According to the DBD wiki, blocked generators freeze their progression until they cease being blocked, meaning a blocked generator is not affected by Ruin. Admittedly I didn't know this either so I've definitely run gen blocking effects with Ruin 😓
I think grim embrace won't be a good perk for this killer, because survivors (good ones) will just go to print emps/reset. singularity is one of those killers who dont really get genrushed by survivors refusing to participate in other objectives due to how heavily will he punish them for it. singularity works best with gen regression because survivors' progress on gens gets reduced rather than paused which accumulates more pressure on them.
I wouldn't call it busted at all. Maybe over tuned but it's actually fine and should be a good perk. It definitely helps killers like Pig and Clown who lack map control or stable slowdown. If they wanna tweak it tbh idk what they could do. It's still extremely early before we really call something busted
Ruin and Surv will tell you which gens to go to after grim embrace goes on cooldown, you can see that in the video. Makes it so you can immediately pressure the gens that were being worked on.
Pain Resonance applies its usual regression, and then once you walk 16 meters away from the hook, Grim Embrace blocks everything, stopping survivors from undoing the scourge hook regression.
@@JakeColbyy correct. However Pain Resonance activates ON HOOK, but Grim Embrace only activates AFTER hook AND walking 16 meters away. So Pain Resonance activates before any gens get blocked
Yeah I know, but when they get unblocked they will be white do to the ruin and surv combo, telling you what gens WERE being worked on before they got blocked
I think the point of this Grim Embrace buff is it creates pressure without you having to tunnel. If you tunnel someone out and then lock the gens for 40 seconds in a 1v3, its just a win more button. You already have the pressure of 1v3, you don't need more.
@@Daventry85 a win more button is when you've already won/have everything you need to win, and you're just tacking something on to make it quicker. Survivors have second chance perks, yes but those are not the same as tunneling someone out nor are they win-more things. You're not getting much added value if you tunnel someone out before using Grim Embrace. This Grim Embrace change makes it so you can get pressure without tunneling. You still can tunnel, but then Grim Embrace is a bit of a wasted perk slot.
I think thats what they wanted the perk to do, but the unfortunate thing is that there is no downside to tunnel and then just get your 3 other stacks later. I think if a survivor dies you should not be able to use anymore stacks.
What I always wonder is why killers powers are more of hindrance than helpful sometimes like with this guy wtf can’t you just shoot a survivor from your hand cannon to get a pod on them instead of wasting time aiming them from a dam camera and one detail stops me from playing that killer and it’s the same with all the rest of them as well like why tf does survivor see your box as pinhead before you do? And the chain is hard to control. Why?
because it makes a killer more interesting and skill-based. shooting people with pods with the arm cannon would be boring and uninteresting, having to scan with cameras is what gives him complexity and a high skill ceiling. pinhead's box being revealed to survivors is necessary, otherwise you would win every game because they could never solve it. thats why you also cant see it, cause you could constantly activate it without them having any counterplay. pinhead's chain being hard to control encourages you to place the pointer right on top of a survivor. why are you firing the chain from range? these killers are balanced around these conditions, they are given strength in other areas to make up for it. pinhead's chain hunt is very strong if it's not dealt with, singularity's pod spreading is forgiving and fast paced. this is just inherently how PVP games are designed. what you're wanting is kind of lame and skillless, and i mean no offense by that.
You're confusing hex ruin with corrupt intervention, corrupt intervention now stays up even when a survivor's down and killed its back to its old status pretty much
@@immunic since when did ruin deactivate when a Survivor was killed I never play with it I thought that only happened with corrupt intervention I thought ruined stayed up until the totem was cleansed
@@pokemaster1478 no it's not that I always thought ruin only deactivated when it was cleansed I don't play with it so I've never realized that and when I play against it and I realize that it's in play I normally go out and immediately take it down
According to the DBD wiki, blocked generators freeze their progression until they cease being blocked, meaning a blocked generator is not affected by Ruin. Admittedly I didn't know this either so I've definitely run gen blocking effects with Ruin 😓
I've heard that surge can damage through entity blocking, don't know if that's true though
@@Wastelander1337 its true, it can explode with the block merciless storm
pr also works with dms
Would like to test at sometime if ruin works
Jolt..sorry surge. Still hurts it. Its not regressing it just takes 8%
13:36 sounded like he was talking to you lol 😂
Much respect to you for maining Singularity.
Easily my favorite original killer.
10:00 "I think I will try the new way", guys, Coco just invented tunnelling.
Cocolatte don't forget Alpine Frost Collections, next week,,Frozen Singularity Skin,,
We won't forget our gift from BHVR!
THE GYAAOT
Neat
Damn artist gonna have 2 meta perks
finaly we have a singularity main (thank the entity)
It is so strong. Combined with Dead Man Switch, it blocks it for 30s each time !!
Def getting nerfed when out of PTB
@@cuckholdsimulator1176or getting fixed so that grim blocking gens doesn't count as the survivors intentionally letting go of them
2-3 minutes of gen block, big deal
@@kingol4801 It is even better than pain resonance
I @@cuckholdsimulator1176 I mean all you gotta do is not make it stack with dms
Please keep bringing more Singularity gameplay, don't need to be anything special, just juice gameplay as usual.
I think grim embrace won't be a good perk for this killer, because survivors (good ones) will just go to print emps/reset. singularity is one of those killers who dont really get genrushed by survivors refusing to participate in other objectives due to how heavily will he punish them for it.
singularity works best with gen regression because survivors' progress on gens gets reduced rather than paused which accumulates more pressure on them.
That's why I made sure to say its not a "singularity build."
Just showcasing a build you can use with the new Grim Embrace changes.
@@CocolatteLive fair
imo grim embrace is 100% getting nerfed in the future since it's just absolutely busted
I wouldn't call it busted at all. Maybe over tuned but it's actually fine and should be a good perk.
It definitely helps killers like Pig and Clown who lack map control or stable slowdown. If they wanna tweak it tbh idk what they could do.
It's still extremely early before we really call something busted
@@The_WIll_OF_D9988 seconds of Gen blocking…. Mixed with regression perks or other blocking perks… kinda crazy
grim embrace should def deactivate after a survivor dies. It used to be an anti tunnel perk for killers and it should stay that way
Any blocked gens have never been able to lose progress….. that’s why deadlock and scourge Hook never worked together as a combination.
Ruin and Surv will tell you which gens to go to after grim embrace goes on cooldown, you can see that in the video. Makes it so you can immediately pressure the gens that were being worked on.
11:24 Can you explain how to do this cam tech? *I* had literally no idea what just happened. Does the 2nd cam you switch to need to be disabled?
Scan with healthy pod, switch to emp pod, switch back to healthy pod and the cooldown will be gone meaning you can scan immediately.
HOPE THIS HELPS
Thank you so much, I was trying just with healthy pods 😭
I thought DMS+ Pain Res hit through blocked gens. Idk maybe they patched it
I think the perk was only supposed to work after the first hook then only after everyone get 1 hook this is insanely strong perk right now
It blocks gens after hooking a survivor for the first time, so each time you hook a survivor for the first time it’ll block gens
Coco I have waited a month for a singularity video. More pleaaaaase
buzz lightyear returns!!!
Love how they nerf everything I get from the shop or buff the perks I didn’t buy
Waiting for new Singularity skin that comes on ptb😋
Imagine blighted singularity😎
Hey Coco what do you think about the 8 kicks per generator ?
At this point p1000 singularity
BUZZ BUZZ BUZZ Lightyear to the rescue
Ah you poor soul, just started the video and instantly realized you didn’t know blocked gens can’t regress till the block is gone lol.
i do know that, lol
Coco is my favorite!!! I hope you blow up and average 75 viewers on UA-cam:)
Base kit Shadowborn in the Settings! Yay!🎉
12:27 Every generator is supposed to be blocked but why you don't saw them in white ?
I wonder what happens if you mix pain resonance with grim embrace, what would the outcome be?
Pain Resonance applies its usual regression, and then once you walk 16 meters away from the hook, Grim Embrace blocks everything, stopping survivors from undoing the scourge hook regression.
@@JakeColbyy correct. However Pain Resonance activates ON HOOK, but Grim Embrace only activates AFTER hook AND walking 16 meters away. So Pain Resonance activates before any gens get blocked
wtf when did ruin get change back to that also grim embrace gonna be meta
The new ptb
@@thatonedude1234 that ruin goin to be my pain in the ass
The frozen singularity skin thats coming out next werk is fire you have to get it
will be getting it!
BUZZ LIGHTYEARR🗣️🗣️🗣️🦅🦅🔥🔥🔥
How do you get the pub to be playable cause i cant play on it tho im on a computer
You have to have it on steam
New Grim Embrade is nutty, I hope it gets nerfed
Do DCs always happen that often?
Yes
Gens cant regress while blocket
Yeah I know, but when they get unblocked they will be white do to the ruin and surv combo, telling you what gens WERE being worked on before they got blocked
Yo guys is it just me or does his normal soeed seem gfaster than normal
Just you, maybe it’s because my fov is increased it looks that way
Singularity made me lose No Nut 2024
What’s that headgear from?
it was a skin for his tome lore, you cant buy it for now but maybe later
I think the point of this Grim Embrace buff is it creates pressure without you having to tunnel. If you tunnel someone out and then lock the gens for 40 seconds in a 1v3, its just a win more button. You already have the pressure of 1v3, you don't need more.
Survivors already have win more button x4
@@Daventry85 a win more button is when you've already won/have everything you need to win, and you're just tacking something on to make it quicker. Survivors have second chance perks, yes but those are not the same as tunneling someone out nor are they win-more things. You're not getting much added value if you tunnel someone out before using Grim Embrace. This Grim Embrace change makes it so you can get pressure without tunneling. You still can tunnel, but then Grim Embrace is a bit of a wasted perk slot.
I think thats what they wanted the perk to do, but the unfortunate thing is that there is no downside to tunnel and then just get your 3 other stacks later. I think if a survivor dies you should not be able to use anymore stacks.
Upload more or I will have to step in.
Alan Wake is so boring that people are just DCing as him on the PTB from
playing him
They DC when they get cooked, the character doesnt matter, lol
What I always wonder is why killers powers are more of hindrance than helpful sometimes like with this guy wtf can’t you just shoot a survivor from your hand cannon to get a pod on them instead of wasting time aiming them from a dam camera and one detail stops me from playing that killer and it’s the same with all the rest of them as well like why tf does survivor see your box as pinhead before you do? And the chain is hard to control. Why?
because it makes a killer more interesting and skill-based. shooting people with pods with the arm cannon would be boring and uninteresting, having to scan with cameras is what gives him complexity and a high skill ceiling. pinhead's box being revealed to survivors is necessary, otherwise you would win every game because they could never solve it. thats why you also cant see it, cause you could constantly activate it without them having any counterplay. pinhead's chain being hard to control encourages you to place the pointer right on top of a survivor. why are you firing the chain from range?
these killers are balanced around these conditions, they are given strength in other areas to make up for it. pinhead's chain hunt is very strong if it's not dealt with, singularity's pod spreading is forgiving and fast paced. this is just inherently how PVP games are designed. what you're wanting is kind of lame and skillless, and i mean no offense by that.
Ahh yes give the killers yet another broken perk
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You're confusing hex ruin with corrupt intervention, corrupt intervention now stays up even when a survivor's down and killed its back to its old status pretty much
Ruin stays up when a survivor dies now
Goddamn, no one reads the ptb huh
Wrong
@@immunic since when did ruin deactivate when a Survivor was killed I never play with it I thought that only happened with corrupt intervention I thought ruined stayed up until the totem was cleansed
@@pokemaster1478 no it's not that I always thought ruin only deactivated when it was cleansed I don't play with it so I've never realized that and when I play against it and I realize that it's in play I normally go out and immediately take it down
you played it very well, I hope you can collaborate with @aryun / @notaryun someday..