It’s really not a budget creature, (though you can snag one from eBay for 3-4$ below the market 16$), but Delney, Streetwise Lookout has been a monster performer for me in this deck. Every time Lathiel does their thing (so long as there are no counters on it), Delney effectively doubles how many counters Lathiel is placing. Further, your Soul Sisters going off twice each time they’d activate is a shockingly large amount of life piling up w/ the +1 more life effects like Cleric Class and Angel of Vitality. In the case of Guide of Souls, increasing the # of times you’re granting flying and a couple +1/+1s to something has broken stalemates for me. Delney makes sure you’re always hitting those, “If you gain 3 Life, X happens. If you gain 5 life, Y happens” effect targets, which really snowballs. Best of all, Delney is a 3-drop, so the likes of Sun Titan or Celestine, the Living Saint, even Cleric Class easily returns them to work, forcing your opponent to torch exile-based removal on a utility 3-drop. If you can afford a bit of an upgrade, or just maybe have a Delney you forgot about among your MKM chaff, I highly recommend the inclusion.
Some feedback. A lot of the card coverage here is just reading the oracle text of the cards. It makes the video an audiobook version of the deck list. I think if you spent more time justifying the deck's game plan and how each card fits into the game plan, it will make it more clear why each card is in the deck. A lot of these cards just vaguely gesture towards "lifegain and creatures" and it's not clear how they work together to win.
It’s really not a budget creature, (though you can snag one from eBay for 3-4$ below the market 16$), but Delney, Streetwise Lookout has been a monster performer for me in this deck.
Every time Lathiel does their thing (so long as there are no counters on it), Delney effectively doubles how many counters Lathiel is placing.
Further, your Soul Sisters going off twice each time they’d activate is a shockingly large amount of life piling up w/ the +1 more life effects like Cleric Class and Angel of Vitality. In the case of Guide of Souls, increasing the # of times you’re granting flying and a couple +1/+1s to something has broken stalemates for me.
Delney makes sure you’re always hitting those, “If you gain 3 Life, X happens. If you gain 5 life, Y happens” effect targets, which really snowballs.
Best of all, Delney is a 3-drop, so the likes of Sun Titan or Celestine, the Living Saint, even Cleric Class easily returns them to work, forcing your opponent to torch exile-based removal on a utility 3-drop.
If you can afford a bit of an upgrade, or just maybe have a Delney you forgot about among your MKM chaff, I highly recommend the inclusion.
Very good list, I’m going to add a lot of these to my list when I make this deck.
These vids are awesome man, looking forward to more!
I'm going to build this deck now! Love the idea.
You have amazing budget tech techs can’t wait to see more !!
Some feedback. A lot of the card coverage here is just reading the oracle text of the cards. It makes the video an audiobook version of the deck list. I think if you spent more time justifying the deck's game plan and how each card fits into the game plan, it will make it more clear why each card is in the deck. A lot of these cards just vaguely gesture towards "lifegain and creatures" and it's not clear how they work together to win.