This Is Most Useless Enemy On Fallen Mode (Tower Defense Simulator) | Roblox

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  • Опубліковано 29 вер 2024
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КОМЕНТАРІ • 291

  • @Ryzilix
    @Ryzilix Рік тому +329

    its actually funny how glitches spawn earlier (wave 26) and are more of a threat than hazards

    • @thichoulifetime2352
      @thichoulifetime2352 Рік тому +22

      First time play tds i thought harzard was dangerous and op but no bro 2 lv4 ungold mini literally cleared entire wave 28 (all harzard) and it disappointed me

    • @jeheheshehhshe5176
      @jeheheshehhshe5176 Рік тому +7

      The shield is the reason shield health on a enemy 1 shots any vehicle in the past

    • @headlessjaxe2231
      @headlessjaxe2231 Рік тому +2

      ​​@@thichoulifetime2352 Me and the boy who spam John tower and outlaw: ☕️🗿

    • @n0tslayer422
      @n0tslayer422 Рік тому +2

      ​@@headlessjaxe2231 this is 2023 tds,not 2019-2020 tds🗿

    • @headlessjaxe2231
      @headlessjaxe2231 Рік тому +2

      @@n0tslayer422 🗿🤝

  • @Your_Local_Animator420
    @Your_Local_Animator420 5 місяців тому

    Fun Fact: they are made so your towers would target the first enemy (hazards), instead of the actual tanky enemies

  • @Cactus-Cactaceae
    @Cactus-Cactaceae 11 місяців тому

    I think that they should put the Rusher (with less HP to not be too hard) instead of Hazards, after all they're even easier than Fallens and Glitchs

  • @jhay-aris_borres119
    @jhay-aris_borres119 Рік тому +2

    It's an support enemy

    • @femurbreaker0
      @femurbreaker0 Рік тому

      a* also how is it supporting the enemy’s in any way

  • @Nick_Avarage
    @Nick_Avarage Рік тому +148

    I can't remember, when Hazard was actually a noticeable enemy for me since Overhaul. Every time, when I saw a horde of them - horde was wiped out of existence in seconds.

  • @that_other_other_guy
    @that_other_other_guy Рік тому +85

    Quick fun fact: electroshocker chaining effect works on flying enemies

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 5 місяців тому +6

      electroshocker can detect flying enemies before he even gets the chain effect im pretty sure

    • @rjeditz123
      @rjeditz123 3 дні тому

      ​@@OMGREALDUMMYFROMDVNthe original comment was 1 year ago

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 3 дні тому

      @@rjeditz123 the original reply was 5 months old

    • @rjeditz123
      @rjeditz123 3 дні тому

      @@OMGREALDUMMYFROMDVN my reply was 5 hours old

  • @Rennn._.
    @Rennn._. Рік тому +91

    Abnormals and speedies be like: imagine being worse than us 🗿☕

    • @AmPROSTO
      @AmPROSTO Рік тому +25

      Abonormals and speedies is kinda hard lol
      For beginner...

    • @manimdead69
      @manimdead69 Рік тому +7

      ​@@AmPROSTO ace pilot has joined the chat

    • @rowenamirasol3792
      @rowenamirasol3792 Рік тому +3

      @@AmPROSTO sniper has joined the chat

    • @SugarCubic709
      @SugarCubic709 Рік тому +2

      ​​@@AmPROSTOg pyro has joined the chat

    • @e18d
      @e18d Рік тому +3

      ​@@SugarCubic709 beginners don't have gpyro my boy

  • @BigShotAutos593
    @BigShotAutos593 Рік тому +35

    What I recommend they do is buff the shield Hp from 50 to 300 and the base hp from 50 to 100. They'll have the same defense level but they have energy immunity now. But to balance it, the speed is now from Very Fast to just Fast. Making this enemy to actually be a threat. But besides, we might have strong enough defences by wave 28. If we could survive Fallens and Glitches. These guys should be fine.

    • @rendola1514
      @rendola1514 Рік тому +1

      no, we let them still very fast

    • @idk7677
      @idk7677 Рік тому +1

      @@rendola1514 they are literally weaker then glitches yet they appear after them

  • @Tronvibes
    @Tronvibes Рік тому +109

    It’s not only just the Hazards thats useless. It’s literally almost every mobs as well when the overhaul update happened. The Templar became from a major threat to a a easy kill, the tank just became a off brand version of the charger from L4D instead of being its own unique mob, and just beating Fallen King feels a cake instead of actually feeling you beat it. Most of the things when the overhaul update happened just basically ruined most of it.
    Edit: So a year later the Fallen revamp feels so much better now than ever. It actually challenging (If I was in pov of a player with no hardcore or golden towers)

    • @ZOMBOA_GAMING
      @ZOMBOA_GAMING Рік тому +19

      Bro the tank before wasn’t original either. Pretty sure it used to be based off of the tank from L4D2

    • @Tronvibes
      @Tronvibes Рік тому +1

      @@ZOMBOA_GAMING Forgot that tank also exist ngl but still. The other 2 I said are still good points

    • @AdrianoGames
      @AdrianoGames Рік тому +1

      _"mobs"_ 💀

    • @theyeschannel5593
      @theyeschannel5593 Рік тому +2

      Soon enough, the modes will be rebalanced so I guess we'll just wait for it

    • @theyeschannel5593
      @theyeschannel5593 Рік тому +7

      I personally think flying enemies and leads should be on fallen mode so it won't be easily beaten by just cowboy or mini spam and flying enemies to screw the ground towers who cannot detect them

  • @itzbeanyboi4291
    @itzbeanyboi4291 Рік тому +9

    Hazard then: PANKK PANIK PANIK PANIK PANIK
    Hazard now: extra 50 cashs

  • @Leo-vx6ux
    @Leo-vx6ux Рік тому +11

    Hazard itself is not weak, but the wave they appear in is too late.

  • @AmPROSTO
    @AmPROSTO Рік тому +2

    Bro even glitch is harder and faster

  • @israelmateo2050
    @israelmateo2050 Рік тому +7

    I think hazard is to introduce the shield mecanic and one shot your units
    But tbh almost no one uses units

    • @yourablizardlarryyes5148
      @yourablizardlarryyes5148 5 місяців тому +1

      That would feel awful for people who do and discourage units even more

  • @ItsJzgaming
    @ItsJzgaming Рік тому +7

    My Opinion Buffs On Hazard:
    Health: 50 > 200
    Defense: 15% > 30% Back to 15% Defense If the health is 50 but It spreads some gas that stuns 1 tower for 1 wave or 12 seconds
    Shield: 50 > Uh I think They Should Remove It Or Just Make It To 100 Shield
    Speed: Fast but everytime the hazard gets hit it will gain 1 speed so basically you need accel just to beat the hazard
    *to op or great buff?*

    • @CodeUserSuperSUs
      @CodeUserSuperSUs Рік тому

      great buff

    • @maxtieso2952
      @maxtieso2952 Рік тому

      If they reduce a little how much hazards spawn it would be great buff.

    • @ItsJzgaming
      @ItsJzgaming Рік тому

      @@maxtieso2952 Yeah Thats Now Gonna Be Very Fair

  • @LolbitJar
    @LolbitJar Рік тому +9

    I'm pretty sure Hazard is in fallen mode to make enemies punch through units that could kill multiple speedy enemies like Ripped Elf or Railgun Tank

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 5 місяців тому +1

      nope, they were never changed, there isn't an use for them because ripped elves didn't exist back then and it literally was intended to be a threat not something to just punch through units

  • @Guy_drip
    @Guy_drip Рік тому +6

    When you see hazards: 😐
    When you see rushers and fallen rushers: 💀

  • @AndrewOfficialMainChannel12
    @AndrewOfficialMainChannel12 5 місяців тому +1

    Below sees this: alr. Time to have a virus weapon. Hazard

  • @Cat_png23
    @Cat_png23 Рік тому +2

    But dont understimate it on special gamemodes since its the worst enemy will appear in polluted wasteland

  • @thighrush5263
    @thighrush5263 Рік тому +1

    Meanwhile hazards ruining my mil base only challenge 😈
    Btw I think og Necro is more useless

  • @CharlotteSilly_
    @CharlotteSilly_ Рік тому +3

    to me, to make more sense they should put the fallen rusher instead of the harzard

    • @CodeUserSuperSUs
      @CodeUserSuperSUs Рік тому

      meh maybe they would do 10 Rusher,20 Hazard,3 Giant Bosses,20 Breaker2, 5 Breaker1,and 30 Glitch for wave 28 i guess

  • @trasdat
    @trasdat Рік тому +4

    We only get scared of them on polluted wastelands 2 , pizza party and hardcore

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 5 місяців тому

      scout is much more of a threat on pizza party darnit, you literally either get an accel or a good defense by then

    • @leiraollibo3726
      @leiraollibo3726 2 місяці тому

      ​​@@OMGREALDUMMYFROMDVNngl the flying dudes are more of a threat than scout those are literally endgames those dudes one shot your base while having 265 something health

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 2 місяці тому

      @@leiraollibo3726 and that's why as I last remembered people used mortars

  • @josboitlung6945
    @josboitlung6945 Рік тому +3

    even glitches are more difficult to kill.

  • @idkTg
    @idkTg Рік тому +1

    Imagine error is faster than glitch like the old tds

    • @Mckazu
      @Mckazu Рік тому

      Real?

    • @idkTg
      @idkTg Рік тому

      @@Mckazu yea. Old tds
      Error is faster than glitch

  • @5uspicious_Person
    @5uspicious_Person Рік тому +2

    Hey, they're the unit destroyers at least (even though other enemies could've done a better job).

  • @huimingkuang881
    @huimingkuang881 Рік тому +2

    this had 0 like so i like
    and sub

  • @ImPoolTheBear
    @ImPoolTheBear 3 місяці тому +1

    Hazard is just Molten but running😂

  • @mehaven4374
    @mehaven4374 Рік тому +1

    They're weaker and slower than fallens and glitches, both of which debut earlier than hazards so why the hell do hazards even exist

    • @rowenamirasol3792
      @rowenamirasol3792 Рік тому

      As a way the enemies to have giant bosses at the back, its getting replaced by alot in later gamemodes, the only time it shines is in badlands where there are 3x more of them

  • @2fps_man
    @2fps_man Рік тому +3

    The only reason why you NEVER die to them is bc you just die to glitches first anyway lol (they come earlier and have more hp and are faster)
    if glitches and fallens didn't exist then you could have a chance of dying from them if your defense if VERY weak against fast enemies (and good against the rest)

  • @Untitleddummy234
    @Untitleddummy234 Рік тому +3

    Hazard:wait for me!*tranform into rusher*

  • @AmPROSTO
    @AmPROSTO Рік тому +2

    Hazard is just like molten but fast

  • @Electricizer
    @Electricizer Рік тому +4

    hazard is just a very slight threat when using high dmg towers with low firerate, it will take 8 seconds for a lvl 4 ranger to kill it, on horde. usually the current meta, fast firerate towers such as accel and engi and mini will take care of it.
    also elite died by hazards for me never

    • @pooppee8146
      @pooppee8146 Рік тому

      It’s not even a slight threat, it’s piece o cake

  • @Ben-rn4ki
    @Ben-rn4ki Місяць тому +1

    Guess who got so strong after the rework

  • @SomeGrunt_On_Youtube
    @SomeGrunt_On_Youtube Рік тому +1

    How I would buff this enemy:
    HP: 480
    DEFENSE: 150
    SHIELD: 38🛡

    • @BlackYell0w_
      @BlackYell0w_ Рік тому +3

      No need for buff, just swap them with glitches for when they spawn

  • @TheThrashP
    @TheThrashP 5 місяців тому +1

    Bro they are slower than caseoh running

  • @artixysoulanimation4120
    @artixysoulanimation4120 Рік тому +1

    this applies to Strong in Normal mode and Mystery Summoner in Molten mode (not normal)?

  • @Quincy9163
    @Quincy9163 Рік тому +2

    Imagine if this guy have the ability of be a arabian:v

  • @jgsgamergfdgfdgfd1137
    @jgsgamergfdgfdgfd1137 5 місяців тому +1

    Hazards might be useful now with new upcoming tower

  • @spi1ke759
    @spi1ke759 Рік тому +2

    I wouldn't say it's the most useless fallen mode enemy hazard can kill any military base unit on hit even a mecha base

  • @TheofficialOmegagrape
    @TheofficialOmegagrape Рік тому +2

    As a lvl 176 i can confirm

  • @squarehalaldude3481
    @squarehalaldude3481 Рік тому +1

    Yo! Hazard + toxic = rusher

  • @Fakesmile497
    @Fakesmile497 5 місяців тому +1

    change hazards into rushers

  • @WafflePancake_627
    @WafflePancake_627 Рік тому +1

    Hazard may be a useless and probably the weakest enemy in mid wave of fallen
    *but it’s new design is absolutely perfect*

  • @aqeelsyahidan1833
    @aqeelsyahidan1833 Рік тому +3

    They should make them immune to spawn units. Or maybe make them lead, or maybe give them more health and gets faster when its shield got depleted.

  • @nicknick493
    @nicknick493 Рік тому +4

    not to mention they come after glitches... lol
    they can one shot tanks from what I remember but that doesn't really matter especially when you consider they have such low health a tank can just shoot them to death before they hit it or destory their shield

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 5 місяців тому

      im pretty sure it is patched that they oneshot tanks

    • @User-sn8bn
      @User-sn8bn 5 місяців тому

      @@OMGREALDUMMYFROMDVN yo hello 2024 people

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 5 місяців тому

      @@User-sn8bn hi and yes, im very late

  • @Nillo_E
    @Nillo_E Рік тому +3

    I notice in the overhaul update clip you just showed is that if Hazard have low hp it became slow which is just unbalance

    • @OMGREALDUMMYFROMDVN
      @OMGREALDUMMYFROMDVN 5 місяців тому +1

      this guy hasn't known about old pyro, do you know about it yet?
      (I worded it way too poorly)

    • @Nillo_E
      @Nillo_E 5 місяців тому

      Ngl i forget i comment this 💀
      But yeah, i know about the old pyromancer

  • @overse7938
    @overse7938 Рік тому +10

    I think it would be nice if they gave theme a neech ability, take example, upon death, they burst into a very small posionous cloud, this cloud of stench and decay slows down tower firerate by 15% whenever one gets caught inside it, the effect stacks for every cloud of poison present on the tower, meaning that if more hazards die on top of a tower, the slowe it will get
    I think this kind of pacing will help with preparing the player for the boomer enemy and giving them an idea of what it is like

    • @devano5611
      @devano5611 Рік тому +1

      This will be very annoying but i think it will be very cool and change fallen mode by alot, cuz imagine if ur tower got slowed down by 90%💀 and i also think below should add this

    • @overse7938
      @overse7938 Рік тому +1

      @@devano5611 funny enough is that 90% isnt as much as you'd think
      WikiaColors made an analisys video of the percentage ratio
      With his research, he pointed out that every 100% cuts down a half of your towers DPS, meaning that 100% takes away your tower's DPS by half, 200% takes away 75%, 300% takes away 87.5%, so on and so forth
      So in reality 90% i just a bit less than first-come half decrease

  • @tuku3389
    @tuku3389 Рік тому +3

    at least with the beta mod it looks very cool 🗿

    • @SomeGrunt_On_Youtube
      @SomeGrunt_On_Youtube Рік тому

      And weirdly the beta modifier hazard reminds me of the hazmat zombies from R2DA

  • @isaac850
    @isaac850 Рік тому +1

    hazard has become non-hazardous

  • @AdrianoGames
    @AdrianoGames Рік тому +1

    Can someone tell me what voice he uses?

  • @switchmanin
    @switchmanin Рік тому +1

    My thing with them is why do they come out at wave 28 when Fallens (harder bc they have higher health and it’s earlier in game) come at wave 20 and glitches (higher health than fallens and are fastest enemy in fallen mode) come at wave 26. Why not have hazard at wave 26 and glitches at 28?

  • @EmZarPL
    @EmZarPL Рік тому +1

    you also forgot about the part of killing tanks who DO dmg so they are EVEN more useless

  • @BlueMcBloxian
    @BlueMcBloxian Рік тому +1

    Ngl almost all the enemies are not even a threat, for example templar, summoner boss, dark necromancer, and etc.
    Fallen is a fun mode but I wish it was more scary and fun.
    So ye.

  • @ninja6245-real
    @ninja6245-real 17 днів тому

    Wasn’t the original gimmick of the Hazard enemy was that explosives didn’t work on them? And that they used to spawn amongst other enemies… And had 150 Barrier health. Damn… Hazard’s got nerfed badly…

  • @idioticguy71
    @idioticguy71 Рік тому +1

    fr??!?!?!1!

  • @StarCodeNikk
    @StarCodeNikk Рік тому

    Glitchee come more early and there more danger then hazard if they woukd take my idea they would swap the hp of glitched and hazard so for the hazard to have 350 hp and the glitched to have 100 hp with 50 shield to keep the glitches like they were and not useless like how hazard was like u said

  • @ConeH34dd
    @ConeH34dd Місяць тому +1

    the new hazard on Fallen Rework is quite painful

  • @binheve
    @binheve Рік тому +1

    Circuit then: this is your worst nightmare
    Circuit now: help, accel is about to kill me

  • @mathirm12
    @mathirm12 Рік тому +7

    as a lvl 272
    yes
    and it spawns on late waves
    where we have alot of op towers

  • @gamer92830
    @gamer92830 Рік тому +1

    Hazard should gain more speed the more it gets damaged and health should be increased slightly

  • @davidoubladegamer9978
    @davidoubladegamer9978 16 днів тому

    Fun fact: rusher didnt deserve to be removed from the regular fallen wave structure hazard should have been the one to go since in the overhaul update fallen became a joke and if they replaced the hazard spawns with rusher it would have still been a chalenge

  • @FunniBSSFan
    @FunniBSSFan 5 місяців тому

    Templar before: I AM UNBEATABLE!!!
    Templar now: hlep:(((

  • @sandwitchlord2272
    @sandwitchlord2272 Рік тому +1

    I found hazard pretty annoying on the original polluted wastelands mostly because my team would always farm while i had to defend solo. Fun fact a 3 gold crook bosses cant handle them now they probably can

  • @SisyphusPrime-2
    @SisyphusPrime-2 4 місяці тому

    "Tanky" you say. What about abomination? What about amalgamation? What about tank? What about Eridicator john?

  • @beegredbirb
    @beegredbirb Рік тому

    I have been making fun of hazard for forever

  • @MP.3-Incident
    @MP.3-Incident 5 місяців тому

    I literally like call hazard a Hazmat and is very confusing of why did belownatural like added some polluted wasteland enemies ngl

  • @yinghannong
    @yinghannong Рік тому

    Tbh the devs are just lazy updating tips, all they did was remove the commander's dialogue on PW2 and Badlands II. 😔

  • @juras9754
    @juras9754 Рік тому

    Minigun guard ☠️☠️☠️ 10k-20k hp with shield on 1-5 dmg

  • @kral_saruhan7813
    @kral_saruhan7813 4 місяці тому

    He forgot to tell that they can ONE-SHOT any unit if they have their shield hp.

  • @cosmilite_
    @cosmilite_ Рік тому +1

    the hazard should atleast heal enemies when they die

  • @R5-D8
    @R5-D8 Рік тому +1

    hazard isnt even a hazard

  • @miranoto
    @miranoto 5 місяців тому

    Which soundtrack is playing at the start?

  • @myusername3689
    @myusername3689 5 місяців тому

    Switch hazard and glitch wave spawns.

  • @mangwills
    @mangwills 5 місяців тому

    I died to hazard before when i only had soldier freezer and scout

  • @cheeseman7386
    @cheeseman7386 5 місяців тому

    the first 3 seconds of the video reminds me a song, forget which

  • @Promen45
    @Promen45 Рік тому +1

    I like if hazard spawned at wave 1 💀

  • @NormalVinceenjoyer
    @NormalVinceenjoyer 10 місяців тому

    Stop saying this before below make insane maps on fallen impossible to solo

  • @MemesWithTheLizard-ec8uy
    @MemesWithTheLizard-ec8uy 9 місяців тому

    My man hazard got nerfed to the ground after the overheal event 😭😭😭

  • @Caliper95
    @Caliper95 Рік тому

    LOL I ACTUALLY SAID HAZARD IS THE MOST TRASH ENEMY IN THE GAME IN A PUBLIC GAME

  • @TrungPham-hi9zi
    @TrungPham-hi9zi Рік тому

    Well hazard got nerf so we can kill them easily :)

  • @TheCrignr
    @TheCrignr Рік тому

    omggggggggg its so tanky!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @Plague5236
    @Plague5236 Рік тому

    It isn't "useless". It gives money once killed.

  • @chuenengthao
    @chuenengthao 5 місяців тому

    Me in old tds hazard beamed my mil base: bruh

  • @CBro-od1vf
    @CBro-od1vf 4 місяці тому

    even a level 4 gold pyro can kill a hazard💀

  • @none9106
    @none9106 Рік тому

    Rumors said believe that hazards are resist from units

  • @TuckerSowell-uq5ct
    @TuckerSowell-uq5ct Рік тому

    Bruh this is not true it can latterly one shot a unit like a rail gun tank and still not die the hazard is a hard but easy enemy

  • @dinasutraruth4474
    @dinasutraruth4474 4 місяці тому

    The old hazard enemy was stronger

  • @Artic279
    @Artic279 5 місяців тому

    Hazards should be on wave 22 or 23

  • @doggygamingstarts
    @doggygamingstarts Рік тому

    But big hazard spam can kill

  • @rukimoto
    @rukimoto Рік тому +5

    I always thought of this as a useless enemy when it came out. It does at least look cool though.

  • @minyequc004
    @minyequc004 5 місяців тому

    it usefull bc enemy like fallen, fallen king, and tank they will be target but, but if they have it some tower will target hazard but, not target boss, faster enemy + hazard it kinda keep going longer

    • @Vitorbr_gamesofcial
      @Vitorbr_gamesofcial 5 місяців тому

      Nah, hazards get demolished easily, most of the matches i play they barely leave the spawn

  • @baconicdoge6712
    @baconicdoge6712 5 місяців тому

    Hazard used to be such a damn menace

  • @G_egg173
    @G_egg173 5 місяців тому

    Hes basically free money

  • @drazigu
    @drazigu Рік тому

    You could say the same for speedy

  • @Frost_spirit434
    @Frost_spirit434 5 місяців тому

    finally, someone gets it

  • @Femboy_Frosty
    @Femboy_Frosty Рік тому

    Then why is it the only enemy I die to on the base modes

  • @TheBestAllMeow
    @TheBestAllMeow 8 місяців тому

    Boomer before the revamp: hi lol

  • @loojayson7550
    @loojayson7550 5 місяців тому

    For The Company!

  • @eleazarmolina3528
    @eleazarmolina3528 5 місяців тому

    I CAN EASILY TANK 1 HAZARD

  • @Just_Dima11
    @Just_Dima11 6 місяців тому

    Lethal company!

  • @noorichaem
    @noorichaem Рік тому

    Meet the trash enemy: HAzaRd