Lorn's Lure - Free-Climb a Massive Megastructure in this Vertigo-Inducing Sci-Fi Climbing Adventure!

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 175

  • @AlphaBetaGamer
    @AlphaBetaGamer  Місяць тому +212

    Lorn's Lure is finally here! I've been looking forward tot his since the 2021 prototype and it doesn't disappoint. The environments are MASSIVE and I like the amount of freedom you have to explore them.
    The only negative is that it you can't carry a backpack full of top-grade cuts of beef while climbing.
    I find it really helps raise the steaks. :)

    • @mixingcat5213
      @mixingcat5213 Місяць тому +5

      Wait the development started before 2021? I saw the trailer for this like a month ago!

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +23

      Yeah! In fact, I think development goes all the way back to a game jam game called Kill The Koth, by the same developer, which I covered back in 2020. :)

    • @mixingcat5213
      @mixingcat5213 Місяць тому +2

      @@AlphaBetaGamer Another gem of an old game jam! Thanks for telling me!

    • @dohertyaaron
      @dohertyaaron Місяць тому +3

      Yup. I've been amped for this release since that 2021 demo as well!
      Can't believe it's launching at $15 USD + discount. Wowzers!

    • @bracerkum69420
      @bracerkum69420 Місяць тому

      I've been eagerly waiting for this game's release ever since I saw your earlier video on it, would love to play this asap

  • @dixierekt8096
    @dixierekt8096 Місяць тому +391

    Cant wait to see gameplay of this in the background of commentary videos

    • @GabrielKnapp-xn3xe
      @GabrielKnapp-xn3xe Місяць тому +16

      Oh god your right

    • @baimhakani
      @baimhakani Місяць тому +10

      That Pegasus guy would definitely need it

    • @casedistorted
      @casedistorted Місяць тому +2

      @@baimhakani Gundam guy too?

    • @johnskelington
      @johnskelington Місяць тому

      please God no! I don't want our precious indie gem being associated with,
      "How the femmenists have infiltrated videogames to cut off our weiners and take away our motorcycles"

    • @baimhakani
      @baimhakani Місяць тому +2

      @@casedistorted Would you violently excavate your entire bowel contents if I were to say that I very much agree with the comments section of that gundam helmet guy?

  • @bondrewdthenovel3598
    @bondrewdthenovel3598 Місяць тому +294

    This game has this "BLAME!" aesthetic that is so alluring.
    The brutalism, the solitude, the vertigo.
    I played the demo long time ago. Great experience.

    • @Coffeepanda294
      @Coffeepanda294 Місяць тому +5

      Out of curiousity, have you played Babbdi? I've read it's very similar to Blame

    • @bondrewdthenovel3598
      @bondrewdthenovel3598 Місяць тому +11

      @@Coffeepanda294 Of course I played Babbdi. It has also a similar brutalist art style but more oriented to eastern europe, I think. BLAME! is more post-apocaliptic.
      Great game, bdw.

    • @JoJo-gt7ty
      @JoJo-gt7ty Місяць тому +1

      That's the first thing that came to my mind. Glad to see I wasn't far off for being reminded of BLAME!

    • @pajdovelicanstveni
      @pajdovelicanstveni Місяць тому

      What is "BLAME!"

    • @herewegoagain6003
      @herewegoagain6003 Місяць тому

      @@pajdovelicanstveni a manga by Tsutomu Nihei. Worth a read if you're into science fiction in general.

  • @UniDeathRaven
    @UniDeathRaven Місяць тому +57

    Huge fan of mega-structures concept. They give such an insane vibes no other stuff can give. You don't even need drugs.

    • @rattlehead9902
      @rattlehead9902 Місяць тому +1

      Have you checked out bleak faith forsaken?

    • @user-ro3gc6nh5c
      @user-ro3gc6nh5c Місяць тому

      @@rattlehead9902 nice suggestion brother

  • @pyrosnineActual
    @pyrosnineActual Місяць тому +58

    I like the implied story of the human explorers who came before you- they came down, found a promising biome, sensed the main character's colony, and got cold feet- do they just go home, do they try to get to an unknown place? One gets paranoid, takes a swing at another, and inflicts a near lethal blow- as it not only is damaging, but allows infection. Then, he flees what he's done, either intending on heading towards the player's colony or whathaveyou, only to expire as well from the mold- maybe the fighting ruined both their suits.

  • @815TypeSirius
    @815TypeSirius Місяць тому +76

    This game is the best BLAME! adaptation we will probably ever get.

    • @mysteryromanticgamer3336
      @mysteryromanticgamer3336 Місяць тому +4

      But it lacks combat, which is another fundamental element of BLAME! For me, CONTROL is the most similar to BLAME! in games so far.

    • @815TypeSirius
      @815TypeSirius Місяць тому +2

      @@mysteryromanticgamer3336 I need you to explain this to me. Control = Blame os beyond my understanding.

    • @meridiasbeacon7669
      @meridiasbeacon7669 Місяць тому +10

      @@mysteryromanticgamer3336 CONTROL? Also I feel like the combat in BLAME! is only there because it was almost a necessity to sell the manga. In another universe, the "perfect BLAME!" exists, where the writer just got to write about a dude exploring a megastructure fundamentally NOT designed for humans in mind
      combat implies a challenge that can be resisted, if you can shoot it with a gun to solve the problem - then it can be killed, or destroyed, or whatever other form of destruction takes place when you nail it in the head with an explosive 50BMG. It doesn't matter if you're fighting Cthulhu, if he can be defeated by a bonk to the forehead (I am well aware of how Cthulhu was defeated, Lovecraft had good ideas, nobody ever said he was a good writer) then how much of an "outer god beyond our comprehension" is he really?
      The real enemy in BLAME! is, or should be - the megastructure itself. Fundamentally hostile to humans, maybe the most hostile environment you can ever traverse. It makes climbing the Everest and diving to the depths of the Mariana Trench feel like childs' play. It dwarfs the distance difference between the high and low points of both at any given moment, and offers terrain that will make the slippery drops of an avalanche-prone mountain feel like the most solid ground you've ever touched. Just imagine having to climb the stairs in that one panel. The same stairs appear in NaissanceE, as a platforming segment. I can't imagine what it must be like to climb these in person.

    • @mysteryromanticgamer3336
      @mysteryromanticgamer3336 Місяць тому +2

      @@815TypeSirius In both we are a not exactly normal gunslinger exploring a eerie and mysterious brutalist building/megastructure.

    • @mysteryromanticgamer3336
      @mysteryromanticgamer3336 Місяць тому +2

      @@meridiasbeacon7669 You could also say the other way around, that Killy's travel is just an excuse to draw exciting battles. And BLAME!'s enemies are beyond human comprehension, but the protagonist isn't exactly human, so why wouldn't he be able to confront them?

  • @menacephilosophical
    @menacephilosophical Місяць тому +106

    Bro your timing is crazy I just got an email from steam that this released lol

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +29

      Haha, yeah I've been really looking forward to this game, so wanted to get a vid ready for the time of release! :)

    • @menacephilosophical
      @menacephilosophical Місяць тому +6

      @@AlphaBetaGamer awesome!

    • @Szederp
      @Szederp Місяць тому +2

      Do you think it is a coincidence? ABG gets to play every full release before "the masses" and with proper coordination this happens. I mean good for him, he is a real pro at playing games and having good relations with developers. Also, the game is amazing.

    • @itsgonnabeanaurfromme
      @itsgonnabeanaurfromme Місяць тому +1

      Well how else should it work? He plays games for a living. It'd be weird if he played one a year before or after it's released lol

    • @Szederp
      @Szederp Місяць тому +1

      @@itsgonnabeanaurfromme I said nothing wrong about ABG, I think he brings us the best videos and such a wide selection of games that it is incredible. I was talking to menacephilocophical about his naivety.

  • @davidprokopetz2144
    @davidprokopetz2144 Місяць тому +11

    It's like they took the experience of arsing around trying to get out of bounds in every first-person shooter published circa 1997 and made that into the whole game.

  • @TheMagnificentRaft
    @TheMagnificentRaft Місяць тому +17

    The whole Lore, story and spatial design seems heavily inspired by BLAME. It's nice to see this kind of set up for a game

  • @Phrakture
    @Phrakture Місяць тому +33

    So happy to see you post a video about the game! I've been following this channel for years. If you guys enjoyed the soundtrack, check out the full soundtrack on my channel or also on any major streaming platform :)

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +9

      Oh awesome! Great work on the soundtrack, it really helps build the atmosphere! :)

  • @Sebastianmaz615
    @Sebastianmaz615 Місяць тому +13

    This is amazing. Sometimes I don't know if I'm looking up or down. I find myself thinking, "slow down, you're not gonna make it." But you always do. 👍🏼😀

  • @Jimbodawg
    @Jimbodawg Місяць тому +2

    This game has such a surreal aesthetic. I was transfixed from the moment I opened the video. Stuff like this always makes it super easy for me to fall asleep at night, kind of like SCP lore videos. Thank you Alpha Beta for covering these gems throughout the years.

  • @annormal1414
    @annormal1414 Місяць тому +31

    Hey, i remember the demo! If i'm not mistaken i might've started watching your channel with it. Nice that full game is finally here

  • @spoonicustraumaticusthethi6800
    @spoonicustraumaticusthethi6800 Місяць тому +4

    This channel was where I first heard about this game, great to see you come back to it!

  • @Moeflyer6213
    @Moeflyer6213 Місяць тому +26

    This game's graphic is like the DirectX 6 era graphic, how nostalgic.

  • @Saint_Wolf_
    @Saint_Wolf_ Місяць тому +17

    I just finished Cultic and now I get to enjoy other game in this esthetic.

  • @qwerty-y8u4x
    @qwerty-y8u4x Місяць тому +3

    it's crazy that terrain looks impossible to pass, but actually designed quite accessible..

  • @katastrofa025
    @katastrofa025 Місяць тому +1

    Hey! You plays really good!
    It's just really nice to see someone plays so good, with giving all focus on the game, not on distracting talks, plus the games themselves are those eldritch, horror, twisted, apocaliptic etc sort of games, that intersting to watch and play, apart from just normal everyday boring games.

  • @atiyldrm2308
    @atiyldrm2308 5 днів тому

    One of the best thing a developer could do to a game with a concept of exploring a megastructure is to add that little 'dust' particle effects. It makes you feel like you are alone in space, wandering like a drifting meteor.

  • @Hiigara568
    @Hiigara568 Місяць тому +7

    I've been waiting years for this to 1.0!

  • @radicalfishstickstm8563
    @radicalfishstickstm8563 Місяць тому +5

    This is really everything I expected (and more) from the demo

  • @commsmate
    @commsmate Місяць тому +25

    the pinnacle of parkour games

    • @TansirAli-w4g
      @TansirAli-w4g Місяць тому

      you are what's wrong with the gaming community. lowering standards beyond comprehension, ever heard of Rooftops & Alleys

    • @MoogMonster554
      @MoogMonster554 Місяць тому +18

      ​@@TansirAli-w4g No, YOU are what's wrong with the gaming community. The sort of toxic gamer who takes pleasure in putting people down just because they like one game over another.
      They're both very good games and both very different games. And btw Rooftops & Alleys it's far from perfect. It's style over substance, it gets repetitive in single player and the levels are very small.

    • @commsmate
      @commsmate Місяць тому +5

      @@MoogMonster554 couldn't agree more

    • @commsmate
      @commsmate Місяць тому +8

      @@TansirAli-w4g yapper detected
      Opinion rejected

  • @Хлебушек-щ4ф
    @Хлебушек-щ4ф Місяць тому +8

    I thought I was the only one who remembered BLAME! watching this video :)))

  • @ForgetfulHatter
    @ForgetfulHatter Місяць тому +1

    having watched girls like tour then seeing this i was SO ready!
    already finished it and what a wonderful adventure puzzle that was! :D
    its goofy but i kind of wished the player character commented a bit on how much of their casing came away between 0:12 and 1:05 the most they mention is time passed.

  • @Onewingerdraven
    @Onewingerdraven Місяць тому +4

    This soundtrack is exactly how I imagine a BLAME! anime/movie sounding like.

  • @LarnrothSDergan
    @LarnrothSDergan Місяць тому +4

    I was LITERALLY JUST thinking about this game

  • @microwavegommmm916
    @microwavegommmm916 Місяць тому +3

    I love these weird kind of games. I absolutely loved and am still playing Peaks of Yore which I discovered through your channel, so I'll definitely give this one a shot

  • @jaymaxgames6509
    @jaymaxgames6509 Місяць тому +20

    BLAME!

  • @commandercat10
    @commandercat10 Місяць тому +8

    The graphics look cool

  • @NICK....
    @NICK.... Місяць тому +5

    damn right the second the full game releases

  • @doublesoul862
    @doublesoul862 Місяць тому +1

    The lack of shadows makes this very confusing, you never really know which way is up when watching

  • @francoalmiron5107
    @francoalmiron5107 Місяць тому +6

    Awesome BLAME vibes!

  • @NotAMathChannel9
    @NotAMathChannel9 Місяць тому +3

    ultrakill moment 1:23

  • @theheretic65
    @theheretic65 Місяць тому

    This feels like Northern journey.

  • @stodgepodge
    @stodgepodge Місяць тому +1

    The atmosphere is stunning

  • @suburbantimewaster9620
    @suburbantimewaster9620 Місяць тому +4

    I’d love to check this game out!

  • @OpenCorridor-en3ox
    @OpenCorridor-en3ox Місяць тому +1

    Ok, to give you an idea on how hard the last chapter is :
    I died 1764 times in chapters 1 to 7 (included).
    And I died 2213 times in chapter 8 only before completing it (even though this chapter is much shorter than any other chapter). And i had to watch videos to help me.

  • @7rich79
    @7rich79 Місяць тому

    Can you imagine a VR version of this game? 😮

  • @hhwilly-ng
    @hhwilly-ng Місяць тому +1

    I find your parkour to be very hard cour, you have a gift my friend

  • @rufussinijas
    @rufussinijas Місяць тому

    Feels like those good old days of CS bhop maps

  • @darkkenia
    @darkkenia Місяць тому +5

    I'm going to be honest, this feels like a Half Life (1) mod.
    Edit: And I love it

    • @fallingwater
      @fallingwater Місяць тому

      You say that like it's a bad thing

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +1

      That's kinda what the dev was aiming for for: "retro 90s PC graphics, with a modern flair."

    • @lanchanoinguyen2914
      @lanchanoinguyen2914 Місяць тому

      the first area doesn't look so,the second area has a lack of shading with pixelate texture sampling that creates the old half life vibe.

  • @miqotelover
    @miqotelover Місяць тому +2

    I'd get so lost playing this game xD

  • @pogger7088
    @pogger7088 Місяць тому

    gotta say this is a hell of a lot like rain world's Exterior region (specifically the Leg and Underhang subregions) and im surprised nobody else's pointed it out yet

  • @KumonoIseki
    @KumonoIseki Місяць тому +1

    Another gem is finally back

  • @mihaiioantabacaru7758
    @mihaiioantabacaru7758 Місяць тому

    Sound design 10/10

  • @JohnCharb87
    @JohnCharb87 Місяць тому +9

    Chapter 1: "But it was only fantasy. The wall was just too high, as you can see."

  • @kerbal666
    @kerbal666 Місяць тому +1

    The way you zipped through some of that say you play this before often ;)

  • @Wolfguy_gaming
    @Wolfguy_gaming Місяць тому

    Would love to see alot more of this

  • @InfinityHell666
    @InfinityHell666 Місяць тому

    This Looks Like Some GoldSource Voices Of The Void Type Stuff.

  • @E7X-Q2L9-R4Z
    @E7X-Q2L9-R4Z Місяць тому +3

    Nice

  • @ianfinrir8724
    @ianfinrir8724 Місяць тому +2

    Finally!

  • @NiceTower
    @NiceTower Місяць тому +1

    cool

  • @dadulwangdi2924
    @dadulwangdi2924 Місяць тому +1

    the terminal velocity joke literally killed me.

  • @willjennings7191
    @willjennings7191 Місяць тому

    Good concept

  • @Anonymous-ss1kg
    @Anonymous-ss1kg Місяць тому

    Very big vibes

  • @Chiavaccio
    @Chiavaccio Місяць тому +1

    Originally idea!👏👏

  • @gamelover2222
    @gamelover2222 Місяць тому +8

    How in the world did you do it ABG? You seemed to know where to go without getting lost or dying. Are there hundreds of failed runs going on in the background or what? There's barely any "yellow paint" to guide you!

    • @MAZSideStuff
      @MAZSideStuff Місяць тому +3

      You can activate a way point by pressing H if you're too lost on where to go

    • @nolalookenbill7053
      @nolalookenbill7053 11 днів тому

      Yea, he usually plays the games for the first time on his own, then records replays
      You can tell by how in a lot of games he already seems to know where to go and what to do, even when it's not obvious-

  • @Coffeepanda294
    @Coffeepanda294 Місяць тому +9

    Babbdi vibes

    • @fallingwater
      @fallingwater Місяць тому +3

      Weirdest game I played in the last few years

  • @GodlessXVIII
    @GodlessXVIII Місяць тому +3

    Had this on my radar but I expected something more open-ended, more freeform exploration. The way forward always seems to be linear from what I'm seeing here. Kinda underusing the vast cavernous environments

    • @fallingwater
      @fallingwater Місяць тому +2

      I dunno... I get what you're saying, but have you any idea how VERY lost a player could get in those pits of nothing?

    • @Islacrusez
      @Islacrusez Місяць тому +2

      This feels partly due to the way the playthrough is presented. No exploration is shown because guy already knows where he’s going.

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +1

      Hi! Some areas are quite open and some are more linear, but the main challenge (and draw) with Lorn's Lure is trying to figure out the routes. A lot of the time the way forward is not very obvious. There are no highlighted legdes for you to aim for, you're just presented with an area and have to figure out the best way through it. Plus you can go back and explore more in NG+ when you have all of the upgrades.

  • @Storm2war
    @Storm2war Місяць тому +1

    i am surprised it wasn't another one of bennet fody's game

  • @The-Man-On-The-Mountain
    @The-Man-On-The-Mountain Місяць тому

    The only thing that I don't like is the piolets. I'd rather have some kind of gloves with energy mechanics, so you have to find batteries, that way you'd have to explore more. But that's a little thing just for my own taste, not even criticism, the game looks fantastic.

  • @Mike-zk5jc
    @Mike-zk5jc Місяць тому +2

    hard to imagine a more superfluous intro cutscene

  • @Yxag
    @Yxag Місяць тому +1

    Hey, can someone recommend first person platformers similar to this? Not necessary with similar graphics or megastructure concept, I just loved the idea of slowly navigating complex spaces without hints like "yellow paint" or shit like that, where you really need to pay attention to your surroundings.

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +1

      Hi! I's recommend checking out these two:
      Beton Brutal ua-cam.com/video/XJE0u1S9qvo/v-deo.html
      Peaks of Yore: ua-cam.com/video/SeHbtIx7UeQ/v-deo.html
      Both great games and both very hard! :)

    • @idontwanttosignupnow
      @idontwanttosignupnow Місяць тому +1

      It’s nowhere near as acrobatic as this but you might like Infra- it’s source engine so a similar graphical vibe and there are some really expansive and intricate industrial spaces that need to be explored thoughtfully in order to progress. And no yellow paint :)

  • @MegaHellstrike
    @MegaHellstrike Місяць тому +3

    I've put a total of 1 hour into this game, oh dear. It's got atmosphere and I do enjoy a bit of video game freerunning but most of that one hour was spent fighting against sliding off surfaces. At least the developer clearly has a deep appreciation for the Demon's Souls Nexus soundtrack.

  • @greenaidgelal6865
    @greenaidgelal6865 Місяць тому +1

    the soudtrack reminds me of half life

  • @Fuhrer_51RUS
    @Fuhrer_51RUS Місяць тому +1

    Oh! I remember old videos about this game on the channel.)
    It reminds me of a game called "The Signal From Tölva". I understand that the gameplay is different, but the feeling of the environment is pretty much the same.

  • @thiagokawano1618
    @thiagokawano1618 Місяць тому +1

    Will you play the full game or just the first two chapters?

  • @Morraak
    @Morraak Місяць тому +1

    It took you 8 minutes to get to the same point that took me 80 minutes. I feel so inferior lol.

    • @ianfinrir8724
      @ianfinrir8724 Місяць тому

      To be fair, this isn't a first time playthrough.

  • @heatedturtle659
    @heatedturtle659 Місяць тому

    Can’t wait to see markiplier play this

  • @lanchanoinguyen2914
    @lanchanoinguyen2914 Місяць тому

    yeah we have a robot partner now,that makes this game less lonely like before.Both good and bad approach.

  • @streamsofconsciousness8519
    @streamsofconsciousness8519 Місяць тому

    There's a lot more color in this final edition huuuuhhhh

  • @naingaung2748
    @naingaung2748 Місяць тому +3

    *BlAME!* vibes.

  • @ayyultra6280
    @ayyultra6280 Місяць тому

    blame meets mirrors edge

  • @TuriGamer
    @TuriGamer Місяць тому +2

    This game should be more kreedz climb and less free form wall scaling
    Neato either way

  • @SockTheBop
    @SockTheBop Місяць тому

    Is this all pre-made? Because I would love to play this game on a randomly generated and infinite world, and just climb forever

  • @ArtThingies
    @ArtThingies Місяць тому

    50:44 ugh the sound of that funicular is horrid!

  • @OpenCorridor-en3ox
    @OpenCorridor-en3ox Місяць тому +1

    This game falls short on its promise to not be frustrating. There is one passage in the game where i'm dying more than in all other parts of the game combined (already 1000+ deaths) because it's an extremely technical chase sequence with an unforgiving timer, unclear pathfinding, absence of checkpoints, there's also a script that kills you if you set foot on a some platforms that look otherwise normal, and, at last, it requires you to perfectly master a grapple that was just given to you and that you could not practice before. I'm thinking of uninstalling the game (that i loved, otherwise) because it's way too hard and the game deliberately kills you.

  • @bababuba8172
    @bababuba8172 Місяць тому +1

    it just hit me, why the hell does a robot has a stamina?

    • @nothingness11111
      @nothingness11111 Місяць тому

      yeah lmao my head cannon is that he has some kinda energy that he gotta wait for to replenish so his system can do these high performance things. also he is android and by definition: "android" refers to certain robots that bear some resemblence to human beings, both physically and behaviourally."

    • @ianfinrir8724
      @ianfinrir8724 Місяць тому +1

      We're told that our protagonist is slowly dying at the beginning. That might have something to do with it.

  • @denomeno007
    @denomeno007 Місяць тому

    does this have any relation to BLAME! ? I think it does

  • @Smokymoky1
    @Smokymoky1 Місяць тому

    How many times did you fall. I saw a video jump in the wall section

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +2

      Hi! The number of fails is displayed at the end of each level. The first edit is just before the 12 minute mark in the video.

  • @mirilion79
    @mirilion79 Місяць тому +7

    The game is very difficult and frustrating, and the reward for exploration can easily be getting yourself softlocked, forcing you to replay the entire level. This sucks, really wanted to like it.
    Also I wouldn't call it "free climb", the stamina system is extremely punishing. Climbing for a few seconds before falling doesn't feel very free

  • @paddyDeeful
    @paddyDeeful Місяць тому

    is the full game not out yet?

  • @khaidircentaury
    @khaidircentaury Місяць тому

    So is he robot or human that become cyborg

  • @topi00000
    @topi00000 Місяць тому

    When part 2?

  • @Noa-fu8je
    @Noa-fu8je Місяць тому

    Blame vibes 😢

  • @The-Man-On-The-Mountain
    @The-Man-On-The-Mountain Місяць тому +5

    -"so why do you hate consoles so much if you have one?"
    -"Because we can't have these games, among other reasons like abusive TOS, paying twice for the internet, the controller is a scam, no refunds, no demos... but mainly because we can't have these games, only mobile bs that they call """indies""". "

  • @ZarHakkar
    @ZarHakkar Місяць тому +1

    Its out its ot
    Ur ttt

  • @ZenithalPoint
    @ZenithalPoint Місяць тому +3

    Is this an early access or did you just cut there to encourage people to play it for themself beyond that part?
    I wonder how much freedom you have in this game. Depending on what I've seen, it doesn't feel like a whole lot of freedom to explore other than just following the exact route with some deviation for hidden site-seeing or maybe collecties like that crystal you broke. That always has been my problem with this "exploring non-place" genre because as soon as I realize 99% of what I see is just there for the scenery, it literally kills the core element of the genre, the foreboding vastness. I don't know. Maybe it's just me.
    At least the game has a sorta interesting plot, at least I didn't expect to see NPC in this genre...

    • @AlphaBetaGamer
      @AlphaBetaGamer  Місяць тому +2

      Hi! The full been released. This playthrough is just of the first two levels because it's quite a long game - I'd say it takes at lease 8 hours to playthrough.
      As for the amount of freedom you get - sometimes you have freedom, sometimes you have more prescriptive routes to follow. The game has a demo though so I'd recommend checking it out if you're on the fence.

    • @Nextia_
      @Nextia_ Місяць тому

      @@AlphaBetaGamer Will you be going back to play more of the game at all? I was looking forward to seeing the whole game and then it ended right there 😂

  • @xBINARYGODx
    @xBINARYGODx Місяць тому

    Dear commenters, you're not original or even pointing out anything non-obvious when you puke the word/phrase "BLAME!" into the comments.
    Maybe if you were the first, but you cannot honestly believe you even might be at this point.

  • @karl-ottoelch3644
    @karl-ottoelch3644 Місяць тому

    Please realize this is far from free climbing. Free climbing is without the use of any tools.

  • @TansirAli-w4g
    @TansirAli-w4g Місяць тому

    boring ass game.

    • @Conkel
      @Conkel Місяць тому +2

      Booo boooo

    • @natsumikuzuryu4720
      @natsumikuzuryu4720 Місяць тому

      @@TansirAli-w4g Wow. LOOKIE HERE. AN EDGY PERSON! RESPOND, TANSIR

  • @lanchanoinguyen2914
    @lanchanoinguyen2914 Місяць тому +1

    24:22 lol

  • @uemlolikdurnoskakov3566
    @uemlolikdurnoskakov3566 Місяць тому

    Прежде чем придумывать мегаструктуры автору следовало подумать о том, а нахуя оно кому-то вообще надо и какую полезную функцию оно выполняет - в противном случае в эту хрень даже начинать играть не хочется