Combined WIFCE/DoD III Campaign Playthrough #15: Sep/Oct 1938

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  • Опубліковано 9 січ 2025

КОМЕНТАРІ • 29

  • @HenryKnoxFineBooks
    @HenryKnoxFineBooks Рік тому +1

    Remember, for Shore Bombardment, you can add one ship per counter attacking, as well as the cap for total combat factors used. 11.15.2

    • @thetabletopsedge
      @thetabletopsedge  Рік тому +1

      That's a good catch, and another one of those small tweaks that appear in WiFCE (of which there are many). Decades of WiF habits are very hard to break, especially in the heat of battle. This will likely NOT be the last time I fail to remember this, and so you can think of it as a sort of "house rule", if you will. 😁 Thanks for watching!

  • @davidkujala3603
    @davidkujala3603 Рік тому

    Love what you are doing MR 🎉🎉

  • @McCainenl
    @McCainenl Рік тому

    Very cool! The fascists having a hard time with your dice rolls, that much is clear... :D Would it not have been worth it for the Republicans to regain Sevilla, given the militia risk (and the BP), since the face-down unit would reorg anyway? Also, what happened to the French inf corps they built? Looking forward a lot to the next episode, these are such fun :)

    • @thetabletopsedge
      @thetabletopsedge  Рік тому +1

      It was probably a mistake to NOT move forward and retake Seville. This is a case where playing too conservatively can lead to bigger problems sometimes. The turn ended sooner than anticipated, so I think the Republicans could have gotten away with it. However, if the turn had lasted longer, the face down corps may have become more vulnerable. As it turns out, the Republicans have allowed the situation in southwest Spain to develop in a very negative way for them now. If the Nationalists (or anyone!) in Spain can get some decent combat rolls, the Republicans could be in some big trouble moving forward...

  • @adults_talking
    @adults_talking Рік тому

    3 cheers for the good guys!

  • @nikolai877
    @nikolai877 Рік тому +2

    29:00 and thereabouts
    About the Japanese naval invasion - what was the reasoning against invading in 0237 (the empty resource hex to the north) - a place from where (in my opinion) the marines could have threatened Tsingtao and Nanking, and assisted the northern force in crossing the river.
    Invading the shores outside of Hangchow (0235) seems like it could only lead to a further stalemate of locking up a (very few) more Chinese units in containing the boil? Or is this some kind of two-year plan where the real goal is crossing the second river (Yangtze) already?
    (Either way, thank you for your hard work)

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      Good question! You kind of answered it yourself. A landing in the north would certainly be of more immediate help to the armies pushing south from Peking. It would place units on the far side of the Yellow River, effectively turning that line and capturing a major port in the process. However, it would not have stretched the Chinese front that much. The goal of the Japanese right now is to stretch the limited Chinese ground resources as much as possible. Expanding the landing at Foochow into a "second front" in the south was judged as the better means of doing so. It will allow the Japanese to threaten Shanghai (with its red factory) sooner and has also turned the Yangtzee River line. They are confident that they have the firepower to get across the Yellow River without the assistance of a naval landing to the east, although their failed attack this turn shows that it is hardly a given. If the Japanese do struggle to get across the Yellow River in the coming turns, the southern landing may turn out to be a mistake. Only time will tell....

  • @bjarneandreassen9118
    @bjarneandreassen9118 Рік тому

    Great new episode! There really isn´t any good attack-dices in Spain, I think both sides have only rolled five and below for the entire game in that area :)

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      You may be correct. The Japanese have had their share of poor rolls as well. Their first roll on the opening impulse of the invasion was excellent, but since then they aren't exactly lighting things on fire. Poor ground combat rolls are kind of thing with me and WiF. And it does not bode well for the European Axis when they finally decide to try to expand through conquest. I have had many an invasion of France die on account of really bad dice rolls (like Spanish Civil War bad dice rolls)! Here's hoping (for the replay's sake) that it doesn't happen again this time...

    • @bjarneandreassen9118
      @bjarneandreassen9118 Рік тому

      I´ve participated in a game where Germany lost in France (back in WiF5 where you rolled D6), after 14 attacks he had rolled 13 ones and one three. When France started to counter-attack Germany surrended. I was Japan...

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      @@bjarneandreassen9118 Now THAT'S a cold streak! I've never had it quite that bad, but pretty close.

  • @denisdelarive7753
    @denisdelarive7753 Рік тому

    Bad die rolls can really change a plan. If this keeps going, a general war may not begin untill1940! One advantage Germany has is her very large reserves, including some very good units. Looking forward to the next chapter.

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      That is so true! I was just looking at the German reserves the other day and there are a lot of them. More than I remember. It seems as if WiFCE has increased the number of reserve units somewhat, but I could just be mistaken since it has been a long time since I've played WiFFE. The reserves are one big reason why you have not seen the Germans building a lot of land units. Instead they have been focusing on the navy, and more recently, the air force. A few things remain to be done before Germany feels she will be ready to commit an overt act of aggression that will likely trigger a big war with either the Democrats or the Communists. However, I think there is a decent chance that a shooting war breaks out before the end of 1939. I don't have enough experience with WiFCE yet (and especially when combined with DoD III), but it still feels like time is on the side of the Democrats. The Fascists need to act swiftly if they hope to have a chance of achieving their victory objectives. But I could be wrong.

  • @davidkujala3603
    @davidkujala3603 Рік тому

    Deae mister maestro when is next video due ???😢

    • @thetabletopsedge
      @thetabletopsedge  Рік тому +1

      Good news is: yes! I am actually editing it together right now. It's going to be a "double episode" that includes the N/D'38 and J/F'39 turns. I hope to have it uploaded in the next few days.

  • @alexwitzaney9018
    @alexwitzaney9018 Рік тому

    This is off the topic you have been covering. Where would you obtain 1/2 x 1/2 inch rounded corner cutter punches. Thank you for your time.

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      No problem! The tool I use is the Oregon Laminations' 2mm Corner Rounder. Here's a link to the product on Amazon:
      www.amazon.com/Radius-Corner-Rounder-Punch-Cutter/dp/B008CG7D1S/ref=sr_1_2?crid=1BLASNQ53XLE9&keywords=oregon+laminations+corner+rounder+2mm&qid=1680484404&sprefix=oregon+laminations+corner+rounder+2mm%2Caps%2C65&sr=8-2
      I have used this to clip about 20,000 1/2" counters over the past few years. I was first made aware of it by a video on Ardwulf's Lair, which you can find here:
      ua-cam.com/video/7pho7cql_H0/v-deo.html
      I've been very happy with it, and would highly recommend it. Ardwulf's video is a very nice guide to counter clipping, too! Hope this helps.

    • @alexwitzaney9018
      @alexwitzaney9018 Рік тому

      @@thetabletopsedge Thank you so much for taking the time to answer my question.

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      @@alexwitzaney9018 My pleasure! UA-cam is a wonderful resource for our hobby, and I'm just glad I can contribute a small bit to that. I try to answer every question I can, although it may take a few days to get a reply out if my schedule is pretty busy. Thanks for watching!

  • @Dell999950
    @Dell999950 Рік тому

    Fantastic content as usual - any idea when WW2 will start ? 🙂

    • @thetabletopsedge
      @thetabletopsedge  Рік тому +2

      Hard to say, although I do have the next couple of turns completed. I just need to edit them into episodes and get them uploaded. Based on where I see things at the current point in the game, I'd say there's a decent chance of a big war erupting before the end of 1939. Stay tuned...

  • @emrd1
    @emrd1 Рік тому

    Another great episode. The notional calculation in China invasion was useful. Overall your ground combat rolls are abominable!

    • @thetabletopsedge
      @thetabletopsedge  Рік тому +1

      Glad you found the notional computation helpful (hopefully, it's 100% correct, there have been so many little tweaks to the rules with WiFCE that I'm never quite sure I haven't missed something). As for the die rolls, that pretty much par for the course with me and WiF! Over the years with my local gaming group, the only thing that has been consistently worse than my ground combat rolls are my weather rolls. I am, however, known for rolling extremely well when it comes to air-to-air combat and bombing missions. So much so that one time my buddy and I discussed splitting our Axis powers not by MP, but rather putting me in charge of all the Axis air forces and navies and have him run the armies! 😁

  • @kentnilsson465
    @kentnilsson465 Рік тому

    why not invade at Tsingtao instead?

    • @emrd1
      @emrd1 Рік тому

      Unless I am calculating it wrongly, the notional would have had defense of 4. this would have made the attack 5-1, resulting in loss of one of the marinies. He did note before to never do an attack where you cannot afford to roll a 1.

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      Excellent question! There are two main reasons why the Japanese chose not to invade at Tsingtao. First, and emrd1 points out, the presence of the city in the hex would have increased the notional defense strength and resulted in a lower odds attack (which would have been more costly as it turned out when a 1 was rolled). Second, while a landing there would be of more immediate help to the army pressing down from the north by putting troops on the far side of the Yellow River, the goal of the Japanese is to try to stretch the limited Chinese ground forces as much as possible. By landing in the south, it will enable the Japanese to greatly expand a "second front" in that area. It's also closer to the industrial center of Shanghai. The Japanese were anticipating a more successful landing that they could have immediately followed up on during the later impulses of the turn by either attacking vulnerable Chinese defenders in conjunction with the units in Foochow, or perhaps taking a stab at capturing Shanghai (and its red factory).
      A landing at Tsingtao isn't a bad idea, necessarily (although a little riskier given the stronger defenses), but it ultimately wouldn't put as much pressure on the entire Chinese front as expanding a southern front would. If the Japanese do get held up trying to cross the Yellow River, then it may turn out to have been a mistake not to invade Tsingtao. Time will tell...

  • @czujnywilczek6832
    @czujnywilczek6832 Рік тому

    I would sugest to just write down on a paper Nationalist and Republicans pilot track to not lose anything

    • @thetabletopsedge
      @thetabletopsedge  Рік тому

      Pretty good idea! I think I'll find a place to notate and track that info.