I discovered this project recently. I think it is great. Thank you for all the effort, this is one of the most interesting DIY projects I've seen in a while. The most exciting part is that the PCB is almost a drop-in replacement in the existing hardware. And the best part is the Open Source/Hardware aspect of it, that makes it different from other projects. I wish this project gets the relevance it serves.
Great informative vid. I had spent 2 hours trying to fix my calibration issues, and was pretty annoyed that it was my sticker being off by whopping 70 degrees. Was just slapped on no doubt. I thought it was a distance issue, then an issue with my wide lens, even thought I had the wires soldered wrong. I'm really glad you called that out.
Thx @SAMCO! i've finished my ir gun with made of other stuff (nerf plastic gun) and it works very well! I've done some modifications in order to make it more precise and to backup the calibration result in the flash memory of my itsybitsy m4 express. i'll share the source code as soon as i've cleaned up the code. Thanks to you i've could have played the time crisis 1 and 2 on my plasma screen :D! Thx again ;)
Thanks Sok, I’m glad you like it :) Awesome man, I’d love to see what you’ve done. I’ve had some ideas to tinker with the code myself but got caught up in other projects so I’m glad people are getting into it :)
Thank you the parts arrived today to Hokkaido. I'll be doing this build on Monday. Is the code no redundant and we use OpenFire? I need to check your other videos to see if you've done an update to using newer code than this video. Thanks again for this awesome video.
Nice! Yeah, my old code still works but OpenFIRE is the way to go, just remember to use an ItsyBitsy RP2040 (not the 32u4 or M0 versions mentioned in the old build guide) haven't made a new build guide yet but the build part itself is the same. Just need to watch the OpenFIRE lanch vid on my channel to see how to upload the firmware. Super easy, just set it to boot mode and drop in the uf2. Any questions just jump on the Discord :) discord.gg/PASsykDV
Hi, I love the look of this project! I'm just gathering the parts to make one of these, including having ordered the PCB :-) I think I read on an old video or earlier github that the sketch was compatible with the cheaper no name Arduino Compatible Pro Micro 5v 32u4 boards. Is that the case? I have some of those hanging around, but not the branded ItsyBitsy one.
Thanks man! Thats awesome! Yeah, I don't know if I explained it that well but the Samco code will work on those boards but unfortunately if your using the PCB you have to use an ItsyBitsy due the pinouts being different. I know the ItsyBitsys are a little more expensive but they are a great board thats why I decided to use them in my design.
Unfortunately that's the only one around at the moment. But I know heaps of people are after them so hopefully we'll get more stock or an alternative soon.
How does the pedal function work? Does the circuit need to be open or closed to engage it? Does your code already include functionality for it or will I need to figure that out on my own? I do not know how to code at all.
Yeah, it’s just setup as a standard switch. So open off, closed on. I used a tattoo gun foot switch just because there’re cheap and easy to find does the trick. And yip, code is written for pedal function.
@@samcorulz Thank you for clearing that up, and thank you for keeping this project active. A tattoo gun pedal is a cool idea, but I think I'll go with an industrial pedal. Do you have any updates on recoil modifications?
Yeah you can hack them apparently. I’ve never given it crack but there’s an instructable here if ya wanna have a go www.instructables.com/Wii-Remote-IR-Camera-Hack/
Not super easy. You'd have to run it through a MOSFET because it would draw too much power to run directly from a pin on the board. Then you would just ave to add a line of code that sets the MOSFET pin to high whenever the trigger is pulled.
Sure, first I always recommend running the processing sketch to make sure you camera is picking the leds correctly and is nice and straight (video on my channel, note it’s a bit old now so there’s not button testing anymore) once you’ve got all straight move you camera around a bit before calibrating not sure why but it seems to settle it a bit and runs a bit smoother. Also in the Beta sketch move up and down smoothly while in vertical locked mode and visa versa for horizontal mode and adjust accordingly. Hope this helps 👍
I'd like to ask a question. Why should you prefer this modification ratjer than buying a ready-to-use AIMTRAK lightgun directly for a lower price? Thanks
Na, Guncon3’s are totally different inside unfortunately. You could try and solder directly from the microcontroller to the buttons inside but would be pretty tricky by the looks of it.
Hi Samco loving the project i was just wondering if there was a way of using the v 2.0 for guncon2 to make an assault rifle light gun thanks in advance
Hi, sorry for the late reply. If you wanted to make an assault rifle style gun I would forget about the PCB and just solder directly to the board. It's a bit more of a hassle but the PCB might not fit and even it does it's not gonna make it that much easier. Hope this helps :)
do I need drivers for the WII sensor bar When I click the trigger my mouse pointer shows but doesnt move around like you show on youtube video. Any help please.
Hi, if I like to build 2 light guns, may I please ask if I need 1 or 2 dolphin bars? Also, is this "Wired Sensor Bar with USB Cable for Nintendo Wii/Wii U/PC " suitable?
Cool little project. I'm just gavering together all the parts. How does this stack up against the aimtrak? I hear the main issue with aimtrak is the distance you need to be next to the screen. Could you clarify one thing for me? Does the gun basically emulate a mouse controller
I just finished this project last night. With the single wii ir bar its 2.5x the screen. So lets say you have a 40 inch screen. That means you will need to be 100 inches at minimum from screen. With 2x wii ir bar, its supposed to be a minimum of 1.5x times the width of the screen. So in theory you will need a minimum of 60 inches in the same scenario. From what I've tested, it hovers around 1.5 - 2.0x the screen width. Just know your usage might vary, depending on room conditions. Like no light, windows, reflections, etc...
@@jasoncopestake5651 when you order the itsbitsy, it comes with headers already in package, so don't order extra. Also when installing the dfrobots camera, don't follow there markings(samco says this in one of his video) because they will be wrong. As soon as you get one half of controller built, immediately open the test project from one of his other videos, and adjust the camera before installing second half of gun. Keeping in mind to stay far enough from the screen while doing this. It took me around 4 to 7 adjustments before it was perfect left to right.
Last time I checked the pinouts are slightly different for the Gun4IR system, so I don’t think so. But you could check with JayBee maybe this has changed.
@@samcorulz I tried wiring the samco guncon 2 board to a pro micro for gun4ir, no luck. It would be cool to use your boards with the gun4ir also, it's so easy to work with. Going to make a samco gun, any new updates?
I have a random question. What are the chances of this working on an Xbox Series X/S running Retroarch, connected via a USB adapter such as the Wingman XB or the Mayflash Magic X? A very specific enquiry I know, but I figured it might be worth asking.
I'm really liking my Samco. I'm having a little trouble though on a multi monitor setup. When I try to run the calibration, it runs it on the wrong screen. Is there any way for me to force it to calibrate to a specific screen?
Thanks man, I think this should work... Go down to void setup and look for AbsMouse.init(res_x, res_y); and simply change to AbsMouse.init(res_x * 2, res_y); should update to work only on your left hand screen (as long as both screen have the same screen resolution). Let us know how ya go.
@@samcorulz Unfortunately that didn't work. My screens aren't the same res or orientation. Left screen 2160x3840 right 1920x1080. The right screen is where I want to use the light gun. Nothing I do to the AbsMouse.init values change where the targets show up for calibration. No worries though. I'm working on using AutoHotKeys to disable some monitors for lightgun games. I think that will work well.
Unfortunately it's the only one I know of. The only other option is to hack a wiimote camera there's a pretty detailed tutorial here if you're interested www.robotshop.com/community/forum/t/wii-ir-camera-as-standalone-sensor/12901
You would probably struggle to get it work on such a large TV just due the angle of the camera you would have to stand too far back for the camera to pick up the leds. With my new code calibration moving closer and further from your TV maintains pretty well, but will still go out if you move too far left or right.
@@samcorulz no dramas mate, i'll stick to original hardware if that's the case, it generally works perfectly fine on the projector, especially the Playstation and Saturn guns.
Hi bro, i'm very interested in this project but i have two questions, can i add a solenoid in this project? If i can, in what part of the pcb can i put it??
Yeah, you could attached one to the alt pins on the PCB but I haven't coded in recoil yet. Unfortunately it's not as easy as just hooking up a solenoid you have to run it through a program called mame hooker and most need external power.
Yeah, I pulled out some ground pins to use with the left over pins on the end of the micro controller for people to add extra switches, recoil etc if they wanted.
Yip, as long as you have conductive buttons the ones in the GunGon as just simple momentary buttons. Was actually hoping someone would make a cool 3D printed version :)
@@samcorulz hi is it possible to use an E18-D80NK instead of the dfrobot one. im trying to source the items you have listed locally since im from the philippines and itll take 10x the price to ship it. thank you! sorry for the many questions
Na, unfortunately that camera only measures distance the DF Robot version is a really specific camera and it’s the only one I’ve seen unless you want to hack an old wiimote but that’s pretty tricky. Here’s a link to an instructable if your interested www.instructables.com/Wii-Remote-IR-Camera-Hack/
@@samcorulz i found out that aimtrak guns sell their boards now as "AIMTRAK OEM KIT" dont know much about the tech side of things but from what ive seen your current design responds much better. mayve you can take a look at what theyre using in their boards since its they can sell it for pretty cheap. also is there a way i can contact you elsewhere? facebook? thank you! just really interested in designing something we can easy replicate
SAMCO the cursor is jumpy and not align with the gun movement, at first I flash the 4IR code to the board the problem occurred, then I flash the 2IR code it would be better but this problem still exists
It could possibly be that you camera is not aligned correctly (this is common as some of the camera have been miss labeled) make sure the red LED on the camera is closes t to the left side of the gun when holding upright.
I got one of these joy con back in the day I played with PS2, Maybe this gonna be nice to bring'em back in action again, however, I had few questions 1.Any chance that you might make it wireless? 2.Will it support some VR game like Arizona sunshine or some other shooting game? would be nice if they did
I am currently working on a Bluetooth version so I know it’s possible. Needs a bit refinement so it’s just about finding the time to work it so might be a little while. I’m not too sure about VR but if the game developers decide to make it work with a commercial light (i.e Sinden or AimTrak) then it might be possible.
Yip, if you want to solder directly to the microcontroller (i.e. not use the PCB) then any board with a 32u4 chip will do the trick. Just make sure it has a usb port.
@@samcorulz quick clarification so if we do use Atmega32u4 instead then we can't use the board that you sell on ebay? I have a guncon 2 and have atmega32u4. I want to use the board and atmega if possible.
@@wolffactor56 If you want to use my PCB you'll have to get a Adafruit IstyBitsy board (either 32u4, M0 or M4 versions all work) so the pinouts match. Here's a link to their 32u4 version they're about $10 www.adafruit.com/product/3677
Hey so I bought the parts and built it for the guncon 2 and I’m having some trouble with it, like for pcsx2 whenever I try to acquire it by pressing trigger button or any other button nothing happens, and Whenver it’s plugged in I can’t use mouse, also every time start up my computer am I supposed to recalibrate it every time?
Yeah, so you have to calibrate every time you start it. But once calibrated you can pause it by pressing the calibration button and unpause it by pressing it again. So to acquire in PCSX2 try calibrating your gun then pause it use your normal mouse to get you to the point where you acquire your gun, then unpause the Samco and shoot the box.
I haven’t tested in MiSTer but I think as it is probably not. From what I’ve read MiSTer light guns use the joystick library not a mouse. It wouldn’t be to hard to update the library in the code if you’ve played around joystick libraries before. Or you could wait as I’ve been meaning to do it... eventually. :)
been waiting for this! Was gonna place this in the time crsis gun which has 24v solenoid should be okay? Also should work with all emulators? I have two of these (www.arcadeguns.com/index.php?main_page=product_info&cPath=2&products_id=345) should work?
Cool man! Are gonna solder of ya buttons directly to the board? I have a few videos of how to setup different emulators on channel it want to check them out, yeah, it works with most emulators I've tried. Unfortunately those sensor bars look pretty Aimtrak specific so I'm pretty sure they won't work with my setup you will probably have to get yourself 2 of something like this www.aliexpress.com/item/4000078798481.html?spm=a2g0o.productlist.0.0.2bd93904HmlRkT&algo_pvid=ea3e0d89-a615-4d35-9951-4d301ac63cb5&algo_expid=ea3e0d89-a615-4d35-9951-4d301ac63cb5-0&btsid=0ab6f83115845861942072019e3fc0&ws_ab_test=searchweb0_0,searchweb201602_,searchweb201603_
@@samcorulz These are the namco arcade guns mega.nz/file/s0pkhQ4b#yDTr_4Xc-DakoL3wcA9VdcwLv-zZb5xGFhisEw5LnE4 unfortunately they don't have buttons and because of the price I paid I don't want to cut it haha so no buttons just solenoid.
Hi, can help me? I just done assembling my DIY light gun following this guide but the problem was the cursor, it just stayed on the upper left corner. Even though, I pressed the reload and trigger, which was instructed. I used Arduino Leonardo instead of adafruit itsy-bitsy due to the availability, but it's still 32u4. I bought AR gun also instead of Guncon2. The other parts are the same as in the description. The code that I uploaded was Samco_2.0_4IR_32u4_BETA. I don't know what's wrong with my proj. Can you help me with this?
Hi Mate, yeah, a Leonardo should work fine if it is setup correctly. This issue could be a few things. Check all your connections, check your camera is working and the red light on, are your sensor bars going (you can check with an old digital camera). Try these and if you still need some help try the Facebook facebook.com/groups/2456595207897603 me or one of the guys there should be able to help you out.
I discovered this project recently. I think it is great. Thank you for all the effort, this is one of the most interesting DIY projects I've seen in a while.
The most exciting part is that the PCB is almost a drop-in replacement in the existing hardware. And the best part is the Open Source/Hardware aspect of it, that makes it different from other projects. I wish this project gets the relevance it serves.
Thanks mate! Appreciate the message and glad you enjoyed it.
Great informative vid. I had spent 2 hours trying to fix my calibration issues, and was pretty annoyed that it was my sticker being off by whopping 70 degrees. Was just slapped on no doubt. I thought it was a distance issue, then an issue with my wide lens, even thought I had the wires soldered wrong. I'm really glad you called that out.
Thx @SAMCO! i've finished my ir gun with made of other stuff (nerf plastic gun) and it works very well! I've done some modifications in order to make it more precise and to backup the calibration result in the flash memory of my itsybitsy m4 express. i'll share the source code as soon as i've cleaned up the code. Thanks to you i've could have played the time crisis 1 and 2 on my plasma screen :D! Thx again ;)
Thanks Sok, I’m glad you like it :) Awesome man, I’d love to see what you’ve done. I’ve had some ideas to tinker with the code myself but got caught up in other projects so I’m glad people are getting into it :)
Brilliant, thank you for your hard work on this. I love how you demystified the "black magic" behind light guns.
Haha, thanks man :)
has anyone used a hacked wii IR sensor?? just curious because the DF Robot Sensors are out of stock
Thank you the parts arrived today to Hokkaido. I'll be doing this build on Monday. Is the code no redundant and we use OpenFire? I need to check your other videos to see if you've done an update to using newer code than this video. Thanks again for this awesome video.
Nice! Yeah, my old code still works but OpenFIRE is the way to go, just remember to use an ItsyBitsy RP2040 (not the 32u4 or M0 versions mentioned in the old build guide) haven't made a new build guide yet but the build part itself is the same. Just need to watch the OpenFIRE lanch vid on my channel to see how to upload the firmware. Super easy, just set it to boot mode and drop in the uf2. Any questions just jump on the Discord :) discord.gg/PASsykDV
@@samcorulz Thank you, OK i'll ask in the discord
Hi, I love the look of this project! I'm just gathering the parts to make one of these, including having ordered the PCB :-) I think I read on an old video or earlier github that the sketch was compatible with the cheaper no name Arduino Compatible Pro Micro 5v 32u4 boards. Is that the case? I have some of those hanging around, but not the branded ItsyBitsy one.
Thanks man! Thats awesome! Yeah, I don't know if I explained it that well but the Samco code will work on those boards but unfortunately if your using the PCB you have to use an ItsyBitsy due the pinouts being different. I know the ItsyBitsys are a little more expensive but they are a great board thats why I decided to use them in my design.
SAMCO cool, thanks for confirming :-)
After calibration, the mouse pointer starts moving back together, something is wrong
i can,t see the Adafruit ItsyBitsy 32u4 in the program list what do i do ? i dont download it a pack for aduion program but still cant see
Hi mate, you need to add them in the preferences. This link should help learn.adafruit.com/introducting-itsy-bitsy-32u4/arduino-ide-setup
@@samcorulz i still cant see
Looks like the IR camera's been sold out for a few months. are there any recommended replacements?
Hello i have a cuestión, this work for a play station 2?
Obrigado pelo seus vídeos.
Amigo eu procurei muito no aliexpress e não tem esse DFROBOT IR . Existe algum que substitui ele ?
Unfortunately that's the only one around at the moment. But I know heaps of people are after them so hopefully we'll get more stock or an alternative soon.
Boa tarde!
Tem uma dúvida. Qual placa usar nesse projeto? ItsyBitsy 32u4 - 3 V 8MHz ou ItsyBitsy 32u4 - 5V 16MHz?
Grab the 5V version. I’m pretty sure they’re the same price and 5V has a faster clock so everything runs that little bit faster.
After soldering the header pins to the ItsyBitsy, do I solder them to the underside of the samco board? Or do they just sit in the samco board?
Yeah, they have to be soldered so the connections are tight.
Alright thanks mate
How does the pedal function work? Does the circuit need to be open or closed to engage it? Does your code already include functionality for it or will I need to figure that out on my own? I do not know how to code at all.
Yeah, it’s just setup as a standard switch. So open off, closed on. I used a tattoo gun foot switch just because there’re cheap and easy to find does the trick. And yip, code is written for pedal function.
@@samcorulz Thank you for clearing that up, and thank you for keeping this project active. A tattoo gun pedal is a cool idea, but I think I'll go with an industrial pedal. Do you have any updates on recoil modifications?
@@Blackjackel1138 No problem mate. Yeah, recoil has been on my todo for so long now :) But yeah, I do plan chuck something up... eventually.
hey can you make this work on the mister?
Hi! thanks for sharing your project
i have a question: Can i use a wiimote sensor instead of the DF Robot IR positioning camera?
Yeah you can hack them apparently. I’ve never given it crack but there’s an instructable here if ya wanna have a go www.instructables.com/Wii-Remote-IR-Camera-Hack/
Is rumble pretty easy to add onto the gun even with the same code?
Not super easy. You'd have to run it through a MOSFET because it would draw too much power to run directly from a pin on the board. Then you would just ave to add a line of code that sets the MOSFET pin to high whenever the trigger is pulled.
Can you use 2 of these with one light bar?
Yip, the sensor bar is just a light source for the camera to focus on. So theoretically you could use as many guns as you want.
Any calibration tips? cannot get mine to calibrate.
Sure, first I always recommend running the processing sketch to make sure you camera is picking the leds correctly and is nice and straight (video on my channel, note it’s a bit old now so there’s not button testing anymore) once you’ve got all straight move you camera around a bit before calibrating not sure why but it seems to settle it a bit and runs a bit smoother. Also in the Beta sketch move up and down smoothly while in vertical locked mode and visa versa for horizontal mode and adjust accordingly. Hope this helps 👍
I'd like to ask a question. Why should you prefer this modification ratjer than buying a ready-to-use AIMTRAK lightgun directly for a lower price? Thanks
I can't find any Gcon 1s or 2s in my country. Only Gcon3. Will this still work?
Na, Guncon3’s are totally different inside unfortunately. You could try and solder directly from the microcontroller to the buttons inside but would be pretty tricky by the looks of it.
Hi Samco loving the project i was just wondering if there was a way of using the v 2.0 for guncon2 to make an assault rifle light gun thanks in advance
Hi, sorry for the late reply. If you wanted to make an assault rifle style gun I would forget about the PCB and just solder directly to the board. It's a bit more of a hassle but the PCB might not fit and even it does it's not gonna make it that much easier. Hope this helps :)
Is there any way to modify an original arcade gun to work with LCD screens? Projection tv repair is really pain in the ass... :D
do I need drivers for the WII sensor bar When I click the trigger my mouse pointer shows but doesnt move around like you show on youtube video. Any help please.
No you shouldn't need any drivers. Have you pushed the calibration button before pulling the trigger?
Hi, if I like to build 2 light guns, may I please ask if I need 1 or 2 dolphin bars? Also, is this "Wired Sensor Bar with USB Cable for Nintendo Wii/Wii U/PC
" suitable?
Cool little project. I'm just gavering together all the parts. How does this stack up against the aimtrak? I hear the main issue with aimtrak is the distance you need to be next to the screen. Could you clarify one thing for me? Does the gun basically emulate a mouse controller
I just finished this project last night. With the single wii ir bar its 2.5x the screen. So lets say you have a 40 inch screen. That means you will need to be 100 inches at minimum from screen. With 2x wii ir bar, its supposed to be a minimum of 1.5x times the width of the screen. So in theory you will need a minimum of 60 inches in the same scenario. From what I've tested, it hovers around 1.5 - 2.0x the screen width. Just know your usage might vary, depending on room conditions. Like no light, windows, reflections, etc...
Thanks @sandman7793! and just to answer you other question. Yip exactly, works just like a mouse.
Just ordered a couple of samco PCB's might take a while
@@jasoncopestake5651 when you order the itsbitsy, it comes with headers already in package, so don't order extra. Also when installing the dfrobots camera, don't follow there markings(samco says this in one of his video) because they will be wrong. As soon as you get one half of controller built, immediately open the test project from one of his other videos, and adjust the camera before installing second half of gun. Keeping in mind to stay far enough from the screen while doing this. It took me around 4 to 7 adjustments before it was perfect left to right.
@@sandman7793 thanks for that I will keep it in mind. I take it you just solder the headers to itsbity and the samco pcb?
Can use this with four sets of leds and the Gun4IR software? Your version of the software is used if using a lightbar, is that correct?
Last time I checked the pinouts are slightly different for the Gun4IR system, so I don’t think so. But you could check with JayBee maybe this has changed.
@@samcorulz I tried wiring the samco guncon 2 board to a pro micro for gun4ir, no luck. It would be cool to use your boards with the gun4ir also, it's so easy to work with. Going to make a samco gun, any new updates?
I have a random question.
What are the chances of this working on an Xbox Series X/S running Retroarch, connected via a USB adapter such as the Wingman XB or the Mayflash Magic X?
A very specific enquiry I know, but I figured it might be worth asking.
Yeah, not sure to honest. But as a rule of thumb if you can get a usb mouse to work you should be able use a Samco.
I'm really liking my Samco. I'm having a little trouble though on a multi monitor setup. When I try to run the calibration, it runs it on the wrong screen. Is there any way for me to force it to calibrate to a specific screen?
Thanks man, I think this should work... Go down to void setup and look for AbsMouse.init(res_x, res_y); and simply change to AbsMouse.init(res_x * 2, res_y); should update to work only on your left hand screen (as long as both screen have the same screen resolution). Let us know how ya go.
@@samcorulz Unfortunately that didn't work. My screens aren't the same res or orientation. Left screen 2160x3840 right 1920x1080. The right screen is where I want to use the light gun. Nothing I do to the AbsMouse.init values change where the targets show up for calibration. No worries though. I'm working on using AutoHotKeys to disable some monitors for lightgun games. I think that will work well.
Hi, are there any more boards available?
Hi mate. Yip, they just arrived. Listing should be updated now.
Do you or anyone have any idea if there are similar IR Cameras to the Dfrobot IR Cameras that are in stock?
Unfortunately it's the only one I know of. The only other option is to hack a wiimote camera there's a pretty detailed tutorial here if you're interested www.robotshop.com/community/forum/t/wii-ir-camera-as-standalone-sensor/12901
How well does this work on large screens of around 130 inch? Also how well does it remain in calibration if you move around the room?
You would probably struggle to get it work on such a large TV just due the angle of the camera you would have to stand too far back for the camera to pick up the leds. With my new code calibration moving closer and further from your TV maintains pretty well, but will still go out if you move too far left or right.
@@samcorulz no dramas mate, i'll stick to original hardware if that's the case, it generally works perfectly fine on the projector, especially the Playstation and Saturn guns.
Hi bro, i'm very interested in this project but i have two questions, can i add a solenoid in this project? If i can, in what part of the pcb can i put it??
Yeah, you could attached one to the alt pins on the PCB but I haven't coded in recoil yet. Unfortunately it's not as easy as just hooking up a solenoid you have to run it through a program called mame hooker and most need external power.
Error AbsMouse. h: no such file or directory
Choose you version, either Samco_2IR, Samco_4IR or Samco_4IR_BETA. Then drop that folder in the Arduino libraries folders on your computer.
BTW, cool cool stuff! I would love to build one!
Can I add a solenoid to this pcb?
Yeah, I pulled out some ground pins to use with the left over pins on the end of the micro controller for people to add extra switches, recoil etc if they wanted.
bro is there a way to use a different gun ie. 3d printed one and just add arrowkeys and reload button?
Yip, as long as you have conductive buttons the ones in the GunGon as just simple momentary buttons. Was actually hoping someone would make a cool 3D printed version :)
@@samcorulz will definitely make one. and add recoil aspects as well! glad i came across your mod.
@@samcorulz hi is it possible to use an E18-D80NK instead of the dfrobot one. im trying to source the items you have listed locally since im from the philippines and itll take 10x the price to ship it. thank you! sorry for the many questions
Na, unfortunately that camera only measures distance the DF Robot version is a really specific camera and it’s the only one I’ve seen unless you want to hack an old wiimote but that’s pretty tricky. Here’s a link to an instructable if your interested www.instructables.com/Wii-Remote-IR-Camera-Hack/
@@samcorulz i found out that aimtrak guns sell their boards now as "AIMTRAK OEM KIT" dont know much about the tech side of things but from what ive seen your current design responds much better. mayve you can take a look at what theyre using in their boards since its they can sell it for pretty cheap. also is there a way i can contact you elsewhere? facebook? thank you! just really interested in designing something we can easy replicate
Hi SAMCO, I just use Adafruit Itsybitsy 3677 and found the calibration is not success, It is necessary to use M0 / M4 as essential part?
No the ItsyBitsy 32u4 (3677) should work fine with a Samco 2.0 board what exactly is the issue?
SAMCO the cursor is jumpy and not align with the gun movement, at first I flash the 4IR code to the board the problem occurred, then I flash the 2IR code it would be better but this problem still exists
It could possibly be that you camera is not aligned correctly (this is common as some of the camera have been miss labeled) make sure the red LED on the camera is closes t to the left side of the gun when holding upright.
@@samcorulz Thank you for your prompt reply
Will this work with wii dolphin emulator and teknoparrot?
Sure will, as a rule of thumb if your emulator works with a mouse it should work with a Samco.
I got one of these joy con back in the day I played with PS2, Maybe this gonna be nice to bring'em back in action again, however, I had few questions
1.Any chance that you might make it wireless?
2.Will it support some VR game like Arizona sunshine or some other
shooting game?
would be nice if they did
I am currently working on a Bluetooth version so I know it’s possible. Needs a bit refinement so it’s just about finding the time to work it so might be a little while. I’m not too sure about VR but if the game developers decide to make it work with a commercial light (i.e Sinden or AimTrak) then it might be possible.
can we use Atmega32U4 instead of ItsyBitsy 32u4 ??
Yip, if you want to solder directly to the microcontroller (i.e. not use the PCB) then any board with a 32u4 chip will do the trick. Just make sure it has a usb port.
@@samcorulz quick clarification so if we do use Atmega32u4 instead then we can't use the board that you sell on ebay? I have a guncon 2 and have atmega32u4. I want to use the board and atmega if possible.
@@wolffactor56 If you want to use my PCB you'll have to get a Adafruit IstyBitsy board (either 32u4, M0 or M4 versions all work) so the pinouts match. Here's a link to their 32u4 version they're about $10 www.adafruit.com/product/3677
@@samcorulz perfect thanks for the clarification
Would this work with a Windows build of MAME?
Yip, works great with Mame in windows.
Could this work with the alien extermination arcade game?
Hey so I bought the parts and built it for the guncon 2 and I’m having some trouble with it, like for pcsx2 whenever I try to acquire it by pressing trigger button or any other button nothing happens, and Whenver it’s plugged in I can’t use mouse, also every time start up my computer am I supposed to recalibrate it every time?
Yeah, so you have to calibrate every time you start it. But once calibrated you can pause it by pressing the calibration button and unpause it by pressing it again. So to acquire in PCSX2 try calibrating your gun then pause it use your normal mouse to get you to the point where you acquire your gun, then unpause the Samco and shoot the box.
My guess is no, but is this at all compatible with MiSTer?
I haven’t tested in MiSTer but I think as it is probably not. From what I’ve read MiSTer light guns use the joystick library not a mouse. It wouldn’t be to hard to update the library in the code if you’ve played around joystick libraries before. Or you could wait as I’ve been meaning to do it... eventually. :)
Ah, crap! I just realized I have forgotten the USB cable. No gun building tonight :-/
This looks really cool. Does this work with MAME and Demulshooter?
been waiting for this! Was gonna place this in the time crsis gun which has 24v solenoid should be okay? Also should work with all emulators? I have two of these (www.arcadeguns.com/index.php?main_page=product_info&cPath=2&products_id=345) should work?
Cool man! Are gonna solder of ya buttons directly to the board? I have a few videos of how to setup different emulators on channel it want to check them out, yeah, it works with most emulators I've tried. Unfortunately those sensor bars look pretty Aimtrak specific so I'm pretty sure they won't work with my setup you will probably have to get yourself 2 of something like this www.aliexpress.com/item/4000078798481.html?spm=a2g0o.productlist.0.0.2bd93904HmlRkT&algo_pvid=ea3e0d89-a615-4d35-9951-4d301ac63cb5&algo_expid=ea3e0d89-a615-4d35-9951-4d301ac63cb5-0&btsid=0ab6f83115845861942072019e3fc0&ws_ab_test=searchweb0_0,searchweb201602_,searchweb201603_
@@samcorulz These are the namco arcade guns mega.nz/file/s0pkhQ4b#yDTr_4Xc-DakoL3wcA9VdcwLv-zZb5xGFhisEw5LnE4 unfortunately they don't have buttons and because of the price I paid I don't want to cut it haha so no buttons just solenoid.
cool!
Hi, can help me?
I just done assembling my DIY light gun following this guide but the problem was the cursor, it just stayed on the upper left corner. Even though, I pressed the reload and trigger, which was instructed. I used Arduino Leonardo instead of adafruit itsy-bitsy due to the availability, but it's still 32u4. I bought AR gun also instead of Guncon2. The other parts are the same as in the description. The code that I uploaded was Samco_2.0_4IR_32u4_BETA. I don't know what's wrong with my proj. Can you help me with this?
Hi Mate, yeah, a Leonardo should work fine if it is setup correctly. This issue could be a few things. Check all your connections, check your camera is working and the red light on, are your sensor bars going (you can check with an old digital camera). Try these and if you still need some help try the Facebook facebook.com/groups/2456595207897603 me or one of the guys there should be able to help you out.
now i need to found a gecon in chile hehe