The Walk of Life Collab Entry + Breakdown
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- Опубліковано 26 вер 2024
- Here's my entry for the Source Filmmaker "The Walk Of Life" collab along with a short and dirty breakdown of the project. Took me about a week to make start to finish.
Final collab: • The SFM Walk of Life
Created with Source 2 Filmmaker.
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▪ bsky.app/profi...
▪ / _vladislavzh
▪ vz.page
▪ vladislavzh.net
#SourceFilmmaker #Collab #TheWalkOfLife
What a strange coincidence, I revisited your channel last night in order to get some inspiration and today you're uploading after a long time. Beautiful one as always!
Oh boy, am I glad to see you doing animated videos again... Honestly speaking, I was a little sad when I heard about you trying to make a game and dropping animations because it is such a hard task. People usually hit a dead end before they can even release anything let alone show. And you are one of the very few decent directors SFM who are still doing something these days. Reminds me of the good old days... Glad to have you back, Vlad
Wait until I unfreeze @Mendelevius
SOMEBODY GET THIS MAN SOME MORE SUBS
Glad to see you're apart of the Collaborations man!
The music is very atmospheric, I really like it. Where are the animations from?
Hazmats: CoD Ghosts + walk cycle from the collab session
Citizens: Half-Life: Alyx
Music will most likely be released somewhere in the future as part of a compilation album.
The soundtrack is now available on Bandcamp as part of an ongoing album: vladislavzh.bandcamp.com/track/viral
Back in December of 2020 I uploaded a video titled "The Next Chapter" where I told you about the future plans of mine.
Well, things tend to change and so did my plans. Long story short, my gamedev attempts were once again put in the freezer so I decided to try out the Source 2 Filmmaker (which is sick). For now I'm going back to cinematic bullshit again because that is what I do best and enjoy doing the most. Hopefully this time things will be different.
Glad to have you back man! Where can I watch the full collab?
@@Ringer-53 It's not out yet. The deadline is September 30th so I guess it's going to get released in October or November.
@@VladislavZharkov Awesome, thanks! I'll be looking forward to it!
And it's out: ua-cam.com/video/SXmqsdZ9M-4/v-deo.html
@@VladislavZharkov Thank you, will give it a watch now ^^
기대가 되는군요
Giving me Metal Gear Solid Ground Zero vibes!
Masterfully made!
Can you send a link to the assets for Source 2?
was it part of render challenge?
quite sad that it has no mountain or something.
What was the sound effect for the evacuation like the announcer
I do believe that's "Alarm Loop 03" from TomWinandySFX's "User Interface Sound FX - Scifi & Tech" pack.
COVID-21 o.o
Как потребитель скажу, что анимации передвижения не оч, как будто в штаны насрали) а в общем и целом гуд)
Анимация реально так себе, потому что организаторы дали какой-то совершенно дрянной исходник. Если бы на это не было бы ограничений, то было бы где разбежаться. ¯\_(ツ)_/¯
@@VladislavZharkov блин, у тебя ведь есть потенциал, попробуй себя в реалтайме на анриале. Вон проект ILL, может видел. Там 4 чувака такой реалтайм забабахали, что сперва подумал, что это реальный геймплей
You should try unreal engine 5
I did. I spent like 4 years in total trying out and experimenting with all sorts of things, animation included. After all I prefer the good old Source Filmmaker for its simplicity and speedy workflow. Source 2 brought us much better graphics now, so it is something I'd love to explore.
@@VladislavZharkov maybe when it comes out of early access it will have a better interface, idk
@@VladislavZharkov i really love the dynamic ray traced indirect lighting in ue5. I think its unbeatable at the moment