Post Processing in Unreal Engine 4 | UE4 Tutorial (2020)

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  • Опубліковано 8 лип 2024
  • Post processing is the best way to bring together various elements from your environments and levels and enhance the visuals to make everything more pleasant to the eye.
    In this UE4 tutorial we'll go over how I create my post processing in 3 different scenes with 3 different lighting scenarios. We will aim for a realistic post process trying to get as close as we can to photorealism, but some of the methods shown in this tutorial can be applied to other cases too, such as stylized.
    ♥ Patreon: / nitrogendev
    Post processing is a really important element in levels and environments. If it's not done well, it can be a deal breaker whether it looks good or not, whether it is realistic or not. With that in minding, knowing how to set up a post process correctly and realistically is very important. Sometimes it's hard to find the right values in the beginning, but with practice it should become easier.
    Throughout the entire tutorial, in order to visualize various post process effects, there will be some neat (hopefully) animations that will help beginners to understand how everything works. Understanding them is crucial, so with this it should be fairly easy to get used to everything.
    Sources:
    Using Lookup Tables (LUTs) for Color Grading: docs.unrealengine.com/en-US/E...
    "CAMERA BASICS" by Peter McKinnon: • CAMERA BASICS!
    Older video on post processing: • How To Set Up A Realis...
    Music used in this video:
    [No Copyright Music] Chill Lofi Hip Hop Instrumental (Copyright Free) Music - Days Like These: • Video
    All content on Nitrogen is available for free. We, as a community, support completely free education available to everyone. Any support is appreciated for me to keep making content for free and improving it.b

КОМЕНТАРІ • 91

  • @NitrogenDev
    @NitrogenDev  4 роки тому +17

    A lot of you requested a new tutorial on post processing and it's finally here! I hope you'll find this useful and, if you still have questions, make sure to let me know down below so I can help you out.
    If you want to see more tutorials in the future, make sure to subscribe to stay up to date with new videos and to support me! :)

    • @stanwildin3D
      @stanwildin3D 4 роки тому +1

      Bro, its ur old friend lol. The ice dice or aka Stan or 1manstudio guy. It looks like ur gone for me on discord. I have a sort of a giant problem in my unreal that I don't know how I got it. Like... It's legit messing with my head. Idk if it's something in the project setting I messed up or somewhere else.
      And here is the problem: Every time I try to sculpt or manipulate the landscape just a tiny bit or not even a tiny. Just anything in the sculpt mode, my fps drops to 5fps like wtf. I can't do anything to my world, it just lags the hell out of it. And it's also using a ton of cpu power.
      Imma drop my discord here in case u know how to help. Cause u might need to see stuff idk. Ugh... Please help 🥺
      StanWildin#3874

  • @sharjeelsaeed4035
    @sharjeelsaeed4035 4 роки тому +7

    One of the best tutorials I’ve come across, a good pace and love the use of the comparison pictures. Keep it up 👍🏻

    • @NitrogenDev
      @NitrogenDev  4 роки тому

      Thank you, I really appreciate it! :D

  • @KO28JOJO
    @KO28JOJO Рік тому +2

    This is one of the best brief lighting tut... i am still looking for a one with more information and examples, but this one did the trick for me! Thank you!

  • @TheIsleNarrator
    @TheIsleNarrator 4 роки тому +1

    I'm so happy I stumbled upon your channel! Bless you my friend and may you never stop providing us with free educational content!

  • @conliviu
    @conliviu 4 роки тому +4

    Nice! Quality content! Consistent explanations! Pretty technical, but to the point! Well done!

  • @axie-m
    @axie-m 2 роки тому

    Thank you so much for this excellently designed and informative video!! Clear, concise, to the point. you saved me!

  • @RafSanCad
    @RafSanCad 2 роки тому

    VERY good tut. Congrats and thank you!!!

  • @MaryIam13
    @MaryIam13 4 роки тому +4

    Oh this is so helpful for my project since I'm still a beginner, thanks for the tutorial!! ^-^

  • @vit9233
    @vit9233 2 роки тому

    i have been using post processing milion times.. but there is always something new i see

  • @arashi8876
    @arashi8876 4 роки тому

    Yesss ,
    I needed this !!
    Thanks N ♥ !

  • @artiodainlard
    @artiodainlard 3 роки тому

    thank you a lot!

  • @vincentenrouelibre
    @vincentenrouelibre 2 роки тому

    Thank you so much

  • @es-games
    @es-games 4 роки тому

    Thx! Very very good! I love it!

  • @gedaskofficial531
    @gedaskofficial531 4 роки тому

    Oh man I hope he doesn't stop making videos! Amazing videos!

    • @NitrogenDev
      @NitrogenDev  4 роки тому

      I don't have any plans to stop and hopefully I will have more time for videos soon as summer is very close.

  • @Joshuahendrix
    @Joshuahendrix 4 роки тому

    Thanks m8 just what I needed

  • @dasbloehr6639
    @dasbloehr6639 4 роки тому

    This helped me set up my scene, thanks for the great tutorial

    • @NitrogenDev
      @NitrogenDev  4 роки тому +2

      That's good to hear, I hope you achieved what you were aiming for!

    • @dasbloehr6639
      @dasbloehr6639 4 роки тому

      @@NitrogenDev I did, thanks

  • @png940
    @png940 Рік тому

    great informative video thanks alot

  • @topexclusive1101
    @topexclusive1101 4 роки тому

    loved it

  • @Emaloac
    @Emaloac 4 роки тому

    Oh yeah man this is Nice Tutorial ! Thanks !

  • @devm3240
    @devm3240 4 роки тому

    You are really awesome man 🧡

  • @cnucnu3462
    @cnucnu3462 3 роки тому

    really nice tutorials!

  • @ivory6738
    @ivory6738 4 роки тому

    Thank you!

  • @scottlee38
    @scottlee38 4 роки тому

    Nice and easy!

    • @NitrogenDev
      @NitrogenDev  4 роки тому +2

      Then my intention was achieved.

  • @davidkeithbecket
    @davidkeithbecket 4 місяці тому

    Thank you. But do you know where 'screen percentage' has gone in UE5?

  • @peter486
    @peter486 2 роки тому

    i love you.

  • @gursimransingh8726
    @gursimransingh8726 4 роки тому

    a tutorial on accurate light shaft with volumetric fog please

  • @scottbez6872
    @scottbez6872 4 роки тому

    Can you do tutorial on how to add Wall Run, Dodging, Multi-jump, Landing Assist, and climbing ledges like Assassin Creed games? maybe add the code to the existing 3rd person or even First person template? im sure other people would be interested in this as well. great tuts! .

  • @DonEsteban3D
    @DonEsteban3D 3 роки тому

    5:05 Nice trees, where did you got those?

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      They're from the Procedural Landscape Ecosystem pack on the marketplace: www.unrealengine.com/marketplace/en-US/product/procedural-landscape-ecosystem

  • @richardpereira3897
    @richardpereira3897 4 роки тому

    Great tutorial as always!
    Could you possibly do a tutorial on how to create an ocean shader? Thanks!

    • @NitrogenDev
      @NitrogenDev  4 роки тому +2

      I would do one, but I'm not very well-versed with shaders.

    • @richardpereira3897
      @richardpereira3897 4 роки тому

      @@NitrogenDev Ah that's understandable, thank you for replying! 👍

  • @GBTC2011
    @GBTC2011 2 роки тому

    post process volumes do not respond to priority in 4.26. I have an unbound post process and another one with a higher priority, but the unbound one still shows up.

  • @wildrelicproductions4879
    @wildrelicproductions4879 4 роки тому

    Could you possibly do a tutorial on the valorent agent viper and her toxic screen ability?

    • @NitrogenDev
      @NitrogenDev  4 роки тому +2

      Actually I've been meaning to make some Valorant videos as I just got my hands on the game, so I might do that soon.

  • @pravarchviz1782
    @pravarchviz1782 4 роки тому +2

    Very useful tutorial 👍 . can you make detailed video on Localized post-process effect in UE4?

    • @NitrogenDev
      @NitrogenDev  4 роки тому

      Would you mind explaining what you mean by localized?

    • @rudrasingh6354
      @rudrasingh6354 4 роки тому

      @@NitrogenDev I think they mean certain post processing effects in confined areas, like underwater

  • @mrketts
    @mrketts 3 роки тому

    Thanks for this info, it’s very helpful. What CPU and GPU do you use? Everything looks like it’s running smoothly and I want to make a good choice on CPU and GPU for my upcoming build. Thanks for any advice😀

    • @NitrogenDev
      @NitrogenDev  3 роки тому +2

      My CPU is an I7 7700k combined with a GTX 1080 Ti.

    • @mrketts
      @mrketts 3 роки тому

      Nitrogen thank you so much! I’ve been trying to see what card and cpu to get. Now I can see that there’s a range of CPUs and gpus I can get that will work. Thanks again and look forward to the next video!

  • @CreepyStories433
    @CreepyStories433 2 роки тому

    for some reason this setup makes my scene completely dark, in the preview / editor it looks good, however when I test play the game the entire environment is without the light source and completely dark, any fix for that?
    but great tutorial, Thank you!

    • @NitrogenDev
      @NitrogenDev  2 роки тому

      It's quite hard to tell what's going on without seeing your entire setup, but I would check if the camera is not stuck in another mesh and if the problem happens in that level alone. It might also be helpful to rebuild the lighting from zero.

  • @angrybonobro8711
    @angrybonobro8711 4 роки тому

    Hey, did you found a method to replace the Depth of field effect from your previous video on post process ?

    • @NitrogenDev
      @NitrogenDev  4 роки тому

      Yes, through cine camera, which allow for very precise focus settings.

    • @angrybonobro8711
      @angrybonobro8711 4 роки тому

      @@NitrogenDev Is it usable for a game? Basically I want this effect only under water

    • @NitrogenDev
      @NitrogenDev  4 роки тому +2

      @@angrybonobro8711 yeah, it probably is more than fine in a game.

  • @Restart-Gaming
    @Restart-Gaming 3 роки тому

    Please Please would like to see a video on how to optimize landscape for better frame rate I only ask I have a large open world map for my survival game its 16 tiles but its only get about 45+ or - frame rate that is only when i have the camera looking down same when in play mode when I look straight my frame rate drops to 5 not sure if its a lod setting or streaming setting Have no idea is there any way that you can do a video or let me know if there is doc or other videos on this and thanks

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      The landscape alone shouldn't cause much lag. Do you have a large amount of grass and trees? If that's the case and you want to keep it, you should play around with culling. Culling will hide the grass and trees if they're far away. You can also adjust how far the meshes have to be to get culled.

    • @Restart-Gaming
      @Restart-Gaming 3 роки тому

      @@NitrogenDev Hey thanks saw a small video looks great but will this also work for my large mountains in the far distant or is that streaming with fog layer??? hope i said that right also thanks I did not know what the word that i was looking for

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      @@Restart-Gaming Yes, it should work even far away, but it might get masked by exponential height fog unless you adjust its height to max out at a certain distance from the ground.

  • @Restart-Gaming
    @Restart-Gaming 3 роки тому

    not to be a pain but when i do the culling on my landscape I have 16 tiles to i do it to all at once or one at a time???

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      What do you mean by doing culling all at once or one at a time? The number of tiles you have shouldn't really influence how culling behaves, because you want to cull the grass (therefore adjust the culling settings on in the foliage panel), not the landscape.

    • @Restart-Gaming
      @Restart-Gaming 3 роки тому

      @@NitrogenDev super thanks very much

    • @Restart-Gaming
      @Restart-Gaming 3 роки тому

      @@NitrogenDev Thanks I am a newbie and this is way out of my knowledge base I dont have the grass in the foliage panel under foliage tab mine is in the detail panel and was looking there is no way that I could see to adjusted the culling setting unless there is doc or videos I thing I bite of more them I can chew maybe should leave this kind of open world game to the pros I just single dev can not make openworld games not enough people but thanks for all the help maybe single dev stick with very tiny games we can not match the AAA game dev

  • @Um1aut
    @Um1aut 3 роки тому +3

    Сразу видно по голосу, наш брат, русский)

  • @therealmodernwalking9695
    @therealmodernwalking9695 2 роки тому

    Gotta love how you shortened your post process volume into "pp"

  • @derakon4791
    @derakon4791 3 роки тому

    Can someone tell me plz, unreal engine 4 will be faster if I use ssd or not? I have hdd and 32 gb ram but I think my pc still work wery slow, when I try import big size assets and 4 k textures. I don't know maybe it's hdd problem or cpu I have only 4 core

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      Using an SSD for your Unreal Engine versions and projects is going to help, but not much with big assets and 4K textures. Those contain A LOT of information to be imported, so there's not much you can do hardware-wise to improve importing times.

    • @derakon4791
      @derakon4791 3 роки тому

      @@NitrogenDev

  • @daisiebrown8396
    @daisiebrown8396 2 роки тому

    Great tutorial, thanks.
    In case someone needs it 👇🏽
    Scene 1 - 00:40
    Scene 2 - 4:54
    Scene 3 - 6:49

  • @Spencerk468
    @Spencerk468 3 роки тому

    How can I make my scene grayscale?

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      Just turn the global saturation from 1 to 0 and it will all be grayscale.

  • @Dreamtheory618
    @Dreamtheory618 2 роки тому

    Really great tutorials, my only comment suggestion is.. please slow down just a little. you talk so fast haha im was scrambling for the pause button every time I was trying to match the settings in my scene XD

    • @NitrogenDev
      @NitrogenDev  2 роки тому +2

      Looking back on it, now that I no longer make Unreal-related content or tutorials per se (instead I create video essays now), I really did talk fast haha.

  • @layeequekarkhyle6038
    @layeequekarkhyle6038 4 роки тому +1

    You sound like sykoo

  • @LoneBerseker
    @LoneBerseker 3 роки тому

    Did you skip DEPTH of FIELD??

    • @NitrogenDev
      @NitrogenDev  3 роки тому

      I'm pretty sure I mentioned at some point that for depth of field I use the lens settings of the cine camera as that offers more control over it.

  • @Eric-cu5oj
    @Eric-cu5oj 3 роки тому

    ёр инглиш из квайт велл)

  • @alexustin1102
    @alexustin1102 3 роки тому

    ты русский?