Розмір відео: 1280 X 720853 X 480640 X 360
Показувати елементи керування програвачем
Автоматичне відтворення
Автоповтор
Everything about this presentation is so adorable, like if Kibry had access to a stick of dynamite.
Even as a kid, I remember exploiting the super-long invincibility you get at the start of every level to just become a walking explosion and kill a bunch of stuff fast. Good times...
first i thought this was a glitch or the TAS used some kind of cheat...but.... THE GAME SRSLY GIVES YOU THIS MUCH INVINCIBILITY ? thats kinda crazy
Me too, but I always thought it was at least half intentional
According to early Bomberman games, the infinite blast is canon.
@@Caniscanemwurstyes i do that too
9:10 The best choreographed explosion in the franchise.
I love the bomb dancing during the boss fights.
I wonder why the clown boss was so beefy compared to the others? Seemed like the only one that could outlive the s.
0:23 maybe my humor has just degraded but this has me rolling on the floor.
Wow imagine i remembered this game since when i was a child wow i know this character nostalgia
It's not a glitch, it's a feature
Si al iniciar el nivel eres invencible aprobecha el bug y fusila al primero que veas
8:30 This part is awesome! lol
Perfect run \w/
nostalgia
So this is where the bomb placement sound and item obtained sound was from in Graal online
duo lindo demais kkk
8:29 ♥
Hello Terminalmontage! You can make a "Something series" like video about this one!
AHHH A CLOWN BOSS
It plays a lil piece of the ghostbusters theme over and over
This is fun
Awesome
Sorry, what !?
Ok where’s the new world record in UA-cam?
Nostalgia. Intro
So what's with the hiatus on new TASes anyways?
Man i do the same thing in the boss fight
Lol alucinante.. 🤤👌🤣
7:32 10:38 12:25 LMAO THE PLAYERS LOL XD
❤4
bro 💀💀💀💀
for an SNES game the sound font is kind of crap, isn't it
Hey, what do you expect from an early games for SNES that wasn't by Nintendo?
Hudson Soft were never particularly great chiptune coders, which is probably the reason why they were so gung-ho on CD audio.
@@Stevie-J They got Yuzo Koshiro for Super Adventure Island, if I recall right? Maybe they learned a few tricks from him.
😳😳😳😳😳😳 ????..?
スパボン2?フツーのスパボンやろ
“2 player”
Everything about this presentation is so adorable, like if Kibry had access to a stick of dynamite.
Even as a kid, I remember exploiting the super-long invincibility you get at the start of every level to just become a walking explosion and kill a bunch of stuff fast. Good times...
first i thought this was a glitch or the TAS used some kind of cheat...but.... THE GAME SRSLY GIVES YOU THIS MUCH INVINCIBILITY ? thats kinda crazy
Me too, but I always thought it was at least half intentional
According to early Bomberman games, the infinite blast is canon.
@@Caniscanemwurstyes i do that too
9:10 The best choreographed explosion in the franchise.
I love the bomb dancing during the boss fights.
I wonder why the clown boss was so beefy compared to the others? Seemed like the only one that could outlive the s.
0:23 maybe my humor has just degraded but this has me rolling on the floor.
Wow imagine i remembered this game since when i was a child wow i know this character nostalgia
It's not a glitch, it's a feature
Si al iniciar el nivel eres invencible aprobecha el bug y fusila al primero que veas
8:30 This part is awesome! lol
Perfect run \w/
nostalgia
So this is where the bomb placement sound and item obtained sound was from in Graal online
duo lindo demais kkk
8:29 ♥
Hello Terminalmontage! You can make a "Something series" like video about this one!
AHHH A CLOWN BOSS
It plays a lil piece of the ghostbusters theme over and over
This is fun
Awesome
Sorry, what !?
Ok where’s the new world record in UA-cam?
Nostalgia. Intro
So what's with the hiatus on new TASes anyways?
Man i do the same thing in the boss fight
Lol alucinante.. 🤤👌🤣
7:32 10:38 12:25 LMAO THE PLAYERS LOL XD
❤4
bro 💀💀💀💀
for an SNES game the sound font is kind of crap, isn't it
Hey, what do you expect from an early games for SNES that wasn't by Nintendo?
Hudson Soft were never particularly great chiptune coders, which is probably the reason why they were so gung-ho on CD audio.
@@Stevie-J They got Yuzo Koshiro for Super Adventure Island, if I recall right? Maybe they learned a few tricks from him.
😳😳😳😳😳😳 ????..?
スパボン2?
フツーのスパボンやろ
“2 player”