If there's one Shooter under EA i wished they remaster or remake, that would be Renegade. Imagine seeing Renegade in the Frostbite Engine, with destructible buildings.
I'd have to disagree there. just look at star wars battlefront, it was nothing like the originals, but simply a reskinned battlefield. I don't fancy another reskinned battlefield, yet a proper remaster or remake would be cool
thanks to blizzard doing a few redos with starcraft, i guess got EA to do it as well; so i hope when the second one comes around they learn to do better then the reforged mess of WC3
@@CallofDutyBlackOps28 I think Reforged was a mess because Blizzard severely underestimated the cost of remaking/remastering a 3D game while management was making massive cost cutting. All the changes and improvements they made in the 2018 demo campaign wasn't feasible to make given the budget they were allotted for, hence, all those were scrapped and blamed us that "we wanted this" as scapegoat.
I've said this a billion times. C&C is the perfect IP for a true open world dynamic tactical combat scenario game. Sad thing is... way back in 2000-2001 the technology just wasn't there yet, nor was the processing power for PCs. Nowadays though with the advent of games like 7 Days To Die, or Rising World or RUST, or Empyrion, the technology is definitely there for a game where you could have a totally interactive and destructible world. Heck even look at games like oldschool OG Battlezone 1 and 2 from like 1998-2003, and like Unknown Worlds Natural Selection. The tech is there to create a dynamical combat world where a commander or general leads his team of 32-64 against another team of 32-64 players in an epic open world combat theatre type game where you can totally have giant tank battles and infantry dig in and open urban warfare with buildings blowing up, and bombs and nukes going off in the distance, and giant forest fires raging from napalm strikes and the Tiberium grows in realtime dynamically, imagine it. And both commanders can actually build their base, and place structures like in the game, engineers have to finish it like gorges from Natural Selection, to quote Dr. Mobius "The possibilities... are limitless".
one of my fave things about this game was how it really nailed the feeling of being a character in the middle of an RTS just running around shooting enemies up while ships chase each other and tanks pelt each other with rockets, and then how some side objectives just feel like they were already happening in the world and you stumbled on them (usually discovering civilian hostages to free)
I loved Renegade then and I love it now. You can't change my mind. I actually snuck up in the middle of the night and installed it on my fathers computer (didn't have my own) and played the entire campaign in one night. Then I uninstalled it and snuck back like nothing had happened.
@@dancingdroid Did you have headphones at that time? Even then my parents would smell something fishy if I tried sneaking past 12 o clock. It was like a sixth sense.
I used to install RenAlert over and over on my dad's PC so that he wouldn't catch me playing on his machine, lol. Those were some of the best times of my life.
Yep. Not to mention being mentioned in Tiberium Wars in the Mammoth MK.II Intel. Even the retarded abomination that is C&C4 (that doesn't exist BTW) had him appear as a grandpa.
@@CommanderBohn jesus, when this "C&C4 doesn't exist" joke is gonna fucking repeat? how you about you all ignore it completely instead of doing that?you just waste your time.
@@domasbaliulis23 cant be helped, the game just basically insulted the hardcore fans, I mean this is a strong fans that love c&c and tiberium twilight (which I know you folks gonna say never existed I get it) Insult the the term c&c. Any mention of the game only be meet with angred the fans who chanted "never existed". Just don't mention about tiberian twilight they get angry fast
Renegade was really populated around 2012-14. Some community servers supported up to 100 players on a map and a lot of them were completly filled. Playing on these always ended in an all out war. On a side note, there was a official succesor too. "Tiberium" was supposed to take place during the Scrin attack and you would fight in red and yellow tiberium zones. Trailers looked amazing but EA cancelled it "due to not meeting their standards"...
@@kalibos Yeah, EA can't make a good game anymore. They have their reputation to consider... Can't have the "Most evil corporation in the world award" go to someone else now can they?
Wait really? It's a black sheep? I thought Renegade is quite beloved by the fans, despites of the different genre Imagine if there's remake for Renegade. Probably one of the wildest C&C fans dream
@@Calle19881 Now there's a real black sheep. It innovated an entirely new kind of online multiplayer game that wouldn't be seen again until the user-made Aeon of Strife game mode/map for Starcraft in 1998 and, especially, the original DOTA mod for Warcraft 3. I've asked and Petroglyph isn't interesting in including Sole Survivor in any C&C compilation in the foreseeable future. They are, however, interesting in attempting to make a battle arena game in the same vein as SS, but better than the original attempt. I Personally support that initiative.
I actually have a small tidbit: The chem sprayer has a unique, tiny chance of turning people into genetic goo which also throws tiberium & counts as a third party attacking all entities in a level minus other genetic goo's or "Visceroid"
@@Lord_of_Dread A lot of C&C games feature them, sometimes with changes. Another example is C&C3 Tiberium Wars where they can spawn if a Scrin Corrupter attacks infantry units, and have 3 legs as opposed to being a blob.
What a black sheep it was. Just started the video but I loved Renegade and still play it every once and a while. Edit: Just finished the video and I really hope this gets people into the multiplayer lobbies! Great job!
You should get Frank Klepacki to do a channel outdo for you. Didn’t know Renegade X was a thing, I will have to check that out, thanks Zade. Great job your videos are increasing in quality. Keep it up!
😂 that would be dope , I'd have to give him something in return though and I don't know what that would be!! Thanks mate, means a lot! Appreciate your continued support as one of the OGs 🤗
Renegade X is an unbelievably good game for it's price. I just wish more people knew about it. The servers only tend to get busy at ungodly hours Australia time.
C&C Renegade has been a fun game and memorable experience. I enjoyed moments during Multiplayer gameplay where I could play as a Technician, put proximity mines at the front of a Buggy or Humvee, and drive it towards an opponent to trigger the mines. Also, throwing remote C4s in narrow corridors on some maps and then hearing a random "boink" sound later was hilarious
As a kid I never played the C&C games before it, but my first introduction was Renegade. I was absolutely obsessed with it, I loved the sound effects, I have the sound of the Obelisk charging and shooting burned into my brain.
I remember the multiplayer being 20v20, not 8v8? but thanks for reminding me this game had multiplayer, it was absolutely amazing vehicle coop and combat!
I think it had so much potential. They didn’t have time to balance it as well as they could’ve. The sniper classes are the most OP classes in the game and you are immediately at a disadvantage when not in an armored vehicle, building, or have repairs on your artillery/MRLS. It’s one shot to the head to die, they have no recoil or bullet drop, and some sniper players are really good. They shred light armored vehicles, including the orca and Apache, which would’ve likely had reliable counters in the form of fully- functional anti-air. Someone who played the beta may have more insight. Only recently in the latest patches have we had reliable tracking with stealth tanks and MRLSes but they can still evade the Stank missiles if they fly right above them.
Late to the party but my two cents: Renegade suffered from a lot of flaws in for example the gunplay, enemy AI behavior, pacing of missions, often corridorshooter missions and the bad internet connectivity issues. That said, there are massively good idea’s underneath. The mission variety alone would make any FPS game envious. A run through the alps and across a dam, a stealthy fight through a mansion which you can turn into a brawl. Jail breakouts, fights through villages, assault on an vulcano island, fight on a massive militarized containership etc. While the gunplay had been done dirty, the weapon variety and potential for a large weapon sandbox is definitely there. Especially if vehicles and infantry movement gets an upgrade it could be one hell of a good game. The enemy AI behavior might have been atrocious, the amount of things they could do was not. You can listen in on conversations with the directional microphone, they have various ways to respond to sounds and attacks (but the AI behavior forces only a few most of the time) and they had a lot of small interactions with the environment. And then there is the multiplayer. Unlike most modern games the balance is skewed in strongly in favor of the defenders. This makes a successful destruction of an enemy building the most adrenaline inducing thing I have experienced, because you know it’s difficult. You know it could go wrong at any time. But it was not restricted to one method of play. You could try and beat a building to death with anti-tank weapons from infantry, or try to slam some vehicles with firepower into it. Or you could use the confusing mess that the game could be to infiltrate and blow up a terminal by yourself. Or coordinate an attack where many people try to rush in with vehicles and exit to destroy the target from inside. And to do any of these things you often had to build the conditions for it, like taking the field with vehicles, or the infantry tunnels, or distract your enemy so they mass at the wrong point. Or one of the best things was the placement of a beacon and defending it hoping to finish it off with a superweapon. That too suffered from flaws, like how many characters were blatantly better even for their price or how the 3rd person mode coupled with hitscan weapons could let you increase the hitbox of enemies on your screen by 2x to more than 10x depending on how far they are from you, because you can aim behind a player and the bullet will still hitscan them as it passes through them and the 3rd person camera was so generously off center that every player had a massive “shadow” where a bullet had to pass through them to hit what was being aimed at. But all that said, if Renegade were remade with a better engine and the flaws mentioned brought up just to modern day adequate standards, you’d still have a massive banger of a game on your hands.
A very interesting video. One thing that wasn't mentioned is that Renegade also spawned many standalone total conversion mods, most notably "Red Alert: A Path Beyond" and "Tiberian Sun Reborn".
I tried to Install C&C 3 as well as Red Alert 3 last year from the original DVD's I had laying around, but couldn't get them running. So I ended up contacting Origin support for assistance. They made me jump through a few hoops like taking pics of the Disc's etc as proof I actually owned them, and once verified they gave me the keys for the entire C&C series with the "Ultimate Collection" bundle! (Renegade included) which I thought was really bloody decent of them, as a lot of the later titles and expansions I'd never even owned. Anyway, I forgot I had Renegade and this vid reminded me that I have it, but not tried it! Definitely going to install it now. Cheers for the info regarding the community patch, as well as Renegade X which I'll be looking into as well. Great retrospective mate. Keep em comming! Edit: You forgot to post the links: Tiberium Technologies: www.tiberiantechnologies.org/ Renegade X: renegade-x.com/ W3D Hub: w3dhub.com/ Cheers!
Both online games are great but ren-x either has a lobby that's full and you can't get in or there's like 8 people playing.. w3d hub is fantastic with graphics enhancements and different maps and cool stuff but everyone that still plays that is greasy asf and are so good from non stop playing that it's hard to get into unless more people join.
IMO, in a world of (potential) C&C Remasters, Renegade may be the only game in the C&C Franchise that could do with a Full Reboot instead. Whilst the Campaign has its treasured moments, the idea of a more refined, detailed and expanded story behind Havoc within the C&C Universe being told would definitely be a big plus in my book. Things like: - History and playing with the Dead 6 until Havoc's and Sakura's departure - Logan Shepard (the "Original Havoc") returning and potentially having missions playing with him. - The full arsenal of C&C Tib Dawn at your disposal. (It always irritated me that there was no Attack Bikes except in the game except in cinematic). But, like I said, that's just my opinion. I'm happy playing in Renegade X for multiplayer, and would be happy with a Renegade Remaster, should it ever happen.
Oh man, I have such vivid memories of this game. This was the first game to temporarily turn me off of gaming altogether and FPS in particular for a while back in the day. I used to love C&C, so I was super down for Renegade, but the atmosphere, the gameplay, the presentation - all of it left teenage me feeling grossed out in a weird way.
Idr what it's name was, but I played a really fun modded selection of campaign maps where you could play single player maps online with tons of people. There were barriers in place that lifted under certain conditions, more enemies, and spawn points that progressed as the barriers were pushed past. Very fun. Would recommend
Renegade is honestly one of its kind. No other game captures such a free-roaming, sandbox-y, PvP gameplay that still had clear objectives and allowed players to win the game their own way. Everyone can do their own thing whether that be taking the battle by foot, skirmishing with vehicles, setting up base with proxy mines, or sneaking around the map and slowly exhausting enemy resources. Speaking of resources, the buildings being a resource that everyone shares naturally builds a sense of team. If the infantry barracks is destroyed, then everyone struggles for the next few hours. So everybody better put in a team effort for the sake of their own sanity. Games nowadays hold the players' hands too often and only have one way to win the game, which isn't a bad thing. It's definitely a repeated formula though.
The thing with Renegade is Westwood tried to bite off WAAAY more than it could chew. From what I've heard over the years, they were trying to make a new engine with graphics far more advanced than anything previously seen, AND they wanted to have freeform base-building and full building destruction like in the original C&C. When it turned out that they couldn't do it, they had to scramble to put SOMETHING together to ship. So, we essentially got Westwood's Minimum Viable Product, yet with that said, it wasn't too bad. Sure, the graphics were dated a by a few years even at release, but given what happened, I can forgive that honestly. (Oh, and who TF plays with the vehicle camera locked to the hull? That's just silly...)
I loved this game. Renegade multiplayer. So many hours. Intense matches. Teamplay. I tried to reload. Could never get it back again. Wish this one would get support and remastered.
Man I can still remember so much of Havok's dialogue verbatim, after all these years. I basically bought my first ever graphics card because of this game, and I played the shit out of it. I never played the multiplayer though, as I had dial up internet and my parents wouldn't let me... As much as I like the idea of Renegade X, I don't feel like I have time for multiplayer shooters anymore. Too many good strategy and VR games that take priority for the little free time I have.
Renegade is pretty much the main game I played online, along with Delta force land warrior, and later league of legends, before giving up on online play. For me, what set is apart, other than the heavy C&C RTS flavour, was the way the MP worked. The fact that the entire team has to work together, and everything you do has an actual impact, made it stand out from generic CTF or deathmatch games. Making a crazy, all-out suicide rush to take out an enemy refinery doesn't just get you a few points, it cripples their income, meaning they have a far harder time buying vehicles or characters. Loosing your factory means you now have to be far more careful with whatever vehicles you have, and come up with creative strategies to move forward, like infantry rushes or stealing enemy tanks. It gave you something to fight towards, and made every match unique. One of these days I'll get into renX, but I'm scared of where that rabbit hole leads :P
Renegade also was one of the few competitors to the unreal tournament when it came to online play. There were so many custom maps and skins, as well as mods like "race modz" The strip club / bar is still the best 4v4. I remember the game spy Community chats were so thick with mods. It was Heavy with online gameplay for years. I remember also when you could effectively Play command and conquer classic in renegade, just from a set of towers and a wall. Had all kinds of balancing effects including capture the flag, king of the hill, and territory node Wars. The community is what made the game so amazing, not necessarily the game itself.
I remember when I was small and watching my dad playing renegade, many saved games on the last mission, was a good memory. Hope there's gonna be a remastered version of renegade
"Is Renegade as Good as you Remember?" - Yes, because it wasn't good, it was enjoyable in singleplayer, but tedious, BUT! The multiplayer in the TD-Universe was so awesome to me, I had the best time with it while it lasted. Still playing Renegade X on and off for this very reason =)
I remember playing multiplayer on gamespy arcade servers, they’d be packed with dozens or even hundreds of players. The battles would last hours sometimes, with a back and forth war of attrition, with the occasional mammy or S tank rush. It was absolutely awesome.
Something that sounds strange to me when watching retrospectives like this is when people say the hype was big for upcoming games circa 2001. It must have been very different in the early days of the Internet, especially before UA-cam and such. Also online gaming in New Zealand must be impossible lol, I thought we had bad pings in South Africa.
I was lucky enough to play this game a lot during it's heyday. My friends and I perfected the early Engineer rush and could cripple an enemy team's defenses in just a few minutes into a game. It was awful and brutal and mean and some of the best fun I ever had in an FPS.
I remember playing and being part of mammoth surges or light tank surges or flames urges through the tunnels and placing beacons I would love to see this return!
The absolute perposterous amount of nostalgia I had just been flooded with should be criminal. I will never forget playing Multiplayer for HOURS with people I had never met on a game series that I had never heard of. I never knew at the time that C&C was a RTS game! The memories flooding back.. I might download the W3D thing today and see if anyone is playing. Totally doubt it, but to even just go into a server and run around the map? That'd be something. As I remember always saying, "Everybody gangster till the Hand of Nod goes online."
Renegade was the first shooter I ever played, so I enjoyed the nostalgia trip from this video. My parents didn’t let me play shooters when I was a kid, but this one snuck under the radar because it was included in the CnC First Decade cd pack, so I played it whenever my mom was out of the house for a few hours. *insert evil chuckle* I keep meaning to try Renegade X, but I never have time these days. Hopefully I can jump into it when Firestorm comes out.
I was in high school when Renegades came out. As a C&C fan I loved the idea and immediately bought it when I saw it at walmart. I had a lot of fun with it. Doesn't look that amazing now but being able to control the vehicles and stuff was amazing back then.
A lot of people are still actively playing! Renegade however has since been evolved into Interim Apex. We typically have 10 - 40 players daily in the afternoons EST time. Interim Apex is Command and Conquer renegade but free, Multiplayer only, new maps and tons of new units from all the C&C Universes.
I tried it every now and then months ago when I was still playing old ren and RenX. I honestly wasn’t the biggest fan. I prefer old ren to RenX and IA because it’s what I’m used to and there’s too many units. For me it’s old ren > RenX > IA. How is interim Apex free? EA doesn’t have a problem with it?
Definitely had a pretty good time with Renegade back in the day, and interesting to hear/see the fan project. The game's strongpoint was undeniably the RTS/FPS hybrid multiplayer. The escalation of technologies, balancing personal funds with which troops/vehicles your team needs, and the fact that you actually went _inside_ the buildings to use their features were all really great parts of the game. Though fun, it was short lived for me. The same year gave us BF1942 with better gunplay and vehicles (even though those vehicles were a lot more boring than Renegade's), and also Natural Selection 1 which is probably my all-time favorite RTS/FPS hybrid.
idk... while yeah sure HL2 still looks rly good even with today games but like.... i think the renegade grafics have aged quiet well? much better then a lot of other games from that time imo....
The multiplayer in this game is still the most fun I have ever had in a online FPS. It's so unique, with action, tactics and strategy required. I tried Renegade X a few years back but it was still pretty unstable at the time. Might be time to give it another go. I hadn't heard about Earthbreakers but from the few screenshots, definitely something I going to check out. I hope it gets released because it looks exactly like the kind of game Renegade was, the kind of game I have been missing.
you should check out "Red Alert: A Path Beyond", "Tiberian Sun: Reborn", "Battle for Dune: War of Assassins" and the upcoming games "Red Alert 2: Apocalypse Rising" and "Tiberan Dawn: Ground Zero", all Total Convertions of the Westwood RTS Games.
I bought this games many many years ago on the Sold Out range and I never installed it until today when I dug out an old XP PC I had in storage. Its not too bad at all for its time, and I agree with the review. I should have played it when I bought it and I will play more of it as I love this era from back then. Now onto the next install, of Dues Ex for a replay since the old days.
Well Zade, I do love that you've done reviews for so many RTS games I have played I also am someone who would champion your growth to do things outside of the sphere of RTS game. That and I remember I really like renegade I thought it was a cool idea, especially going into bases and destroying them using vehicles as well was sweet
It's a shame renegade never got a sequel would have been sweet to have played as a commando in the tiberian sun or red alert timelines especially having campaigns from both sides
I imagine the samey level design was to establish "Yeah, this is in our RTS world, the Hand of Nod is the Hand of Nod." The scrambling between objectives and orders being like you're a hero unit the player of the RTS is micromanaging. They were trying something new, and it didn't really work.
I have always loved Renegade, easy, no stress run and gun in the beloved C&C universe. It should have been ported to the original Xbox, multiplayer would have been a blast on xbox live. I have just discovered the Tiberium scripts patch, the HD texture pack and that you can play finally in 16:9. Even better I just learned how easy it is to mod the game so I started building a mod to replace the music with the original C&C and Red Alert soundtracks. The games is still amazing and its like a breath of fresh air in 2022!
Awwwh Bro, Kiwi as. Ive been watching your CnC videos and this was the first one (that I noticed) where you said you lived in NZ. Thats so cool. Im in Wellington :)
9:27 Actually, there are three. But I'm not sure if they count. The game revolves around mobius and the re-genesis project. The work of the captured GDI scientists became the precursor to what would be the nod cyborgs, the marked of kane, and eventually even the "world altering missile". The "mobius suit" would become the precursor to all manner of single-person mechs and armored environmental protection suits, such as the wolverine of the 2nd and 3rd wars, and the zone trooper/zone raider powered combat armors of the 3rd war. Also, thanks durectly to havoc, CABAL wouldn't see large scale integration into Nod military systems until the 2nd tiberium war, what with his protoype being badly damaged during the ion strike on kane's temple in cairo.
This was actually my first C&C game funnily enough. I remember liking it a lot when I was a kid but I kinda forgot about it after. I think I remember last playing it when I was 7th grade, which was around 2009.
There's a game that combines RTS and FPS, think it's called Savage :Battle for Newerth (not to be confused with the moba Heroes of Newerth). I read about this in a gaming magazine a long time ago, if I recall correctly one person in the team would play the role of the commander in an rts perspective and would issue commands to the other fps players, which they would be encouraged to execute. Seems like something that would interest you.
Battlezone and Battlezone 2 were full First Person RTS games that came out before Renegade and you actually build bases, harvest resources, command troops and jump into tanks etc. It's a pure RTS from a First Person perspective
Ah, Renegade. So I think on the original C&C or maybe Red Alert CD, there was a trailer for Tiberian Sun and Renegade. An FPS C&C, blew, my mind. Then I forgot about it for 20 years or so until I found out via UA-cam retrospectives like this that it came out. I wonder if a parallel dimension me would have remembered and enjoyed it or played it for a bit and shot it with his parallel dimension laser vision!.....nice.
Ren multiplayer is extreme fun (when there is at least 10 player on each team). Easy, fast, no stupid leleving, preparing, just kill/destroy to get credits and then buy stuff to have more fun and then destroy enemy base. You can do it head to head or make some strategy with players. Modern devs don't understand that this is exactly what most of people need to have fun playing game.
See alot of people either don't realize or just don't care, the "rinse and repeat" of shoot, infiltrate, destroy and move on is exactly what you'd be doing as a foot soldier. The difference is in the RTS editions of the franchise you're the commander and can in some instances decide what mission you take and how you go about completing them.
I was shocked in the second mission when I discovered the area behind the river where those creatures were, it was like a jumpscare. I repeated campaign missions 1,2 and 3 because I had the game on CD and it could not be saved and I was not allowed to play much on the computer and time was not on my side to be able to move on from mission 3
This was the most defining game of my life. It was pretty much how I started my life online. Nothing has come close to matching its simple but effective base vs base combat. -Eep. You're playing without locking the camera to vehicle turrets? =O-
it's interesting comming to the same conclusion but through alternative takes. i found the assault rifle lackluster and beat most of the campaign just using the basic pistol, but 100% agree that many weapons felt samey and lackluster
Thanks for mentioning W3D hub, we’ve worked hard to keep Renegade and the various mods alive for the past, Jeeze, almost 20 years now.
Fantastic work 🙌♥️
You guys rock! Renegade multiplayer is still unique and so much fun.
Dude I remember playing this game before they had any flying vehicles. One of my favorite fps memories
Renegade x is better than this?
If there's one Shooter under EA i wished they remaster or remake, that would be Renegade. Imagine seeing Renegade in the Frostbite Engine, with destructible buildings.
I'd have to disagree there. just look at star wars battlefront, it was nothing like the originals, but simply a reskinned battlefield. I don't fancy another reskinned battlefield, yet a proper remaster or remake would be cool
thanks to blizzard doing a few redos with starcraft, i guess got EA to do it as well; so i hope when the second one comes around they learn to do better then the reforged mess of WC3
@@CallofDutyBlackOps28 I think Reforged was a mess because Blizzard severely underestimated the cost of remaking/remastering a 3D game while management was making massive cost cutting. All the changes and improvements they made in the 2018 demo campaign wasn't feasible to make given the budget they were allotted for, hence, all those were scrapped and blamed us that "we wanted this" as scapegoat.
@@CallofDutyBlackOps28 It was just blizzard who published it another game company made it.
I've said this a billion times. C&C is the perfect IP for a true open world dynamic tactical combat scenario game. Sad thing is... way back in 2000-2001 the technology just wasn't there yet, nor was the processing power for PCs. Nowadays though with the advent of games like 7 Days To Die, or Rising World or RUST, or Empyrion, the technology is definitely there for a game where you could have a totally interactive and destructible world. Heck even look at games like oldschool OG Battlezone 1 and 2 from like 1998-2003, and like Unknown Worlds Natural Selection. The tech is there to create a dynamical combat world where a commander or general leads his team of 32-64 against another team of 32-64 players in an epic open world combat theatre type game where you can totally have giant tank battles and infantry dig in and open urban warfare with buildings blowing up, and bombs and nukes going off in the distance, and giant forest fires raging from napalm strikes and the Tiberium grows in realtime dynamically, imagine it. And both commanders can actually build their base, and place structures like in the game, engineers have to finish it like gorges from Natural Selection, to quote Dr. Mobius "The possibilities... are limitless".
one of my fave things about this game was how it really nailed the feeling of being a character in the middle of an RTS
just running around shooting enemies up while ships chase each other and tanks pelt each other with rockets, and then how some side objectives just feel like they were already happening in the world and you stumbled on them (usually discovering civilian hostages to free)
Yeah it was a super immersive game
That''s my favourite part in the game as well, walking around enemy's base with all the structures
I loved Renegade then and I love it now. You can't change my mind.
I actually snuck up in the middle of the night and installed it on my fathers computer (didn't have my own) and played the entire campaign in one night. Then I uninstalled it and snuck back like nothing had happened.
Your dad must really like his sleep.
@@rubz1390 only took 6-8 hours.
@@dancingdroid Did you have headphones at that time? Even then my parents would smell something fishy if I tried sneaking past 12 o clock. It was like a sixth sense.
I used to install RenAlert over and over on my dad's PC so that he wouldn't catch me playing on his machine, lol. Those were some of the best times of my life.
but its the multiplay that made this game epic and you missed that
Interestingly, there are statues of Havoc in the city maps in both Tiberium Wars and Kanes Wrath.
Yep. Not to mention being mentioned in Tiberium Wars in the Mammoth MK.II Intel.
Even the retarded abomination that is C&C4 (that doesn't exist BTW) had him appear as a grandpa.
Ahhh so that's where it is! I knew there was something somewhere but just couldn't crack where, so I took it out of the video 😅
@@CommanderBohn jesus, when this "C&C4 doesn't exist" joke is gonna fucking repeat? how you about you all ignore it completely instead of doing that?you just waste your time.
@@domasbaliulis23 cant be helped, the game just basically insulted the hardcore fans, I mean this is a strong fans that love c&c and tiberium twilight (which I know you folks gonna say never existed I get it) Insult the the term c&c.
Any mention of the game only be meet with angred the fans who chanted "never existed".
Just don't mention about tiberian twilight they get angry fast
@@CommanderBohn C&C4 was schroedingers foray into games, if you don't talk about it it doesn't exist. Easily done since it's a terrible game.
Renegade was really populated around 2012-14. Some community servers supported up to 100 players on a map and a lot of them were completly filled. Playing on these always ended in an all out war.
On a side note, there was a official succesor too. "Tiberium" was supposed to take place during the Scrin attack and you would fight in red and yellow tiberium zones. Trailers looked amazing but EA cancelled it "due to not meeting their standards"...
EA has standards?
@@spartenkiller456 Could have fooled me lol
@@spartenkiller456 maybe it was too good for their standards
@@kalibos Yeah, EA can't make a good game anymore. They have their reputation to consider... Can't have the "Most evil corporation in the world award" go to someone else now can they?
enegade singple player sucks. But multiplayer is unbeatble. It just is unbeatble
Wait really? It's a black sheep?
I thought Renegade is quite beloved by the fans, despites of the different genre
Imagine if there's remake for Renegade. Probably one of the wildest C&C fans dream
Renegade X
Renegade was my childhood, man!
I would want Respawn Entertainment to do it, it would need a very experienced team.
@@vermanshane Renegade X
Love fore Renegade will never die.
Renegade isn't really the black sheep more of a grey sheep. The game that must not be named is the real black sheep.
you mean C&C Sole Survivor, right? :D
@@Calle19881 i honestly didn't know that existed, and i'm a big RTS fan.
Oh no, you are talking about Number Four aren't you? NUMBER FOUR
@@Calle19881 Now there's a real black sheep. It innovated an entirely new kind of online multiplayer game that wouldn't be seen again until the user-made Aeon of Strife game mode/map for Starcraft in 1998 and, especially, the original DOTA mod for Warcraft 3.
I've asked and Petroglyph isn't interesting in including Sole Survivor in any C&C compilation in the foreseeable future. They are, however, interesting in attempting to make a battle arena game in the same vein as SS, but better than the original attempt. I Personally support that initiative.
@@Calle19881that game was awesome. You could be a dinosaur.
As a kid, the most impressive thing about renegade to me was the framerate.
As a kid, I did not know what framerate was
@@BrezelCeviche Me neither, I just really loved how smooth the game ran.
@@thedude5294 you must’ve had a great computer
My old PC couldn't even render the cutscenes. And I remember when I upgraded to Windows XP and didn't have any graphics drivers...it was HORRIBLE.
I actually have a small tidbit: The chem sprayer has a unique, tiny chance of turning people into genetic goo which also throws tiberium & counts as a third party attacking all entities in a level minus other genetic goo's or "Visceroid"
V I S C E R O I D 👾
Those visceroids were in Tiberian sun IIRC
@@Lord_of_Dread A lot of C&C games feature them, sometimes with changes. Another example is C&C3 Tiberium Wars where they can spawn if a Scrin Corrupter attacks infantry units, and have 3 legs as opposed to being a blob.
@@Argacyan blobby legs, still, lol
i will never forget the fun i had with the boys on this game in middle school. the multiplay was killer.
What a black sheep it was. Just started the video but I loved Renegade and still play it every once and a while.
Edit: Just finished the video and I really hope this gets people into the multiplayer lobbies! Great job!
Thank you mate ☺️
yes its multiplayer is one of the best ever made
You should get Frank Klepacki to do a channel outdo for you.
Didn’t know Renegade X was a thing, I will have to check that out, thanks Zade.
Great job your videos are increasing in quality. Keep it up!
😂 that would be dope , I'd have to give him something in return though and I don't know what that would be!!
Thanks mate, means a lot! Appreciate your continued support as one of the OGs 🤗
I’ll always remember the add for this game how it started in RTS then zoomed into FPS
Renegade X is an unbelievably good game for it's price. I just wish more people knew about it. The servers only tend to get busy at ungodly hours Australia time.
C&C Renegade has been a fun game and memorable experience. I enjoyed moments during Multiplayer gameplay where I could play as a Technician, put proximity mines at the front of a Buggy or Humvee, and drive it towards an opponent to trigger the mines. Also, throwing remote C4s in narrow corridors on some maps and then hearing a random "boink" sound later was hilarious
As a kid I never played the C&C games before it, but my first introduction was Renegade.
I was absolutely obsessed with it, I loved the sound effects, I have the sound of the Obelisk charging and shooting burned into my brain.
As soon as that obelisk charges. It frightens me
@@RaiosSephi It's pretty scary! I don't blame you haha
Oh I loved this game. Always fun to drive around in a Mammoth Tank
stealth tank was the BEST!
I remember the multiplayer being 20v20, not 8v8? but thanks for reminding me this game had multiplayer, it was absolutely amazing vehicle coop and combat!
I appreciate your approach to talking of games, regardless of the genre of the game itself. So talk about the games you want!
♥️♥️♥️
I think it had so much potential. They didn’t have time to balance it as well as they could’ve. The sniper classes are the most OP classes in the game and you are immediately at a disadvantage when not in an armored vehicle, building, or have repairs on your artillery/MRLS. It’s one shot to the head to die, they have no recoil or bullet drop, and some sniper players are really good. They shred light armored vehicles, including the orca and Apache, which would’ve likely had reliable counters in the form of fully- functional anti-air. Someone who played the beta may have more insight.
Only recently in the latest patches have we had reliable tracking with stealth tanks and MRLSes but they can still evade the Stank missiles if they fly right above them.
Late to the party but my two cents:
Renegade suffered from a lot of flaws in for example the gunplay, enemy AI behavior, pacing of missions, often corridorshooter missions and the bad internet connectivity issues.
That said, there are massively good idea’s underneath. The mission variety alone would make any FPS game envious. A run through the alps and across a dam, a stealthy fight through a mansion which you can turn into a brawl. Jail breakouts, fights through villages, assault on an vulcano island, fight on a massive militarized containership etc.
While the gunplay had been done dirty, the weapon variety and potential for a large weapon sandbox is definitely there. Especially if vehicles and infantry movement gets an upgrade it could be one hell of a good game.
The enemy AI behavior might have been atrocious, the amount of things they could do was not. You can listen in on conversations with the directional microphone, they have various ways to respond to sounds and attacks (but the AI behavior forces only a few most of the time) and they had a lot of small interactions with the environment.
And then there is the multiplayer. Unlike most modern games the balance is skewed in strongly in favor of the defenders. This makes a successful destruction of an enemy building the most adrenaline inducing thing I have experienced, because you know it’s difficult. You know it could go wrong at any time. But it was not restricted to one method of play. You could try and beat a building to death with anti-tank weapons from infantry, or try to slam some vehicles with firepower into it. Or you could use the confusing mess that the game could be to infiltrate and blow up a terminal by yourself. Or coordinate an attack where many people try to rush in with vehicles and exit to destroy the target from inside. And to do any of these things you often had to build the conditions for it, like taking the field with vehicles, or the infantry tunnels, or distract your enemy so they mass at the wrong point. Or one of the best things was the placement of a beacon and defending it hoping to finish it off with a superweapon.
That too suffered from flaws, like how many characters were blatantly better even for their price or how the 3rd person mode coupled with hitscan weapons could let you increase the hitbox of enemies on your screen by 2x to more than 10x depending on how far they are from you, because you can aim behind a player and the bullet will still hitscan them as it passes through them and the 3rd person camera was so generously off center that every player had a massive “shadow” where a bullet had to pass through them to hit what was being aimed at.
But all that said, if Renegade were remade with a better engine and the flaws mentioned brought up just to modern day adequate standards, you’d still have a massive banger of a game on your hands.
I loved this game when I was kid. I liked command and conquer in general but renegade was my favorite.
The fact that Renegade's multiplayer out-battlefield Battlefield by almost a year doesn't get enough recognition.
So satisfying getting a good harvesters walk or nuke/ion drop on a power plant in multiplayer.
yes there is NOTHING comparable to it!
Harvester-Stalking was such an underrated strat. Especially when you're on GDI and have no way to stealth into base like NOD does.
Can confirm the multiplayer is still fun. Was on the corner yesterday 20v20 on volcano. Great game, lasted 30 mins
A very interesting video.
One thing that wasn't mentioned is that Renegade also spawned many standalone total conversion mods, most notably "Red Alert: A Path Beyond" and "Tiberian Sun Reborn".
I tried to Install C&C 3 as well as Red Alert 3 last year from the original DVD's I had laying around, but couldn't get them running. So I ended up contacting Origin support for assistance. They made me jump through a few hoops like taking pics of the Disc's etc as proof I actually owned them, and once verified they gave me the keys for the entire C&C series with the "Ultimate Collection" bundle! (Renegade included) which I thought was really bloody decent of them, as a lot of the later titles and expansions I'd never even owned.
Anyway, I forgot I had Renegade and this vid reminded me that I have it, but not tried it! Definitely going to install it now.
Cheers for the info regarding the community patch, as well as Renegade X which I'll be looking into as well.
Great retrospective mate. Keep em comming!
Edit: You forgot to post the links:
Tiberium Technologies: www.tiberiantechnologies.org/
Renegade X: renegade-x.com/
W3D Hub: w3dhub.com/
Cheers!
Both online games are great but ren-x either has a lobby that's full and you can't get in or there's like 8 people playing.. w3d hub is fantastic with graphics enhancements and different maps and cool stuff but everyone that still plays that is greasy asf and are so good from non stop playing that it's hard to get into unless more people join.
The devs moved the official Renegade X website to ren-x.com/
IMO, in a world of (potential) C&C Remasters, Renegade may be the only game in the C&C Franchise that could do with a Full Reboot instead.
Whilst the Campaign has its treasured moments, the idea of a more refined, detailed and expanded story behind Havoc within the C&C Universe being told would definitely be a big plus in my book. Things like:
- History and playing with the Dead 6 until Havoc's and Sakura's departure
- Logan Shepard (the "Original Havoc") returning and potentially having missions playing with him.
- The full arsenal of C&C Tib Dawn at your disposal. (It always irritated me that there was no Attack Bikes except in the game except in cinematic).
But, like I said, that's just my opinion. I'm happy playing in Renegade X for multiplayer, and would be happy with a Renegade Remaster, should it ever happen.
Would be cool if you could play from Nod characters too.
I remember playing this as a young lad at lan parties. I had a blast with this game
Oh man, I have such vivid memories of this game. This was the first game to temporarily turn me off of gaming altogether and FPS in particular for a while back in the day. I used to love C&C, so I was super down for Renegade, but the atmosphere, the gameplay, the presentation - all of it left teenage me feeling grossed out in a weird way.
how so? curious as hell now
Idr what it's name was, but I played a really fun modded selection of campaign maps where you could play single player maps online with tons of people. There were barriers in place that lifted under certain conditions, more enemies, and spawn points that progressed as the barriers were pushed past. Very fun. Would recommend
Those were the co-op maps
Renegade is honestly one of its kind. No other game captures such a free-roaming, sandbox-y, PvP gameplay that still had clear objectives and allowed players to win the game their own way. Everyone can do their own thing whether that be taking the battle by foot, skirmishing with vehicles, setting up base with proxy mines, or sneaking around the map and slowly exhausting enemy resources.
Speaking of resources, the buildings being a resource that everyone shares naturally builds a sense of team. If the infantry barracks is destroyed, then everyone struggles for the next few hours. So everybody better put in a team effort for the sake of their own sanity.
Games nowadays hold the players' hands too often and only have one way to win the game, which isn't a bad thing. It's definitely a repeated formula though.
Wow, thats amazing! Renegade X 23:45
The thing with Renegade is Westwood tried to bite off WAAAY more than it could chew. From what I've heard over the years, they were trying to make a new engine with graphics far more advanced than anything previously seen, AND they wanted to have freeform base-building and full building destruction like in the original C&C. When it turned out that they couldn't do it, they had to scramble to put SOMETHING together to ship. So, we essentially got Westwood's Minimum Viable Product, yet with that said, it wasn't too bad. Sure, the graphics were dated a by a few years even at release, but given what happened, I can forgive that honestly.
(Oh, and who TF plays with the vehicle camera locked to the hull? That's just silly...)
I loved this game. Renegade multiplayer. So many hours. Intense matches. Teamplay. I tried to reload. Could never get it back again. Wish this one would get support and remastered.
love playing this game with my friends... those obelisk tower are scary.
Ah Westwood, the studio that died.
Compared to the one that lived long enough to become the villain.
Man I can still remember so much of Havok's dialogue verbatim, after all these years. I basically bought my first ever graphics card because of this game, and I played the shit out of it. I never played the multiplayer though, as I had dial up internet and my parents wouldn't let me... As much as I like the idea of Renegade X, I don't feel like I have time for multiplayer shooters anymore. Too many good strategy and VR games that take priority for the little free time I have.
man the multiplayer IS insanely good. u REALLY have to try it.
its one of the best ive ever played
I loved it at the time. My favorite was seeing the inside of the buildings.
I loved the little Nod rec room with weights and tvs lol
Loved this game as a kid, it's awesome to see such a detailed video done on it this many years later, thank you!
WTH Those early trailers look silky smooth!!
I tried to smooth some of the earlier ones out, if possible. Didn't work for all of them though 😂
Renegade is pretty much the main game I played online, along with Delta force land warrior, and later league of legends, before giving up on online play. For me, what set is apart, other than the heavy C&C RTS flavour, was the way the MP worked. The fact that the entire team has to work together, and everything you do has an actual impact, made it stand out from generic CTF or deathmatch games. Making a crazy, all-out suicide rush to take out an enemy refinery doesn't just get you a few points, it cripples their income, meaning they have a far harder time buying vehicles or characters. Loosing your factory means you now have to be far more careful with whatever vehicles you have, and come up with creative strategies to move forward, like infantry rushes or stealing enemy tanks. It gave you something to fight towards, and made every match unique. One of these days I'll get into renX, but I'm scared of where that rabbit hole leads :P
Renegade also was one of the few competitors to the unreal tournament when it came to online play. There were so many custom maps and skins, as well as mods like "race modz"
The strip club / bar is still the best 4v4. I remember the game spy Community chats were so thick with mods. It was Heavy with online gameplay for years. I remember also when you could effectively Play command and conquer classic in renegade, just from a set of towers and a wall. Had all kinds of balancing effects including capture the flag, king of the hill, and territory node Wars. The community is what made the game so amazing, not necessarily the game itself.
I remember when I was small and watching my dad playing renegade, many saved games on the last mission, was a good memory. Hope there's gonna be a remastered version of renegade
that would be sweeeeeeeeeeeeeet
this game was amazing, played many hours online with my friends.... remembered the day the Apache became a reality!
yes its online play was insanely good
I don't general play FPS games, but I thought this was well worth watching. You did a fine job Zade. Thanks for sharing.
Thanks for sticking around :))
trust me the game is worth playing too! online at least...
Command and conquer renegade will be forever my favorite fps. Havoc was a badass and funny guy lol
played so much of this online. Quite well too!
"Is Renegade as Good as you Remember?" - Yes, because it wasn't good, it was enjoyable in singleplayer, but tedious, BUT! The multiplayer in the TD-Universe was so awesome to me, I had the best time with it while it lasted. Still playing Renegade X on and off for this very reason =)
Absolutely loved the mp. Played the community made updated mp as well. Would love a modern renegade which would problably compete well atm.
oh YES its the BEST!
Good thing we have modern Renegade games :)
Renegade X and Renegade X Firestorm
I remember playing multiplayer on gamespy arcade servers, they’d be packed with dozens or even hundreds of players. The battles would last hours sometimes, with a back and forth war of attrition, with the occasional mammy or S tank rush. It was absolutely awesome.
This is a very thorough retrospective. Thanks for all the work.
Appreciate it! Thanks for watching :)
Something that sounds strange to me when watching retrospectives like this is when people say the hype was big for upcoming games circa 2001. It must have been very different in the early days of the Internet, especially before UA-cam and such.
Also online gaming in New Zealand must be impossible lol, I thought we had bad pings in South Africa.
Gaming magazines were a big thing back then. Plus early(ish) internet, though I was not part of that at the time.
I was lucky enough to play this game a lot during it's heyday. My friends and I perfected the early Engineer rush and could cripple an enemy team's defenses in just a few minutes into a game. It was awful and brutal and mean and some of the best fun I ever had in an FPS.
Renegade was my first CnC game back in the day even though I was an RTS player. Loved it and gave the RTS games a chance after
I remember playing and being part of mammoth surges or light tank surges or flames urges through the tunnels and placing beacons I would love to see this return!
The absolute perposterous amount of nostalgia I had just been flooded with should be criminal. I will never forget playing Multiplayer for HOURS with people I had never met on a game series that I had never heard of. I never knew at the time that C&C was a RTS game! The memories flooding back.. I might download the W3D thing today and see if anyone is playing. Totally doubt it, but to even just go into a server and run around the map? That'd be something. As I remember always saying, "Everybody gangster till the Hand of Nod goes online."
I know some of the Totem Arts devs, they're a really passionate and fun bunch, really nice people. This is a super passionate and fun community.
This games multiplayer is insanely fun. Trying to plant beacons such good memories
Renegade was the first shooter I ever played, so I enjoyed the nostalgia trip from this video. My parents didn’t let me play shooters when I was a kid, but this one snuck under the radar because it was included in the CnC First Decade cd pack, so I played it whenever my mom was out of the house for a few hours. *insert evil chuckle*
I keep meaning to try Renegade X, but I never have time these days. Hopefully I can jump into it when Firestorm comes out.
did u play its multiplayer? its a MUST!
I was in high school when Renegades came out. As a C&C fan I loved the idea and immediately bought it when I saw it at walmart. I had a lot of fun with it. Doesn't look that amazing now but being able to control the vehicles and stuff was amazing back then.
CnC was the first FPS I played my dad showed me it I had so much fun now i just play RenX
Renegade is still playable online on cnc net, I'd love to see a full lobby one day.
The fact that this game exists returned to me in a dream, and now I need to remember.
I liked the hybrid oh genres with renegade it was far from perfect but you felt the love and effort put into it and i personally enjoyed it.
Me too, shows they really tried at it!
Back in the day I would play tons of matches with my friends.
A lot of people are still actively playing! Renegade however has since been evolved into Interim Apex. We typically have 10 - 40 players daily in the afternoons EST time. Interim Apex is Command and Conquer renegade but free, Multiplayer only, new maps and tons of new units from all the C&C Universes.
I tried it every now and then months ago when I was still playing old ren and RenX. I honestly wasn’t the biggest fan. I prefer old ren to RenX and IA because it’s what I’m used to and there’s too many units. For me it’s old ren > RenX > IA.
How is interim Apex free? EA doesn’t have a problem with it?
@@VerryLongName They dont.
Also rq.
Renegade was way ahead of its time! Would love to play this game in a remastered version.
Definitely had a pretty good time with Renegade back in the day, and interesting to hear/see the fan project. The game's strongpoint was undeniably the RTS/FPS hybrid multiplayer. The escalation of technologies, balancing personal funds with which troops/vehicles your team needs, and the fact that you actually went _inside_ the buildings to use their features were all really great parts of the game.
Though fun, it was short lived for me. The same year gave us BF1942 with better gunplay and vehicles (even though those vehicles were a lot more boring than Renegade's), and also Natural Selection 1 which is probably my all-time favorite RTS/FPS hybrid.
Now you can play Renegade X
idk... while yeah sure HL2 still looks rly good even with today games
but like.... i think the renegade grafics have aged quiet well? much better then a lot of other games from that time imo....
The multiplayer in this game is still the most fun I have ever had in a online FPS. It's so unique, with action, tactics and strategy required. I tried Renegade X a few years back but it was still pretty unstable at the time. Might be time to give it another go. I hadn't heard about Earthbreakers but from the few screenshots, definitely something I going to check out. I hope it gets released because it looks exactly like the kind of game Renegade was, the kind of game I have been missing.
Renegade X is very stable now. Give it a try.
"Impressive, are they armed?"
* PEW, PEW*
"This one is."
Doing a great job. All of the flashback feels on this one.
tytyttyty
you should check out "Red Alert: A Path Beyond", "Tiberian Sun: Reborn", "Battle for Dune: War of Assassins" and the upcoming games "Red Alert 2: Apocalypse Rising" and "Tiberan Dawn: Ground Zero", all Total Convertions of the Westwood RTS Games.
I bought this games many many years ago on the Sold Out range and I never installed it until today when I dug out an old XP PC I had in storage. Its not too bad at all for its time, and I agree with the review. I should have played it when I bought it and I will play more of it as I love this era from back then. Now onto the next install, of Dues Ex for a replay since the old days.
I played the hell out of MP as a kid. I'd love a remaster or even a reboot to be honest.
awesome MP
Well Zade, I do love that you've done reviews for so many RTS games I have played I also am someone who would champion your growth to do things outside of the sphere of RTS game. That and I remember I really like renegade I thought it was a cool idea, especially going into bases and destroying them using vehicles as well was sweet
It was awesome. Just a decent shooter that let you walk alongside tiberium harvesters.
It's a shame renegade never got a sequel would have been sweet to have played as a commando in the tiberian sun or red alert timelines especially having campaigns from both sides
Oh boy, this is going to be good.
♥️
I imagine the samey level design was to establish "Yeah, this is in our RTS world, the Hand of Nod is the Hand of Nod." The scrambling between objectives and orders being like you're a hero unit the player of the RTS is micromanaging. They were trying something new, and it didn't really work.
I have always loved Renegade, easy, no stress run and gun in the beloved C&C universe. It should have been ported to the original Xbox, multiplayer would have been a blast on xbox live. I have just discovered the Tiberium scripts patch, the HD texture pack and that you can play finally in 16:9. Even better I just learned how easy it is to mod the game so I started building a mod to replace the music with the original C&C and Red Alert soundtracks. The games is still amazing and its like a breath of fresh air in 2022!
Next to TF2 this was probably my favorite multiplayer FPS of the 2000s. I miss it and still haven't seen anyone do something quite like it.
Thank you SO much for this video! Liked & subscribed, I want to play & stream this game for childhood nostalgia!♡
I played renegade for the first time when it was released in the first decade collection. Even with its outdated graphics the campaign was so much fun
I used to play semi-pro with Venkom Knights back in the day. I loved renegade! All the warhammer 40k custom mods back then too lol
Awwwh Bro, Kiwi as. Ive been watching your CnC videos and this was the first one (that I noticed) where you said you lived in NZ. Thats so cool. Im in Wellington :)
on ya mate
9:27 Actually, there are three. But I'm not sure if they count.
The game revolves around mobius and the re-genesis project. The work of the captured GDI scientists became the precursor to what would be the nod cyborgs, the marked of kane, and eventually even the "world altering missile". The "mobius suit" would become the precursor to all manner of single-person mechs and armored environmental protection suits, such as the wolverine of the 2nd and 3rd wars, and the zone trooper/zone raider powered combat armors of the 3rd war.
Also, thanks durectly to havoc, CABAL wouldn't see large scale integration into Nod military systems until the 2nd tiberium war, what with his protoype being badly damaged during the ion strike on kane's temple in cairo.
AND Havoc's general disregard for anything that COULD be shot while on assignment
This was actually my first C&C game funnily enough. I remember liking it a lot when I was a kid but I kinda forgot about it after. I think I remember last playing it when I was 7th grade, which was around 2009.
It was my first PC FPS but Red Alert 2 was my first C&C
Although you are the strategy game guy I really would love to see you review other games from other genres :)
I'm going to try to! Get a bit more variety at least :P
There's a game that combines RTS and FPS, think it's called Savage :Battle for Newerth (not to be confused with the moba Heroes of Newerth). I read about this in a gaming magazine a long time ago, if I recall correctly one person in the team would play the role of the commander in an rts perspective and would issue commands to the other fps players, which they would be encouraged to execute. Seems like something that would interest you.
Battlezone and Battlezone 2 were full First Person RTS games that came out before Renegade and you actually build bases, harvest resources, command troops and jump into tanks etc. It's a pure RTS from a First Person perspective
Ah, Renegade. So I think on the original C&C or maybe Red Alert CD, there was a trailer for Tiberian Sun and Renegade. An FPS C&C, blew, my mind. Then I forgot about it for 20 years or so until I found out via UA-cam retrospectives like this that it came out. I wonder if a parallel dimension me would have remembered and enjoyed it or played it for a bit and shot it with his parallel dimension laser vision!.....nice.
Ren multiplayer is extreme fun (when there is at least 10 player on each team). Easy, fast, no stupid leleving, preparing, just kill/destroy to get credits and then buy stuff to have more fun and then destroy enemy base. You can do it head to head or make some strategy with players. Modern devs don't understand that this is exactly what most of people need to have fun playing game.
See alot of people either don't realize or just don't care, the "rinse and repeat" of shoot, infiltrate, destroy and move on is exactly what you'd be doing as a foot soldier. The difference is in the RTS editions of the franchise you're the commander and can in some instances decide what mission you take and how you go about completing them.
I was shocked in the second mission when I discovered the area behind the river where those creatures were, it was like a jumpscare. I repeated campaign missions 1,2 and 3 because I had the game on CD and it could not be saved and I was not allowed to play much on the computer and time was not on my side to be able to move on from mission 3
what an awesome game Renegade was. I was in love when i played it and i am still in love.
This was the most defining game of my life. It was pretty much how I started my life online. Nothing has come close to matching its simple but effective base vs base combat.
-Eep. You're playing without locking the camera to vehicle turrets? =O-
YUP!
it's interesting comming to the same conclusion but through alternative takes. i found the assault rifle lackluster and beat most of the campaign just using the basic pistol, but 100% agree that many weapons felt samey and lackluster
actually D6 are mentioned in command and conquer 3 lore and statues of havoc are seen in GDI territory