Nevermind. Subtitles were in Arabic too (Wish I could learn it someday). So, I understood that you're making a game with someone, and I liked it's style, but I have a few suggestions: -Enemy debuffs: I noticed you died many times because of the broken enemies' stats: *The spider one: It's in a very high speed, then the player needs to kill it ASAP but it's very unfair because of the other enemies/dangers that you can accidentally come too close and die. So making it a bit slower helps alot; *Demonic red ones: As they're very bulky, making it harder to kill, but the damage is the same as others, so i'd recommend to make its damage a little lower, as they're already tankers. -Change health numbers to a percentage health bar: You could also make it Green when health is high, Red when it's low and Yellow when it's mid; -Power UPs: Some of them are confusing, like: *The maximum health UP one looks like an actual enemy and could be changed to a heart with a MAX symbol/an upper arrow symbol; *The health one could be an horizontal cross/ heart with horizontal cross because the player can misinterpret as a maximum health UP. If you can improve it, make sure to show us your work!
نسيت احكي على المسابقه المسابقه هي الي يجيب اعلى سكور في الاسبوع الجاي و يبعتلي الدليل رح ادعم قناته
امينوكس مبدع
Nevermind. Subtitles were in Arabic too (Wish I could learn it someday).
So, I understood that you're making a game with someone, and I liked it's style, but I have a few suggestions:
-Enemy debuffs: I noticed you died many times because of the broken enemies' stats:
*The spider one: It's in a very high speed, then the player needs to kill it ASAP but it's very unfair because of the other enemies/dangers that you can accidentally come too close and die. So making it a bit slower helps alot;
*Demonic red ones: As they're very bulky, making it harder to kill, but the damage is the same as others, so i'd recommend to make its damage a little lower, as they're already tankers.
-Change health numbers to a percentage health bar: You could also make it Green when health is high, Red when it's low and Yellow when it's mid;
-Power UPs: Some of them are confusing, like:
*The maximum health UP one looks like an actual enemy and could be changed to a heart with a MAX symbol/an upper arrow symbol;
*The health one could be an horizontal cross/ heart with horizontal cross because the player can misinterpret as a maximum health UP.
If you can improve it, make sure to show us your work!
thanks for the feedback
مبروووك دقيقة..فين لعبتي؟!!
انت ما عملت لعبه لو تعمل احتمال اعمل فيديو تجربه العاب المتابعين
@@mr.aminex اقصد لعبة عني + رح اسوي لعبة عنك عشان المشاه اا اقصد الصداقة (:
@@RedxDz1 🤣🤣
@@mr.aminex لا منجد بس اانتظر انتظر...وسترى! هيهيهيهيهي
انا حي!
من زمان
@mr.aminex ما كنت اعرف
@@YahyaYtdev فينك في الديسكورد
@mr.aminex كنت اصلح جوالي
@@YahyaYtdev هل راح ترجع