The New Meta is Here! - 21 Width Divisions

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  • Опубліковано 26 вер 2024
  • #hoi4 #tutorial #shorts
    We've got more tips for those of you who are new to Hearts of Iron IV - this time, find out all about 21 width divisions!
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КОМЕНТАРІ • 185

  • @zenflakes56
    @zenflakes56 Рік тому +1066

    1 width maus is meta

  • @KimFareseed
    @KimFareseed Рік тому +460

    Started doing 21w, after being out of the loop since NSB, because those were the templates my puppets were making in a mod. So I put my trust in that template.

    • @MeLoNarXo
      @MeLoNarXo Рік тому +27

      Yeah the standard 3x3 infantry + artillery and engineer support is also pretty good line fodder. Slap some more arty on it and you got yourself some good divisions

  • @ballssniffer6000
    @ballssniffer6000 Рік тому +2162

    "will perfectly fit in jungle" the most used terrain

    • @hermangrinden1283
      @hermangrinden1283 Рік тому +169

      And forests. Europe is filled with forests

    • @VSMSusi
      @VSMSusi Рік тому +10

      ​hermangrinden1283 Plains too

    • @hermangrinden1283
      @hermangrinden1283 Рік тому +23

      @@VSMSusi I don’t understand what you’re asking? What do you mean by 'plains?' Are you asking for what support companies that are good for plains? Or are you saying that Europe has a lot of plains? Or something else?

    • @DeeJy33
      @DeeJy33 Рік тому +13

      ​@@hermangrinden1283he's suggesting plains are the most popular. Idk if he's right

    • @TheVoodooMaker
      @TheVoodooMaker Рік тому +4

      As France or UK you need to hold and push in plains and desert mostly so no joy I think

  • @_Amplified
    @_Amplified Рік тому +199

    Adding support rocket arty is cheaper than a norma battalion and with right right superior might even give more soft attack

    • @theoheinrich529
      @theoheinrich529 Рік тому +14

      rocket arty is better in the late game

    • @Jdubya4040
      @Jdubya4040 Місяць тому

      @@theoheinrich529especially rocket arty trucks because once you unlock them you never production efficiency for new variants

  • @Gustav_Kuriga
    @Gustav_Kuriga Рік тому +83

    I literally had no idea this was even meta. It was just aesthetically pleasing how many slots they filled up.

  • @soviet_doge1263
    @soviet_doge1263 Рік тому +744

    I honestly couldn't care less how large my infantry divisions are, as long as they work I'm good.

    • @DarthVader19556
      @DarthVader19556 Рік тому +89

      I just put whatever on my infantry and pray that it will work.

    • @drox3992
      @drox3992 Рік тому +26

      Noobs hoi4ers here. Always have a plan for your divisions

    • @soviet_doge1263
      @soviet_doge1263 Рік тому +70

      @@drox3992 In multiplayer or in really difficult situations/challenges yes, however for your generic infantry the ai is so shit it doesn't matter. I do plan for almost every other division.

    • @stadtrepublikmulhausen4121
      @stadtrepublikmulhausen4121 Рік тому +5

      ​@@DarthVader19556 I still do that even tho i have 2000 hours of playtime.

    • @frozenturbo8623
      @frozenturbo8623 Рік тому +26

      ​@@drox3992 "What do you mean you don't use 40 width infantry and actually have fun?"

  • @Entity527
    @Entity527 11 місяців тому +44

    As someone who took Warsaw then get pushed back to Poznan and then took Paris then got pushed back to Brussels I can confirm I have no idea why I'm here.

    • @kiri3639
      @kiri3639 4 місяці тому +2

      Lmfao same

    • @htarrnwe3992
      @htarrnwe3992 3 місяці тому

      Me failing tk backstab the Japan's as Manchuria. ALWAYS Forget the naval landings lol.

  • @LiterallyRyan_Gosling
    @LiterallyRyan_Gosling Рік тому +97

    I'll still just use 4 armies of 40 width divisions and win

    • @einehrenmann6156
      @einehrenmann6156 Рік тому +24

      Alway enjoy seeing the entire enemy army melt when my 20km/h tank divisions break trough and overrun them.

  • @daniels0376
    @daniels0376 Рік тому +23

    Why the fuck is rocket artillery so expensive?
    IRL one of the reasons the Soviets preferred them is that they were much cheaper to produce than Howitzers.

    • @stephenyoung2742
      @stephenyoung2742 Рік тому +2

      Elon Musk!

    • @sgtburden8482
      @sgtburden8482 9 місяців тому

      More expensive ? Last time I checked they cost like 20% more or something, but as a major, you can afford to not care the higher price

    • @pavelslama5543
      @pavelslama5543 6 місяців тому +6

      The game is not entirely realistic. If it was, you´d need hard attack to get through fortifications, and normal field howitzers would have a lot of hard attack (as they can be quite devastating against tanks).

  • @HardlyMahlane
    @HardlyMahlane 4 місяці тому +7

    20w are working really well, I normally put support engineers,AA and support arty in them, also rockets in the late game and they work really well against the AI

  • @gulaksoyozdemir5286
    @gulaksoyozdemir5286 8 місяців тому +11

    Nuking your enemy until you make a new fallout game:

  • @Ofiotaurus
    @Ofiotaurus Рік тому +32

    9-3 is my go to if I go pure infantry

  • @Monagarmr
    @Monagarmr 7 місяців тому +12

    Why i see more work of hoi team in shorts more than in game😭

    • @QuisUtDeus828
      @QuisUtDeus828 22 дні тому

      They get youtubers to make shorts for them

  • @kliwenad2430
    @kliwenad2430 Рік тому +3

    i literally use 9 infantry, 1 engineer, 1 support artillery, 1 support aa and (maybe) support at depending on the country im playing. it isnt worth putting a bunch of artillery in infantry, its better to just make tanks and make encirclements that way

    • @QuisUtDeus828
      @QuisUtDeus828 22 дні тому

      Sure. But I don't want to micro every front so I'm going to use line Artillery and battle plan the ones I don't want to micro. If you're a major you have more than enough IC to do that. Generally if you have the IC for tanks you also have the IC for line arty in half your infantry.

  • @kiriseraph9674
    @kiriseraph9674 Місяць тому +1

    I have noticed that when I play with 7/2s the initial shock of the enemy attack is worse but they become exhausted and stop attacking much faster than if I use 9/1. I think because the extra artillery makes them deorg faster and does more strength damage. Then start encircling them with tanks

  • @PopsPopPop
    @PopsPopPop Рік тому +48

    can we add a flagbearer support company that does nothing but when you zoom in on a battle with a template that has it, it will play the national anthem of the country

    • @4tbf616
      @4tbf616 Рік тому +10

      holy chet, thats genius

    • @stevepirie8130
      @stevepirie8130 10 місяців тому +1

      Band members are usually doubled up as stretcher bearers

  • @nicolaGLS7
    @nicolaGLS7 Рік тому +6

    50 infantry wd for the win

  • @WarLegend50
    @WarLegend50 6 місяців тому +8

    Im kinda new. Does changing a division template change those divisions already on the field?

    • @flameguy3416
      @flameguy3416 5 місяців тому +3

      No. To do that you need to highlight a division or the General (the portrait on the bottom of screen). You then find the 'change division template' button that looks like 2 green arrows. That button will be at the top left next to your nation flag.

    • @kravan5063
      @kravan5063 13 днів тому

      The reply to you misunderstood your question.
      The answer is

    • @kravan5063
      @kravan5063 13 днів тому

      @@flameguy3416 He was referring editing a template that is already in use in the field. Which the answer is yes. If I add on 2 more tanks onto my current fielded tank divisions, those divisions will be updated too and now require a shipment of equipment.

  • @koalakoala2344
    @koalakoala2344 23 дні тому

    What's most important: other than fitting perfectly into forest and jungle, it fits pretty well into most other terrain types so the penalties won't be too bad.
    Also great are multiples of 12

  • @Quatschkopflolxd
    @Quatschkopflolxd Рік тому +2

    Im personally using 22 width like a 8/2 for the reason that i think most or the most tiles im personally fighting in Europe are 90 combat width

  • @Drunken-Warrior420
    @Drunken-Warrior420 5 днів тому

    No paratroopers? *insert megamind meme here plz*

  • @OfficialMTTstudios
    @OfficialMTTstudios Рік тому +1

    Light flame tanks add w/rockets. It works great for a specialized unit.

  • @YeehawMister
    @YeehawMister 3 місяці тому +1

    I almost always use cheap low width infantry with high width tanks

  • @mercdutch3950
    @mercdutch3950 11 місяців тому +2

    If you use 9-1's late game to attack anything you are just going to lose manpower. These are cheap and decent line infantry divisions meant for defence. Always use large width (30 or higher) on tanks or artillery when attacking. Larger divisions have more HP which means that you take less manpower and equipment losses at the cost of worse combat width/reinforce rate compared to smaller 21 width divs.

    • @QuisUtDeus828
      @QuisUtDeus828 22 дні тому

      If you're having manpower issues late game it's because you played badly

  • @SlyCrow
    @SlyCrow Рік тому +8

    No, 10w 2 doctrine will fuck it

  • @enestezi
    @enestezi Рік тому +4

    Day 1 asking for devs vs popular HOI4 Content creators in Commanders in Conflict tournament

    • @QuisUtDeus828
      @QuisUtDeus828 22 дні тому

      The devs are comically bad at this game.

  • @Zigian222
    @Zigian222 Рік тому +1

    Ever since NSB I don’t use tanks I just have infantry that are decent at attacking but will never loose at defending as long as they are supplied and I let people bash their heads against the line and when I see an opening i exploit it

  • @nemesisurvivorleon
    @nemesisurvivorleon Рік тому +1

    solid video loop ngl

  • @nausimur6035
    @nausimur6035 2 місяці тому

    He has a lot to learn indeed

  • @bvgames286
    @bvgames286 Рік тому +1

    Honestly ill just stick to 14-4's i like them the most for defense since they have HUGE soft attack

  • @themissouriranger2829
    @themissouriranger2829 Рік тому

    I use 9 infantry battalions, 2 anti air battalions, 2 artillery battalions and 2 heavy tank/spg battalions, and anti tank and maintenance companies. Damn the industrial cost, I like having big divisions

  • @pa_alia
    @pa_alia Місяць тому

    meta is mixed armies, some 18, some 10, some 21, some 23 w/SPA

  • @Corporate101-mk6ib
    @Corporate101-mk6ib 3 дні тому

    20 width with rocket and arty support.

  • @UnlivedPie4
    @UnlivedPie4 Рік тому +1

    If only mortar companies were a thing

    • @justinv9413
      @justinv9413 3 місяці тому

      Infantry equipment includes mortars

  • @nicro3338
    @nicro3338 4 місяці тому +1

    18wBRICK w/expensive tanks

  • @chokonma3420
    @chokonma3420 2 місяці тому +1

    meta this meta that, have you ever meta girl before?

  • @wagglewiggle
    @wagglewiggle 2 місяці тому

    Now the meta is 10 widths

  • @galilelollel9658
    @galilelollel9658 9 місяців тому +1

    Tbh i only made like infantry all the time but the enemy ai just kept spamming troops in so i installed a mod wich made them only use strong troops instead of many and i make tanks to swipe them away.

  • @toniodu371200
    @toniodu371200 Рік тому

    10 inf
    1 arty
    1 AT/arty depending of tank concentration of enemy

  • @user_9346
    @user_9346 Рік тому

    i uses 9 infantry/1 arty/1 middle(or light) tank at major nations. they give TONS of soft/hard attack at same time.

  • @efeburakkayali3779
    @efeburakkayali3779 Рік тому +2

    as an og hoi4 player who never used 40wth infantry i think 7/2 is meta
    (change my mind)

  • @O.V-bismark
    @O.V-bismark 4 місяці тому +1

    How can i merge Artillery with infantry

  • @tankfarter
    @tankfarter Рік тому +3

    I use the default template 🗿

  • @thesamuraimemelord3581
    @thesamuraimemelord3581 Рік тому +3

    How about 10, 1 divs? 10 Infantry 1 Arty and 22w are those acceptable?

    • @jurunbeio
      @jurunbeio Рік тому +1

      As long as the width is between 10 and 45 you will be fine to be more exact:
      Divisions between like 15 to 25 width are acceptable for holding, less than 15 is only for division witch are not actively fighting (like port guards), and more than 25 up to 45 are good for pushing.
      So the 22w division u'r doing is ok

    • @thesamuraimemelord3581
      @thesamuraimemelord3581 Рік тому

      @@jurunbeio What wwould be an Ideal Tank divison Template with Heavy Tanks and Mechanized? I am using diffrent ones and they seem to be working but i want a effective one. You got any ideas?

    • @kappy330
      @kappy330 Рік тому +1

      @@thesamuraimemelord3581 I typically go 10 Tanks 10/11 mech for 40/42 width, or 7 tanks, 3 sp, and 10 mech for 42 width. Depends on your industry and if you want more soft. this works for mediums or heavies.

  • @Uchigatana-MHFZZ
    @Uchigatana-MHFZZ Рік тому

    9/2 or 9/1 is what i try to use as minors for doing offensives
    9 inf for just filling gaps and generic
    Unless i'm playing big majors or get a big enough industry... in which case I end up doing mixing infantry with artillery with mechanized and a medium tank or a bunch of artillery tanks.
    idk why but I enjoy mix matching types of units together, not because it's op, but because i just find it stupid enough to be fun and casually broken

  • @Drakrath
    @Drakrath 6 місяців тому

    I just go 15 width 6-1 for my inf wall, then tanks for small pushes

  • @noel9168
    @noel9168 Рік тому

    I used to use 40 width divisions but maybe I might change to 20 width, they have more organization

  • @daviddavidov8398
    @daviddavidov8398 Рік тому

    40with for life

  • @dickyarya8204
    @dickyarya8204 Рік тому

    Huge missed opportunity to put "what's 9+10" mene

  • @fabriziocaracciolo6292
    @fabriziocaracciolo6292 Рік тому

    What about the 9 infantry + 1 artillery + support artillery + support shovel? That thing is still "good"?

  • @The_Termite_King
    @The_Termite_King 2 місяці тому +1

    15 width >

  • @TheVoodooMaker
    @TheVoodooMaker Місяць тому

    Line arty is trash altogether anyway except in the early game (until 1939)
    12 width pure inf with arty and rocket support + whatever support you need is the way forward

  • @le_ser_1
    @le_ser_1 Рік тому

    try 20 width motorized with sapers, armored vehicle recon and field hospital

    • @igordurman
      @igordurman 10 місяців тому

      field hospitals essentialy reduce manpower lost by division when fighting (when it´s not overrun. To be perfectly honest they still need big buff (the only nation that you can argue that can use them effectively is Switzereland and that´s because of By Blood Alone DLC focus tree if you rush). Recon is completely underperforming because it very slightly increases chance of choosing better tactic (mainly in defense), however in offense it´s way way worse ( for both offence and defense around 1,3% chance) @@Kingslayer_AoC

  • @cringemeat9430
    @cringemeat9430 10 днів тому

    “Aren’t plains the most common” yeah but trucks and tanks are in the game for a reason buddy

  • @rdgrdmedflde2966
    @rdgrdmedflde2966 Рік тому

    The analysis of why this division works i quite lacking

    • @thisnameistemporary6434
      @thisnameistemporary6434 Рік тому +1

      Different tiles have different combat widths and you want to prevent overstacking the combat width because it gives a massive stat debuff. Some people have done the math and calculated the best combat widths for a combination of tiles and found that 15 21 27 42 have the least amount of overstacking on average on all types of tiles.

  • @_unknown123.
    @_unknown123. Рік тому

    +1 small tank can provide more defense

  • @lindaschmitt1993
    @lindaschmitt1993 Місяць тому

    I prefer 40 width infantry,mot,tanks

  • @herrhyde
    @herrhyde Рік тому +4

    Vietnam, here I come!

  • @One_Ch
    @One_Ch 4 місяці тому +1

    16/1
    "New" meta.

  • @igi712
    @igi712 7 місяців тому

    How about 10w full infantry with Engineers, Sup Artillery, Sup AA, Sup Rocket Artillery, on Superior Firepower R/R these days?

  • @DonutOfNinja
    @DonutOfNinja Місяць тому

    "meta"
    look inside
    Line artillery

  • @pedroKwiecinski
    @pedroKwiecinski 3 місяці тому

    15 works good for me

  • @astrangeperson9305
    @astrangeperson9305 Рік тому +1

    Idk why but having the artillery off to the side instead of just filling out the first two columns looks weird

  • @EyeForgorMyName
    @EyeForgorMyName Рік тому +1

    Boutta boost

  • @darklordbob1032
    @darklordbob1032 Рік тому

    Its funny, ive been doing 21 widths for over a year before NSB....

  • @thelimecult6214
    @thelimecult6214 Рік тому

    ok why os no one talking about why the footage is of Germany fighting Luxembourg

  • @Mateo43561
    @Mateo43561 9 місяців тому

    One horse boi carry me when i play as romania balkan domination (to do focus tree you need man in field)

  • @PvpSniper656
    @PvpSniper656 Рік тому

    I do avoid more rhan 18-19 width

  • @chronox694
    @chronox694 Рік тому

    I love 21 and lategame i try to habe Them with two Artillery . Also i dont have a focus on tanks, so often i Make a few of them 27 with 4 artillery / motoriz them .

  • @YapsiePresents
    @YapsiePresents 8 місяців тому

    25 width is king

  • @neuseieiahn5164
    @neuseieiahn5164 9 місяців тому

    Is 3 3 3 infantry and then 2 artillery good?

  • @herrdoctor2895
    @herrdoctor2895 Рік тому

    Just put like 1 width infantry

  • @Robinspiderman2
    @Robinspiderman2 Рік тому

    Heavy crusers still solo

  • @jjbolts3988
    @jjbolts3988 Місяць тому

    10w infantry with no support companies as soviets , spam cas

  • @jayramos11421
    @jayramos11421 8 місяців тому

    How do you calculate how much can fit each biome or region type?

    • @henrikfitch4017
      @henrikfitch4017 8 місяців тому

      Each biome has a different combat width, which you can see by clicking on the province. In battle your army tries to use the number of divisions that result in a combat width closest to the max. Going over it gives a small penalty depending on how much its going over, but I believe in new updates its not that bad.

  • @silly.6764
    @silly.6764 5 днів тому

    reported for loop

  • @Norwegian_guy89
    @Norwegian_guy89 Рік тому

    NOOOOOOOOOOOOOOOOO NOT THE META HE DIED!!!!!!!!!

  • @Risviltsov
    @Risviltsov Рік тому +4

    I'm still using 27 and 42 width templates.

    • @sgtburden8482
      @sgtburden8482 9 місяців тому

      How the hell do you even supply 42 width? I'm genuinely curious because as Germany invading USSR, 30 width feels the absolute maximum without everyone starving to death all the time

    • @Esta_Chan
      @Esta_Chan 9 місяців тому

      ​@@sgtburden8482air supply

  • @Cutface141
    @Cutface141 Рік тому

    You said metr like a re***d

  • @BeastlyMussel61
    @BeastlyMussel61 Місяць тому

    I just make everything 30w

  • @gkagara
    @gkagara Рік тому +3

    I normally just make it small like 12 and just stack bunch a lot of them.

    • @floridaman4073
      @floridaman4073 9 місяців тому

      Yep I’ve used 12’s with great effect.

  • @roopelampinen188
    @roopelampinen188 Рік тому

    Why is rocket artillery so slow

  • @octodoodle5645
    @octodoodle5645 Рік тому

    Hehe 7/2 go brrrr

  • @ireallydosleep3611
    @ireallydosleep3611 11 місяців тому

    Please make a mobile version

  • @reis-xl7qb
    @reis-xl7qb Рік тому

    Best meta is cheap light tank meta

  • @warlordz5779
    @warlordz5779 Рік тому

    Who uses 1 arty in their 21s 😂

    • @mirovini.
      @mirovini. 11 місяців тому

      A lot of people?
      Is literally the most used template

  • @jimmcneal5292
    @jimmcneal5292 10 місяців тому

    21 width looks 🤮 because of how asymmetric it is

  • @Hatsuzu
    @Hatsuzu 11 місяців тому

    Can you fix the AI...

  • @Trever101
    @Trever101 Рік тому

    Worse because less soft

  • @micahbell7763
    @micahbell7763 Рік тому

    I wanna buy hoi4 but it looks so complicated

    • @spicefactor9604
      @spicefactor9604 Рік тому

      It kinda is but it isn't to bad, the game also teaches you how to play it

    • @ghettobootylover4094
      @ghettobootylover4094 Рік тому

      You’ll spend a month just learning how to build a division, i have 500 hours and have only conquered the everyone once

    • @micahbell7763
      @micahbell7763 Рік тому

      @@ghettobootylover4094 i bought the game only for the sole purpose of making Mexico op af with the focus tree, realized it was dlc content, then I abandoned the game

    • @georgeousthegorgeous
      @georgeousthegorgeous 11 місяців тому

      You can learn the game in 5-10 hours while having fun. It’s really just about copying real life WW2 tactics unless you play MP.

    • @ahjahhadiadkahduawhndlijka1767
      @ahjahhadiadkahduawhndlijka1767 10 місяців тому

      ​ah yes belgium conquering the world very much what happened irl

  • @sottourr
    @sottourr Рік тому

    I dont know about this one

  • @AHappyCub
    @AHappyCub Рік тому

    9-3 or nothing at all

  • @GABIBOSS-wz3ft
    @GABIBOSS-wz3ft 11 місяців тому +1

    Its dead, again

  • @Gatunation
    @Gatunation Рік тому

    False...

  • @JoeyLu
    @JoeyLu 10 місяців тому

    I usually use 40 width divisions.

  • @LZin-uk5nh
    @LZin-uk5nh Рік тому

    No, 20 width is still pretty good. Also, using 2 arty instead of 1 is a huge difference on the battlefield

  • @iGamezRo
    @iGamezRo Рік тому +1

    I use 9/3/3 (9 inf/3 art/3 aa) with full support (art, aa, engineers, logistics and mechanics) and full CAS support. I once tried a motorised build of this and it went a bit too well.

    • @kliwenad2430
      @kliwenad2430 Рік тому

      bro what countries do u play???

    • @kliwenad2430
      @kliwenad2430 Рік тому

      also do u not use any fighters? if u dont then ur cas will all die in a couple months

    • @iGamezRo
      @iGamezRo Рік тому

      @kliwenad2430 Not that much. Only if I can't outproduce the losses. If I can, then who cares if some of them get shot down. I already hate the air and navy aspects of this game, so don't blame me for trying to ignore it as much as possible. I was thinking of making a "No Air Mod". Removes every air research, deployed airplane and stocked airplane. Nukes may not be dropped by the AI, only players just by clicking the button. I hate air because it requires more than 2 neurons for brain activation. My 2 neurons are already focused on gameplay and schizophrenia lore (I mostly play mods).

    • @georgeousthegorgeous
      @georgeousthegorgeous 11 місяців тому +1

      @@iGamezRoair is literally working like this: build as many planes as possible, shove them all into bordering regions, watch the green bubbles. P.S. Navy is the same thing.

  • @Thatguy-ei7fe
    @Thatguy-ei7fe 7 місяців тому

    Day 1 of mewing 🤫🧏‍♂️

  • @legiahuy9436
    @legiahuy9436 Рік тому

    I prefer 27width