oh now that you read this: I just want to say awesome game concept!! Never in a thousand lifetimes I can think of anything as creative as this one. Please pat yourself on the back for the incredible execution, as well. Good luck for your project, and take care. Cheers!
idea: GaAs and other compounds related to circuitry should either have smarter targeting options, or allow atoms in a radius to have smarter targeting options
This is 🔥, I love science. You should try to make a unique interaction between the types of compounds and such for an added layer of gameplay! Maybe things that would usually cause violent reactions to mimic those into the game like explosions, acids, ect.
Great video! I’m glad more creators like yourself are making complex ideas accessible. Who knows, might be some overlap in our audiences. Keep going my dude !
This went through my mind as well when I first discovered tower defense games. I never really had the knowledge to pull off something so interesting though... Continue this if you can, I think you're on to something!
As a chem nerd, I love this Idea, but uhh... idk maybe I'm stupid but I got no clue how to get anything to bond. If you continue development (which I really hope) it would be nice to have a UI specifically for that. Also, It would be cool if there was a Sell button to click on instead of selling via the right mouse button, since I keep accidentally deleting my Elements (also if you ever implement more atom types, it would be amazing to have a rare chance to get different, potentially radioactive isotopes like carbon 14 or deuterium/tritium, that are stronger, but have a chance to decay after each shot, releasing one extra strong aoe attack and leaving behind the respective decay products) Edit: I figured it out now. It doesn't work anything how I expected it too, but I got used to it. Would still prefer a more intuitive UI tho
this is completely awesome, I can't even imagine the dozens of possible combinations of enemys vs molecular towers, and hey what if for some final boses you can make complex molecules or even simple amino acids like just having a template and just fill it with atoms to have special powers
First time viewer here. The towers are interesting and there’s a lot of promise in this game. I think it would be cool if the atoms drifted toward and away from each other and formed compounds naturally. More importantly, I think the IP around the enemies should be more interesting than just dots, like how both plants and zombies are interesting. For example, what if atoms fought each other, and the goal of the game was to prevent (or cause) life. My point is that it would be fun if we had two scientific disciplines competing with each other. Like atoms versus dinosaurs. Something at the atomic scale against something at the human size scale.
love the concept! i hope you do decide to keep it going further i think it has a lot of potential, small note i think the circles around the atoms for their target radius doesnt look the best and crows the map, maybe when you hover over a molecule it will make the region within their range tinted a color? or even if its still a regular circle i still think only showing when you hover over it would be nice
you should also go for complex compound like Cu(NH3)2(NO3)2 or even organic compound with special effect, intermetallic compound for gold, platinum and the like for catalytic (forcing compound creation over larger distance or change compound configuration), you can also got some combination of element for superacid and superbase too
i think itd be cool if the bullets were photons, cause atoms shoot them when electrons go back to ground state. also, if you introduce radioactive atoms, they can shoot bigger, slower bullets, for example, like alpha decay
Idea: the enemies have pH. acidic compounds such as HCl deal more damage to higher pH enemies, and basic compounds such as NaOH have higher damage to low pH enemies.
dang, this is absoloutly awesome, great idea, great execution, just need better vissuals its clean yes, but it needs something more exciting subbed and liked, curious to see your proggress
Hey thanks for the feedback, did you try fullscreening the game? the screen scaling for the atom inventory doesn't work very well so it needs to be full screen to be visible. Otherwise it may have to do with your monitor resolution... I will look into it
I really like this, but it'd be cool if atom range displayed when you're picking where to place it, or if somehow you could merge already placed atoms by selecting them or something. Also idk if it's just me or does GaAs not work
idea: make the enemies dark matter and dark energy prevent them from fully seeping into our reality also i think it would be coool if there was no gambling i hate gambling and it becomes less of a strategy game also idea three some tower can have spinning atoms or something that damage colliding enemies melee cc is cool idea friking four. Neon makes enemies in range take extra damage because its friking glowing
dark matter and dark energy cannot interact with electromagnetic or nuclear forces. dark matter only interacts with gravity, and on the scale of individual molecules, gravity is ridiculously weak
Idea for Carcinogenic Compounds:
They dont shoot anything,but anything in their attack radius takes damage every second
electron cloud as a buff would be AWESOME
oh now that you read this: I just want to say awesome game concept!! Never in a thousand lifetimes I can think of anything as creative as this one. Please pat yourself on the back for the incredible execution, as well. Good luck for your project, and take care. Cheers!
Yeah it would be just an aura of damage and it would deal more dmg the closer you get to nucleus
TD:
Tower Defense ❌
Thermodynamics ✅
Thermodynamics Tower Defence, or TDTD for short
@@ShrekPNG
T^2D^2
The map displays the most cursed, supposedly aromatic molecule i've seen in a while.
"hyper realistic atom"
Yup definitely a hyper realistic atom
idea: GaAs and other compounds related to circuitry should either have smarter targeting options, or allow atoms in a radius to have smarter targeting options
Found a gregtech player?
Finally a game about chemistry, I actually love this, please continue this project.
This is 🔥, I love science. You should try to make a unique interaction between the types of compounds and such for an added layer of gameplay!
Maybe things that would usually cause violent reactions to mimic those into the game like explosions, acids, ect.
And maybe intermolecular bonding to create synergy between polar compounds
Great video! I’m glad more creators like yourself are making complex ideas accessible. Who knows, might be some overlap in our audiences. Keep going my dude !
Loved the project, hope that you continue it
This went through my mind as well when I first discovered tower defense games. I never really had the knowledge to pull off something so interesting though... Continue this if you can, I think you're on to something!
DAMN, nice concept. as a game dev myself, i feel like adopting the idea, expanding it with my own flair, and make my own version :D
As a chem nerd, I love this Idea, but uhh... idk maybe I'm stupid but I got no clue how to get anything to bond. If you continue development (which I really hope) it would be nice to have a UI specifically for that. Also, It would be cool if there was a Sell button to click on instead of selling via the right mouse button, since I keep accidentally deleting my Elements (also if you ever implement more atom types, it would be amazing to have a rare chance to get different, potentially radioactive isotopes like carbon 14 or deuterium/tritium, that are stronger, but have a chance to decay after each shot, releasing one extra strong aoe attack and leaving behind the respective decay products)
Edit: I figured it out now. It doesn't work anything how I expected it too, but I got used to it. Would still prefer a more intuitive UI tho
This is an amazing concept for a game, I am surprised it hasn't been done before.
this is completely awesome, I can't even imagine the dozens of possible combinations of enemys vs molecular towers, and hey what if for some final boses you can make complex molecules or even simple amino acids like just having a template and just fill it with atoms to have special powers
perhaps add a pause button because the game progresses very quick and i dont get time to spend my points
Please continue! I want to see more
This is awesome. I would love to see how this game evolves
Definitely should be revisited!
First time viewer here. The towers are interesting and there’s a lot of promise in this game. I think it would be cool if the atoms drifted toward and away from each other and formed compounds naturally. More importantly, I think the IP around the enemies should be more interesting than just dots, like how both plants and zombies are interesting. For example, what if atoms fought each other, and the goal of the game was to prevent (or cause) life. My point is that it would be fun if we had two scientific disciplines competing with each other. Like atoms versus dinosaurs. Something at the atomic scale against something at the human size scale.
Very good game, the difficulty spike is a lot with such limited options though.
great concept, please expand on this!
love the concept! i hope you do decide to keep it going further i think it has a lot of potential, small note i think the circles around the atoms for their target radius doesnt look the best and crows the map, maybe when you hover over a molecule it will make the region within their range tinted a color? or even if its still a regular circle i still think only showing when you hover over it would be nice
This is an amazing game idea holy i love it !!
Definition of creativity ^
you should also go for complex compound like Cu(NH3)2(NO3)2 or even organic compound with special effect, intermetallic compound for gold, platinum and the like for catalytic (forcing compound creation over larger distance or change compound configuration), you can also got some combination of element for superacid and superbase too
i think itd be cool if the bullets were photons, cause atoms shoot them when electrons go back to ground state. also, if you introduce radioactive atoms, they can shoot bigger, slower bullets, for example, like alpha decay
Idea: the enemies have pH. acidic compounds such as HCl deal more damage to higher pH enemies, and basic compounds such as NaOH have higher damage to low pH enemies.
Im getting a 100% on my chem test after this
dang, this is absoloutly awesome, great idea, great execution, just need better vissuals
its clean yes, but it needs something more exciting
subbed and liked, curious to see your proggress
This seems awesome
How, your such a good ccontent ccreater! but only 372 subs. I hope you gain a lot more
Like sun tzu once said, "Good for the pc, better for the mobile. Porting is the way to go, to let this game last a while."
i dont know whether its just me or my computer but whenever i load the game, the starting hydrogen atom doesnt spawn
I tried the game, and it looks really good and feels really fun, but it needs a tutorial and a background music maybe.
i got no H at the start and i cant afford any atoms
Hey thanks for the feedback, did you try fullscreening the game? the screen scaling for the atom inventory doesn't work very well so it needs to be full screen to be visible. Otherwise it may have to do with your monitor resolution... I will look into it
I wanna see what FOOF does.
this is so cool
I really like this, but it'd be cool if atom range displayed when you're picking where to place it, or if somehow you could merge already placed atoms by selecting them or something.
Also idk if it's just me or does GaAs not work
Um akshualy it's electron cloud which is probability of where electron is
We are interested
idea: make the enemies dark matter and dark energy
prevent them from fully seeping into our reality
also i think it would be coool if there was no gambling i hate gambling and it becomes less of a strategy game
also idea three some tower can have spinning atoms or something that damage colliding enemies melee cc is cool
idea friking four. Neon makes enemies in range take extra damage because its friking glowing
dark matter and dark energy cannot interact with electromagnetic or nuclear forces. dark matter only interacts with gravity, and on the scale of individual molecules, gravity is ridiculously weak
This looks cool I’ll play once schools over 😝
spore molecule stage if it was good:
Pls pls pls keep going
PLEASE HELP IT
I WANT MORE
PLS MAKE MORE UNIQUE
i cant play it, difficult controls
Obligatory sub and comment for da algorithm, boooost
ratio'ing video game
You know this is BS I can do better
# I mean logic for atoms can be much better. But then it'll be hard to still call it tower defense
Can I see it?
Where's you're itch io page then?
New to your contents, love the premise and overall style, but could not stand the creaking frying voice. Sorry!