The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
That "tang e-na mu gagoo" gets me Everytime. It seems as if tho everytime people try to speak tagalog, they sound so funny. Like the others are OK you know but when it's tagalog, it's funny AF
0:46 is the best time stamp of this vid
Putang-
@@pabiliice2943 hahah
Putangimogago
Ferg say that on his channel😆
Si iferg HAHA
Everyday I discover a new ice video with me in it LUL
Hi
Rekoil go khu khu khu khu khu.
Aye botsnest
Hi
Its him
The way he handles 3 recoil is better then my aim._.
LITERALLY
Better than mine with 90 recoil
@Ugandan Knuckles do you have a discord if so I have a picture of you as a pokemon
@Ugandan Knuckles well do have any thing else I can get this to you with
than*
0:34 that killcam is one of kind 🤣🤣
0:35 *"~oooh baby a triple~"*
0:45 lutong
Ice sacrifices their mental health to give us good content
Her
@@cheetah2172 it’s not her he’s a bou
@@Kwonnn7 wait in a recent video I heard a girl voice
@@cheetah2172 which one
Lol u wrote their
"3 control"
_Makes it look like 100 control_
Bruh the guy who yoinked his fennec must be mad af 🤣
Ong 🤣
Bro, I love the way you edit your videos with memes, it makes it so funny and worth watching. It’s really worth subscribing to your channel.
0:59 How ICE makes bad things look good
*No reekoil*
But when I try I make a backflip because of reekoil smh 🤦♂️
Everytime cod makes me mad I watch these and then head back on after some good laughs. ICE is a legend in my eyes lol
0:31 Hey, kinda sounds like my language, but yeah his aim really "Goblok" XD
wkwk iya bang
nice meme
🗿
aowkaowksisksk
Eh goblok
How can someone be that crazy ?!??? 🤣🤣🤣🤣🤣🤣 // the Guy running at the end got me LOL !!!
0:46 I'm spitting facts
ok 😂
putang ina mo gago
@@itz_yeastic Hi..
@@thealexisgines 😂
@@mantaraycodm9488 its my language so i know what iferg's is
saying
I see why it’s called “ascended” because the gun ascends to the sky with 3 reekoil
Can we just appreciate this man suffering just to make us laugh
What a Legend!
Ferb, i know what we're gonna do today
@@2.0.2.0 What?
@@ferbcodm8489 hah
@@ferbcodm8489 your brother wants me to say this
And he is currently making stuffs in the garage
@@2.0.2.0 Wait How did you-
0:23 can't stop laughing at that shouting
1 minutes of ICE showing that he is richer than Ferg 😂
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
Bruh Hawksnest’s reekoil meme is in my head rather than physics formulae
tus videos nunca decepcionan, agradecido por suscribirme 😎👌🏼
Ice codm: having a mythic
Enemies: Y O I N K
This is what I call: the literal minimal *REEKOIL* build
Normal Player : Pay 2 win
ICE: *Pay 69 YOINK*
"what are u aiming at?"
Ice: *SKY*
0:46 pOtAng inA mO gAgo
Ferg supremacy
HAHAHAHAHAHAHAHA TAMA PALA NARINIG KO
It say son of a b**** and you stupid
What's the meaning of that?
@@poleng4848 it's a bad word in tagalog
0:45 how to lose a match in a embarring yet, raging way
0:31 GoBBloCkk
Indonesian confirmed XD
@@lutfiachmadi5322 dia dari Singapura
@@ijaffy.6958 Filipina dia
@@draaa10 kata siapa? Coba liat channel dia, terus pencet "Tentang"
@@draaa10 Singapura cok
0:57 “Put me down”
"When you yoink 3 recoil " 🤣 I'm dying
Ma man yoinked 3 recoil gun. He'll suffer😂
That "tang e-na mu gagoo" gets me Everytime. It seems as if tho everytime people try to speak tagalog, they sound so funny. Like the others are OK you know but when it's tagalog, it's funny AF
Ice codm is filipino ayeeee
@@lockart9404 I know. I am too
@@thadz2493 sana si ferg kapag mag mumura sana mga mura ng pinas para nakakatawa ahahahahhahaha
u will understand what i texted if your filipino
@@kyfro3675 atay I'm pinoy but I'm bisaya. I understood all of it until the part where you said "mumura"
I'm following u from last 1 week... Tbh never get bored with any of ur content 😉.... U r getting better wid ur every video❤️
AK47: has a ton of recoil
His fennec: observe
Enemy: Yoink 3 reekoil💀
Also enemy: Wtf?!! Is this?!
These cod videos never fail to make me laugh😭
No hawksnest was harmed in the making of this video
Ice’s revenge on the people who yoink his guns when he dies
I CAN'T STOP LAUGHING ABT THE "PTNGINMO" WORD 😭😭😭😭
Him : *posts the gunsmith of fennec in discord*
Subscribers : *reacting with* 💸
lul
Ice's logic in "rip in peace"- rest in peace in peace 😂😂😂😂😂
clicked faster than my whole career ❤️
It's career** though =_=
Career*
I dont even have a career
Then don't click faster than it if you don't have it Simple***ʕ º ᴥ ºʔ
The video is 29 minute posted and your comment is 30 minutes ago
0:51 the pic of hawksnest got me
0:31 didn't thought you would use the "goblok" sound effect
Wkwk 🤣
Sound effect goblok 😂😂😂
Nah, keluar org indonya
Bro said rest in peace in peace 🤣
Fennec:How much reekoil u want
ICE: *No*
Me : YES
@@7xmzeh hol up wait a min why I m nowadays finding my subs in the comment section?!!!
@@maxakmanish4998 ppl keep finding me I swear lmao 😂
@@7xmzeh lemfao🤣🤣🤣
The ending had no right being that funny💀
Ice 🧊’s subs be like - I’m fast as f boi
Oh hey subbotter
Uhhh
0:34
The Roze skin of throphy system
you never really run out of memes lol
Fun fact: if you stand in sam turret or centry gun, enemys cant hit you, neither can you
the feenec has no control😂😂
0:31 *Goblok*
Me As Indonesian:
*PROUD*
Those trophy system kills... 🔥
Yo congrats bro, all ur vids are all above 100k views, I'm proud of u. I remember when u were at 800 subs :) .......... _cryice_
0:30 “FINALY HE IS INDONESIAN”
Hmm he could be Indonesian or Filipino though because on 0:45 he inserted putang ina mo gago
You make me laugh so much so you deserve a sub.
0:22 best yoink ever 😂😂
0:37 I can't belive that guy have the time to grind a diamond fhj WTF
So glad I found this channel 🤣🤣🤣
After 3 inconsistent shot the gun goes Ku Ku Ku😂😂😂
He writes RIP in peace in the end.
Me: let me check it on Google.
R.I.P the person who took that fennec
0:21 when ppl yoink a good weapon.. tries..
Nah.. I cant aim with it.. KNIOY BACK
Fun fact: In battle soilders actually jump and roll to avoid bullet.
I love the tagalog trash talk at 0:46 😆
"RİP İN PEACE"
LOL
hawksnest will hate this video for sure.
0:43 when u have so much time ur life that u decided to grind diamond fhj than other good weapon
Really love dis one especially the 0:38
Hawksnest will be left crying after this
I purposely mess up the attachments of my mythic/legendary gun so that whenever enemy players decide to use it, they'll be shocked🤣🤣
That hawks face after longshots😂😂
I like the part of this clip at 0:32
The "goblok" sound hit me 🤣🤣
All i can say is that i like how he put out of context image and sound to this video hahahah😂😂😂
Bro this video is high quality beef
Hawks nest would cry at this
Hawksnest gonna go crazy after this
1:17 sent me 😂😂😂😭
When you yoink 3 rekoil had me dead asf.
00.31 that sound is from indonesia meme lol
"Rip in peace" inglish 100.
1:00 the counter uav really said to the player that he's blind
Hawksnest be like: REEKOIL NOISES
0:46 best phrase of all time
The guy with gyro:
Tilt go brrr
0:31 intense G O B L O K moment
The Na-45 scope though
Weird ✨ R E E K O I L ✨
Hawksnest : put Reek-Oil!
I hate how the trophy system is now a lethal weapon
y will dey even bring out a blue print like that lol
3 recoil fennec ascended:nice
3 recoil fennec midnight:lose streak 10000000
I like how in the end of the vid it said"rip in peace" Lol
Tamo activo papi siempre miro tus vídeos bro
I swear gunsmith youtubers be saying "this has 0 recoil" and then you shoot and this the recoild
SWIPES DOWN AGGRESSIVELY WHILE SHOOTING
MSMC be like -
A worthy opponenet our battle will be legendary
0:43 my favorite part