Update idea: you should use the Mappy credit sound because if you listen closely in the movie you can hear that fix it felix’s credit sound is the one from Mappy
but it's not the one in this video because this video is just me replacing all the sounds with ones from the promotional arcade version for fun, except ones that dont have a direct equivalent
@@125scratch2 I'm talking about how it has the same... audio distortion? Static? Some sort of sound thing like in Donkey Kong and Mario Bros and things like that
I immediately recognized the AY-3-8910 soundfont the moment I booted up your version of the game. That "crunchy" sound on the white noise channel was a dead giveaway; I've noticed the white noise sounds less smooth in older arcade games with 8910s
Well I can guarantee you, if he were just some regular contractor, carpenter guy? He would NOT be able to fix the damage that I do so quickly.
well an average guy who lives in a stump couldn't climb on walls and break a building just with a few punches either.
here they come
“When Felix does a good job he gets a medal. But are there medals for wrecking stuff very well? No. There aren’t.”
inb4 someone mods the sound files to sound like LE MOVIE
Update idea: you should use the Mappy credit sound because if you listen closely in the movie you can hear that fix it felix’s credit sound is the one from Mappy
They were originally using the Mappy sound but they later changed it to be more original I think, and mine is based on the one they changed it to
Well not in this video, in this one I just replaced all the sounds with ones from the promotional arcade version lol
Actually no, the Mappy credit sound is used at the beginning of the credits, right before the flashing "PRESS START" text appears
@@leroyvisiongames2294yes but not in the movie itself, the movie itself uses a different sound
but it's not the one in this video because this video is just me replacing all the sounds with ones from the promotional arcade version for fun, except ones that dont have a direct equivalent
The film wasn't bad at all despite the fact that Luigi didn't get to make a cameo appearance.
Nice way to give nostalgia to gamers!
I have a idea for the big hole back of Ralph takes you more time to repair but gives you more points,like a bonus
not adding that, sorry
Ok I understand, it is difficult to program
@@DaniLandStudio no i just dont think itd work well with the gameplay
and i kind of think its ok to make some things not make complete sense in the name of gameplay for a game like this
it is Donkey Kong Clones!
bro you have no idea your version got me addicted more than the movie version
it actually feels like an arcade
just as planned :)
lolен
I added a version that should work on Windows XP machines
Why are the sounds in the promotional arcade version so compressed lol
i think its because they didnt really know anything about how old sound hardware worked but they wanted to make it sound more "retro" or something
@@125scratch2 but it sounded a lot better in the movie
@@Etech_Shorts yeah idk it was code mystics being weird i guess
sounds more like an actual arcade game like this
as opposed to when it uses emulated recordings of hardware that was actually used in arcade machines at the time?
@@125scratch2 I'm talking about how it has the same... audio distortion? Static? Some sort of sound thing like in Donkey Kong and Mario Bros and things like that
@@goyangi4143 true but those are only a few games, and this version doesnt use authentic hardware, there were many games that used AY-3-8910 chips
I immediately recognized the AY-3-8910 soundfont the moment I booted up your version of the game. That "crunchy" sound on the white noise channel was a dead giveaway; I've noticed the white noise sounds less smooth in older arcade games with 8910s
@@leroyvisiongames2294 yep all the sound is done in Furnace with AY-3-8910 (two of them) and a 4-bit Generic PCM DAC
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