Is it just me, or is it not possible to add materials/textures to these new objects? Because I can't. At least, not via the New Material > Base Color > Image Texture > Open File route. I'm trying to make a gear with a brushed metal finish, to no avail whatsoever.
I am throwing errors like this for many of the shapes any ideas? Python: Traceback (most recent call last): File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\addons\add_mesh_BoltFactory\Boltfactory.py", line 468, in invoke self.execute(context) File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\addons\add_mesh_BoltFactory\Boltfactory.py", line 447, in execute mesh = createMesh.Create_New_Mesh(self, context) File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\addons\add_mesh_BoltFactory\createMesh.py", line 2475, in Create_New_Mesh mesh.from_pydata(verts, edges, faces) File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\modules\bpy_types.py", line 627, in from_pydata self.polygons.foreach_set("vertices", vertex_indices) TypeError: foreach_get(attr, sequence) sequence length mismatch given 10010, needed 10080
10:00 - Tip: You can also ctrl+right-click to auto extrude the selected node to the cursor location. Saves time having to hit e and drag around the extrusion. Great video, really enjoyed the walkthrough.
Somehow, shape presets missing for Extra Objects addon in Blender 4.2. There are no presets showing for these math function generators as well as for Round Cube object provided by this addon. In earlier versions the presets were available by default. Don't know what's wrong with Blender 4.2.
Well...it looks like I am going to have to buckle down, and learn how to use blender. I have a dream of creating a comic book, and I'm not much of an artist. I've spent a ton of money on Daz3d items, and I need to stop buying and just learn to create what I need. Love the channel. Keep up the good work. Thanks.
Thanks very much for this - lots to explore here. There is also a built in addon called Mesh: Snap_Utilities_Line which allows you to draw lines in Edit mode to create shapes and also to divide faces etc - I think it is easier than using the Single Vert option. I would be interested to know what you think.
is there a way to generate a proper triangle mesh for 2d animation? the alt+f function for enclosed vertexes/vertices generates a pretty horrible mesh so that even if you subdivide the generated mesh, it's still really bad and makes the images deform really horribly even with a painstakingly edited weight painting. i've tried the coa tools add-on but it hasn't been updated as of now and it's quite buggy with blender 2.83. or would you rather suggest lattice rigging for 2d animation?
please when i activate extra objects addon they tell me this Traceback (most recent call last): File "/usr/share/blender/scripts/modules/addon_utils.py", line 351, in enable mod = __import__(module_name) File "/usr/share/blender/scripts/addons/add_mesh_extra_objects/__init__.py", line 69, in from . import add_mesh_3d_function_surface File "/usr/share/blender/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py", line 5, in import numpy ModuleNotFoundError: No module named 'numpy' please how can i fix it
I use sketchup but would like to move to blender but for the ancient building I am modeling , I need realistic solar shadows by date and time. This is used to display shadows from and sunbeams inside the building. Is there a plug-in for this? Really like your very clear tutorials. Thanks
This I don't know - historically this doesn't really seem to be an application that Blender is built for, but I also haven't looked into this particular application
Thanks so much for all your helpful tutorials. I have one question. After creating a SuperToroid When I try to edit it later in edit mode I doesn't show up at all
Probably because there would be a ton of tabs and other "stuff" running if they did that, which would make everything really complicated. That said, there is a lot of stuff sitting in a default Blender installation that a lot of people don't know about - thanks!
I personally think yes, it's good. There's value in learning the basics as well, but I don't think using add-on's that make life easier is a bad thing for beginners. However, don't use them as a shortcut to avoid learning how Blender works
@@TheCGEssentials it doesn't produce the desired results since all it does is project 2d patterns onto a 3D surface, and creates a lot of distortion. It's possible in Rhinoceros with the Grasshopper plugin, but its terrible at exporting curved meshes
Help! Whenever I add a mesh in object mode, blender automatically switches into edit mode. This causes errors when editing the newly created meshes in the panel. Switching back into object mode makes the panel disappear though, of course. Can I somehow turn off the auto-switch after creating a mesh? Thank you! (I am on blender 2.83)
@@TheCGEssentials It might have very well been an unintentional shortcut, but I wasn´t able to turn it off again no matter what. Simply restarting blender didn´t do the trick either. I since updated blender to the latest version, and alas, the problem was gone. Still, weird. But thank you for the reply anyhow!
I don't even have words for this comment - the point of the video wasn't to show "how to add extra objects." It was to show what the extension is capable of so users didn't have to go test all of the objects for themselves. Thanks for taking the time to (for some reason) complain about this free video on UA-cam...
Sandesh Bhandari The video wasn’t called “mystery feature”. Also, the video description described in greater detail what the video was about (if the title wasn’t clear enough.) You are a negative.
No need to be so negative. Without this video, I wouldn't know such add-ons exist. I guess few other users may not know either. And I foresee some of these shapes would be handy for my future work.
Hi everyone! Let me know what you think about this add-on in the comments below! :)
Is it just me, or is it not possible to add materials/textures to these new objects? Because I can't. At least, not via the New Material > Base Color > Image Texture > Open File route. I'm trying to make a gear with a brushed metal finish, to no avail whatsoever.
cant really do that without a link
@@moltonvods And that's how I know you didn't watch the video...
I am throwing errors like this for many of the shapes any ideas?
Python: Traceback (most recent call last):
File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\addons\add_mesh_BoltFactory\Boltfactory.py", line 468, in invoke
self.execute(context)
File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\addons\add_mesh_BoltFactory\Boltfactory.py", line 447, in execute
mesh = createMesh.Create_New_Mesh(self, context)
File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\addons\add_mesh_BoltFactory\createMesh.py", line 2475, in Create_New_Mesh
mesh.from_pydata(verts, edges, faces)
File "C:\Program Files\Bforartists 3\3.6.2\4.0\scripts\modules\bpy_types.py", line 627, in from_pydata
self.polygons.foreach_set("vertices", vertex_indices)
TypeError: foreach_get(attr, sequence) sequence length mismatch given 10010, needed 10080
This man is once in a life genius!
I have this addon turned on but I never had an opportunity to see what it realy does. It was a great surprise. Thank you very much.
Glad I could help!
Definitely unappreciated stuff here! Thanks. Incredible what the Blender foundation has created for us.
Wow, this software is awesome, I'm falling in love with it
It's pretty cool :)
10:00 - Tip: You can also ctrl+right-click to auto extrude the selected node to the cursor location. Saves time having to hit e and drag around the extrusion. Great video, really enjoyed the walkthrough.
Interesting - will have to give this a try - thanks!
I lOVE your uploads you are by far the best video maker for blender..
Brilliant, never realised it was there, thanks so much.
Thanks for watching!
Thank you, Sir, your tutorials are easy to understand and really helpful.
Glad you like them!
Super helpful info on enabling and using the Add On!
Wouah thanks I missed this one.
Blender is sooo deep.
There are a TON of great built-in add-ons
Good! Would like to see more of your tests with that medieval wall in future!
That's a fun one - I really enjoyed that one :)
@@TheCGEssentials plz tell how to add this add-on
Looks very useful, thanks for pointing this out so generously!
Hey Justin, just a quick thank you for all your amazing turials, as a beginner I'm so glad to have them as kind of reference book 👍😊
You're very welcome!
Thanks for the explanation
Pretty amazing coverage...I'm subscribing
Awesome! Thanks for taking the time to take us thru every entry. Liked and subscribed.
Welcome!
Jesus christ this should come as standard! I never knew!
I mean...it's standard installed, just not standard enabled
Somehow, shape presets missing for Extra Objects addon in Blender 4.2. There are no presets showing for these math function generators as well as for Round Cube object provided by this addon. In earlier versions the presets were available by default. Don't know what's wrong with Blender 4.2.
Buenísimo Muchas Gracias por mostrar los addons me suscribí para ver más de los addons. Saludos desde Argentina
is there addon for bar chart animation ?
Awesome! Thank you!
Thanks for sharing your knowledge.
Glad it was helpful!
Great Video... Especially for Beginners like me...
Glad it helped!
Well...it looks like I am going to have to buckle down, and learn how to use blender. I have a dream of creating a comic book, and I'm not much of an artist. I've spent a ton of money on Daz3d items, and I need to stop buying and just learn to create what I need. Love the channel. Keep up the good work. Thanks.
It's worth doing :)
I like the wall mesh. I'm sure I will use it'
Thanks a lot i didn't know about it before, i just wasted plenty of hours creating shapes like this
amazing!!!I Love Blender for such good add-ons.
:)
wow..looks like great add-on..
Lots of extra functions! :)
Wow, this is awesome thanks!
No problem!
When I select wall factory, the mesh appears but the menu to configure it does not appear. Does anyone know why?
Once you create a wall with wall factory, how can you UV map it just mapping one single cube? Otherwise texturing becomes difficult..
Thanks very much for this - lots to explore here. There is also a built in addon called Mesh: Snap_Utilities_Line which allows you to draw lines in Edit mode to create shapes and also to divide faces etc - I think it is easier than using the Single Vert option. I would be interested to know what you think.
Thanks very much
Can U tell me, if I extrude simple vertex and make some shape, how can I change the properties of the vertexes from the corner to bezie?
awesome
I never knew about this thanks
:)
That was brilliant, thank you.
Glad you enjoyed it!
Really cool and I didn't know so thanks.
No problem!
is there a way to generate a proper triangle mesh for 2d animation?
the alt+f function for enclosed vertexes/vertices generates a pretty horrible mesh so that even if you subdivide the generated mesh, it's still really bad and makes the images deform really horribly even with a painstakingly edited weight painting.
i've tried the coa tools add-on but it hasn't been updated as of now and it's quite buggy with blender 2.83.
or would you rather suggest lattice rigging for 2d animation?
AWESOME!
please when i activate extra objects addon they tell me this
Traceback (most recent call last):
File "/usr/share/blender/scripts/modules/addon_utils.py", line 351, in enable
mod = __import__(module_name)
File "/usr/share/blender/scripts/addons/add_mesh_extra_objects/__init__.py", line 69, in
from . import add_mesh_3d_function_surface
File "/usr/share/blender/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py", line 5, in
import numpy
ModuleNotFoundError: No module named 'numpy'
please how can i fix it
I use sketchup but would like to move to blender but for the ancient building I am modeling , I need realistic solar shadows by date and time. This is used to display shadows from and sunbeams inside the building. Is there a plug-in for this? Really like your very clear tutorials. Thanks
This I don't know - historically this doesn't really seem to be an application that Blender is built for, but I also haven't looked into this particular application
I saw an add-on Lighting: Sun Position. That could be what you need. Haven't tried it though.
Thanks so much for all your helpful tutorials. I have one question. After creating a SuperToroid When I try to edit it later in edit mode I doesn't show up at all
Sorry I found the reason. I had been using the / key and forgot to go back to normal view.
I wonder why all these built-in add-ons don't come activated by default.
Probably because there would be a ton of tabs and other "stuff" running if they did that, which would make everything really complicated. That said, there is a lot of stuff sitting in a default Blender installation that a lot of people don't know about - thanks!
Thanks!
Thank you 🙏🏻
The option panel disapear when i go black to object mode. How to make it appears again ?
Once it's gone, it's generally gone for good - I'd recommend making all your changes before switching to edit mode
As a beginner, is it good to use these kind of add on.?
Or try to learn how to made them.
first learn how to make then use addons.
I personally think yes, it's good. There's value in learning the basics as well, but I don't think using add-on's that make life easier is a bad thing for beginners. However, don't use them as a shortcut to avoid learning how Blender works
@@TheCGEssentials thanks bro. for reply
Blender ASMR.
Is it with blender or should i download it?
It's built in to Blender
@@TheCGEssentials thank you for response bro
Thank you so much
:)
THANK YOU
Glad you liked it!
It'd be great if you could make honeycombs or similar panelled modules onto a curved surface
Interesting - I'd like to be able to do this as well - I wonder if maybe Shrinkwrap can do this?
@@TheCGEssentials it doesn't produce the desired results since all it does is project 2d patterns onto a 3D surface, and creates a lot of distortion. It's possible in Rhinoceros with the Grasshopper plugin, but its terrible at exporting curved meshes
The menger sponge is not visible in render, looks like a cube... Any help?
I can't remember - does this one use a modifier? You might have to make sure the option for show in render is selected? Not sure
@@TheCGEssentials thanks mate:)
Why can’t I add materials and textures to them?!
No clue - there's no reason you couldn't...
Help! Whenever I add a mesh in object mode, blender automatically switches into edit mode. This causes errors when editing the newly created meshes in the panel. Switching back into object mode makes the panel disappear though, of course. Can I somehow turn off the auto-switch after creating a mesh? Thank you! (I am on blender 2.83)
I'm not aware of an auto switching option. Are you sure you don't have a key stuck or something?
@@TheCGEssentials It might have very well been an unintentional shortcut, but I wasn´t able to turn it off again no matter what. Simply restarting blender didn´t do the trick either. I since updated blender to the latest version, and alas, the problem was gone. Still, weird.
But thank you for the reply anyhow!
Glad you got it working!
Thank youuuuu.
~~~~~~
Thanks for watching!
Hi why my options disapear ?!
Probably because you clicked off the options tab?
@@TheCGEssentials hi. Thanks. No i reeinstall new version of blender and all works perfect. Thanks for the videos
Hey going to Blender now too? I mainly know you from SketchUp.
Lol - I do SketchUp, Blender, and Fusion 360 right now :) I'm not abandoning SketchUp, just branching out my skillset and video offerings
GRACIAS VIDEOXD
We can teach maths with Blender
Math and 3D Modeling are definitely very closely related
I have feeling you're running out of ideas for video lol. I mean cmon there was no need for a 11 min video just to explain "how to add" extra objects.
I don't even have words for this comment - the point of the video wasn't to show "how to add extra objects." It was to show what the extension is capable of so users didn't have to go test all of the objects for themselves. Thanks for taking the time to (for some reason) complain about this free video on UA-cam...
300 people: *enjoying tour of extra mesh addon*
Nobody, and Sandesh Bhandari: *thinks this is a tutorial about how to add meshes*
Sandesh Bhandari The video wasn’t called “mystery feature”. Also, the video description described in greater detail what the video was about (if the title wasn’t clear enough.) You are a negative.
No need to be so negative. Without this video, I wouldn't know such add-ons exist. I guess few other users may not know either. And I foresee some of these shapes would be handy for my future work.
Thank you so much
Thanks for watching!
GRACIAS VIDEOXD