Omg after all these days i thought about "At least i can count to 10" i never saw the right step on which y can build to save the right ones, so i always had to use the bomber to create the edge and the miner had to bash to the right ones -> not enough time. WHY DIDN'T I SAW THAT GRRRRRRR
Yea, sorry about that, I'm not sure why I built the level that way. I usually don't like this kind of "hidden platform". I think I'll widen it when I'll work on the pack again, same as I did in Broad Pit, since it's not part of the main trick at all and makes the level unnecessarily harder.
Pieuw Nah I disagree, I think the level being harder is a good thing, if it were too easy then we"d be complaining about that instead. Nice levels btw couldnt call a favourite amongst this lot but I do like the layout of the first level and the second one the best. :)
84kingmartin If a level is hard for the wrong reasons then it's not good. It's very easy to make hard levels with this kind of sneaky moves, making a level that is hard and clever is another thing :)
Omg after all these days i thought about "At least i can count to 10" i never saw the right step on which y can build to save the right ones, so i always had to use the bomber to create the edge and the miner had to bash to the right ones -> not enough time. WHY DIDN'T I SAW THAT GRRRRRRR
Yea, sorry about that, I'm not sure why I built the level that way. I usually don't like this kind of "hidden platform". I think I'll widen it when I'll work on the pack again, same as I did in Broad Pit, since it's not part of the main trick at all and makes the level unnecessarily harder.
Pieuw Nah I disagree, I think the level being harder is a good thing, if it were too easy then we"d be complaining about that instead. Nice levels btw couldnt call a favourite amongst this lot but I do like the layout of the first level and the second one the best. :)
84kingmartin If a level is hard for the wrong reasons then it's not good. It's very easy to make hard levels with this kind of sneaky moves, making a level that is hard and clever is another thing :)
Pieuw I"ll leave the hard levels to your creation, im no good at making tough levels tbh
lol :)