The Baldur's Gate 3 comparisons are gonna sting even harder for BioWare because BG was a BioWare franchise. They did fantastic work on BG1, BG2 and the expansions of said games, now another company made BG3 something even greater (of course, 20+ years later). BioWare is now just the husk of what it used to be, the people who worked up until Inquisition are just not there anymore. I hope Dreadwolf is great, but I have no hope that actually happens.
Sad but true. I honestly feel my bar for being able to enjoy Dreadwolf is so reasonable I think I'm being overly charitable, all it needs to do is be as good or better than Dragon Age Origins, which to me is still the best because it had the best characters and story. I know the Doctors as they were referred to and Hudson is gone and probably most if not all the great talent that made Dragon Age Origins and Mass Effect 1-3 what it was. But if these new people can't make a game that is better than Dragon Age Origins a game that is 15 years old. I don't have any ill will towards those people if they can't pull it off, but you can't keep throwing money at the problem if it doesn't fix it. And I of course very much would like to get to experience a real proper Mass Effect 4 before I die. That being said when I played through Mass Effect Legendary edition and almost did a 100% run, it funnily enough gave me some closure, I even discovered some content I hadn't seen in the Citadel DLC before. So if they can't pull this off I will be sad since I would love for there to be more Studios than Larian and CDPR being able to pull off those sort of choice driven RPGs at that high level. But BG3 did end up giving me the sort of feeling I had playing Dragon Age Origins and I'm not even close to being done with my first playthrough. I've come to terms that BioWare is not what it was after forcing myself to play 30 hours of Andromeda hoping it would get good, realizing I didn't like the story or the characters. Larian has now picked up the torch they left on the ground a decade ago. Truth be told I don't know what the market for it would be and how many would complain that it would look dated. But I've been thinking for a while. What if they instead pulled back and made Dragon Age and Mass Effect into AA series? If it meant we could get the games on a somewhat similar schedule as we got Mass Effect 1-3 maybe. So long as they delivered a strong narrative, the same way pixel games is now an artstyle choice. If they didn't try to make it look like the shiniest new toy, but was on the level of Legendry edition maybe Baldur's gate 3 when it comes to graphics (let's be honest game looks great but no one is ever going to show off the game's graphics to people who don't know anything about games as some sort of technical achievement). Like I said I don't know if there would be a market for it, but in theory, it would be cheaper and shorter time (though don't do the insane 17 months Dragon Age 2 had, that was so dumb) to make once they had the first game down. They could focus more on engaging narratives, and rely on real-time with pause elements for those who want the tactical experience with Dragon Age. In this hypothetical scenario with a lower cost in development, if they charged 60 bucks for it like BG3 did. It might build back up their reputation bit by bit, give these younger guys chances to do it right while taking some risks. Doing what Dontnod has been doing with their games, creating an artstyle where people don't require them to look like Detroit or Supermassive Games. In the meanwhile Dontnods games have gotten better looking over time, yet clearly working within a budget. It's too late to do now with Dreadwolf, and who knows what type of work they have been doing on Mass Effect 4. But if this fails, and EA still doesn't close down the studio. AA could be the way to go, just look at Spiders, they're not blowing up the sales charts, probably in big part because their games still have a lot of eurojank. Yet, they are seemingly doing well enough to keep making games. And if these cheaper AA games succeed, EA can try to get back some of the money they have lost by selling the TV rights. Considering many streaming services are still trying to get their game of thrones, the world of Dragon Age could do it, so long as you don't pull a Witcher and hire a showrunner who doesn't like the source material as much as the lead actor. And Mass Effect could be a shot in the arm for sci-fi fans if handled properly, being a sort of blend between Star Wars and Star Trek.
@@johnpen269 You think 10 million people bought the game because it has maybe in total of 30 minutes of sex scenes if you include every character. Scenes that if it wasn't for having breasts would barley get an R-rating in a movie. You realize we have porn on our phones for every single preference, a lot of which I don't even want to know about. And if they wanted an interactive element why didn't people just buy any of the god knows how many porn games steam has? Your sexuality really must be fragile if you couldn't handle just saying "no thanks" to the fictional male characters. They should have made everyone straight just for you? Just in case it ever happens and you have some common decency if a gay guy should ever hit on you. Just say "I'm flattered/ no thank you I don't swing that way" at least from my experience a couple of times in my younger days when a guy has started to flirt. They will apologize maybe thank you for not causing a fuzz over the misunderstanding, and move on. You don't have to worry about becoming gay or being viewed as gay by association because they are not constantly thinking of you. They move on to guys who say yes pretty quickly.
@@johnpen269 BG3 has its own share of problems and it's hailed as a masterpiece right now only because everything else is so trash in comparison (it would still be good and solid if it was released in like 2011, but not "10/10") - but your reasons are ridiculous.
This is also the first time I heard this, I legit cannot unhear it. I DIDN'T have as bad of a time with Andromeda as others had but anyone is a fool to say the game didn't have obvious problems. I guess the faith thing makes sense, but it wasn't what was heard. Plus subtitles were on, it SAID it too so they are full of it
The last game I enjoyed from BioWare was Inquisition. That was ten years ago. I have zero faith BioWare has anyone left that can even imitate the original feel of their games, let alone anyone who actually worked on those older masterpieces.
@@TheTrueErnie Eh I'd say Andromeda's combat was a mixed bag. The mobility, cover mechanics, and game flow feel better but there were a lot of sacrifices in other areas of combat. We lost the ability to control squad abilities, we were restricted to only 3 powers at a time, and there was a lack of great combat scenarios since most of the gameplay takes place in open world areas. Not to mention grinding crafting materials for weapon upgrades was a tedious chore at best.
The problem with Bioware is that they already made Baldurs Gate 3, they launched it in 2009 and it was called Dragon Age Origins, and then they spent the next 15 years swimming desperately against what that game stood for, and when they reached the finish line they found that success was in the other direction, worse, everyone told them they were going in the wrong direction and they consciously chose not to listen.
Well my understanding was all the department heads/leads for Bioware left the company once EA bought it. The DAO director was one of those who left and he said this in an interview. They all left. They did not like the culture EA put into place at Bioware or so he said. The head of the organization was in effect cut off by EA's acquisition. Gaider and a handful of others remained.
I'll never understand why they seem to hate DA:O so much. It was an instant classic. Every other DA game has been nothing but a spit in its face and a failure, in gameplay, story, or both, and I can't understand why
@@ChariMaharielI really enjoyed Origins, but the combat was ass. I absolutely despise anything that isnt action combat. Inquisition was a step in the right direction for me and Dreadwolf going to be pure action combat (hopefully) is very good news for me. Hope its similar to Dragons Dogmas combat. Currently playing Dragons Dogma 2 and I love the game. Especially the combat. Its so frickin fun and satisfying. Dragon Age needs to copy this.
Well, Dragons Dogma is great. But it has little to offer other than its fun combat. Dragon age was always about story and choice. So if DAD has good storytelling, choices for the player to make and good action combat, its gonna beat DD2 as an RPG for me.
@@Oozaru85 bg3 has kinda crushed everything bioware ever did with making choices....and i kinda doubt bioware was initially going for choices...they probably started thinking no one wanted that anymore or something
@@Oozaru85You're tripping. Dragon's Dogma has way more to offer than just its combat. There's no other game out there that has a culmination of all the different mechanics Dragon's Dogma has where all of them are done perfectly. The pawn system, the classes, monster climbing, the world and the feel of exploration. There's other games out there that offer one or two of those things at a time but none have the formula perfected like Dragon's Dogma. The only thing wrong with the game is the performance and pop in. I'm about 20 hours in and I think it's just as good as the first if not better
@@brettpardue8786 Exploration gets boring very fast, especially since the world is very linear and you can only follow the roads and cant stray very far from them without hitting a cliff. Its not an open world, its a fake open world. The pawn system is unique, yes. But its anything but perfect. Pawns are dumb af. I cant even count how often those idiots died on me due to doing dumb stuff like jumping from high places, when there is a saver way down. Or running into the water and getting swollowed by the brine. They also dont react to my go command. Unless they want to lead me to a treasure chest or quest. But whenever my own pawn offers his assistance and I press go right after, nothing happens and he just runs ahead a few steps. Pawns are also boring and bland compared to companions in games like BG3 or Dragon Age or Mass Effect, etc. And hearing the same dumb dialogue lines over and over is driving me nuts. As for the classes: DD1 did it right. But I still wouldnt call it perfect. Thats highly subjective, imo. Like, whats the official defintition of a perfect class system? I dont think there is one. So, yeah. The game offers a lot, but most of it is just half-assed and far from being perfect. As the pawns use to say: a Jack of all trades is a master of none.
There is no last chance, most of the best talent of Bioware already left. There are other companies that have already overdone what Bioware did years ago like Cdprojectred or Larian Studios, they will never be back to what once was sadly. The talent is already creating new games with their own independent companies or other studios.
Worse, it is only NOW that the industry is starting to acknowledge they may be going the wrong way. MAY. This video started with an add for Star Wars: Outlaws. I expect major game for the next couple of years to be like it.
The beginning of the end was "you press a button, something awesome has to happen". It was at that point that I knew the people in charge only had a surface level understanding of what makes a fun game.
If it doesn’t pan out EA at least needs to keep them alive for remaster bundles, ME Legendary edition is the most successful BioWare project since Dragon Age Inquisition
As a fan of the Dragon Age series, I really hope BioWare can turn everything around with this game. If they need to delay the release to improve they game or fix issues, I hope they do. I'm both terrified and excited for Dreadwolf. Hopefully EA doesn't screw them over too.
@@Sarazoul You're right, and that's why I just revisit the older games and not live in lunacy that BioWare is the company it used to be. I'm beyond skeptical but I would still like for BioWare to regain some of it's former magic you know?
EA is a scumbag company and maybe they have been causing issues, who knows. I honestly think Bioware itself deserves the blame for a lot of what their games have done though, I know the trend is to blame the big company and defend the devs but Bioware has been a joke for a long time now. I see this game being mid/terrible and it being the nail in the coffin and if so it is well deserved.
All the people who made the company special are long gone. Now, Bioware is a corporate skin suit. Its last great games were Dragon Age: Origins and Mass Effect 2. It ain't coming back. Its "last chance" was 10 years ago. But when Witcher 3 came out, it rendered Inquisition totally obsolete in every way. I can't imagine anyone wanting to revisit that simplistic fantasy world when you've got the likes of Baldur's Gate 3 and Witcher 3 and Elden Ring.
Considering that both Inquisition and Mass Effect 3 were great games, I am inclined to disagree. Besides, let's not put either Origins or ME2 on a pedestal here. Both were very flawed games with mismatched visions.
I hope they follow the formula of dragon age origins. I really enjoyed that game. Played it like 5 times already. Even though it is an older gsme but is so great in many ways. Also enjoyed inquisition. So let's hope they Don't mess up dreadwolf.
@@LakrimaProjectThey will make it a live service looter shooter. Warrior, monk, wizard, etc...all classes use guns to shoot purple orcs while halflings are loaded on carriages.
Those 2 BG games were made by the OG founders of Bioware, dudes were so based they quit working as doctors to start making games and there is literally not a single one left in the company nowadays..
Mass Effect died with ME3, I fail to see how they can recapture what was Mass effect following complete obliteration of any internal logic in Mass effect 3.
Aside from BG3s shadow looming over their next game, they also have a history of drifting further and further away from their RPG origins. While inquisition is an aright game, both dragon age sequels failed to live up to the orginal. Bioware dont really make RPGs anymore.
I'm not convinced Dreadwolf will even come out, and if it does it has the very difficult task of trying to meet the standard set for the genre by Baldur's Gate 3. Even if it's pretty good, I think that inevitable comparison to BG3 will leave people feeling disappointed, so it needs to be incredible. I don't think it will be incredible, so it's kind of screwed even if it's a decent game.
I really don’t think BG3 is going to be the “standard” - I wish it was, but it more feels like a once-in-a-generation game. A lot of dev’s even made statements repeating that sentiment. Basically lauding Larian Studios whilst saying “Hey, this isn’t the baseline you should expect for every fantasy RPG”
@@abbypierce4196 Way to get away from actualy trying. When a record is set in anything, most top contenders will work towards breaking that record, not INSTANTLY throwing the towel without even the thought of actually trying. While I can understand indie studios delivering great games on another scale, major studios can't get away with that attitude.
True and tbh I dislike what they've done with art style starting from DA2, DA4 looks like a completely different game, sadly...the only thing I like is how they improved Qunari in DA2, though they look much worse in DA3...
I'm not a native English speaker but I know about this "My face is tired" meme so it is seemingly not used by English speakers however recentlyI read the Elric of Melnibone book in English and the author actually wrote "His face is tired". It is a book from 1972 so maybe the expression is not used anymore but at one point people used it. Moorcock is british so it might be that the expression is used in british English and not in american English?
My bar for being able to enjoy Dreadwolf is so reasonable I think I'm being overly charitable, all it needs to do is be as good or better than Dragon Age Origins, which to me is still the best because it had the best characters and story. I know the Doctors as they were referred to and Hudson is gone and probably most if not all the great talent that made Dragon Age Origins and Mass Effect 1-3 what it was. But if these new people can't make a game that is better than Dragon Age Origins a game that is 15 years old. I don't have any ill will towards those people if they can't pull it off, but you can't keep throwing money at the problem if it doesn't fix it. And I of course very much would like to get to experience a real proper Mass Effect 4 before I die. That being said when I played through Mass Effect Legendary edition and almost did a 100% run, it funnily enough gave me some closure, I even discovered some content I hadn't seen in the Citadel DLC before. So if they can't pull this off I will be sad since I would love for there to be more Studios than Larian and CDPR being able to pull off those sort of choice driven RPGs at that high level. But BG3 did end up giving me the sort of feeling I had playing Dragon Age Origins and I'm not even close to being done with my first playthrough. I've come to terms that BioWare is not what it was after forcing myself to play 30 hours of Andromeda hoping it would get good, realizing I didn't like the story or the characters. Larian has now picked up the torch they left on the ground a decade ago. Truth be told I don't know what the market for it would be and how many would complain that it would look dated. But I've been thinking for a while. What if they instead pulled back and made Dragon Age and Mass Effect into AA series? If it meant we could get the games on a somewhat similar schedule as we got Mass Effect 1-3 maybe. So long as they delivered a strong narrative, the same way pixel games is now an artstyle choice. If they didn't try to make it look like the shiniest new toy, but was on the level of Legendry edition maybe Baldur's gate 3 when it comes to graphics (let's be honest game looks great but no one is ever going to show off the game's graphics to people who don't know anything about games as some sort of technical achievement). Like I said I don't know if there would be a market for it, but in theory, it would be cheaper and shorter time (though don't do the insane 17 months Dragon Age 2 had, that was so dumb) to make once they had the first game down. They could focus more on engaging narratives, and rely on real-time with pause elements for those who want the tactical experience with Dragon Age. In this hypothetical scenario with a lower cost in development, if they charged 60 bucks for it like BG3 did. It might build back up their reputation bit by bit, give these younger guys chances to do it right while taking some risks. Doing what Dontnod has been doing with their games, creating an artstyle where people don't require them to look like Detroit or Supermassive Games. In the meanwhile Dontnods games have gotten better looking over time, yet clearly working within a budget. It's too late to do now with Dreadwolf, and who knows what type of work they have been doing on Mass Effect 4. But if this fails, and EA still doesn't close down the studio. AA could be the way to go, just look at Spiders, they're not blowing up the sales charts, probably in big part because their games still have a lot of eurojank. Yet, they are seemingly doing well enough to keep making games. And if these cheaper AA games succeed, EA can try to get back some of the money they have lost by selling the TV rights. Considering many streaming services are still trying to get their game of thrones, the world of Dragon Age could do it, so long as you don't pull a Witcher and hire a showrunner who doesn't like the source material as much as the lead actor. And Mass Effect could be a shot in the arm for sci-fi fans if handled properly, being a sort of blend between Star Wars and Star Trek.
Ik BioWare is not the same studio that made the classic Mass Effects or DA:O but I really hope that Dreadwolf is a good game, BioWare needs an W, especially after the back to back blunders of games, Maybe they can recapture that feeling old feeling from long ago, unlikely but I'm hopeful..
"Ik BioWare is not the same studio that made the classic Mass Effects or DA:O" "Maybe they can recapture that feeling old feeling from long ago" See how dumb your own words are? You literally just both acknowledge they are different devs while for some reason holding out hope they are the same old devs? What you are asking is for them to develop a game like a different company, that isn't going to happen and I think you know that as well.
Dragon Age 2 was the last actually fun and great story Dragon Age game from Bioware. Where they are taking the story now is not only dumb, but I have zero faith whatsoever that they will be able to tell the story they set up in DAI. Bioware is gone and that's fine. There are other games and studios to follow and Bioware can just be one of the victims of EA, in a long line of victims EA can and have claimed.
DA2 was made in a year and a half. No studio can make a good game in a year and half .Esp an rpg. You can't make a good rpg in that short amount of time.
No offense but Solas is an objectively awesome antagonist. Way better than Meredith or Orisno (whatever his name was). Having someone who was our friend (or even lover) become a GOD TIER level being hellbent on destroying our world? That’s dope.
I hope it succeeds and is amazing. The Dragon Age series is one of my favourites video games. If it does fail, i think we'll see the end of Bioware. Hopefully the people working on this game understand that they need this to work.
Dreadwolf still uses Frostbite because it began development when EA was still insisting on the engine. The new Mass Effect will use whatever engine Bioware wants, which I think was confirmed to be Unreal. Regarding Dreadwolf being their "last chance", I really hope it is not. I never cared much for Dragon Age, but Mass Effect is very important to me and I want the next one to be made, and be made by Bioware.
Listening to this entire video, i cannot see how this has a chance in hell of being ok. The amount of talent that left is insane. The lack of singular focus and direction is abundantly evident, and god knows we saw how that worked for Anthem. Even if it releases to 8/10-10/10, unfortunately, Starfield set the bar for bought and paid "reviews", you cant hype bull$hit anymore, people will wait for an honest review. If they think they can release this for the new standard of $90-100 US and hide behind IGN Europe 10/10, no. This smacks of a shareholder driven game. I can see a man in a suit, pointing at a chart showing "live service profits are up - yay or nay for phat LS profits, YAY. 2 years later, "Live service is waaay down, all in favour of swapping to single player and shipping this 300 million dollar pig", YAY. And you just know they hired those DEI grifters to really drive that "message" home. As soon as it shows up on SBI detected, its over. They are probably having a shareholder meeting about it now.
Bro this is the one thing all these youtubers ignore but it's killing the industry. They will refuse to mention dei or companies like sbi but then act like it's such a loss to art when studios like volition shut down or entire q&a team's get let go.
DA Origins is one of my favorite games of all time, I just have very little faith the modern day BioWare (and most modern day western studios) have the team and ability to create something of similar quality. Also I thought the leaks both looked and sounded horrible. Hope I’m proven wrong!
I adored Origins, Dragon Age 2 was fine, and I loved Inquisition (just skip the MMO side quests and the story with the Trespasser DLC is quite good IMO). I am hopeful that Dreadwolf will pull through, despite the naysayers and the amazing writers who were let go (Mary Kirby was a HUGE loss) there are still talented people who are on the development team. The story has clear direction, and Solas is a very interesting antagonist. Honestly, they have everything going for them - so if they bungle this one, it will be deserved for the studio to crash.
2:20 not to forget that Dragon Age Inquisition was built on the Frostbyte engine too and had none of the problems ME Andromeda had. No, it was simply BioWare giving their most successful franchise at the time to a completely inexperienced team who then royally f*cked up.
the dragon age series (inquisition specifically) is the game series that got me to play video games. It's my first love for gaming and still one of my fav games (together with bg3 and the witcher 3). I'm scared that DA Dreadwolf is not gonna be a good game but I'm crossing my fingers hoping it will be a good game!
On the topic of the engine, I know that it's suuuuuuuper popular to blame publishers for everything you don't like in a game as a way of panning a game but giving the devs a pass, so while I'm suspect of that being an excuse for subpar games, I will say that engine familiarity is a known advantage, almost like home field advantage, and a great example of this is the recent HellDivers 2 release on an super out-of-date engine that Arrowhead's team just knew well enough that they wanted to commit to it anyways, and that game (despite server capacity issues) is a testament to what a team can do when they know their resources. It reminds of Parasite (the movie) being made on, I forget what, but like old Adobe software? or marathon runners that use cheap shoes. Just any example of "the tech is better so if you use it, you'll be better" vs "well we know OUR tech so we'll be better with this old tech we're familiar with than new fancier tech we're not." It might be moot, too, if your studio is struggling so you've got high turnover, and one point Luke didn't explicitly say with "what happens to your talen when you, as a studio, have successive flops" is that you also lose people because you have to downsize because your financial failures hamstring you, lol. I don't know anything about Bioware's finances and am armchair-ing, but I wouldn't be surprised if they haven't only struggled to recruit people, but also lost some really good people because they had no other choice.
What I find particularly exceptional about Baldur's Gate is NO LOOT BOXES. No bullshit microtransactions. That, and the open arms attitude they have toward the modding communities that will only make the game better over time.
Dragon age is the reason bioware started failing, look at the target audience for mass effect versus dragon age. At some point around the development with inquisition they decided to go all in on the culture war and the big issue with that is that if your side of the war doesnt have numbers irl buying the game the shit aint gonna go well. They went from "make a great game" to "what boxes need to be checked" (and i mean that on everything from gameplay to story and in house decisions)
I'm the opposite. Just because of Dragon Age: Origins, I'm a fan of medieval RPGs. Dragon Age 2 was mid at best and Inquisition as bloated as it was, was quite fun! Mass Effect is undoubtedly more successful and impactful but Dragon Age has been a name in the fantasy RPG space.
So, this may mean nothing to most people, but as of 2022 Mary DeMarle, the lead writer of Deus Ex Human Revolution and Mankind Divided, is the Senior Narrative Director at Bioware. Idk if she'll actually have any part on the narrative with this game this late in development, but if she does i think the story will be in good hands at least.
With how Long its been. No. She would have negliable power over the game. If she just got in 2022 its far to late to make any major changes without restarting the project.
I have no beef with DeMarle, but idk why everyone thinks the writing for DE:HR was good. It was kind of ok. The dialogue was well written but the story was dumb and unlike the original game it took itself way too seriously. The original had a very tongue in cheek tone and had fun with the conspiracy theory stuff, while HR and MD made constant ham-fisted references to Icarus and acted like they were super deep when they really weren't. Also they hyper focused on only one single aspect of that world, body augmentations, and yet barely managed to explore the ethics or consequences of it with any depth at all. The writing for those games was super clumsy.
@@hobosox I 100% respect that analysis. I personally enjoyed the hell out of the narrative but your criticism is valid. How would you have written it differently, if you care to elaborate?
I'm so glad you pointed out that games are made by people not studios. Beyond all the garbage from management and execs there is the problem of there is a huge range of skill when it comes to devs. Devs includes everyone on a team whose basically not management. This includes programmers to concept designers. Those are two totally different jobs. Some people just aren't very good at their job this certainly applies to game development too. I can see a lot of people who went and got a degree in "game design" because they thought it was a dream career and because they like to play games only to find out that they aren't good at doing the actually work of designing a game. This is why you see a game that will be amazing at one thing such as writing but be absolute garbage in other things like performance. There were some really talented people on that writing team, but the optimization team had a bunch of half-wits who didn't know the first thing about how computers actually work and just got out of college with a piece of paper.
This version of Age really was build in 3 years with a mix of talent n a lot of missing figures. The trailer has 24k likes n 83k dislikes for a reason. I have no hope for this game but hoping the gameplay trailer proves me wrong tomorrow
You could tell bioware was going downhill during inquisition. Then mass effect andromeda happened. Many of us diehard fans refused to removed our tinted glasses. But after andromeda and anthem we chuck those away.
I would say that Bioware has had issues since Dragon Age 2 with its short development timeline causing it to be rushed. Mass effect 3 with the ending and using a sligthly modified stock photo for Talis face. And Inquisition dumbing down game mechanics from previous Dragon Age games and also having absolutely useless open world system when compared to other other games like Witcher and some others during that time. Yes Inquisition got good reviews but the open world was boring. It just had enemies and gathering nodes. No npc's really as every info or quest that you got in the open world was from a letter / dead corpse. It was pointless roaming around to extend your time in the game with little reason. A more controlled and focused map design and experience would have been way better. Each game has showed how the company has gone downhill and for a long time now. And with Anthem + Andromeda it become clear how lost and lack of proper talent (management, leadership or something else crucial). Not sure which but leadership has been at least bad when there have been reports of changing engines mid development, "bioware magic" crunch times etc. I am not saying these things just to hate Bioware and their recent games. I played DA2, ME3, Inquisition and Andromeda to the end. I have enjoyed my time with those games. But the facts are facts. Bioware and EA have been making mistakes for a long time now and they have not supported / fixed their games properly since release. Just look at Andromeda and how they left it to die after a few fixes. No dlc that was initially planned. No sequals when they meant it to be a new trilogy or something like that. The lack of respect to players and fans + the lack of trust to the devs being able to elevate the game from a bad launch is just sad. I hope that Dreadwolf would be a good game but I am not blinded by their issues. And those issues have plagued Dreadwolfs development too.
so I started playing dragon age inquisition for first time like last week. Not played the origins or DA2. But oh boy I am enjoying every minute of it till now. I love everything about the game. From main quest to side quest to character. Absolutely in love with this game.
id defintley recommend playing Origins if you get the chance, that game still is one of my favourites of all time, the sequels didnt even remotely come close.
Play the last two parts, they are also good) In addition, with the knowledge of what is happening in the world on the past parts, DAI will play new colors) However, knowing what happened in DAI will also be interesting to look into the past, when you now know the truth about the Dread Wolf, elves, dwarves, lyrium and so on)
Anthem honestly had sooo much potential, and EA dropped the ball. The flying felt great and was fun. But the legendary weapons felt like a wet fart. I think next would have been a hit had they finshed.
I loved Inquisition. I want the continued semi open world and have always preferred the action rpg style. Been hesitant to jump into Baldur’s Gate due to the play style. Story was pretty good and gave me hope for an epic sequel. And then I heard about all the changes, the firings, the potential live service, etc. To say I’m skeptical is putting it mildly.
The unfortunate truth is that Bioware isn't Bioware anymore. They've all left and now the vast majority of them are with Archetype Entertainment working on Exodus, a sci-fi RPG. The co-founder was Lead Designer on Bauldur's Gate 1 and 2, they got Drew Karpyshyn (writer BG2, KoTOR, ME 1 & 2) to write for them, and led by industry veterans from Bioware, 343, EA, Naughty Dog, etc. It sucks but you gotta find the devs that worked for companies now and follow them because they're the ones that made the games special, not Bioware, EA, etc.
Yeah from 3 started to hill down, I mean inquisition is good very good i mean magic and all. but but the story and choice and option and character very truly gruesome "blood cry"
I'm one of the few based on reviews that didn't like DAI either. MMO feel in a SP game and so many fetch quests that meant nothing along with wasted space for the sake of space. 70% of that game was a boring slog.
I just really didnt like Dragon Age Inquisition. I really wanted to love it. I tried to play it three times. But i just got fatigue and bored every time. I just dont like the style they went with. Felt like an offline mmo. I just hope they can recapture the Dragon Age origins style and feeling. Thats still my number 1 game of all time. With all the issues with the development of the new game, i just cant see how this is going to go well.
I could be misremembering, but I recall seeing an article or an interview a few years ago that Dreadwolf would be the last BioWare game to use Frostbite. I think after Dreadwolf (assuming they aren’t sacrificed on the alter of EA) they’ll be swapping to Unreal.
I believe I read that their main inspiration is rpgs like God of War 2018 and that's rhe change of style mentioned in the article, already if you are expecting or hoping it to be RPG to the likes of BG3 or their old games I feel you'll be massively disappointed. I think its going to be closest to something like FF16, we'll see.
Man, could you imagine a Dragon Age game made by Larian Studios without EA mandates/bullshit involved? I would nut in my pants for years if that were to actually happen 😍 I’m not feeling optimistic about Dreadwolf at all. I wanna see the conclusion to the Solas story, but I just have next to know faith that it’s gonna be worth my time.
I hate it when people say things about how other companies might not have Larian's budget. How big do you think their budget was? They had to do the game in early access, does that sound like a huge budget? When you need to sell a game still in development?
I know someone who worked on Dreadwolf in its earlier stages of development. After hearing what the team talked about in the conceptual and planning stages, I have almost no hope that this one doesnt get lambasted by fans once more story/character details emerge. It may not be a Sweet Baby game, but its going to get A LOT of eye rolls from A LOT of people.
@@Palpad100 I have heard that DEI has been a major focus of the project since the start. Remember Bioware was caught consulting Anita Sarkeesian on Anthem. Think more of the same for Dreadwolf.
Shouldnt come as a surprise to anyone who played Inquisition or (much much worse)watched the recent animation. Bioware has crawled so deep into that hole they should pop out in Wonderland any day now.
The next Mass Effect game is their last chance. People need to remember, though, that bioware only has less than 10% of the same employees it had in its heyday. EA has fired (layed off) almost all of the great Bioware devs/management and replaced them with cheaper devs/management. That's why the Bioware of today can't capture what was once called Bioware Magic.
When will company's understand that live service games just don't work for single player games? Nobody wants that shit!🙄Games like Apex and Fortnite work because they're multiplayer shooters.
After Baldurs gate 3 I think it’s over for BioWare and for dragon age. They got blown out of the water with that one. Same with Bethesda. I think they missed their window. Had they released something before BG3 maybe they could’ve rallied. But a new standard has been set and I don’t think they can compete no matter how much they try. They don’t have the hutzpah and talent and creative drive to compete. Even if it’s fairly good it’s really difficult when someone comes out of the wood work and sets the bar again.
To me at least games like TES and DA still have appeal bc theyre so much more accessable than bauldurs gate. I liked BG3 a lot but id be lying if i said a game like skyrim or dragon age origins didnt appeal to a wider audience
@@robertamodio2203 Generally the part that should be worrying them is the fact that BG3 consistently won player's choice in spite of it's niche genre. Against some pretty heavy hitters that in theory should appeal to a wider audience such as Spiderman, RE:4 and Zelda.
From everything I've read, they've already confirmed it's gonna be an action game much like GoW. I don't think we will ever see a game from Bioware for DA like Origins again. BG3 is what DA2 should've been. Instead Bioware spent years after it chasing trends. There's even been a complete tonal shift after the original talent left. The first 2 DA games were more dark and grim fantasy while Inquistion was more high fantasy. The new talent has even come out and said that DA has always been about love, friendship and hope. Yeah, tell that to Jory from the Ostegar ritual and Hespith from the Deep Roads or Leandra from DA2.
The worst part about Anthem is that Bioware was given completely free reigns without EA interference, like 5 years and a huge budget. And that is what they pumped out.
Dragon age inquisition was a great game but I have a feeling dreadwolf is going to bomb similar to Starfield. I think Bethesda and biowear are two industry juggernauts trending in the wrong direction. In the case of Bethesda, we saw early signs of complacency with fallout 4 (still a good game), a calamity cash-grab in Fallout 76, and a final culmination in an uninspired lifeless game called Starfield. With Biowear, dragon age inquisition was a great rpg with a great main story, but with the one concerning element being the MMO style side questing. We saw the bad side of Dragon age inquisitions questing progress into Mass effect andromeda and then Anthem. During the time from Skyrim and dragon age inquisition until now, I believe a lot of the important names working on for these companies moved on which in the case of biowear has led to an identity crisis. I think it’s safe to say that, after the release of Starfield, it was clear that the game’s development had been mismanaged. With Dragon age 4 we already know this game has had a rocky development. I will admit that when I preordered Starfield, I made the decision based on my previous confidence in Bethesda as a developer. I will not make that mistake again with dragon age 4 when the warning signs are there. I will wait for the reviews to come out before I buy. Lastly, with the way culture is moving, I have a gut feeling that dragon age 4 will prioritize virtue messaging over good character personalities and a good story. That is not a complaint about not wanting “diversity” in the game but rather I just want to see interesting character personalities and with the dei push we often just get token characters, aka “put a chick in it and make it lame.” I do think biowear has a history of being progressive which is not necessarily a bad thing, but I am worried that we are going to get a character cast of Krems, if you remember Krem from Inquisition.
They are not worried about engaging gameplay or creating waves, they are only worried about appeasing the fan fic writers and shippers for this series now. Bioware cares about the wrong things nowadays.
I disagree with his premise. I don’t think that dread wolf is the last chance for BioWare. Even if it horribly flops, I don’t think it will be the last chance. I think the new mass effect is. if the new dragon age fails, people are going to look at it and say yes, but the new mass effect is coming out and I’m still going to buy it. If the new dragon age game is a success, people will look at the new Mass Effect game, and say well, dread wolf could be an outlier. The real test is going to be mass effect.
But ME4 might not get the chance it deserves if DA Dreadwolf doesn’t deliver. If this is another flop BioWare is at great risk of being shut down, and we lose the chance for another Mass Effect. It’s all or nothing at this point for BioWare after the failures of Andromeda and Anthem.
As someone who was Introduced to rpgs through dragon age origins, I'm finding it harder and harder to have hope for dread wolf with every new bit of information that comes out. I'm still gonna play it, mostly because I assume it will be the last one barring some miracle.
Why would you even have hope after Inquisition, Andromeda and Anthem?. Bioware has been dead for over a decade. Just shut that studio down at this point.
I couldn’t agree more that buyer is not even a shell of what it used to be, but maybe there’s some new talent that remembers the glory days and aspiring to bring it back. One can only hope composition makes for innovation. Hopefully, they are actually trying to be competitive and not a, cash generating machine
The development of Dreadwolf initially started out as a live service game under the code name Joplin, but it was scrapped and the development had to start all over again. That’s why it’s taking this long for the game to come out.
Let's be real. The old bioware we loved is gone. Its been gone for a while. It's not a company name that made the good mass effect and dragon age games. It's the talented designers, writers, artists that USED to work there. Bioware today is nothing more but the name of the studio we used to love. It's time to take the rose tinted glasses off. And see things for what they are. The bioware you loved? Is gone. The Blizzard you loved? Is gone. The rocksteady you loved? Is gone. Don't assume that just because the company name still exists, that the talent is still there. If by some miracle dragon age doesn't completely suck. It will be at best like inquisition: a fluke. The old bioware is never coming back.
@@LordZedz What they made was good in the eyes of their customers, that has now changed since they started chasing cash. Compared to other games? Sure they have always been pretty rough in comparison.
Bioware that we knew and loved is gone. Its been gone for almost a decade now. This isn't bioware. And they will fail. Because they're possessed. Make of that what you will....
Their downfall began with the ending of ME3 followed by the lukewarm reception of Dragon Age Inquisition then the disappointment that Andromeda was. And the nail in the coffin was Anthem which was a complete disaster
If I were working at BioWare or EA, I would be looking at Dreadwolf with utter horror after the release of BG3. At the very best it is going to be a substandard action RPG with a decent story, at worst… well… EA and BioWare have spent the past decade+ moving in the wrong direction with their games, and suddenly Larian comes out with a game that has every quality that a BioWare RPG used to contain and blows up the market. There is just no way that Dreadwolf can compete, and the game is now far, far too along for them to pivot. Honestly, I think that this is the end for BioWare, and that makes me sad.
I’m scared for any game released post 2020.. the mind virus took over at the start of the decade, there is no way the next Dragon Age game will be faithful to anything.
dragon age dreadwolf has an insane amount of potential, for all intents and purposes it should be an easy home run for them but i dont have a ton of optimism. Andromeda and inquisiton had easily the worst companions of their franchises and a lot if not all the old writers that made the games so special are gone and i don't have much faith in newer writers with how the industry has trended where a good story has become more and more of a rarity in AAA.
Well, I'm not confident this DA will be good. The only way to prevent disappointment is never pre-order and wait for reviews from trusted sources and not access media.
Its weird with companies like BioWare, Ubisoft or Rockstar. Its not a question if they're able to make these great games everybody wants. Its a question if their internal policies allow it.. and sadly, its not looking good.
A major selling point for me would be if they reintroduced my Warden-Commander and portrayed him well. Whether I get to play as him again or encounter him as a part of the narrative, I'm eager to see the continuation of the story of my character from Dragon Age: Origins. After all, the game is titled "Origins," yet we've yet to see a direct follow-up to that storyline. In the subsequent games, we've been introduced to new main characters, groups, and storylines, but the fate of our original protagonist remains a mystery.
People really need to understand that Larian didn't have a huge budget and also didn't have a massive amount of time. Dreadwolf has already taken longer than the entire schedule of BG3 and it's still got at least months to go. Larian was funded by Swen and his meager budget NOT a titan of investors. They also dealt with a Pandemic which essentially punched out a year of development time, AND the whole company took almost a year out of development time to evacuate their entire Russia office staff roster out of a war zone. Bioware has had all of the people power of EA, the budget of EA's investors, and at minimum an extra year. I'd be shocked if people DIDN'T compare it to BG3 because with all its advantages it SHOULD be *at least* as good as BG3. They literally have no excuse.
I've been playing BioWare games since the 90s, and enjoyed them all (some more than others, but had fun with them all) up to and including Dragon Age: Inquisition. Andromeda was a bit of a chore to get through, but I still liked it better than most games from other companies. Anthem was just a bad idea from the start. (it just wasn't what their fans wanted from them) My point is that with so many home runs, they have earned more than 2 misses for me to give up on them. Yes, it has been a long, LOOOOONG time between releases, and yes, many (most?) of the people at the company have turned over, but ALL of the people who invented Coca Cola are dead and it's still the #1 cola in the world. If BioWare sticks to their formula of what they do best, they will have another hit. I am looking forward to it.
That’s why it’s been ten fucking years of development. They basically scratched TWO different modalities of games and had to start over. Honestly, the game we actually see has probably only been created within the last four years.
The Baldur's Gate 3 comparisons are gonna sting even harder for BioWare because BG was a BioWare franchise. They did fantastic work on BG1, BG2 and the expansions of said games, now another company made BG3 something even greater (of course, 20+ years later).
BioWare is now just the husk of what it used to be, the people who worked up until Inquisition are just not there anymore.
I hope Dreadwolf is great, but I have no hope that actually happens.
Sad but true.
I honestly feel my bar for being able to enjoy Dreadwolf is so reasonable I think I'm being overly charitable, all it needs to do is be as good or better than Dragon Age Origins, which to me is still the best because it had the best characters and story. I know the Doctors as they were referred to and Hudson is gone and probably most if not all the great talent that made Dragon Age Origins and Mass Effect 1-3 what it was. But if these new people can't make a game that is better than Dragon Age Origins a game that is 15 years old. I don't have any ill will towards those people if they can't pull it off, but you can't keep throwing money at the problem if it doesn't fix it. And I of course very much would like to get to experience a real proper Mass Effect 4 before I die. That being said when I played through Mass Effect Legendary edition and almost did a 100% run, it funnily enough gave me some closure, I even discovered some content I hadn't seen in the Citadel DLC before. So if they can't pull this off I will be sad since I would love for there to be more Studios than Larian and CDPR being able to pull off those sort of choice driven RPGs at that high level. But BG3 did end up giving me the sort of feeling I had playing Dragon Age Origins and I'm not even close to being done with my first playthrough. I've come to terms that BioWare is not what it was after forcing myself to play 30 hours of Andromeda hoping it would get good, realizing I didn't like the story or the characters. Larian has now picked up the torch they left on the ground a decade ago.
Truth be told I don't know what the market for it would be and how many would complain that it would look dated. But I've been thinking for a while. What if they instead pulled back and made Dragon Age and Mass Effect into AA series? If it meant we could get the games on a somewhat similar schedule as we got Mass Effect 1-3 maybe. So long as they delivered a strong narrative, the same way pixel games is now an artstyle choice. If they didn't try to make it look like the shiniest new toy, but was on the level of Legendry edition maybe Baldur's gate 3 when it comes to graphics (let's be honest game looks great but no one is ever going to show off the game's graphics to people who don't know anything about games as some sort of technical achievement). Like I said I don't know if there would be a market for it, but in theory, it would be cheaper and shorter time (though don't do the insane 17 months Dragon Age 2 had, that was so dumb) to make once they had the first game down. They could focus more on engaging narratives, and rely on real-time with pause elements for those who want the tactical experience with Dragon Age. In this hypothetical scenario with a lower cost in development, if they charged 60 bucks for it like BG3 did. It might build back up their reputation bit by bit, give these younger guys chances to do it right while taking some risks. Doing what Dontnod has been doing with their games, creating an artstyle where people don't require them to look like Detroit or Supermassive Games. In the meanwhile Dontnods games have gotten better looking over time, yet clearly working within a budget.
It's too late to do now with Dreadwolf, and who knows what type of work they have been doing on Mass Effect 4. But if this fails, and EA still doesn't close down the studio. AA could be the way to go, just look at Spiders, they're not blowing up the sales charts, probably in big part because their games still have a lot of eurojank. Yet, they are seemingly doing well enough to keep making games. And if these cheaper AA games succeed, EA can try to get back some of the money they have lost by selling the TV rights. Considering many streaming services are still trying to get their game of thrones, the world of Dragon Age could do it, so long as you don't pull a Witcher and hire a showrunner who doesn't like the source material as much as the lead actor. And Mass Effect could be a shot in the arm for sci-fi fans if handled properly, being a sort of blend between Star Wars and Star Trek.
@@johnpen269 You think 10 million people bought the game because it has maybe in total of 30 minutes of sex scenes if you include every character. Scenes that if it wasn't for having breasts would barley get an R-rating in a movie.
You realize we have porn on our phones for every single preference, a lot of which I don't even want to know about. And if they wanted an interactive element why didn't people just buy any of the god knows how many porn games steam has?
Your sexuality really must be fragile if you couldn't handle just saying "no thanks" to the fictional male characters. They should have made everyone straight just for you? Just in case it ever happens and you have some common decency if a gay guy should ever hit on you. Just say "I'm flattered/ no thank you I don't swing that way" at least from my experience a couple of times in my younger days when a guy has started to flirt. They will apologize maybe thank you for not causing a fuzz over the misunderstanding, and move on. You don't have to worry about becoming gay or being viewed as gay by association because they are not constantly thinking of you. They move on to guys who say yes pretty quickly.
@@johnpen269 Grow up
@@micrometeorite1967 never!
@@johnpen269 BG3 has its own share of problems and it's hailed as a masterpiece right now only because everything else is so trash in comparison (it would still be good and solid if it was released in like 2011, but not "10/10") - but your reasons are ridiculous.
"My faith is tired" is something I've never heard anyone speak. Ever.
This is also the first time I heard this, I legit cannot unhear it. I DIDN'T have as bad of a time with Andromeda as others had but anyone is a fool to say the game didn't have obvious problems.
I guess the faith thing makes sense, but it wasn't what was heard. Plus subtitles were on, it SAID it too so they are full of it
I don't remember any dev saying that's what she meant to say... I don't remember anyone saying this to justify that line 🤔
The last game I enjoyed from BioWare was Inquisition. That was ten years ago. I have zero faith BioWare has anyone left that can even imitate the original feel of their games, let alone anyone who actually worked on those older masterpieces.
Please don’t say it was 10 years ago. lol. You got me feeling old af. 😅
The last games I enjoyed from Bioware were Neverwinter Nights 1 and KOTOR 1.
Andromeda was decent. I LOVED the combat, but everything else was pretty weak.
@@TheTrueErnie Eh I'd say Andromeda's combat was a mixed bag. The mobility, cover mechanics, and game flow feel better but there were a lot of sacrifices in other areas of combat. We lost the ability to control squad abilities, we were restricted to only 3 powers at a time, and there was a lack of great combat scenarios since most of the gameplay takes place in open world areas. Not to mention grinding crafting materials for weapon upgrades was a tedious chore at best.
2017 was 10 years ago???
The problem with Bioware is that they already made Baldurs Gate 3, they launched it in 2009 and it was called Dragon Age Origins, and then they spent the next 15 years swimming desperately against what that game stood for, and when they reached the finish line they found that success was in the other direction, worse, everyone told them they were going in the wrong direction and they consciously chose not to listen.
Couldn't have said it better myself.
Well my understanding was all the department heads/leads for Bioware left the company once EA bought it. The DAO director was one of those who left and he said this in an interview. They all left. They did not like the culture EA put into place at Bioware or so he said. The head of the organization was in effect cut off by EA's acquisition. Gaider and a handful of others remained.
I'll never understand why they seem to hate DA:O so much. It was an instant classic. Every other DA game has been nothing but a spit in its face and a failure, in gameplay, story, or both, and I can't understand why
@@ChariMaharielI really enjoyed Origins, but the combat was ass. I absolutely despise anything that isnt action combat. Inquisition was a step in the right direction for me and Dreadwolf going to be pure action combat (hopefully) is very good news for me. Hope its similar to Dragons Dogmas combat. Currently playing Dragons Dogma 2 and I love the game. Especially the combat. Its so frickin fun and satisfying. Dragon Age needs to copy this.
@@Oozaru85. No, thanks.
“Anthem was ahead of its time” got me rolling on the floor 😂😂😂😂
Those words in that order is absolutely WILD!
Ahead of it time in being: broken, feature incomplete and stuffed with MTX
@@ulrichleukam1068 Exactly.
Maybe in the sense of showing other devs on how to scam gamers.
Did it really now
I'd like to believe in Bioware, but MY FAITH IS TIRED... 😏
considering we got bg3, final fantasy and dragons dogma 2.....if dreadwolf isnt very good, people will ignore it
Well, Dragons Dogma is great. But it has little to offer other than its fun combat. Dragon age was always about story and choice. So if DAD has good storytelling, choices for the player to make and good action combat, its gonna beat DD2 as an RPG for me.
@@Oozaru85 bg3 has kinda crushed everything bioware ever did with making choices....and i kinda doubt bioware was initially going for choices...they probably started thinking no one wanted that anymore or something
@@Oozaru85You're tripping. Dragon's Dogma has way more to offer than just its combat. There's no other game out there that has a culmination of all the different mechanics Dragon's Dogma has where all of them are done perfectly. The pawn system, the classes, monster climbing, the world and the feel of exploration. There's other games out there that offer one or two of those things at a time but none have the formula perfected like Dragon's Dogma. The only thing wrong with the game is the performance and pop in. I'm about 20 hours in and I think it's just as good as the first if not better
@@brettpardue8786 Exploration gets boring very fast, especially since the world is very linear and you can only follow the roads and cant stray very far from them without hitting a cliff. Its not an open world, its a fake open world.
The pawn system is unique, yes. But its anything but perfect. Pawns are dumb af. I cant even count how often those idiots died on me due to doing dumb stuff like jumping from high places, when there is a saver way down. Or running into the water and getting swollowed by the brine. They also dont react to my go command. Unless they want to lead me to a treasure chest or quest. But whenever my own pawn offers his assistance and I press go right after, nothing happens and he just runs ahead a few steps. Pawns are also boring and bland compared to companions in games like BG3 or Dragon Age or Mass Effect, etc. And hearing the same dumb dialogue lines over and over is driving me nuts.
As for the classes: DD1 did it right. But I still wouldnt call it perfect. Thats highly subjective, imo. Like, whats the official defintition of a perfect class system? I dont think there is one.
So, yeah. The game offers a lot, but most of it is just half-assed and far from being perfect. As the pawns use to say: a Jack of all trades is a master of none.
DD2 ? Have we played the same game ? This game is hot garbage. Only game I agree with is BG3 lol
There is no last chance, most of the best talent of Bioware already left. There are other companies that have already overdone what Bioware did years ago like Cdprojectred or Larian Studios, they will never be back to what once was sadly. The talent is already creating new games with their own independent companies or other studios.
Worse, it is only NOW that the industry is starting to acknowledge they may be going the wrong way. MAY. This video started with an add for Star Wars: Outlaws. I expect major game for the next couple of years to be like it.
The beginning of the end was "you press a button, something awesome has to happen". It was at that point that I knew the people in charge only had a surface level understanding of what makes a fun game.
Who said that?
@@dhruvo100 David Silverman, who was Marketing Director for BioWare in the Dragon Age 2 era.
@@BRNakamura thats a long long time ago
@@dhruvo100 That's why he said it was the beginning of the end.
@@BRNakamuraI always thought it was Mike Laidlaw? Haven't at least both? And yes, that's when it started.
If it doesn’t pan out EA at least needs to keep them alive for remaster bundles, ME Legendary edition is the most successful BioWare project since Dragon Age Inquisition
They didn't ugly up the women or make all the men gay?
@@xhagastthey took out angles showing female booty in conversations. Unless I remembered it wrong
@@based-ys9um And so it begins...
As a fan of the Dragon Age series, I really hope BioWare can turn everything around with this game. If they need to delay the release to improve they game or fix issues, I hope they do. I'm both terrified and excited for Dreadwolf. Hopefully EA doesn't screw them over too.
They won't. At best it will be mid, I think.
The old bioware you loved stopped existing a long time ago
@@Sarazoul You're right, and that's why I just revisit the older games and not live in lunacy that BioWare is the company it used to be. I'm beyond skeptical but I would still like for BioWare to regain some of it's former magic you know?
Would be a miracle considering development changed hands more than a few times.
EA is a scumbag company and maybe they have been causing issues, who knows. I honestly think Bioware itself deserves the blame for a lot of what their games have done though, I know the trend is to blame the big company and defend the devs but Bioware has been a joke for a long time now. I see this game being mid/terrible and it being the nail in the coffin and if so it is well deserved.
Origins was the only good one
All the people who made the company special are long gone. Now, Bioware is a corporate skin suit. Its last great games were Dragon Age: Origins and Mass Effect 2. It ain't coming back. Its "last chance" was 10 years ago. But when Witcher 3 came out, it rendered Inquisition totally obsolete in every way. I can't imagine anyone wanting to revisit that simplistic fantasy world when you've got the likes of Baldur's Gate 3 and Witcher 3 and Elden Ring.
I love dragon age but hated inquisitiom and I still hop into that world occassionally
ME: Next has tons of veterans at the helm.
Apparently they still have their great art director Matt Rhodes. Pretty hard for him to carry it though. Poor bloke.
Considering that both Inquisition and Mass Effect 3 were great games, I am inclined to disagree.
Besides, let's not put either Origins or ME2 on a pedestal here. Both were very flawed games with mismatched visions.
Yea I'm going to hold out hope. Too many great gaming memories. If they fail then they fail.
I hope they follow the formula of dragon age origins. I really enjoyed that game. Played it like 5 times already. Even though it is an older gsme but is so great in many ways. Also enjoyed inquisition. So let's hope they Don't mess up dreadwolf.
Even DA: II was okay, and Inquisition and ME III (but for the ending.) But I agree that Origins was EXTRAORDINARY.
Ironically, it is Bioware who made the first two Baldur's Gates, My have the mighty fallen.
Maybe they will do BG4 now as Larian will not do it. Cant wait for microtransactions.
@@LakrimaProject Depends if EA is interested in funding that.
@@LakrimaProjectThey will make it a live service looter shooter. Warrior, monk, wizard, etc...all classes use guns to shoot purple orcs while halflings are loaded on carriages.
Those 2 BG games were made by the OG founders of Bioware, dudes were so based they quit working as doctors to start making games and there is literally not a single one left in the company nowadays..
They made Knights of the Old Republic too, Jade Empire... Man, what EA did to them was a crime.
I hope Dreadwolf succeeds so Mass Effect 5 can happen!
Don’t give us hope 😂
Mass Effect died with ME3, I fail to see how they can recapture what was Mass effect following complete obliteration of any internal logic in Mass effect 3.
I hope it succeeds as well and I have a feeling that it will 😁.
A prequel type thing might work
We already know it’s in production, let’s hope it doesn’t get canceled
Yeah I think it’s best to be skeptical since their recent track record has been horrendous.
Inquisition, Anthem, Andromeda. It's not that recent. Bioware has been trash for over a decade at this point. Just close the studio at this point.
Aside from BG3s shadow looming over their next game, they also have a history of drifting further and further away from their RPG origins. While inquisition is an aright game, both dragon age sequels failed to live up to the orginal.
Bioware dont really make RPGs anymore.
Unlike most players, i didnt like DAI. Instead of fun, the side quest feels like chores and then there was Witcher 3.
I'm not convinced Dreadwolf will even come out, and if it does it has the very difficult task of trying to meet the standard set for the genre by Baldur's Gate 3. Even if it's pretty good, I think that inevitable comparison to BG3 will leave people feeling disappointed, so it needs to be incredible. I don't think it will be incredible, so it's kind of screwed even if it's a decent game.
I really don’t think BG3 is going to be the “standard” - I wish it was, but it more feels like a once-in-a-generation game. A lot of dev’s even made statements repeating that sentiment. Basically lauding Larian Studios whilst saying “Hey, this isn’t the baseline you should expect for every fantasy RPG”
@@abbypierce4196 Way to get away from actualy trying. When a record is set in anything, most top contenders will work towards breaking that record, not INSTANTLY throwing the towel without even the thought of actually trying. While I can understand indie studios delivering great games on another scale, major studios can't get away with that attitude.
Soo... how bout those chances now? 😂😂😂
dead and gone
Dragon age origins has always been the best always will be the best
True and tbh I dislike what they've done with art style starting from DA2, DA4 looks like a completely different game, sadly...the only thing I like is how they improved Qunari in DA2, though they look much worse in DA3...
Amen.
Bioware is just a name now. The people that made it great are gone.
I'm not a native English speaker but I know about this "My face is tired" meme so it is seemingly not used by English speakers however recentlyI read the Elric of Melnibone book in English and the author actually wrote "His face is tired".
It is a book from 1972 so maybe the expression is not used anymore but at one point people used it.
Moorcock is british so it might be that the expression is used in british English and not in american English?
Definitely sounds more British than American to me.
I compare baldur's gate 3 to dragon age origins all the time, so my expected is "does this hold up to dragon age origins"
My bar for being able to enjoy Dreadwolf is so reasonable I think I'm being overly charitable, all it needs to do is be as good or better than Dragon Age Origins, which to me is still the best because it had the best characters and story. I know the Doctors as they were referred to and Hudson is gone and probably most if not all the great talent that made Dragon Age Origins and Mass Effect 1-3 what it was. But if these new people can't make a game that is better than Dragon Age Origins a game that is 15 years old. I don't have any ill will towards those people if they can't pull it off, but you can't keep throwing money at the problem if it doesn't fix it. And I of course very much would like to get to experience a real proper Mass Effect 4 before I die. That being said when I played through Mass Effect Legendary edition and almost did a 100% run, it funnily enough gave me some closure, I even discovered some content I hadn't seen in the Citadel DLC before. So if they can't pull this off I will be sad since I would love for there to be more Studios than Larian and CDPR being able to pull off those sort of choice driven RPGs at that high level. But BG3 did end up giving me the sort of feeling I had playing Dragon Age Origins and I'm not even close to being done with my first playthrough. I've come to terms that BioWare is not what it was after forcing myself to play 30 hours of Andromeda hoping it would get good, realizing I didn't like the story or the characters. Larian has now picked up the torch they left on the ground a decade ago.
Truth be told I don't know what the market for it would be and how many would complain that it would look dated. But I've been thinking for a while. What if they instead pulled back and made Dragon Age and Mass Effect into AA series? If it meant we could get the games on a somewhat similar schedule as we got Mass Effect 1-3 maybe. So long as they delivered a strong narrative, the same way pixel games is now an artstyle choice. If they didn't try to make it look like the shiniest new toy, but was on the level of Legendry edition maybe Baldur's gate 3 when it comes to graphics (let's be honest game looks great but no one is ever going to show off the game's graphics to people who don't know anything about games as some sort of technical achievement). Like I said I don't know if there would be a market for it, but in theory, it would be cheaper and shorter time (though don't do the insane 17 months Dragon Age 2 had, that was so dumb) to make once they had the first game down. They could focus more on engaging narratives, and rely on real-time with pause elements for those who want the tactical experience with Dragon Age. In this hypothetical scenario with a lower cost in development, if they charged 60 bucks for it like BG3 did. It might build back up their reputation bit by bit, give these younger guys chances to do it right while taking some risks. Doing what Dontnod has been doing with their games, creating an artstyle where people don't require them to look like Detroit or Supermassive Games. In the meanwhile Dontnods games have gotten better looking over time, yet clearly working within a budget.
It's too late to do now with Dreadwolf, and who knows what type of work they have been doing on Mass Effect 4. But if this fails, and EA still doesn't close down the studio. AA could be the way to go, just look at Spiders, they're not blowing up the sales charts, probably in big part because their games still have a lot of eurojank. Yet, they are seemingly doing well enough to keep making games. And if these cheaper AA games succeed, EA can try to get back some of the money they have lost by selling the TV rights. Considering many streaming services are still trying to get their game of thrones, the world of Dragon Age could do it, so long as you don't pull a Witcher and hire a showrunner who doesn't like the source material as much as the lead actor. And Mass Effect could be a shot in the arm for sci-fi fans if handled properly, being a sort of blend between Star Wars and Star Trek.
Ik BioWare is not the same studio that made the classic Mass Effects or DA:O but I really hope that Dreadwolf is a good game, BioWare needs an W, especially after the back to back blunders of games, Maybe they can recapture that feeling old feeling from long ago, unlikely but I'm hopeful..
"Ik BioWare is not the same studio that made the classic Mass Effects or DA:O" "Maybe they can recapture that feeling old feeling from long ago" See how dumb your own words are? You literally just both acknowledge they are different devs while for some reason holding out hope they are the same old devs? What you are asking is for them to develop a game like a different company, that isn't going to happen and I think you know that as well.
@@fish5645there's only one dumb comment here so and isn't the op
Oh stop with this narrative mass effect andromeda was not a bad game at all
@@ISGAMINGFORNERDS yes it was and you have zero standards.
@@traattatata7973 no I just don’t go on Reddit crying about video games all day
Yes, and the funny thing being that bioware created baldurs gate to begin with!
Yeah but the people that did don't even work there anymore they probably left and worked on BG 3 at Larian
Dragon Age 2 was the last actually fun and great story Dragon Age game from Bioware. Where they are taking the story now is not only dumb, but I have zero faith whatsoever that they will be able to tell the story they set up in DAI. Bioware is gone and that's fine. There are other games and studios to follow and Bioware can just be one of the victims of EA, in a long line of victims EA can and have claimed.
DA2 was made in a year and a half. No studio can make a good game in a year and half .Esp an rpg. You can't make a good rpg in that short amount of time.
Obsidian : "Hold my beer!" - Challenge accepted.@@ANGRYWOLVERINE2060-ft2nc
No offense but Solas is an objectively awesome antagonist. Way better than Meredith or Orisno (whatever his name was). Having someone who was our friend (or even lover) become a GOD TIER level being hellbent on destroying our world? That’s dope.
Frostbite is just a bad engine...
yea it is lmao yet these people will buy it
I hope it succeeds and is amazing. The Dragon Age series is one of my favourites video games. If it does fail, i think we'll see the end of Bioware. Hopefully the people working on this game understand that they need this to work.
Dreadwolf still uses Frostbite because it began development when EA was still insisting on the engine. The new Mass Effect will use whatever engine Bioware wants, which I think was confirmed to be Unreal.
Regarding Dreadwolf being their "last chance", I really hope it is not. I never cared much for Dragon Age, but Mass Effect is very important to me and I want the next one to be made, and be made by Bioware.
If they use frostbite 3 and I heard differently but if it is frostbite 3 the game has no chance. None.
Well, after seeing that trailer... then finding out who the game director is, I'd say a chance of negative infinity.
Listening to this entire video, i cannot see how this has a chance in hell of being ok. The amount of talent that left is insane. The lack of singular focus and direction is abundantly evident, and god knows we saw how that worked for Anthem. Even if it releases to 8/10-10/10, unfortunately, Starfield set the bar for bought and paid "reviews", you cant hype bull$hit anymore, people will wait for an honest review. If they think they can release this for the new standard of $90-100 US and hide behind IGN Europe 10/10, no.
This smacks of a shareholder driven game. I can see a man in a suit, pointing at a chart showing "live service profits are up - yay or nay for phat LS profits, YAY. 2 years later, "Live service is waaay down, all in favour of swapping to single player and shipping this 300 million dollar pig", YAY.
And you just know they hired those DEI grifters to really drive that "message" home. As soon as it shows up on SBI detected, its over. They are probably having a shareholder meeting about it now.
Bro this is the one thing all these youtubers ignore but it's killing the industry. They will refuse to mention dei or companies like sbi but then act like it's such a loss to art when studios like volition shut down or entire q&a team's get let go.
DA Origins is one of my favorite games of all time, I just have very little faith the modern day BioWare (and most modern day western studios) have the team and ability to create something of similar quality.
Also I thought the leaks both looked and sounded horrible. Hope I’m proven wrong!
I adored Origins, Dragon Age 2 was fine, and I loved Inquisition (just skip the MMO side quests and the story with the Trespasser DLC is quite good IMO). I am hopeful that Dreadwolf will pull through, despite the naysayers and the amazing writers who were let go (Mary Kirby was a HUGE loss) there are still talented people who are on the development team. The story has clear direction, and Solas is a very interesting antagonist. Honestly, they have everything going for them - so if they bungle this one, it will be deserved for the studio to crash.
2:20 not to forget that Dragon Age Inquisition was built on the Frostbyte engine too and had none of the problems ME Andromeda had. No, it was simply BioWare giving their most successful franchise at the time to a completely inexperienced team who then royally f*cked up.
Luke out here having a full conversation with his Yeti cup
the good games bioware did were under the old team, i dont think anyone is left in the team.
the dragon age series (inquisition specifically) is the game series that got me to play video games. It's my first love for gaming and still one of my fav games (together with bg3 and the witcher 3). I'm scared that DA Dreadwolf is not gonna be a good game but I'm crossing my fingers hoping it will be a good game!
Bioware should be changed to Buyer Beware now
Good one 😂
On the topic of the engine, I know that it's suuuuuuuper popular to blame publishers for everything you don't like in a game as a way of panning a game but giving the devs a pass, so while I'm suspect of that being an excuse for subpar games, I will say that engine familiarity is a known advantage, almost like home field advantage, and a great example of this is the recent HellDivers 2 release on an super out-of-date engine that Arrowhead's team just knew well enough that they wanted to commit to it anyways, and that game (despite server capacity issues) is a testament to what a team can do when they know their resources. It reminds of Parasite (the movie) being made on, I forget what, but like old Adobe software? or marathon runners that use cheap shoes. Just any example of "the tech is better so if you use it, you'll be better" vs "well we know OUR tech so we'll be better with this old tech we're familiar with than new fancier tech we're not." It might be moot, too, if your studio is struggling so you've got high turnover, and one point Luke didn't explicitly say with "what happens to your talen when you, as a studio, have successive flops" is that you also lose people because you have to downsize because your financial failures hamstring you, lol. I don't know anything about Bioware's finances and am armchair-ing, but I wouldn't be surprised if they haven't only struggled to recruit people, but also lost some really good people because they had no other choice.
Helldivers hasn't had server capacity issues for over a month. Just typical bugs like all live service games run into.
What I find particularly exceptional about Baldur's Gate is NO LOOT BOXES. No bullshit microtransactions. That, and the open arms attitude they have toward the modding communities that will only make the game better over time.
Dragon age is the reason bioware started failing, look at the target audience for mass effect versus dragon age. At some point around the development with inquisition they decided to go all in on the culture war and the big issue with that is that if your side of the war doesnt have numbers irl buying the game the shit aint gonna go well. They went from "make a great game" to "what boxes need to be checked" (and i mean that on everything from gameplay to story and in house decisions)
ngl i care way way way more about mass effect 4 then dreadwolf
Same. I just know that if dreadwolf fails, we arent getting ME4. Bioware will be done
same its way more important than dragon age.
I'm the opposite. Just because of Dragon Age: Origins, I'm a fan of medieval RPGs. Dragon Age 2 was mid at best and Inquisition as bloated as it was, was quite fun! Mass Effect is undoubtedly more successful and impactful but Dragon Age has been a name in the fantasy RPG space.
you know the same happens the other way around right?
Well make it important then. If Dreadwolf flops you WON'T see ME4; the studio will be dissolved.
So, this may mean nothing to most people, but as of 2022 Mary DeMarle, the lead writer of Deus Ex Human Revolution and Mankind Divided, is the Senior Narrative Director at Bioware. Idk if she'll actually have any part on the narrative with this game this late in development, but if she does i think the story will be in good hands at least.
With how Long its been. No. She would have negliable power over the game. If she just got in 2022 its far to late to make any major changes without restarting the project.
I have no beef with DeMarle, but idk why everyone thinks the writing for DE:HR was good. It was kind of ok. The dialogue was well written but the story was dumb and unlike the original game it took itself way too seriously. The original had a very tongue in cheek tone and had fun with the conspiracy theory stuff, while HR and MD made constant ham-fisted references to Icarus and acted like they were super deep when they really weren't. Also they hyper focused on only one single aspect of that world, body augmentations, and yet barely managed to explore the ethics or consequences of it with any depth at all. The writing for those games was super clumsy.
@@hobosox I 100% respect that analysis. I personally enjoyed the hell out of the narrative but your criticism is valid. How would you have written it differently, if you care to elaborate?
I'm so glad you pointed out that games are made by people not studios. Beyond all the garbage from management and execs there is the problem of there is a huge range of skill when it comes to devs. Devs includes everyone on a team whose basically not management. This includes programmers to concept designers. Those are two totally different jobs. Some people just aren't very good at their job this certainly applies to game development too. I can see a lot of people who went and got a degree in "game design" because they thought it was a dream career and because they like to play games only to find out that they aren't good at doing the actually work of designing a game. This is why you see a game that will be amazing at one thing such as writing but be absolute garbage in other things like performance. There were some really talented people on that writing team, but the optimization team had a bunch of half-wits who didn't know the first thing about how computers actually work and just got out of college with a piece of paper.
This version of Age really was build in 3 years with a mix of talent n a lot of missing figures. The trailer has 24k likes n 83k dislikes for a reason. I have no hope for this game but hoping the gameplay trailer proves me wrong tomorrow
You could tell bioware was going downhill during inquisition. Then mass effect andromeda happened. Many of us diehard fans refused to removed our tinted glasses. But after andromeda and anthem we chuck those away.
My corpo-chicanery senses are tingling on this one. I expect this to crash and burn.
Man I just have no faith in this studio anymore. I never thought I'd say I have no interest in a Dragon Age game.
EA have been setting Bioware up for failure for a long time, they already got Maxis to be dissolved and even Visceral.
I still think that Dragon Age Dread wolf is nothing more than vaporware. I have zero faith in Bioware these days.
I would say that Bioware has had issues since Dragon Age 2 with its short development timeline causing it to be rushed.
Mass effect 3 with the ending and using a sligthly modified stock photo for Talis face.
And Inquisition dumbing down game mechanics from previous Dragon Age games and also having absolutely useless open world system when compared to other other games like Witcher and some others during that time.
Yes Inquisition got good reviews but the open world was boring. It just had enemies and gathering nodes. No npc's really as every info or quest that you got in the open world was from a letter / dead corpse. It was pointless roaming around to extend your time in the game with little reason. A more controlled and focused map design and experience would have been way better.
Each game has showed how the company has gone downhill and for a long time now.
And with Anthem + Andromeda it become clear how lost and lack of proper talent (management, leadership or something else crucial). Not sure which but leadership has been at least bad when there have been reports of changing engines mid development, "bioware magic" crunch times etc.
I am not saying these things just to hate Bioware and their recent games.
I played DA2, ME3, Inquisition and Andromeda to the end. I have enjoyed my time with those games. But the facts are facts.
Bioware and EA have been making mistakes for a long time now and they have not supported / fixed their games properly since release. Just look at Andromeda and how they left it to die after a few fixes. No dlc that was initially planned. No sequals when they meant it to be a new trilogy or something like that. The lack of respect to players and fans + the lack of trust to the devs being able to elevate the game from a bad launch is just sad.
I hope that Dreadwolf would be a good game but I am not blinded by their issues. And those issues have plagued Dreadwolfs development too.
so I started playing dragon age inquisition for first time like last week. Not played the origins or DA2. But oh boy I am enjoying every minute of it till now. I love everything about the game. From main quest to side quest to character. Absolutely in love with this game.
id defintley recommend playing Origins if you get the chance, that game still is one of my favourites of all time, the sequels didnt even remotely come close.
Play the last two parts, they are also good) In addition, with the knowledge of what is happening in the world on the past parts, DAI will play new colors)
However, knowing what happened in DAI will also be interesting to look into the past, when you now know the truth about the Dread Wolf, elves, dwarves, lyrium and so on)
Anthem honestly had sooo much potential, and EA dropped the ball. The flying felt great and was fun. But the legendary weapons felt like a wet fart. I think next would have been a hit had they finshed.
I loved Inquisition. I want the continued semi open world and have always preferred the action rpg style. Been hesitant to jump into Baldur’s Gate due to the play style.
Story was pretty good and gave me hope for an epic sequel.
And then I heard about all the changes, the firings, the potential live service, etc. To say I’m skeptical is putting it mildly.
The unfortunate truth is that Bioware isn't Bioware anymore. They've all left and now the vast majority of them are with Archetype Entertainment working on Exodus, a sci-fi RPG. The co-founder was Lead Designer on Bauldur's Gate 1 and 2, they got Drew Karpyshyn (writer BG2, KoTOR, ME 1 & 2) to write for them, and led by industry veterans from Bioware, 343, EA, Naughty Dog, etc.
It sucks but you gotta find the devs that worked for companies now and follow them because they're the ones that made the games special, not Bioware, EA, etc.
yeah I've been of the opinion for years now that Dreadwolf has been a total clusterfuck, and the end product will reflect that.
I didn't even like DA Inquisition. That's when Bioware died to me, and DA Origins is my all-time favorite.
A man of culture.
Yeah from 3 started to hill down, I mean inquisition is good very good i mean magic and all.
but but the story and choice and option and character very truly gruesome "blood cry"
Why not
@@Potatomy inquisition was ass
I'm one of the few based on reviews that didn't like DAI either. MMO feel in a SP game and so many fetch quests that meant nothing along with wasted space for the sake of space. 70% of that game was a boring slog.
I just really didnt like Dragon Age Inquisition. I really wanted to love it. I tried to play it three times. But i just got fatigue and bored every time. I just dont like the style they went with. Felt like an offline mmo. I just hope they can recapture the Dragon Age origins style and feeling. Thats still my number 1 game of all time. With all the issues with the development of the new game, i just cant see how this is going to go well.
I could be misremembering, but I recall seeing an article or an interview a few years ago that Dreadwolf would be the last BioWare game to use Frostbite. I think after Dreadwolf (assuming they aren’t sacrificed on the alter of EA) they’ll be swapping to Unreal.
I’m here from the future. I have some bad news.
The could not be showing anything because they are scared of people's reaction when its not that good.
I believe I read that their main inspiration is rpgs like God of War 2018 and that's rhe change of style mentioned in the article, already if you are expecting or hoping it to be RPG to the likes of BG3 or their old games I feel you'll be massively disappointed. I think its going to be closest to something like FF16, we'll see.
Seem's that's old leaks and information and that's more the combat style they are aiming for, still very interested to see how it looks.
Man, could you imagine a Dragon Age game made by Larian Studios without EA mandates/bullshit involved? I would nut in my pants for years if that were to actually happen 😍 I’m not feeling optimistic about Dreadwolf at all. I wanna see the conclusion to the Solas story, but I just have next to know faith that it’s gonna be worth my time.
I hate it when people say things about how other companies might not have Larian's budget. How big do you think their budget was? They had to do the game in early access, does that sound like a huge budget? When you need to sell a game still in development?
If Dread Wolf is bad, I'm done. No more benefit of the doubt, no matter how much I love Origins.
I know someone who worked on Dreadwolf in its earlier stages of development. After hearing what the team talked about in the conceptual and planning stages, I have almost no hope that this one doesnt get lambasted by fans once more story/character details emerge. It may not be a Sweet Baby game, but its going to get A LOT of eye rolls from A LOT of people.
Can you share any details of what was said without saying names?
That's my reaction to a lot of what happens in games. An eye roll.
@@Palpad100 I have heard that DEI has been a major focus of the project since the start. Remember Bioware was caught consulting Anita Sarkeesian on Anthem. Think more of the same for Dreadwolf.
@@MisterMonsterMan Well, It all depends what they are going to do with it and the options we get.
Shouldnt come as a surprise to anyone who played Inquisition or (much much worse)watched the recent animation.
Bioware has crawled so deep into that hole they should pop out in Wonderland any day now.
The next Mass Effect game is their last chance. People need to remember, though, that bioware only has less than 10% of the same employees it had in its heyday. EA has fired (layed off) almost all of the great Bioware devs/management and replaced them with cheaper devs/management. That's why the Bioware of today can't capture what was once called Bioware Magic.
When will company's understand that live service games just don't work for single player games? Nobody wants that shit!🙄Games like Apex and Fortnite work because they're multiplayer shooters.
that's a real big one, rly hope it's good... always loved dragon age as a whole.
After Baldurs gate 3 I think it’s over for BioWare and for dragon age.
They got blown out of the water with that one. Same with Bethesda. I think they missed their window. Had they released something before BG3 maybe they could’ve rallied.
But a new standard has been set and I don’t think they can compete no matter how much they try. They don’t have the hutzpah and talent and creative drive to compete.
Even if it’s fairly good it’s really difficult when someone comes out of the wood work and sets the bar again.
To me at least games like TES and DA still have appeal bc theyre so much more accessable than bauldurs gate. I liked BG3 a lot but id be lying if i said a game like skyrim or dragon age origins didnt appeal to a wider audience
@@robertamodio2203 Generally the part that should be worrying them is the fact that BG3 consistently won player's choice in spite of it's niche genre. Against some pretty heavy hitters that in theory should appeal to a wider audience such as Spiderman, RE:4 and Zelda.
From everything I've read, they've already confirmed it's gonna be an action game much like GoW. I don't think we will ever see a game from Bioware for DA like Origins again. BG3 is what DA2 should've been. Instead Bioware spent years after it chasing trends.
There's even been a complete tonal shift after the original talent left. The first 2 DA games were more dark and grim fantasy while Inquistion was more high fantasy. The new talent has even come out and said that DA has always been about love, friendship and hope. Yeah, tell that to Jory from the Ostegar ritual and Hespith from the Deep Roads or Leandra from DA2.
The worst part about Anthem is that Bioware was given completely free reigns without EA interference, like 5 years and a huge budget.
And that is what they pumped out.
Agreed. Andromeda was a failure. If their second most important franchise is another failure they will be shut down.
BG3 is like the goku of the fantasy RPG scene now. Instead of “can they beat goku tho?” It’s “Is the game as good as Baldurs Gate 3 tho?” 🤣
I mean...to be fair...nobody can really beat Goku in DB...not even god tier Broly...
Dragon age inquisition was a great game but I have a feeling dreadwolf is going to bomb similar to Starfield. I think Bethesda and biowear are two industry juggernauts trending in the wrong direction. In the case of Bethesda, we saw early signs of complacency with fallout 4 (still a good game), a calamity cash-grab in Fallout 76, and a final culmination in an uninspired lifeless game called Starfield. With Biowear, dragon age inquisition was a great rpg with a great main story, but with the one concerning element being the MMO style side questing. We saw the bad side of Dragon age inquisitions questing progress into Mass effect andromeda and then Anthem. During the time from Skyrim and dragon age inquisition until now, I believe a lot of the important names working on for these companies moved on which in the case of biowear has led to an identity crisis. I think it’s safe to say that, after the release of Starfield, it was clear that the game’s development had been mismanaged. With Dragon age 4 we already know this game has had a rocky development.
I will admit that when I preordered Starfield, I made the decision based on my previous confidence in Bethesda as a developer. I will not make that mistake again with dragon age 4 when the warning signs are there. I will wait for the reviews to come out before I buy.
Lastly, with the way culture is moving, I have a gut feeling that dragon age 4 will prioritize virtue messaging over good character personalities and a good story. That is not a complaint about not wanting “diversity” in the game but rather I just want to see interesting character personalities and with the dei push we often just get token characters, aka “put a chick in it and make it lame.” I do think biowear has a history of being progressive which is not necessarily a bad thing, but I am worried that we are going to get a character cast of Krems, if you remember Krem from Inquisition.
I loved Krem! He had such an interesting story relating to tevinter and gave such a great perspective on the world.
@@onions831She, Krem is a woman
They are not worried about engaging gameplay or creating waves, they are only worried about appeasing the fan fic writers and shippers for this series now. Bioware cares about the wrong things nowadays.
I disagree with his premise. I don’t think that dread wolf is the last chance for BioWare. Even if it horribly flops, I don’t think it will be the last chance. I think the new mass effect is. if the new dragon age fails, people are going to look at it and say yes, but the new mass effect is coming out and I’m still going to buy it. If the new dragon age game is a success, people will look at the new Mass Effect game, and say well, dread wolf could be an outlier. The real test is going to be mass effect.
But ME4 might not get the chance it deserves if DA Dreadwolf doesn’t deliver. If this is another flop BioWare is at great risk of being shut down, and we lose the chance for another Mass Effect. It’s all or nothing at this point for BioWare after the failures of Andromeda and Anthem.
As someone who was Introduced to rpgs through dragon age origins, I'm finding it harder and harder to have hope for dread wolf with every new bit of information that comes out.
I'm still gonna play it, mostly because I assume it will be the last one barring some miracle.
Why would you even have hope after Inquisition, Andromeda and Anthem?. Bioware has been dead for over a decade. Just shut that studio down at this point.
I just need them to get the story right. DAI Tresspasser left me excited for this story. They need to do it right.
I couldn’t agree more that buyer is not even a shell of what it used to be, but maybe there’s some new talent that remembers the glory days and aspiring to bring it back. One can only hope composition makes for innovation. Hopefully, they are actually trying to be competitive and not a, cash generating machine
It'll be funny if EA/Bioware came out and said Dread Wolf is a live service game.
The development of Dreadwolf initially started out as a live service game under the code name Joplin, but it was scrapped and the development had to start all over again. That’s why it’s taking this long for the game to come out.
Let's be real.
The old bioware we loved is gone. Its been gone for a while.
It's not a company name that made the good mass effect and dragon age games.
It's the talented designers, writers, artists that USED to work there.
Bioware today is nothing more but the name of the studio we used to love.
It's time to take the rose tinted glasses off. And see things for what they are.
The bioware you loved? Is gone.
The Blizzard you loved? Is gone.
The rocksteady you loved? Is gone.
Don't assume that just because the company name still exists, that the talent is still there.
If by some miracle dragon age doesn't completely suck. It will be at best like inquisition: a fluke.
The old bioware is never coming back.
add bethesda to that list :(
@@uhhmarsupial8831 Did Bethesda ever make good games though?
@@LordZedz up until 2012 I'd say yes
@@LordZedz What they made was good in the eyes of their customers, that has now changed since they started chasing cash. Compared to other games? Sure they have always been pretty rough in comparison.
Bioware that we knew and loved is gone. Its been gone for almost a decade now. This isn't bioware. And they will fail. Because they're possessed. Make of that what you will....
They are possessed by the spirit of EA.
Their downfall began with the ending of ME3 followed by the lukewarm reception of Dragon Age Inquisition then the disappointment that Andromeda was. And the nail in the coffin was Anthem which was a complete disaster
If I were working at BioWare or EA, I would be looking at Dreadwolf with utter horror after the release of BG3. At the very best it is going to be a substandard action RPG with a decent story, at worst… well…
EA and BioWare have spent the past decade+ moving in the wrong direction with their games, and suddenly Larian comes out with a game that has every quality that a BioWare RPG used to contain and blows up the market. There is just no way that Dreadwolf can compete, and the game is now far, far too along for them to pivot.
Honestly, I think that this is the end for BioWare, and that makes me sad.
They've been a dead studio post-ME3. Their glory days are long over.
I’m scared for any game released post 2020.. the mind virus took over at the start of the decade, there is no way the next Dragon Age game will be faithful to anything.
dragon age dreadwolf has an insane amount of potential, for all intents and purposes it should be an easy home run for them but i dont have a ton of optimism. Andromeda and inquisiton had easily the worst companions of their franchises and a lot if not all the old writers that made the games so special are gone and i don't have much faith in newer writers with how the industry has trended where a good story has become more and more of a rarity in AAA.
Well, I'm not confident this DA will be good.
The only way to prevent disappointment is never pre-order and wait for reviews from trusted sources and not access media.
1:33 I think Catalonian’s or Hungarian has that type of lisp, lol
Honestly why does anyone care? BioWare hasn't made a good game since 2010 and let's just say I don't think this will be their comeback.
People care because they're attached to their IPs, what sort of question is that
Its weird with companies like BioWare, Ubisoft or Rockstar.
Its not a question if they're able to make these great games everybody wants. Its a question if their internal policies allow it.. and sadly, its not looking good.
A major selling point for me would be if they reintroduced my Warden-Commander and portrayed him well. Whether I get to play as him again or encounter him as a part of the narrative, I'm eager to see the continuation of the story of my character from Dragon Age: Origins. After all, the game is titled "Origins," yet we've yet to see a direct follow-up to that storyline. In the subsequent games, we've been introduced to new main characters, groups, and storylines, but the fate of our original protagonist remains a mystery.
thats not happening
People really need to understand that Larian didn't have a huge budget and also didn't have a massive amount of time. Dreadwolf has already taken longer than the entire schedule of BG3 and it's still got at least months to go. Larian was funded by Swen and his meager budget NOT a titan of investors. They also dealt with a Pandemic which essentially punched out a year of development time, AND the whole company took almost a year out of development time to evacuate their entire Russia office staff roster out of a war zone.
Bioware has had all of the people power of EA, the budget of EA's investors, and at minimum an extra year. I'd be shocked if people DIDN'T compare it to BG3 because with all its advantages it SHOULD be *at least* as good as BG3. They literally have no excuse.
I've been playing BioWare games since the 90s, and enjoyed them all (some more than others, but had fun with them all) up to and including Dragon Age: Inquisition. Andromeda was a bit of a chore to get through, but I still liked it better than most games from other companies. Anthem was just a bad idea from the start. (it just wasn't what their fans wanted from them)
My point is that with so many home runs, they have earned more than 2 misses for me to give up on them. Yes, it has been a long, LOOOOONG time between releases, and yes, many (most?) of the people at the company have turned over, but ALL of the people who invented Coca Cola are dead and it's still the #1 cola in the world.
If BioWare sticks to their formula of what they do best, they will have another hit. I am looking forward to it.
The people that made the good games you remember are mostly gone.
I hate how video games are rated where a 7-8 is decent and a 5 is bad. A 5 should be decent, and exceptional games like BG3 should be 9-10
Hearing that Andromeda's reception caused Anthem and Dragon Age to get transformed into Live service games is so depressing
That’s why it’s been ten fucking years of development. They basically scratched TWO different modalities of games and had to start over. Honestly, the game we actually see has probably only been created within the last four years.
The Bioware that exists today is just a brand. The people who made the successful games of the past aren't working there anymore.