@@DemiDuelist What do you think about using dragged down? Maybe not in this build, but I find that it works well in many builds to rip a hand trap, plus most of ur monsters you want in your gy
@@simonlawrenson6972 I have a huge issue with the both players draw a card part of the effect, as some people are on something like that 16 handtraps in this format, so it really isn't that ideal IMO
@@DemiDuelist I did some quick math and it turns out that they will open another hand trap aprox 25% of the time. Idk if it's worth it or not, 3/4 times it will work, but maybe that percentage is too high idk. Also I now think Number 75 is probably a better choice than Dragged Down in a 3-axis build cuz you can run so many things like terrortop and a punk package which don't use up your normal summon. I like the idea behind aqua dolphin but I do worry about it using up your normal summon.
Infernity is a flexible deck
Yeah it's unplayable in so many ways.
Infernity es el único Deck que conozco que puede combinar y jugar con prácticamente cualquier versión que se les ocurra. Excelente repeticiones.
Always love the Aqua Dolphin tech ^^ Hand knwoledge and potential to rip a handtrap is so good. And it being lv 3 is just perfect!
Exactly! And it counters mostly Ash/Droll too, 2 handtraps that can really destroy us
@@DemiDuelist What do you think about using dragged down? Maybe not in this build, but I find that it works well in many builds to rip a hand trap, plus most of ur monsters you want in your gy
@@simonlawrenson6972 I have a huge issue with the both players draw a card part of the effect, as some people are on something like that 16 handtraps in this format, so it really isn't that ideal IMO
@@DemiDuelist I did some quick math and it turns out that they will open another hand trap aprox 25% of the time. Idk if it's worth it or not, 3/4 times it will work, but maybe that percentage is too high idk.
Also I now think Number 75 is probably a better choice than Dragged Down in a 3-axis build cuz you can run so many things like terrortop and a punk package which don't use up your normal summon. I like the idea behind aqua dolphin but I do worry about it using up your normal summon.
Ese deck es más una ensalada que infernity