more for the limited time they'll be of use. Really informative video. I have a newfound respect for the Topkapi Palace and Machu Picchu.

  • @AStaake1992
    @AStaake1992 2 роки тому +4

    Truth be told... I think I would have rated the Empire State Building even lower. I play money based cultures quite often and the income by trading itself is pretty laughable. If you go to war with another culture and the trading stops, you loose a lot more money by simply loosing access to the rescources you get from them rather than the trading itself. And if you compare the Empire State Building to any other contemporary era wonder, which both get a +10% money, I would argue that the +20% trading effect is less than what the others grant in terms of money income.

  • @avefreetimehaver5154
    @avefreetimehaver5154 2 роки тому

    Please do god-tier combo of cultures + wonders + civics. Just the top 5 or 10 you can think of.

  • @Pushing_Pixels
    @Pushing_Pixels 2 роки тому +1

    I'll sometimes take Forbidden Palace when I'm playing passive as a defensive wonder. If someone does declare war on me not having to start my defence with 50 war support helps.

  • @EroPantherH
    @EroPantherH 2 роки тому +7

    I think you accidentally showed the traits of Topkapi when you talked about Todai-Ji

    • @JumboPixel
      @JumboPixel  2 роки тому

      Sorry :(

    • @pdraggy
      @pdraggy 2 роки тому

      He probably didn't notice cuz Todai-ji is just horrible lol it's actually ok if your under a lot of religious pressure.... but it's pointless otherwise (a standard religious wonder). Over all I'd say it's effect should be a SECONDARY effect on a stronger wonder, it makes NO sense by itself. If your suffering from strong religious pressure your likely playing from behind so the industry used to build this industry should probably be used elsewhere. I guess, since it IS a religious wonder thus provides faith and extra stability, it's better than the colossus but I'd still pick it last of the wonders to build.

  • @001648
    @001648 2 роки тому

    Sydney Opera house, you bloody Beaut! On ya mate! How about it, too good!

  • @TheMacius99
    @TheMacius99 2 роки тому

    No garbage from me, it's a pretty great list. I would personally put great lighthouse one tier higher (I play with new world on all the time) and I wouldn't put Pyramids on top. Not because they're not strong enough or whatever, but because there is a HUGE opportunity cost to reserve them exactly when your influence should go into establishing your borders.

  • @adrianstefaniak4117
    @adrianstefaniak4117 2 роки тому +6

    Machu Picchu as for now provides its bonus only to one city - the one with smallest food income - not all of them. I was great fun of it when I did read the description but once I finally built it I was really dissapointed. I was expecting bonus to 5 my cities and did notice only one, so for me it was kind of waste. Still you can find some benefit of it but in my case it was like 5 times smaller one to desribed one.

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +1

      The reason you see MP listing for food on your small city is probably because the game expands, breaks down, and itemizes the listing for 'food from districts' when the list is short. When the food production list is long, the game combines them all and does not make a separate listing for MP under 'food from districts'. Hence, the separate listing for MP is lost on longer lists. See my other reply for more info.

    • @jeremiahbell6129
      @jeremiahbell6129 2 роки тому +1

      I found that, and I also found that it was not providing nearly the same amount of bonus as described. I had Angkor Wat + Machu Pichu in a city in a recent run, and while I should have boosted all my cities by +700 or so food, the ones that the bonus did appear on (3, in my case) only received about 85 or 90 food. I believe this wonder is heavily bugged right now, providing inconsistent effects, and definitely not the full load as described.

    • @InternetMameluq
      @InternetMameluq 2 роки тому

      Well, that sucks.

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +1

      MACHU PICCHU gives 50% of next population gain, NOT surplus food.

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +4

      Hence, MP will produce a MAXIMUM of 49 food at normal speed (not 1000). MP produces less food at slower speeds due to slower pop growth cap. Its description is probably the worst written in the game. Exasperating this, when one hover over a citie’s food production, the listing for ‘food from DISTRICTS’ is not expanded or itemized in long lists, and the listing for MP is lost and not listed separately. One can see the listing for MP on smaller cities with shorter lists for food production. TEST IT: Write down your food production for all your cities the turn before building MP and then compare after.

  • @PedroOliveira-lk7be
    @PedroOliveira-lk7be Рік тому +1

    Where would u place the dlc wonders on the tier list?

  • @imblackmagic1209
    @imblackmagic1209 2 роки тому +1

    is machu pichu fixed? the todai description was wrong in the video, it talked about the palace from the next era

  • @johnbenedictsy530
    @johnbenedictsy530 2 роки тому

    when it says on city/outpost.. it means it only affects the city it is built on? or + whatever on every city?

  • @marcinjakubowski6930
    @marcinjakubowski6930 2 роки тому +2

    As for Eiffel Tower, correct me if I am wrong but since the prod. cost of it is 22400, One will need at least 8 cities with 40 prop to have the cost returned in 70 turns and you are already in the industrial era.

    • @8wayz2shine
      @8wayz2shine 2 роки тому

      At that point of the game if you are doing well, you should be heading for 300-400 population and as the Industrial Era goes on, you can easily hit 800 to 1000. Along with other production-scaling buildings that give a % to production, the Eiffel tower should recuperate its cost in 15 to 20 turns max. I usually end the game with 1500 or more population (on a huge map).

  • @jeremiahbell6129
    @jeremiahbell6129 2 роки тому +1

    Here's what I will say: I think you under-played the faith-based wonders, especially the early ones, for a few reasons:
    1. Even though faith is not strong by itself, it is crucial to get faith in the early game as then you can unlock the tenets before other players. There are not many avenues to gain faith, so Wonders are one of the best ways to do so. The Tenets have *wildly* different power levels, so getting your pick is very important, lest you get stuck with something lame like +10 War Support when Demanding.
    2. Like you mention later, the tools for Stability generation are fewer early game. This is particularly true when you first build or acquire a new city (like from an Independent nation) which doesn't have much industry or infrastructure yet. You can use your larger cities to boost a smaller city by building that wonder in the smaller city, but having the larger cities do all the work - those cities may already be limited on worthwhile things to do anyway, especially if you're in an industry-focused game. Those faith-based wonders are *great* at acting as a large stability boost for those smaller cities.
    3. Stonehenge, at least, counts your nation in its "Co-religious States". So, by itself, it's a +10 Food, +45 Stability, +20 Faith boost.
    4. Wonders also use and exploit the land around them. In the early game, this is a significant boost, particularly for the land-based wonders.
    In practice, what would this do?
    I think that Stonehenge is a perfectly adequate early-game wonder, much stronger than the Temple of Artemis. It has some scaling into the late game that Artemis doesn't and it's a more significant boost early game, except for if you're in a militarist society. I'd swap those two, and I'd even consider putting Stonehenge into the lower A-tier. Frankly, if you don't get Pyramids or Hanging Gardens, still get Stonehenge! It's a worthwhile investment of industry.
    Zeus is well-positioned, though I would probably rate it higher than you do in-tier, only because the +10 Stability on all Cities is reasonably strong early-game.
    Ironically, by this metric, I would rate St. Basil's Cathedral *lower* than you do, because these early Wonders are more important in the faith generating process, and their Stability boost is more important at this point.

  • @TheBrillohead16
    @TheBrillohead16 2 роки тому

    When I make Machu Pichu, I don't see the bonus food on my other cities. Am I missing something or using it wrong?

  • @bronsonguidry1744
    @bronsonguidry1744 2 роки тому

    Correct me if I'm wrong, but does Todai-ji and Topkapi Palace have the same benefits? On city or outpost: +5% Industry, +100% Industry on shared projects. They say the same thing, but Todai is a fail and Topkapi is S tier, am I missing something? Maybe those benefits are not so good in the earlier era, but become more relevant later? Anyways... Thanks for the Great content!

  • @obliquelycod
    @obliquelycod Рік тому

    I wish you'd go a bit more in depth to explain what these do. It's also a problem with the game's documentation; there's a lot of ambiguity. Does Temple of Artemis's health regeneration only apply to supplied units, or does it apply to units in enemy territory? Does the +5 vision from Lighthouse apply to units as you seem to apply, or only to the Lighthouse?

  • @papascronch
    @papascronch 2 роки тому +8

    I think you're sleeping on forbidden city, I've lost an irl friend over what that 25 war support can get you post war if you have good demands going in.

    • @JumboPixel
      @JumboPixel  2 роки тому +2

      The pre-req of needing to war to make it useful is limiting, but you’re right it can be useful if you’re victorious!

  • @MegaBearsFan
    @MegaBearsFan 2 роки тому

    Does the +5 vision of Lighthouse apply to all units? Or just naval units?

    • @florentvillebrun1757
      @florentvillebrun1757 2 роки тому +1

      It does not give vision to any of your units, it gives +5 vision on the spot of the lighthouse itself (like a real lighthouse). So try to build it on a sea you want to control

  • @InternetMameluq
    @InternetMameluq 2 роки тому +2

    19:00: Two notes: first: that's the wrong effect on screen. Second: IMHO the point isn't to delay losing a bout from a stronger religion, it's to tilt the balance of two equal religions that share a Long border. There's been more than a few times where I've had my religion clashing with another along a border, and I'm winning on one end and losing on the other. A 20% delay to the losing end would be invaluable and guarantee that you win the first rank of cities to your religion. And since religion snowballs winning the first rank makes you overwhelmingly more likely to win the second rank. And if there's a third rank, which only happens against a large empire, you're going to win that too.

  • @conradmills4977
    @conradmills4977 2 роки тому +3

    After testing, Mausoleum only adds the science to it's own city.

  • @tjhc2397
    @tjhc2397 2 роки тому +3

    I would rate Topkapi Palace lower: the 5% is ok, but if you have 2000 industry it is 'only' 100 industry - comparable with 1-2 unique district, which is coming only around the tipping point when the game balance is ruined anyways. The 100% to shared projects is also not that great, as you usually have plenty of industry on your main cities at that point and the shared projects are completed fairly quickly.
    The other S-tier one I would argue with is Sidney Opera House, just because the Modern era is to imbalanced and short to get anything out of it. You could use the Science ability instead or build Red Army tanks or Public Schools for arguably greater effects.
    Compare that to the other S-Tiers:
    Pyramides -> you will get the wonder right at the start and the effect scales great through the whole game
    Mausoleum -> Passive science income can carry your science almost alone
    Machu Pichu and Ankor Wat -> carry food almost by themselves
    I would also rank Hanging Gardens S-tier as it gives you such a great start that can snowball you through the ages.

  • @arcanumelite4853
    @arcanumelite4853 2 роки тому +1

    isn't there like a civic that allows you to continue trading while at war with someone?.. if im remembering that correctly wouldn't that help the empire state building for merchant playthrus?

    • @JumboPixel
      @JumboPixel  2 роки тому

      Yup there is a late-game civic that lets you do that!

  • @patrickhall6253
    @patrickhall6253 2 роки тому +1

    Two things. One temple of Artemis plus the Zulu can lead to come wild military campaigns. Two angor wat, plus machu pichu can make the Spanish viable for growths. Just saying.

  • @omarhanafy5582
    @omarhanafy5582 2 роки тому

    R the wonders on city only or whole empire

  • @naarutv5402
    @naarutv5402 2 роки тому +2

    Really like the analysis. Imo, I really love statue of liberty. When you reach contemporary era, you normally have big cities and big territories and, if your doing well, your area of influence is pretty big. So if you have, let´s say, 6 cities, and each city with 3-4 territories (sometimes even more, but let´s just put a standard number), you can maybe get at least 240 extra gold per turn. That´s the cost of maintining a whole army, or the equivalent of 5 commercial districts. If you keep winning wars, your influence goes bigger, and so does the effect of statue of liberty. And then IF you have Taj Majal, you get a multiplier effect too. So for me, it´s a A tier. I hope I explained myself properly, my English is a bit rusty nowadays :D

  • @BlabBlab4723
    @BlabBlab4723 2 роки тому

    I think after the next big patch you should do another review of all tier lists because they are a bit outdated now.

  • @Devilish98
    @Devilish98 2 роки тому

    I agree. S tier best tier.

  • @TheIronicTea
    @TheIronicTea Рік тому +1

    You need to update this with the new DLC.

  • @zIHaXSaWIz
    @zIHaXSaWIz 28 днів тому

    intresting you say fail on colossus, ive built it next to a cothon and harbour and the triangle is giving big production

  • @forestgreenhobbit
    @forestgreenhobbit 2 роки тому +4

    HANGING GARDEN SUPPLEMENT: All luxuries give 10 stability and 5% of corresponding FIMS for wonderous effect in every city per each copy of the luxury owned or traded. SO if you have access to 5 copies of the same luxury, you get 50 stability and 25% of the luxurie's corresponding FIMS in all cities. HENCE if the luxury is Industry, you get 25% industry for all production, not just districts, plus 50 stability. Obviously, game winning. Since luxuries are the key to success in humankind, I like to play on huge maps with 30% land to get all 21 luxuries on the map densely packed. I also play on humankind difficulty with 10 AIs to keep it interesting. Anyway, I once got 8 sage in my empire. 40% food and 80 stability, but the game ended with a endless pending turn bug. It was fun though. BOTTOM LINE: If you can get access to 4 or more of the same luxury, the HG is very good. The more of the same luxury, the better. If you have less than 3 copies of a luxury, consider restart.

    • @tjhc2397
      @tjhc2397 2 роки тому

      I AGREE but you didn't have to SHOUT!

    • @Hellish_Life
      @Hellish_Life 3 місяці тому

      ​@tjhc2397 even shout won't go through dumb people who are blinded by pride

  • @andreasaust1510
    @andreasaust1510 2 роки тому

    in my current game Angkor Wat only benefits from faith produced in the very same territory - it doesnt even combine with the other territories of the same city

  • @angelspike
    @angelspike 2 роки тому +1

    jumbo you messed up the graphic for todai ji's ability. You put tokkapi palace's instead

  • @Gewar87
    @Gewar87 2 роки тому

    So basicly:
    S - Industry, food, science
    A - same, but with extra conditions of trade/alliances
    B - unit's boosts
    c - having dominating religion/influence
    F - I AM LOOSING A WAR/RELIGION
    On the side notes - I belive +5 vision is on the lighthouse itself, not on the units.

  • @DustinBowen1
    @DustinBowen1 2 роки тому

    I think your Todai-ji segment has the wrong stats listed. Looks like you mixed it up with Topkapi palace.

  • @bensterWasHere
    @bensterWasHere 2 роки тому

    What happens when rebels destroy ur wonder? Can u repair it?

  • @Happysecret180
    @Happysecret180 6 місяців тому

    The forbidden city, forbidden from usage

  • @MZV2708
    @MZV2708 Місяць тому

    I don’t understand why you put Todai-Ji in Fall and Topkapi Palace in S tier however they have the same effects?

    • @JumboPixel
      @JumboPixel  Місяць тому

      They’re not the same.
      Important to note wonders have changed since I made this video years ago.

  • @sayathekitsune3775
    @sayathekitsune3775 2 роки тому

    ankhor whaaaaaat with ottomans...1 Faith per district is insanely nice.

    • @sayathekitsune3775
      @sayathekitsune3775 2 роки тому

      saint basil is actually a fail for me...with teutons/franks or ottomans having a district that provides a similiar/same effect for way less industry.

  • @rwme4698
    @rwme4698 2 роки тому

    You'll probably have to re-do this one once the October Patch is released in just a few days.

  • @Amyntheri
    @Amyntheri 2 роки тому +1

    I think you're vastly underestimating Statue of Liberty a bit. True it's not useful in every single scenario like Pyramids would be and it's situationally useful, but if you're building it in tandem with your current game plan you are FEASTING.
    On average, not just hardcore dominating the entire map with cultural influence, but on AVERAGE I normally easily get around 25 territories. 250 gold, 250 science, and some stability. Think of the equivalent research quarters and market quarters to achieve that on top of the Stability hit from them.
    Not to mention it should scale as the game goes on and is affected by % infrastructure in the late game. Especially science% boosts.
    To me that's infinitely more worth it than like 50-80 industry from the Eiffel tower which equates to like 2-3 Makers Quarters

  • @evanragland4930
    @evanragland4930 2 роки тому

    Angkor Wat + Machu Picchu in your capitol = no longer worrying about feeding your cities

  • @RobH73
    @RobH73 2 роки тому

    A misrepresentation of Machu Picchu as it exists today. And I'm almost positive that it's a misrepresentation of it as it was when this video was posted. Machu pichu duplicates half of surplus, that is, food production minus food eaten. So if your city is eating more than it produces, MP doesn't do anything.

  • @juanchotazo191
    @juanchotazo191 2 роки тому

    37:19

  • @hendreforestleblanc3800
    @hendreforestleblanc3800 2 роки тому

    "stone hinge"

  • @forcedge2302
    @forcedge2302 Рік тому

    good luck getting pyramid before the AI

  • @Incogneto1981
    @Incogneto1981 2 роки тому +2

    Stonehenge @ C?? OMG! You're mad!

    • @JumboPixel
      @JumboPixel  2 роки тому +2

      Have a little faith Gareth ;)

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +2

      The earlier return on investment of other ancient wonders seems better than the longer term return for Stonehenge. Opinions vary depending on how much one values the religion game. I would put Stonehenge ahead of ToA though.

    • @Incogneto1981
      @Incogneto1981 2 роки тому +1

      @@JumboPixel You would if you had Stonehenge hahahaha

  • @jzahnen4753
    @jzahnen4753 2 роки тому +1

    I would have debated a few of your choices but nothing egregious. One tier up here, one down there... Opinions will vary. But then you got to Machu Pichu and I realized you don't have as strong of a handle on the game as I thought you did. Should test things before you make guides about them mate.

  • @landocallbackesian3884
    @landocallbackesian3884 2 роки тому +1

    Great video but you have the wrong info card on Todai-Ji!

  • @puffman06
    @puffman06 2 роки тому +1

    macchu picchu doesn't actually do what you describe, it gives extra 50% food towards the next population.

  • @MegaBearsFan
    @MegaBearsFan 2 роки тому

    I don't get why these tier lists have an "S" grade, but don't include "D". Why not just go A, B, C (average), D, F, like a regular grading scale?

    • @JumboPixel
      @JumboPixel  2 роки тому

      In general it’s essentially the same. Your understanding shouldn’t shift too much as letters change.
      Also though, I’d argue Humankind cultures should be treated different than an American maths test 😅
      (Ps. A lot of countries don’t use A-F. Mine doesn’t, so it’s not regular for me!)

    • @MegaBearsFan
      @MegaBearsFan 2 роки тому

      @@JumboPixel good points. I rescind my complaint. I wasn't aware that the A-F grading scale wasn't in common use around the world. I guess that's my Ameri-centric education and entitlement showing :(

  • @InternetMameluq
    @InternetMameluq 2 роки тому

    It's manufactory, not manufactuary.

  • @softxpandguest708
    @softxpandguest708 2 роки тому

    I love your content, but why do you keep saying that people ate claiming faith isn't good?
    You're the only person I've seen say that - everyone else agrees that having a strong faith can be ridiculously powerful.

    • @JumboPixel
      @JumboPixel  2 роки тому +1

      People ate claiming faith?

    • @softxpandguest708
      @softxpandguest708 2 роки тому

      Are.

    • @JumboPixel
      @JumboPixel  2 роки тому

      Sorry I’m still not sure what you mean? Are you wondering why I don’t value wonders that provide a flat faith gain (eg, +40 faith) that highly?
      The answer is that you should probably play a culture that generates faith, and use your wonders for better benefits like 25% industry discounts on all districts!

    • @softxpandguest708
      @softxpandguest708 2 роки тому

      Sorry for the typo, I'm on a phone and can't edit it.
      You've mentioned in about four or five of your videos that you believe people are saying this:
      "Faith as a mechanic in humankind is not well developed, and therefore isn't *beneficial* (good) to your games."
      Unless you're saying that people believe it's "bad" as a mechanic, rather than "bad" as in not powerful, which I don't believe you are because you go on to talk about faith being powerful even if it isn't well developed.
      From what I've seen, most players realize faith can be very powerful, yet you keep repeating this notion that people don't believe that's true. I'm just confused why you believe other players think that.

    • @JumboPixel
      @JumboPixel  2 роки тому

      Not quite - actually I’ve tended to argue that faith is better than what people think (I’ve always been an advocate for it). I’m not sure if you played Humankind from day 1, but the early sentiment was particularly anti- faith.
      My general line is that *faith isn’t bad, it’s basic*
      However that’s not really the point of this video. But absolutely if you have a faith that you have control over, and you use wonders to get you there, then that’s awesome.

  • @osirisjohnson5165
    @osirisjohnson5165 Рік тому

    So this game is a ripoff of civilization

  • @forestgreenhobbit
    @forestgreenhobbit 2 роки тому +5

    MACHU PICCHU gives 50% of next population gain, NOT surplus food. Search machu_picchu_is_50_of_next_population_gain_not . MP will produce a MAXIMUM of 49 food at normal speed (not 1000). MP produces less food at slower speeds due to slower pop growth cap. Its description is probably the worst written in the game. Exasperating this, when one hover over a citie’s food production, the listing for ‘food from DISTRICTS’ is not expanded or itemized in long lists, and the listing for MP is lost and not listed separately. One can see the listing for MP on smaller cities with shorter lists for food production. TEST IT: Write down your food production for all your cities the turn before building MP and then compare after.

    • @Hustler-yo9ug
      @Hustler-yo9ug 2 роки тому

      Thanks for the explanation. Can you elaborate a bit more what you mean by "next population gain"? I have been trying to figure out the exact formula for MP and I could not find it anywhere. But I had also noticed that it is absolutely not the total food production / 2. I just assumed it is the (total food production - total food consumption of city) / 2

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +1

      @@Hustler-yo9ug Search machu_picchu_is_50_of_next_population_gain_not

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому +1

      ​@@Hustler-yo9ug When you look at the growth rate in the MP city, there will be text "Next population gain: XX% (YY% / turn)". MP will provide half of YY in food to all other cities.

    • @Hustler-yo9ug
      @Hustler-yo9ug 2 роки тому +1

      @@forestgreenhobbit Thanks. Yes, I googled it and also just built MP to double check. I can now confirm that it is indeed what you said above. It is quite odd though how badly the description of it is written. It really has nothing to do with the reality. Also, given that its benefit is limited to 50 food maximum, I am not sure if it is as good as everyone things.

    • @forestgreenhobbit
      @forestgreenhobbit 2 роки тому

      @@Hustler-yo9ug Correct, @JumboPixel thinks it add 1000 food to your cities. Ahhh... NO.