Hope you upload part 2. I know how difficult it can be to get everything right when making batreps for UA-cam and you shouldn't let your mistakes put you off. I personally found this demonstration very useful and it persuaded me to obtain the rules, which are very appealing.
Very nicely done. Always love to see playthroughs of O-Group - this amazing ruleset needs as much face time as we can give it!! One of these days I’m going to jump off the cliff and try my hand at doing AAR’s.
CC save on 2+, not 4+. I think you need to read your rulebook again. When you have extra 6's over the 6 allowed the 6's just become 5's and become orders.
O Group Battle Report ( be aware some mistakes with the rules intuitive should add all current HQ orders. Cc save on a 2+)
Hope you upload part 2. I know how difficult it can be to get everything right when making batreps for UA-cam and you shouldn't let your mistakes put you off. I personally found this demonstration very useful and it persuaded me to obtain the rules, which are very appealing.
Many thanks Ralph yes very hard to film and get the rules bang on, part on the way I’m glad you enjoyed, these are my Fav ww2 rules at the moment!!
good video of a great set of rules. keep it up!
Many Thanks !!
Good seeing more videos coming out for this.
Many thanks it’s a great set of rules!!
Very nicely done. Always love to see playthroughs of O-Group - this amazing ruleset needs as much face time as we can give it!! One of these days I’m going to jump off the cliff and try my hand at doing AAR’s.
Many thanks
For your initiative roll you add all the HQ orders, not just those gained this dice roll.
Yep my mistake
CC save on 2+, not 4+. I think you need to read your rulebook again. When you have extra 6's over the 6 allowed the 6's just become 5's and become orders.
I do correct the cc morale later in the video. This is not a How to play video and I am learning the game as I go along