00:42 you can have more tabs than 1st and 2nd, in the settings tab at the top of AUTO 11 11 there is now a Adetailer setting that lets you add more tabs like 3rd and 4th etc.
@BitesizedGenius bro I need ur help, which setting do I need to change so that I can get a new face and not the same always? When i change the prompt or not it somehow gives the same face always once it generates it for once. So how to get new faces while still being effective?
@@zeror6590 You can type different text for the face and use embeddings and Lora there. By default Adetailer uses your original prompt for the face, but you can type whatever prompt you want. I've found it works very well with text embeddings. Adetailer is the best way to make a better face without having to do face swaps and other more complex things.
So much information in less than 10 minutes. I'll have to watch it a few times to understand everything. Thanks for the chapters, it's a huge time saver. 👍
It's nice to finally see an in-depth explanation of this extension. However in looking at the comparisons, they're so miniscule I don't see why I would go any further than the default settings.
Most times the default settings are fine. I only really change the inpainting strength and sometimes the detection settings if I have background characters.
Anyone know how to increase the automatic in paint size when using the mediapipe_face_mesh_eyes_only? I find it is able to find where the eyes are but it doesn't paint in enough of the eyes. It only covers like 30% of the eyes since my character has really large eyes. I want it to basically use a larger brush when covering the area where it thinks the eyes are
The lady in the far left of the thumbnail is going to give me nightmares.. primarily just commenting for the algorithm cuz I like your videos 👍 love the video! #Amazing
He mentioned embeddings (textual inversion) and negative prompts, which put in a ton of work to do just this. "BadHands" is an example of a popular textural inversion to fix hands.
I hate to say it because I know video editing is a lot of work, but it's kinda a terrible video. It was too vague and fast. 9 minutes just isn't enough time for a viewer to grasp these concepts. It would also help if you didn't sound like you were reading off a paper. I simply couldn't follow. Sorry for the criticism, I hope you use to make improvements. Anyway, thanks for putting it out there!
For some reason, nothing is making sense to me. Maybe it’s the photos you were using. Nothing is different about them. I don’t know. I just heard mask bunch of times.
00:42 you can have more tabs than 1st and 2nd, in the settings tab at the top of AUTO 11 11 there is now a Adetailer setting that lets you add more tabs like 3rd and 4th etc.
Gem of a comment, was just wondering why something like this didn't exist!
@BitesizedGenius bro I need ur help, which setting do I need to change so that I can get a new face and not the same always?
When i change the prompt or not it somehow gives the same face always once it generates it for once. So how to get new faces while still being effective?
@@zeror6590 Denoising strength in adetailer, try setting it to 0.7 or 1 when using the face model.
@BitesizedGenius alright thanks! Subscribing also to support you :)
@@zeror6590 You can type different text for the face and use embeddings and Lora there. By default Adetailer uses your original prompt for the face, but you can type whatever prompt you want. I've found it works very well with text embeddings. Adetailer is the best way to make a better face without having to do face swaps and other more complex things.
So much information in less than 10 minutes. I'll have to watch it a few times to understand everything. Thanks for the chapters, it's a huge time saver. 👍
I feel like your conclusion should include your recommended settings based on common use cases
It's nice to finally see an in-depth explanation of this extension. However in looking at the comparisons, they're so miniscule I don't see why I would go any further than the default settings.
Most times the default settings are fine. I only really change the inpainting strength and sometimes the detection settings if I have background characters.
Thank you. I have read that face_yolo models are anime-focused and mediapipe_face models are for photos/realistic faces.
Ah that would make sense!
Thank you, Very great video
Anyone know how to increase the automatic in paint size when using the mediapipe_face_mesh_eyes_only?
I find it is able to find where the eyes are but it doesn't paint in enough of the eyes. It only covers like 30% of the eyes since my character has really large eyes. I want it to basically use a larger brush when covering the area where it thinks the eyes are
The lady in the far left of the thumbnail is going to give me nightmares.. primarily just commenting for the algorithm cuz I like your videos 👍 love the video! #Amazing
If we could get a way to really fix hands….
He mentioned embeddings (textual inversion) and negative prompts, which put in a ton of work to do just this. "BadHands" is an example of a popular textural inversion to fix hands.
I hate to say it because I know video editing is a lot of work, but it's kinda a terrible video. It was too vague and fast. 9 minutes just isn't enough time for a viewer to grasp these concepts. It would also help if you didn't sound like you were reading off a paper. I simply couldn't follow. Sorry for the criticism, I hope you use to make improvements. Anyway, thanks for putting it out there!
I think I’m more confused
You rock though dude thanks for all the help! But for some reason, the words you’re stringing together, aren’t making sense to me
does it work with SDXL?
Yep, it's an extension so should work with SDXL in Automatic1111
For some reason, nothing is making sense to me. Maybe it’s the photos you were using. Nothing is different about them. I don’t know. I just heard mask bunch of times.