I always wanted to try playing this game mode. And I have an interesting concept for maze. Instead of diagonal, why not try making a box going back and forth from the second and third checkpoint, then make the box bigger once that box is complete. Put all your strong units in the middle of the big box, that should be enough to take care of everything as walking from left to right takes a long time, not to mention walking from the 2nd checkpoint to the last checkpoint. The key is left to right in a box, then build it further towards the spawn point first, lastly going towards the goal. It should be able to kill almost everything when travelling in between the checkpoints
Love the game suggestion! Antonio you the man! Vimp, keep it up man, love the videos! Tournament was great, nice to have a chill one after that! Could keep that up, have your usual go to's and then a couple other maps and games you don't usually play?
There was an opportunity to make use of an extra row or half a row in phase 1. In the upper middle quadrant you sell a seal 1 row from the wall & build a seal against the wall. Hard to explain in writing. Otherwise a very cool and well optimized route =o
From a logistic standpoint I understand that the tournament can't be too long. I just wish there would have been more than just one match per map so you would be able to play the maps vs different teams. It seems more fair too
your current layout has them going from 3 - 1 - 3 - 2 - 4, however what if you had them go through phase 4 first, then into phase 2, then to 3 and finally into 1, in which case they'd go from 4 - 2 - 3 - 1 - 3 - 2 - 4, giving an extra 40% maze? It would look really wierd since from an outsiders perspective anyone could walk in and get to the fountain in seconds as it's a straight line from spawn to the end, but thanks to the checkpoints they'd have to turn into the actual maze right in front of the exit.
Yea I feel like that's definitely something do-able just would require some tinkering to make it viable but you gave me a great idea I'll keep that in mind cheers!
I am amazed how people do big maze tactic to delay mobs and then surprised they can't beat stuff like "Relaxo" but think its the best maze possible "facepalm", and rarely use any of the more advanced towers.
What I would like to know is what our great Master Sale thinks about this maze? LUL Well, joking aside, this maze has potential, I would have liked to see what it gave against stronger units, maybe next time^^
Yea actually someone told me in the comments that I should use the part you're referring to at 33:38 for the start of the maze which would have been really good
I always wanted to try playing this game mode. And I have an interesting concept for maze. Instead of diagonal, why not try making a box going back and forth from the second and third checkpoint, then make the box bigger once that box is complete. Put all your strong units in the middle of the big box, that should be enough to take care of everything as walking from left to right takes a long time, not to mention walking from the 2nd checkpoint to the last checkpoint. The key is left to right in a box, then build it further towards the spawn point first, lastly going towards the goal. It should be able to kill almost everything when travelling in between the checkpoints
With vimp's design skills, he can build a real maze IRL
ABSOLUTE FACTS DRAGO
Love the game suggestion! Antonio you the man! Vimp, keep it up man, love the videos! Tournament was great, nice to have a chill one after that! Could keep that up, have your usual go to's and then a couple other maps and games you don't usually play?
Thanks Jack glad you enjoyed the tourney & vids man! Yea I try to play different maps from time to time for sure
There was an opportunity to make use of an extra row or half a row in phase 1. In the upper middle quadrant you sell a seal 1 row from the wall & build a seal against the wall. Hard to explain in writing. Otherwise a very cool and well optimized route =o
From a logistic standpoint I understand that the tournament can't be too long. I just wish there would have been more than just one match per map so you would be able to play the maps vs different teams. It seems more fair too
The format was particular for this one but yea as you know more maps = more time that ppl don't necessarily have so it gets complicated
your current layout has them going from 3 - 1 - 3 - 2 - 4, however what if you had them go through phase 4 first, then into phase 2, then to 3 and finally into 1, in which case they'd go from 4 - 2 - 3 - 1 - 3 - 2 - 4, giving an extra 40% maze? It would look really wierd since from an outsiders perspective anyone could walk in and get to the fountain in seconds as it's a straight line from spawn to the end, but thanks to the checkpoints they'd have to turn into the actual maze right in front of the exit.
Yea I feel like that's definitely something do-able just would require some tinkering to make it viable but you gave me a great idea I'll keep that in mind cheers!
I am amazed how people do big maze tactic to delay mobs and then surprised they can't beat stuff like "Relaxo" but think its the best maze possible "facepalm", and rarely use any of the more advanced towers.
17:14 "crazy right? *laughs*", me "*laughs along with visible confusion*", 28:16 and that was not pun intended right? Anyways, loved the content vimp!
❤❤
You peaked IRL during this game 😵.
1:37, nope, nothing to click
What I would like to know is what our great Master Sale thinks about this maze? LUL
Well, joking aside, this maze has potential, I would have liked to see what it gave against stronger units, maybe next time^^
can you do island troll tribe in tournament or just show case one
You should have a sneak peek on the channel Game on, his maze is the superior one
Obviously I can't compare myself to the legend himself Sale
30 minutes of vimp simping on his maze, noice
That maze gave me chills
@@VimpGaming wasn't even a competition xD
It's nice to see someone played Shango TD at 2021+. But mazing is not perfect. It's far away from masterpieces.
Tell me how I can do better then ;)
wooo im watching it now XD
the maze would have been perfect if u utilized the half a square you didnt on the exit 33:38
Yea actually someone told me in the comments that I should use the part you're referring to at 33:38 for the start of the maze which would have been really good
What a maze
Iara te-ai jucat Shango fara mine.... Cocalar, ce sa zic :(
🙉🤡
right? :D when you hear it, you cant unhear it :D
do a tower defence tournament the basic spiral maze
TD tournament would be a cool idea for sure, which maps do you think would be best?
Hope you enjoyed the vid Antonio!
Hello vimp.y whant chelengi game oan (sale) pls😅😅😅😅 oan game for old time
its not optimal xD just rewatch it xD
Oh really now?! 😂
Where tell me ? :))
vimp is hacking, he has over 100 fps when playing a TD map. thats illegal.
Thats kinda useless mazing 😂