A SECRET real STUDIOS use to RELEASE games!

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 41

  • @ChristinaCreatesGames
    @ChristinaCreatesGames Рік тому +18

    Thank you for the shoutout 💛! I can affirm: Odin is a game changer to streamline workflows. Sure, it needs a moment to get used to, but afterwards you'll be able to save so much time and make your components much more well structured and easy to navigate :)! Plus, the Editor Windows are awesome :D!

  • @trenticles
    @trenticles Рік тому +11

    I've been using Odin for years and had no idea about some of these features. Thanks for the breakdown!

    • @Unity3dCollege
      @Unity3dCollege  Рік тому +2

      I found a new one while I was prepping the video myself. They keep adding more and more :)

  • @KDSBestGameDev
    @KDSBestGameDev Рік тому +2

    I've been using Odin for a very long time now. I came across it, because many times I have Dictionary and so on. I was shocked when I started that unity didn't support that out of the box (this is btw. years ago). To this day I don't understand why unity doesn't implement this, it's not much harder than List (which unity supports).
    Odin is really awesome!

  • @alsantour8835
    @alsantour8835 Рік тому +3

    I, as well, have been using Odin for 3+ years now, and just learned about 3 new attributes that I wish I knew about like a week ago!! Thanks!!

    • @ACatWithACrown
      @ACatWithACrown Рік тому

      was it the child only? because that's new to me!

  • @xAjido
    @xAjido Рік тому +2

    Might be down to try this on a future project but don't want to add it to the existing one I'm currently working on. Knowing me I'll break everything.

  • @Choco-sk2gj
    @Choco-sk2gj Рік тому

    Love the quality of your content Jason, i really need to get Odin!

  • @EntityCosmos
    @EntityCosmos Рік тому +1

    Odin looks awesome! I remember the days of first writing in basic on the C64, working out the data for a single sprite, using my schools squared out maths book to design them.

  • @InzeDev
    @InzeDev Рік тому +1

    When I saw the thumbnail I was expecting maybe a neat tool to help organize workflow or something, but this will completely streamline my development and organization processes. I've only been using unity for a few months now but cannot overstate my excitement at the features you showcased. I've been getting a ton out of your other videos on unity features in general, but this might be the one that has the most impact on me.
    I'm working on my first solo project and have been somewhat nervous to start scaling due to how intimidating it feels to keep track of it on my own, but discovering this feels like a weight just got lifted off my body. Super excited to start using this, and I'm sure there's others that feel the same way.

  • @piperflatline7129
    @piperflatline7129 Рік тому +2

    Odin is amazing and I use it in every project. For my latest project (VR deckbuilder roguelike yup) I've set up a whole custom editor window for my cards, decks, etc. which makes things super nice. So yeah, Odin rocks. For the record I'm ex AAA, with close to thirty years in pro gamedev. Love your videos, Jason!

  • @LighthoofDryden
    @LighthoofDryden Рік тому +1

    I know I’m in too deep with Unity dev from how many times I dramatically gasped during this video

  • @Dominik-K
    @Dominik-K Рік тому

    It's an amazing tool, really improved my workflow. I'm not using it for community projects, as I can't give everyone a license, but for stuff I do on my own, it's a great workflow improvement right out of the box with amazing potential when properly integrating it

  • @mushroomadobegames
    @mushroomadobegames Рік тому +1

    I wrote my first choose your own adventure on Commodore. :D

  • @BlackJar72
    @BlackJar72 Рік тому

    Well, that was useful, thanks. Odin keeps popping up on the asset store, but from only the store page it isn't obvious what it is or why I should buy it.

  • @captainnoyaux
    @captainnoyaux Рік тому

    oh thanks a lot ! I was looking around this tool !

  • @frmtheden
    @frmtheden Рік тому

    I currently have Certs in IT and I am a Data Base Adminstrator and looking to get a degree as I dont have an Associate or any College Education to my name. However on the side I love learning Unity and C# to make little games with a friend of mine and have honestly thought about getting more involved in Game Development. I am aware you dont "Have" to go to school to become a game dev however I have the real world experience and application and feel a degree would only elevate me. Would love your input, the Associate I was looking at was just a general Information Technology Degree but saw they offered a game dev degree and wasnt sure how much cross over each would have. (If I focus on a game Dev degree Associate is it only relevant for Game Dev jobs or is an IT Associate some what appliciable to a game dev role?)

  • @JosephDispenza-sj7qv
    @JosephDispenza-sj7qv Рік тому

    Ha I learned to program on a C64 too and I remember those really basic programs we could make back then.

  • @goehlergamedev
    @goehlergamedev Рік тому

    I've always been intimidated by the Odin Inspector, and I think that's why I never bought it - but this seems extremely powerful! :D

  • @tonybarnes2920
    @tonybarnes2920 Рік тому

    Odin Inspector is AMAZING! Should be standard-issue in Unity! UNTIL... you try compiling for something like Linux and then it blows up your ability to build and then you have to rip all of it out. 🤷‍♀

  • @phodaOG
    @phodaOG Рік тому

    Didnt odin change pricing to much more agressive form?

  • @steveradtke1308
    @steveradtke1308 Рік тому

    Hey Jason I am planning to buy your game dev boot camp but I am confused about the two different passes and I am unsure of the gravity of the things I miss out by buying the cheaper option. Can I upgrade at anytime for the discounted difference if I find out I really want the other options available to me? Sorry I didn't know how else to get a hold of you.

    • @Unity3dCollege
      @Unity3dCollege  Рік тому +1

      I'd recommend the cheaper one today, unless you wanted the bundle for the non-live parts. We already had almost half the live calls for the other one after today's expert session. :)

  • @midniteoilsoftware
    @midniteoilsoftware Рік тому

    lol - I taught myself to program by writing games on my dad's Commodore 64 :)

  • @WAYNGames
    @WAYNGames Рік тому

    If I'm making an editor extension can I use the Odin inspector and distribute my extension without the Odin package ? Or will that require the user of my extension to also have odin ??

  • @Phscyoman
    @Phscyoman Рік тому

    Man this looks cool. I just wish I could use golang with this engine.

  • @ChristopherCricketWallace
    @ChristopherCricketWallace Рік тому

    can you still open source a game if you use Odin?

  • @Frenuellcrackser33
    @Frenuellcrackser33 Рік тому

    There really are alot of time savers in there !
    Im only wondering if it influences runtime performance ?

  • @DanTheDev_
    @DanTheDev_ Рік тому +2

    Odin is great, but individual licensing for each person on the project makes this a harder decision to make when you hit a certain size. Especially when open source alternatives exist.
    If not for the licensing, this would be an easy pick for me

    • @WatThaDeuce
      @WatThaDeuce Рік тому

      Can you mention any of the alternatives?

    • @MarcWithaC-BlenderAndGameDev
      @MarcWithaC-BlenderAndGameDev Рік тому

      The licensing scared me off to. Since you need to add hooks to your code, you actually have to think about the potential cost BEFORE you reach the 'per person' fee. If you think you might ever want to work with ANYONE else in the future (dev, artist, etc.), you need to think about the ramifications of adding those hooks into your code.

  • @WatThaDeuce
    @WatThaDeuce Рік тому +5

    #ad

  • @puretrack06
    @puretrack06 Рік тому

    Why would you tell this secret out? Cia is coming for now. Get out while you can.
    FR Odin is a God send I own it for a year before I started using and that was my 2nd biggest mistake of my life. I wish unity would just shell out whatever cash needed to just buy Odin and make it part of unity.

  • @fahmyeldeeb
    @fahmyeldeeb Рік тому +3

    -1 Subscriber, not only is it an Ad, it's not direct about being one. It's a repeated topic that you talked about a bunch of times, and most annoyingly, it's Clickbait.
    Why any real dev would watch a channel that (was once useful) but now has turned to a clickbait-fest, i don't know

  • @zendraw3468
    @zendraw3468 Рік тому

    that RPG attribute seems useless, unless your making the most generic rpg out there. devs shuld make theyr own toold most of the time.

    • @Schizo0ol33tKazuka
      @Schizo0ol33tKazuka Рік тому +1

      It was just an example of a basic way to do it.
      Obviously it will expand if you add more fields to your character or items. It’s fully customizable.

    • @zendraw3468
      @zendraw3468 Рік тому

      @@Schizo0ol33tKazuka i see, might try it out at some point

  • @kamilorga6342
    @kamilorga6342 Рік тому +3

    The first comment