How to Win by Blocking in Tekken

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  • Опубліковано 21 лип 2024
  • 0:00 Intro
    0:32 Frame Data explanation
    1:18 Standing punishment
    2:05 Low punishment
    2:48 resources
    4:00 Risk Reward
    6:16 Why it matters
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КОМЕНТАРІ • 39

  • @perialis2970
    @perialis2970 День тому

    for jin players, you are blessed with arguably the best parry.
    against repetetive strings, this parry can make safe strings, into unsafe launch punishable ones.

  • @doonrat9409
    @doonrat9409 16 днів тому +3

    Tiny audio overlapping problem but another high quality video.

  • @xxturbanboyxxful
    @xxturbanboyxxful 14 днів тому +3

    Paul was a very good choice for this video. As a Paul main myself, I feel like he’s got some of the best block punishment in the game

  • @TheWizardofMNT
    @TheWizardofMNT 12 днів тому +4

    Wait a minute, you can block in this damn game?!

  • @Vaenus.
    @Vaenus. 14 днів тому +2

    Bryan’s with Taunt Skills be like: It’s free real estate…

  • @BasicallyAnArtist
    @BasicallyAnArtist 11 днів тому +1

    This is what I wish I watched ever since I played Tekken. It would have saved me so much frustration and gamer rage.

  • @Gambit_21
    @Gambit_21 13 днів тому +1

    thank you man for this simple and concise explanation.

  • @K0toff
    @K0toff 13 днів тому

    Thank you very much. It was very hard for me to understand all these frames stuff as a beginner. Really helpful!

  • @familyfriendlycontent.jayp1944
    @familyfriendlycontent.jayp1944 15 днів тому

    This video is super helpful thank you, gonna save this for later, but the questions you raised were the exact ones I was asking myself, I did not want to lab matchups before even playing! Now I know that it moves either have evasion, big reward, fast, a mixture of the three, then it associated with bigger risk, meaning bigger punishment windows

  • @dereklane9653
    @dereklane9653 13 днів тому

    Thank you for this, very digestible for beginner and even intermediate players.

  • @lordrav4746
    @lordrav4746 6 днів тому

    I'm new to Tekken, hitting a wall around red ranks. This pretty basic framework of consistent risk/reward across the whole game might honestly get me up to purple ranks! I never considered it was so universal, just with different tools

  • @chucklos391
    @chucklos391 14 днів тому

    You did an amazing job. Great video! Even seasoned players need to be reminded of this. Including me!! I practice punishment all the time. Slowly I’m getting the hang of punishment.

  • @Kibzzzzz
    @Kibzzzzz 15 днів тому

    Great analysis vid man. Tekken 8 players def need all the defensive tips they can get.

  • @mbfun9298
    @mbfun9298 13 днів тому

    Good clean video well done!

  • @Ridia_rain
    @Ridia_rain 14 днів тому

    thanks bro for making this videoo✨✨

  • @Chandi_Lerald
    @Chandi_Lerald 16 днів тому

    Very good video for beginners, I think the next defense guide should be about sidestepping

  • @8bit_pineapple
    @8bit_pineapple 15 днів тому +2

    The video is right and wrong.
    Understanding frame data when you block is important -- for punishing and making good decisions like enforcing a 50/50 when you're +9 but considering sager options like SideStep at +3.
    But then also, in T8 you will be bullied for blocking if someone has legit offense.
    People can run 50/50s in their favor with plus on block mids and fairly damaging lows.

    • @flavortownoutcast1719
      @flavortownoutcast1719  15 днів тому +2

      @@8bit_pineapple this is a beginner guide to understanding how to block punish. So it’s mainly about defense. 50/50s are an entirely different subject

    • @KingOfDarknessAndEvil
      @KingOfDarknessAndEvil 14 днів тому +2

      ​@@flavortownoutcast1719Is it though? Dealing with 50/50s and mix is one of the most important parts of defense

    • @flavortownoutcast1719
      @flavortownoutcast1719  14 днів тому +3

      @@KingOfDarknessAndEvil it’s part of it but 50/50s change from character to character. Kazuya and shaheen have a lot of mixups but you deal with them in very different ways. Plus dealing with 50/50s involves a heavy mental game that is very difficult to summarize in a quick UA-cam videos

    • @KingOfDarknessAndEvil
      @KingOfDarknessAndEvil 14 днів тому

      @@flavortownoutcast1719 Completely fair point

  • @xavieramaro2661
    @xavieramaro2661 12 днів тому +3

    bruv imagine playing a FIGHTING game and u don't BLOCK ATTACKS

    • @flavortownoutcast1719
      @flavortownoutcast1719  12 днів тому +2

      @@xavieramaro2661 you would be surprised lol

    • @trashgamerxd7612
      @trashgamerxd7612 6 днів тому

      bruv have you played tekken 8?
      I rarely see players with brains that have fundamentals at kishin. Ranked system is a fking joke

    • @xavieramaro2661
      @xavieramaro2661 6 днів тому

      @@trashgamerxd7612 i play t8 yeah, but don't know what's the normal cuz it's my first tekken, the only thing that i know is that Law players can escape all grabs but can't block

  • @SoulCaviar
    @SoulCaviar 15 днів тому

    Safe after a block - not safe after a block. Pretty much what it all comes down to

  • @ministeruzi6156
    @ministeruzi6156 10 днів тому

    U should always block bryan at the wall too

    • @BillDaBigChief
      @BillDaBigChief 8 днів тому +1

      Look at this fledgling Bryan main trying to get people to fall for his taunt.

  • @peepsbates
    @peepsbates 12 днів тому +1

    Good Lee Mains be like: 1,3,3,3 Lmao Bottom Text
    (I am not a good Lee main.)

  • @HotBoiDaChef
    @HotBoiDaChef 13 днів тому

    Which tekken is the opening song? I wanna add it to my t8 playlist

  • @itzdcx7991
    @itzdcx7991 6 днів тому

    bro you're a fvcking Nerd😅💀

  • @CoyoteEnix
    @CoyoteEnix 11 днів тому +1

    Tekken 8 isn't a good idea. Actually the frames and a lot of useless numbers in this game. It looks like a mathematics which is too boring to understand. And a Naruto game (especially with those ART RAGE effects)

    • @flavortownoutcast1719
      @flavortownoutcast1719  11 днів тому

      @@CoyoteEnix people aren’t always thinking about the numbers in every match. A lot just pay attention to important numbers like those that are plus and those that are super minus. Kind of like learning street names. There’s a million of them but you’ll only remember the ones that are important to you

    • @koolkayn
      @koolkayn 11 днів тому

      @CoyoteEnix What fighting game are you playing that doesn't care about frame data?😮

    • @flavortownoutcast1719
      @flavortownoutcast1719  10 днів тому

      @@koolkayn a lot of people don’t care. Especially casuals

    • @koolkayn
      @koolkayn 10 днів тому

      @flavortownoutcast1719 I mean the game itself though, are there any fighting games where looking at frame data isn't the best way to learn how to win?

    • @flavortownoutcast1719
      @flavortownoutcast1719  10 днів тому

      @@koolkayn playing some kusoge or anime game where there’s some bullshit like +on block dps lol