Slight mistake - I didn't mention the individual relic fragments, but with Power Fantasy you're going to take mod crit chance, crit damage, and the last slot is flexible. With Wrecking Ball, you just need crit damage and then the other 2 are flexible. In the flex slots, take mod damage and then explosive damage for bigger numbers, or HP/DR for more bulk.
@@HolyKaymak it do be putting up the numbers for sure, if the fire rate jank ever gets fixed it'll be so insane. Open slots on the prism and frags just asking to be filled with fire rate...
@@Josek0829Sadly no. Reaction Chain is even stronger than legendaries for mod generation. You can make the build work without Reaction Chain, but in that case you will still want Wrecking Ball or Power Fantasy to increase damage. Overpowered doesn't do much for Prismatic Driver because its mod power consumption is pretty low and it already likes Feedback. You just need a way to refill when necessary, which is where Reaction Chain comes in. If you want to replace the amulet, I'd use Burden of the Mariner for mod gen and just stack more crit on the amulet with Abrasive Whetstone (don't want Nightweaver's as Haste gives you fire rate).
@ I see thank you, I been doing legendary rolls all morning I can’t seem to get either of the one in the video I just grabbed overpower for now to see if that could replace it but I’ll keep rolling and hoping I get it
Corrosion's debuff does not stack with multiple stacks of corroded; you get +10% damage whether you have 1 stack or 5. You'd be throwing the axe for the DoT and nothing else, and given how much damage you get just by holding down the trigger with Prismatic Driver, I do not think it is worth it.
If you are using reaction chain, you can instantly refill charges using your other mod. In that case, Failsafe gives more damage while also giving some help on the sustain front by making you spend fewer charges. Personally I prefer Feedback because it's fun to just hold down the beam but both have their place.
I keep seeing similar builds to yours & nobody has weakspot damage, I have put it on my build 30% & it works great so I'm surprised not mant ppl have it on their builds, ( I know you've 15%, but why not 30%? Anyway cool build.
The vast majority of the damage from Prismatic Driver is from the explosion, which cannot weakspot because it's an explosion. The beam itself tickles in comparison. You get more damage out of just running gambler for the crit and ditching weakspots altogether.
Slight mistake - I didn't mention the individual relic fragments, but with Power Fantasy you're going to take mod crit chance, crit damage, and the last slot is flexible. With Wrecking Ball, you just need crit damage and then the other 2 are flexible. In the flex slots, take mod damage and then explosive damage for bigger numbers, or HP/DR for more bulk.
Ty for the built. I am running it rn and its just a bless for me tyvm
Prismatic MacDriver really doin' numbers this patch
@@HolyKaymak it do be putting up the numbers for sure, if the fire rate jank ever gets fixed it'll be so insane. Open slots on the prism and frags just asking to be filled with fire rate...
Wouldn't the detanator amulet be better that applies exposed?
Would the legendary effect overpower replace the amulet if so what amulet would you recommend?
@@Josek0829Sadly no. Reaction Chain is even stronger than legendaries for mod generation. You can make the build work without Reaction Chain, but in that case you will still want Wrecking Ball or Power Fantasy to increase damage. Overpowered doesn't do much for Prismatic Driver because its mod power consumption is pretty low and it already likes Feedback. You just need a way to refill when necessary, which is where Reaction Chain comes in.
If you want to replace the amulet, I'd use Burden of the Mariner for mod gen and just stack more crit on the amulet with Abrasive Whetstone (don't want Nightweaver's as Haste gives you fire rate).
@ I see thank you, I been doing legendary rolls all morning I can’t seem to get either of the one in the video I just grabbed overpower for now to see if that could replace it but I’ll keep rolling and hoping I get it
I like. Therefore I give video a like.
Is it a waste of time/not worth it to apply another stack of corrosion with a range melee weapon like krell axe?
Corrosion's debuff does not stack with multiple stacks of corroded; you get +10% damage whether you have 1 stack or 5. You'd be throwing the axe for the DoT and nothing else, and given how much damage you get just by holding down the trigger with Prismatic Driver, I do not think it is worth it.
Why some people use failsafe over feedback? It seems to sustain worse. I don't get it
If you are using reaction chain, you can instantly refill charges using your other mod. In that case, Failsafe gives more damage while also giving some help on the sustain front by making you spend fewer charges. Personally I prefer Feedback because it's fun to just hold down the beam but both have their place.
I keep seeing similar builds to yours & nobody has weakspot damage, I have put it on my build 30% & it works great so I'm surprised not mant ppl have it on their builds, ( I know you've 15%, but why not 30%? Anyway cool build.
The vast majority of the damage from Prismatic Driver is from the explosion, which cannot weakspot because it's an explosion. The beam itself tickles in comparison. You get more damage out of just running gambler for the crit and ditching weakspots altogether.
bro i just closed the game, now your telling me i gotta open that shit again
I modified trait to get strong back so only spectral shahala and magister dullain could spank my butt 🗣️🔥