Breath of the Wild is Overrated - And Here's Why

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  • Опубліковано 24 січ 2021
  • All game footage and music credited to Nintendo.

КОМЕНТАРІ • 3,3 тис.

  • @Petrikohr
    @Petrikohr Рік тому +76

    3:54 1: The BotW Formula
    7:50 2: Shrines
    10:24 3: Gear
    20:51 4: Difficulty
    26:01 5: Less Endgame, More Issues
    30:15 6: Divine Beasts & Bosses
    37:52 7: What Could Have Been

    • @Command_B
      @Command_B  Рік тому +19

      Thanks for doing this, the TotK video will definitely have chapters ;)

    • @Petrikohr
      @Petrikohr Рік тому +6

      @@Command_B You’re welcome and thank you for the video. Looking forward to the TotK one.

    • @jaydenc367
      @jaydenc367 Рік тому +3

      @@Command_B opinion on the game?

    • @Command_B
      @Command_B  Рік тому +5

      @@jaydenc367 I think they've taken steps in the right direction, but it is too early to tell if it's enough. A lot of the insights I had here came after a full playthrough so I am trying to keep an open min until then. Some improvements to enemy variety and I like the new suite of abilities much more. Early critiques are that the sky/land/depths feel stapled onto each other and not cohesive, shrine system seems largely the same, and the new abilities all chop up the pace of the game (which is fine for now but who knows how it will feel in 50+ hours).

    • @jaydenc367
      @jaydenc367 Рік тому +2

      @@Command_B Fair enough I need to play a lot more of it first before I decide how I feel about it.

  • @H-TownGamer
    @H-TownGamer Рік тому +10

    Botw was rated so high because a Zelda game hadn’t came out in years and many new fans had no idea what Zelda was. But compared to any other Zelda it’s mediocre at best

  • @MalikethTheBlackBlade1
    @MalikethTheBlackBlade1 Рік тому +32

    I could never get into this game. The fact weapons break just pissed me off and even though the world is physically big, it's still a boring world.

  • @epicgaming528
    @epicgaming528 Місяць тому +6

    This is seriously the most boring and most pointless zelda I have ever played, such a massive disappointment and I am still baffled how overrated it is.

  • @lunamarmol3203
    @lunamarmol3203 2 роки тому +375

    I respect a lot of the points you made, I have no real notes on the genuine content, just a small video-making thing: Putting your own Gameplay even if it's unrelated is hundred times better than the trailer footage looping in the background.

  • @yucolt1266
    @yucolt1266 2 роки тому +743

    i couldn’t agree more with your point about the ending. I love this game but no matter how hard i try i can’t get past the fact that the game doesn’t let you play in a world where you’ve beaten ganon. it makes everything feel like “what’s the point” you work up all this time for this epic ending, then you do it and it feels great. then you come back to find you’re back outside like it never happened. i absolutely hate that still.

    • @WailingGecko2
      @WailingGecko2 2 роки тому +42

      Not only that but there is only 4 dungeons. I wish there were a bit more divine beasts. I wish it kept some of its original Zelda tradition.

    • @leonele.alarcon9466
      @leonele.alarcon9466 2 роки тому +115

      No ganon = No bloodmoon
      No bloodmoon = No enemy respawns
      No enemy respawns = No dun
      While a ganon-less world seems very interesting, it would get infact very boring quickly.

    • @Archway_
      @Archway_ 2 роки тому +71

      Literally every single Zelda game

    • @WailingGecko2
      @WailingGecko2 2 роки тому +6

      @@Archway_ no

    • @salvlox_
      @salvlox_ 2 роки тому +40

      every zelda game is like this

  • @jojo031
    @jojo031 4 місяці тому +7

    I'm finally getting around to playing this game (5 years after purchasing it) and I'm really struggling to continue playing it. After the tutorial, I realized *this* is all the game had to offer, and it feels so repetitive and non-rewarding. I just had this happen during my current playthrough and it pretty much summarizes my experience: entered an endurance shrine, break 2 weapons defeating the boss, finally defeat boss and earn a cool weapon, go into the next shrine (another endurance shrine), the cool weapon I just earned breaks while the boss's health is only 1/2 halfway done, kill boss and earn another weapon that won't last for more than 2 or 3 random enemies while traveling. The majority of this game boils down to when I used to 100% the map in the old Assassin's Creed games. I only got to 2 of the divine beasts before I ended up calling it quits, as they also felt uninspired in compared to past Zelda games' dungeons. I find it irritating that open world games had a rich 15+ years of history before this game came out, and this game is so lackluster in comparison. Every time I bring up my opinion of this game, I'm always hit with "shit opinion, no taste" and every single time I am convinced these people have never touched an open-world game before playing BotW.

    • @hanselleiva
      @hanselleiva 2 дні тому

      Can't agree more, people that find this game extraordinary are just people that never played another open world game, any other open world game has a lot more and better content

  • @PentaSquares
    @PentaSquares 3 місяці тому +5

    I kinda hated all the shrines, it got pretty boring looking for all those shrines. sometimes I would walk past a new shrine and just try to avoid it because of how tired I was of doing them.

  • @Ultinarok47
    @Ultinarok47 Місяць тому +7

    Gotta say, I agree with this. I hate to say it, but BotW and it's sequel were some of the most boring games I've ever tried to play. For me there are certain aspects a game should have to motivate me to play.
    Battles that actively progress my characters and reward simple strategy and survival. Instead, it offers battles that break half of your inventory and make you micromanage equipment and healing items to such a degree that fighting is best just ignored. It isn't worth fighting anything because Link will get no stronger. All that will happen is that I'll break all of my weapons and get to go back to the campsite. So exciting. Even an Exp system would have made it better.
    I enjoy traveling big open vistas teeming with wildlife, sights to see and great music. BotW is mostly silent, barren, lifeless and its sights are mostly superficial. Enemy variety? Wildlife everywhere? Sweeping music? Where are these things in my RPG?
    And most of all, I'm a collector. I love collecting items, upgrading my gear, learning abilities, improving proficiencies, crafting rare items out of raw materials that are easily found and carried. Here you get a limited inventory, HEALING items requiring crafting, weaponry that you don't want to use because it will break in 5 swings, and very few actual new abilities or stat upgrades/passives.
    In RPGs I like, you can climb, swim, run etc wherever the game allows you to go without issue. Here, you can't move 5 feet up anything or through any water before Link's wimpy ass starts to die. I know this can be improved as the game goes on, but its salt on the wound. Because what does this all amount to?
    A game where exploration isn't motivated or rewarded. A game where fighting isn't motivated or rewarded. A game where collecting items and upgrading your character is either actively prevented with a stingy inventory, breakable everything and tedious healing items, or simply not worth it because you don't want to explore and fight anyway.
    I tried to play it twice and I have to say, it's just not a fun game. Not for me anyway.

  • @alessiovids
    @alessiovids Рік тому +96

    You said the game tricks you into thinking you’ll discover something new. You’re right there’s really only shrines koroks and weapons that won’t last. The trickery certainly worked on me though. There isn’t a lot of variety beneath the surface.

  • @ttentertainmentsolutions1674
    @ttentertainmentsolutions1674 2 роки тому +156

    This video refreshingly sums up ALL the problems I had with BOW. I wanted to love this game more than I did because everybody and their brother claimed this was the best game of all time. But by the time I finished, I was like, “what am I missing here??” This was a great game. But supremely overrated.

    • @Takinthehobbitstoisengard
      @Takinthehobbitstoisengard Рік тому +9

      I like this game, but it's not the best game ever made, RDR2 is.

    • @peterthepeopleeater5697
      @peterthepeopleeater5697 Рік тому +29

      @@Takinthehobbitstoisengard no it isn't. There's no such thing as "the best game ever made".

    • @megamillion5852
      @megamillion5852 Рік тому +35

      @@peterthepeopleeater5697 There is, it's just that they're different to everyone.

    • @peterthepeopleeater5697
      @peterthepeopleeater5697 Рік тому +8

      @@megamillion5852 that's the thing. Quality is completely subjective. Just because you say your favorite game is "the best game ever made" doesn't mean it actually is.

    • @k-dogg9086
      @k-dogg9086 Рік тому +2

      @@peterthepeopleeater5697
      I'll just drop this on y'all.. Ahem (cough cough):
      Legend of Zelda I, Adventure of Link II, A Link to the Past III, A Link between Worlds, Link's Awakening, Ocarina of Time, Majora's Mask, the masterpiece Twilight Princess, Wind Waker, Skyward Sword, and Hyrule Warriors series. Castlevania I, Simons's Quest II, Dracula's Curse III, Akumajo Dracula (SC4), Legacy of Darkness, Rondo of Blood, Lamentations, and Symphony of the Night. Ninja Gaiden series, Double Dragon series, Tenku Shadow Assassins: My FAVOURITE Games. 😃

  • @StarchieHalo
    @StarchieHalo 3 місяці тому +4

    Because of the durability system, I never even used the unique weapons I found because I thought if they broke that they were gone forever

  • @Strat-o-caster
    @Strat-o-caster Рік тому +24

    You totally reminded me that the plateau DID feel like a Zelda game. God though do I miss the old Zelda formula

  • @blizzardregulus
    @blizzardregulus 2 роки тому +293

    The weapon degradation didn't just ruin combat for me, that was actually not as annoying as it usually is in video games. It made me not want to play around with the stasis rune (a very cool sheikah slate ability) because using it meant whacking objects with my weapons, and unlike engaging monsters with my weapons, just imbuing frozen items with kinetic energy does not replenish my weapon stockpiles because I'm not killing something that drops a weapon. This also made puzzles that involved stasis extremely annoying because by the time you figured the distance to flip the object to solve it, you had most likely shattered half of your inventory whacking a frozen ball. I also rarely chopped down trees with an axe (something very fun to do) because having a woodcutting axe in your inventory was a waste of a weapon slot and chopping down trees with an axe still doesn't last very long, so what's the point of dragging an axe around for logging out in the field, anyway? You'll just end up blowing the trees down with bombs halfway through the process, anyway, so why bother? Same goes for mining ore from rocks with sledgehammers. A mechanic where strikes from tool weapons degrade it exponentially less than using the tool in combat would have been helpful, or giving us separate tool items that never break and deal the same amount of damage as bombs. The point is that the weapon degradation had knock-on effects beyond just making combat annoying by making other mechanics not fun to interact with.

    • @Ana-tj5fm
      @Ana-tj5fm Рік тому +17

      I agree with you 100%. Weapon degradation was one of my biggest gripes with this game; if only it was on PC and easily moddable!
      Also, just a tip for cutting down trees -- you can use bombs so you don't waste anything! :)

    • @devinvez3869
      @devinvez3869 Рік тому +29

      The combat was boring...people freaked out over this game and I don't understand...maybe if it was 2003 I'd be impressed. I just found it so boring and nothing in it made me want to keep going .

    • @T1Oracle
      @T1Oracle Рік тому

      I mined tons of rocks and chopped tons of trees. It was way too valuable not too. I got plenty of value out of my hammers and axes. Maybe it was different for me because I had a game guide?

    • @michaelkey9549
      @michaelkey9549 Рік тому +2

      You can stasis + bomb for the momentum without having to break your weapons.

    • @MrChapStick91
      @MrChapStick91 Рік тому +1

      Weapon degradation is hard to change because without it the game would be vastly different and worthless. Why use a stick when you get an axe right after leaving the shrine of resurrection.

  • @amit_patel654
    @amit_patel654 2 роки тому +137

    I also hate the fact that they give you all the items you need from the very start of the game (bombs, time statis, etc). Part of the reason Zelda games were so great were item discovery (remember in OoT when you discovered the Hookshot?). In BotW, they completely take that away! They could’ve filled a huge chunk of the world with puzzles that led to discovering those items, making the world far more interesting to explore.

    • @gregm4813
      @gregm4813 Рік тому +13

      Agreed. This is a major problem with BotW.

    • @logicaldude3611
      @logicaldude3611 Рік тому +28

      You didn’t enjoy finding a dozen completely useless outfit sets?

    • @amit_patel654
      @amit_patel654 Рік тому +13

      @@logicaldude3611 Oh yeah, it was so exciting finding and upgrading them only to never use them again lol

    • @tanakisoup2246
      @tanakisoup2246 Рік тому +6

      Imo that’s a positive, it means that the ability of a player isn’t determined by how far they are in the game, it’s determined by how well they’ve mastered the mechanics. Anyone can do anything if they try, and nothing is off limits. This is an important feature for an open world game. Just my opinion tough.

    • @gregm4813
      @gregm4813 Рік тому +22

      @@tanakisoup2246 Some games pull that off well: Celeste does. You don't actually gain new abilities throughout the game, you just get better.
      Thing is, BotW isn't a difficult game, nor does it scale up in the challenges it presents to the player (aside from "bigger HP/damage", which is just countered by getting bigger weapons/armor), nor does it truly try to stretch your mastery of the mechanics, and the diversity of its challenges is somewhat limited / repetitive too.
      End result is that BotW feels like a game where, after I initially had fun with it, I can't get back into the game because "Why not just step outside or enjoy some nature photography."

  • @jakethreesixty
    @jakethreesixty Рік тому +7

    I've noticed a lot of criticisms lobbed at other games of this scope absolutely apply to BoTW, but it gets a free pass just because it's Zelda?
    It's frustrating to see all this praise for... a mediocre game.

  • @nationalsocialist6590
    @nationalsocialist6590 9 місяців тому +185

    I'd rather have half the map size with 5 high quality dungeons than 100 shrines.

    • @braydentrefethen841
      @braydentrefethen841 5 місяців тому +18

      Or make the temples and divine beasts have real dungeons instead of 5 separate boring "puzzles" that are just filler.

    • @ShadowWizard224
      @ShadowWizard224 4 місяці тому +11

      The 120 shrines weren’t even that bad. It was the 900 korok seeds that really did it for me. Absolutely ridiculous.

    • @nyflo718
      @nyflo718 4 місяці тому +2

      And less climbing

    • @TameGoddess
      @TameGoddess 4 місяці тому +3

      @@ShadowWizard224yeah but… nothing is really forcing you to get them.

    • @Bluepheonix420
      @Bluepheonix420 3 місяці тому +6

      As soon as I finished botw main story I put the game down and havent played it ever since, I mean what's the point? Look for over 100 shrines that look exactly the same? Collect almost 1000 seeds that that literally gets you a pile of stool as a prize? The lack of good rewards in this game it's what makes the game boring.

  • @sicdedworm09
    @sicdedworm09 2 роки тому +82

    The enemy variety, lack of any decent dungeons or just caves to explore killed it for me. Just korox seeds for days and copy pasted shrines with boring puzzles. I kept coming into beautiful hidden landscapes thinking “oh what’s here?!” Nothing… there was never anything there. Excitement destroyed. You nailed this. How did no reviewer talk about this? Nostalgia goggles all around. The biggest wow moment was simply being able to play this in handheld which was a great achievement at the time but the game itself, 6/10 from me tops

    • @BassBanj0
      @BassBanj0 2 роки тому +13

      Complete opposite experience from me but you are allowed to have your own opinion

    • @hexcodeff6624
      @hexcodeff6624 2 роки тому +8

      you just use nostalgia as a way to delegitimize people's opinion instead of giving actual arguments. Please tell me where all the nostalgia for this game (which is the game said to break the Zelda formula) is hidden. Is it the easter eggs? Is it the gameplay mechanics?

    • @abc4781
      @abc4781 2 роки тому +2

      @@hexcodeff6624 I think he's saying that people are now nostalgic for the game since it came out like 5 years ago.

    • @legendaryiguess
      @legendaryiguess 2 роки тому

      This is hands down one of my favourite Games alongside persona 5 royal. I’m convinced there is no game better than this, but people are allowed opinions.

    • @thecans3501
      @thecans3501 Рік тому

      i respect your opinion, but dont use nostalgia to undermine someones opinion. It's super shallow. I just got this game 2 years ago and after beating it i still consider it my favorite video game that i've played so far.

  • @veteran0121
    @veteran0121 2 роки тому +113

    Absolutely agree. After playing this game for 30 hours I was bored out of my mind and also pissed off at the durability system. I liked the watercolor look to the world and I enjoyed the lighting systems and weather systems (for the most part) I just thought the shrines were boring and the enemies were boring too. I prefer the old games. I liked dungeons and bosses.

    • @TheWharbleHarble
      @TheWharbleHarble 2 роки тому +22

      This game: Looks fun, isn't

    • @jacobminnish7025
      @jacobminnish7025 2 роки тому +20

      Nah the weather system fucked me over so many times and stamina is annoying

    • @Hatchumosc1
      @Hatchumosc1 2 роки тому +10

      You mean how you die from just floating there in like 20 seconds? Lol. I threw in windwaker and baffled me how much longer he lasts there.

    • @yoohooisgoated6023
      @yoohooisgoated6023 2 роки тому +1

      Just do the weapon durability glitch

    • @stallion8354
      @stallion8354 Рік тому

      @@jacobminnish7025 waaaaaaaah keep crying

  • @The-Lost-Librarian
    @The-Lost-Librarian Рік тому +19

    Long time Zelda Fan/Player since NES, played nearly all of them, I have owned this game for about 4 years, and can never play it more than a few hours after starting a new game. It just feels so bland overall. You could just literally change the names of the characters and lore, and it's just some generic open world fantasy game. I miss the old formula for Zelda games. Give me linear story, with dungeons, and progressive player power while unlocking special gear/items as the story progresses.

  • @TheNightstalker80
    @TheNightstalker80 Рік тому +28

    I have ro 100% agree with you! This is EXACTLY how I felt wehn I played it. I am A HUGE Zelda fan and I really wanted to like BotW but I never did. It is a great game but it's A) not a great ZELDA game and B) definitely NOT the best game of all time.
    I tried to understand or find a reason for why it is what it is. One of the things that came in mind was the fact that the team said they had so much ideas but couldn't implement all of them into the game. But there was a DLC pass and I had high hopes but unfortunately, the DLC just added more of what I DID NOT like about the game instead something I would like.
    Basically it just added some challenge modes but nothing that even coule be considered a try to fix the game.
    But we still need to keep in mind that Nintendo did BotW mainly to experiment and see how far they could go outside the comfort zone of the LOZ Formula and see / understand what makes a Zelda game a Zelda game. So when they announced a sequel and I saw the first trailer one idea started to grow in my head and IT COULD WORK and would fix a lot of the issues. WHAT IF they took ONE very obvious and persistent element from other Zelda games and planned the whole BotW experience arround that? What element you ask? The "break the seals" unleash the TRUE final boss/form and then start the actual quest.
    The trailer of BotW 2 showed a somehow revived Ganondorf so what if all Link did in BotW 1 was just preparation leading to breaking the seal and resurrection of Ganondorfs TRUE form which always has been the only way to defeat him an deal him back again! Remember the ending of BotW, you're fighting Darkbeast Ganon, kinda looks/sounds like his final form but ALL main bosses (as well as Darkbeast) were just created from Ganondorfs malice and BotW 2 trailer CLEARLY shows his sealed corpse as the source of the malice.
    So (again) WHAT IF BotW is literally the second part of the game after you broke the seal and NOW the real journey starts. Seeing Hyrule castle raise and the how Zelda and Link are in the underground also led me to the idea that the malice created caves and dungeons that are now opening up or at least can be opened by obtaining specific things from quests. Much like most open world games would do it and it would be a (welcome) step back to the Zelda formula...
    For the gameplay problems there's a lot of games where they could get inspiration, the latest and best example is definitely Elden Ring, it has so much that BotW misses. Nintendo doesn't neet to create ultra hard bosses or punishing game mechanics, that's not what I want or expect from a Zelda game, no Zelda fan should do that by the way, that's NEVER been what this series is about but what they can learn from Elden Ring is how to use a combination of skill checks and powerup/item progression without making the game feeling too linear but make it linear enought so they can guide players and tell the ganes story rather than having us figure it out by finding memories and stuff that you can 100% miss and ignore in BotW.
    I'm not 100% sure if a fully fletched RPG leveling system would be any good, I don't think so but having decent gear systems would help, BotW players already have familiarized with the idea of a gear system so why not beef it up a bit, give us weapon upgrades and repair options as well as unique / legendary gear that has special abilites like the armor sets in BotW but also for weapons and shields.
    What do you think about my idea?

    • @k-dogg9086
      @k-dogg9086 Рік тому +2

      Is good 👍 But can be improved upon just if they listen to the criticisms. 😔

    • @M75248
      @M75248 5 місяців тому +1

      I agree and I don't have much to add to your comment. I understand why botw and totk are so overly hyped right now, but I don't think these games will pass the test of time like Ocarina or Wind Waker did. I hope they prove me wrong in the future but...

    • @TheNightstalker80
      @TheNightstalker80 5 місяців тому

      @@M75248 but … I don’t think so 😂

  • @legend234567
    @legend234567 2 роки тому +108

    my favorite part of botw was spending 5000 years and 3/4th of my soul for the mastersword for it break in 10 swings.

    • @nerad1994
      @nerad1994 2 роки тому +3

      I thought the master sword was unbreakable

    • @legend234567
      @legend234567 2 роки тому +10

      @@nerad1994 it is "technically" unbreakable but what that really means is after a certain number of hits the sword loses its "charge" and cant be used for a few minutes. imagine the most powerful sword has a demo timer and link has to keep paying sheckles to keep using his mastersword primo subscription

    • @minovexx
      @minovexx 2 роки тому +1

      @@Hychra 2x damage is really bad for 10 dollars.

    • @kaiserwave5977
      @kaiserwave5977 2 роки тому +12

      Breath of the wild 2 is gonna have a ganondorf amibo that your going to need to buy to get the true ending of the game lol

    • @minovexx
      @minovexx 2 роки тому +2

      @@kaiserwave5977 what the actual hell

  • @imspecial5503
    @imspecial5503 3 роки тому +254

    To be fare, the challenge for blessing shrines is entering them. Because either big groups of enemy’s or a puzzle to locate it are basically the shrine.

    • @Greenpanda2117
      @Greenpanda2117 2 роки тому +16

      Ya like with the barbarian armor it is locked behind the mazes wich are in the corners of the maps and are protected by guardians

    • @S41t4r4
      @S41t4r4 2 роки тому +40

      personally those shrines were by far the best. The less time I had to spend in the actual shrine the better.

    • @WailingGecko2
      @WailingGecko2 2 роки тому +12

      I just wish it kept atleast some of the formula of the other Zelda games and have more dungeons.

    • @Roflcrabs
      @Roflcrabs 2 роки тому +1

      Booo

    • @liukang3545
      @liukang3545 2 роки тому +1

      trash game botw trash.. its just not a trash game, its a trash zeldagame LMFAO

  • @tubaf1201
    @tubaf1201 2 роки тому +207

    Finally someone on the platform adressing the major design flaws of BOTW without just mentioning the weapon system. You articulated everything I've felt in my playthrough very well. Thank you.

    • @dylannolongeractive
      @dylannolongeractive 2 роки тому +5

      BOTW has weapon duribility so that you can be creative with your options instead of just hacking away endlessly you have to take your options, such as bows, bombs, stasis etc. and be creative with how you use them.

    • @tubaf1201
      @tubaf1201 2 роки тому +30

      ​@@dylannolongeractive I understand that argument, and I understand it could be very fun for a lot of people, but for me it made every combat frustrating and any reward not worth it... As a direct comparison, I experimented a LOT with different resorces, magic, weapons etc in just one playthrough of Elden Ring (even with fixed level up stats and no weapon breaking system). Designers could find a balance in the combat system to not make it frustrating while incentivizing player creativity.

    • @tubaf1201
      @tubaf1201 2 роки тому +1

      @@dylannolongeractive with that said I still think BOTW is a great game

    • @Austin.D
      @Austin.D 2 роки тому +13

      Hopefully, the sequel addresses most of those issues

    • @onlinefool9931
      @onlinefool9931 2 роки тому

      @@dylannolongeractive exactly

  • @bearpoop720
    @bearpoop720 Рік тому +134

    You should continue this channel, it’s sad to see you only have 2 videos with lots of effort put into them

    • @Valstrax420
      @Valstrax420 Рік тому +29

      It's because of all the butthurt dislikes that never played any other Zelda game.

    • @jaydenc367
      @jaydenc367 Рік тому +2

      @@Valstrax420 Or people who did but still disagree and are not butthurt.

    • @Valstrax420
      @Valstrax420 Рік тому +2

      @@jaydenc367 Botw is overrated. Totk is not. I'm currently playing totk and it's leagues better. All my gripes have been fixed.

    • @jaydenc367
      @jaydenc367 Рік тому +1

      @@Valstrax420 BOTW is not overrated but it is not perfect.

    • @Lonli.
      @Lonli. Рік тому +1

      ​@@jaydenc367 I agree this guy has a lot of good points but I just love this game. Story and characters even the minor ones like the descendant of Daruk I loved them. To me these games have so much charm and wonder. IT CANT BE BEAT (until I get totk I guess)

  • @minovexx
    @minovexx 2 роки тому +10

    Same, i wish there was more enemies and variety. Because all we have is red pig, blue pig, black pig, silver pig, and gold pig.

    • @AtomicOwl
      @AtomicOwl 2 роки тому +1

      It hurts that this is true..

  • @OGR-4394
    @OGR-4394 2 роки тому +67

    The Great Plateau
    Lost Woods
    first time climbing Death Mountain
    first dragon sighting
    first Lynel encounter
    first few Guardian encounters
    Eventide Isle
    Yiga Clan Hideout
    every town in the game
    Lomei Labyrinth Island
    Hyrule Castle
    ^These were the high points of the entire game. Makes for a very good 20-30 hour experience, but it also excludes more than half of the other content in the game.
    Breath of the Wild is an olympic-sized kiddy pool, vast but no depth. It works best as a proof of concept, but is surrounded by rinse and repeat filler. Very unsatisfied by the time I was done.

    • @Roflcrabs
      @Roflcrabs 2 роки тому +15

      I'd argue some of those high points aren't even that high. Towns shouldn't be a high point. Don't get me wrong I get what you mean, when you're playing the game they feel genuinely refreshing to encounter but when you consider there's not much to them it's just copy paste NPC standing around not doing anything in a small settlement it's not that impressive. Zora's Domain and the bird people settlement seemed pretty cool but besides those, meh.. And there were only like 4 of them. Oblivion which came out 11 years earlier had like 9 major towns, even a city with multiple districts and NPCs that went around doing stuff, albeit poorly but even those ancient old models felt more alive than the npcs in the tiny settlements glued in place.

    • @maskitoad
      @maskitoad 2 роки тому +5

      I kinda agree with those. In the great plateau I was like WOAH THIS GAME IS SO COOL. That was the best thing ever. Then I left, and I found the game cool until I finished the Zora divine beast (the first I did). Then naboris was still fun. But rudania and medoh were ridiculous. I literally got their bosses on first try. Then I agree with the rest except eventide. And oh god when I finished the game I was disappointed at a point you can’t imagine. I hope breath of the wild 2 won’t be that ridiculous of a game, because that’s the only reason I plan on buying a switch (yes I still don’t have the switch and I don’t want to)

    • @tastymango007
      @tastymango007 2 роки тому +2

      But like 4 of these are just the first encounter of aspects to the gameplay loop. As soon as you have seen everything in the sandbox once, you can stop playing.

    • @OGR-4394
      @OGR-4394 2 роки тому +3

      @@Roflcrabs You are correct and I will fight side-by-side with anyone who rightfully brings up Elder Scrolls within the BotW discourse.

    • @OGR-4394
      @OGR-4394 2 роки тому +2

      @@maskitoad I'm optimistic for the sequel, at least.
      Switch is okay, but it's woefully underpowered. If you play a lot of games and are open to a dedicated handheld then I'd just go Steam Deck if I were you.

  • @firenze6478
    @firenze6478 Рік тому +18

    “Big pink fart cloud”
    This aged incredibly well considering calamity ganon is literally ganondorf’s fart

  • @viridianloom
    @viridianloom Рік тому +98

    I've recently started playing it and I've been let down. It's just so bare bones and there's really nothing all that unique about it anymore. People seem to love the sandbox aspect of it which is a trait I don't value that much in my games anymore. Elden Ring and Death Stranding do a lot of the same things as BotW but they feel more meaningful to me. I mean, climbing in BotW would be cool if it wasn't like a tedious exercise in patience. I feel like a majority of this game is climbing a wall or running across empty landscapes. And the rewards suck, I can't tell you how much of a let down it was to defeat the dragon atop Mt. Lanayru, drop it's scale in the pond, and as the temple doors open it's just another fucking copy-paste shrine. It looks so out of place too, it literally looks like they had an empty room and placed the shrine asset in it. And then the shrine gives you another breakable weapon (which I didn't have space in my inventory for). The progression in the game just doesn't feel that rewarding either. Your growth is determined by how much health/stamina you have, how much of the map is unveiled, and how many divine beasts you've freed. Even though I've been playing it for quite a bit now the whole experience just blurs together and I have no sense of time for how long I've actually been playing. It's not like the other games where I feel like I can remember what I experienced in my adventure.

    • @-LG_
      @-LG_ Рік тому +5

      Bars

    • @solemaniharami3963
      @solemaniharami3963 Рік тому +4

      yea I have no clue why this game received as much praise as it did. A lot of reddit man children that are obssessed with Nintendo I guess. I think botw is easily the most overrated game of all time.

    • @okarinokabe2613
      @okarinokabe2613 11 місяців тому +1

      ​@@solemaniharami3963 >reddit
      as if elden sleep wasn't praised by them to the point it undeservingly won game of the year but I'd take it over what the other boring nominated games for it were

  • @quwyn6192
    @quwyn6192 2 роки тому +9

    33:50 okay i glad you mentioned that because i was so stubborn not to look it up it took me not even joking a year to figure out. granted it wasnt year time wise but i would stop the game multiple times just to be defeated that i couldnt figure what was wrong. i literally would check everything use arrows try glitches but after a LONG while i picked the game up again and decided to look up the answer and found i had to fkn look at the map and click on purple things that werent even explained. when i was able to solve the puzzles begrungenly and finish the boss fight i wasnt happy or satisfied i was like "oh yeah that happened and i got that." im now playing the game and having a good time but none of the puzzles ever make sense to me and ive had to look up answers multiple times. one being where there were constellations and you had to match the 8 boxes on each side with those constelations. your only given two balls and you have to figure where they go. i figured that the constelations on the walls matched the one at the wall up there but it makes no sense the constellations arent in formulaic spots they are scattered and dont fit into boxes. so why are we supposed to match one ball with a constellation that doesnt match up with the boxes???? like its hard to explain but it felt like i was analyzing the monolisa and had to figure out what math equation matches with it. maybe im just dumb but i feel if they added smaller clues and made it a little more coehrent like making the constellations actually be lined up symmetrically instead of scattered. ugh i do love this game i love the exploration and the fights are really exciting and horrifying for the most part, but god i cant stand any of the puzzles and i wish they werent such a huge part of the game. well i do usually enjoy puzzles but this game makes me hate them all together i think your point where there is multiple ways to sovle is the reason i hate them so much. if its a puzzle im trying to figure out THE answer not "ohhh maybe this works, wait no maybe this ohhh damn that didnt work let me try this wow didnt think that would work guess im pretty LUCKY." ugh yeah most of the puzzles to me felt like luck i really hope botw 2 makes the puzzles far more cohesive and less imminent to the gameplay.
    oh and realizing a simple fix to the elephant puzzle is to make the movement of the trunk an option in the actual game not on our shika slate. OR at least show that the option pops up when you scan the plate. or just some indication instead of having the players run around trying to find every possible scenario.

  • @pickler_pickler
    @pickler_pickler 2 роки тому +119

    I searched for this video because I finally played breath of the wild after finally playing BotW for 25 hours a few months ago and being utterly bored with it. I figured I'd give it some time and come back to it later. I played it again for 10 hours and found myself yet again getting sleep every time I sat down to play it for over 30 minutes. After some time passed I went and played twilight princess for the time time and I absolutely loved it and beat the game within a week. I think what it really came down to, ultimately, was repetitive game play.

    • @MoonwalkerWorshiper
      @MoonwalkerWorshiper 2 роки тому +6

      Japanese are disturbingly addictive to repetition.

    • @pickler_pickler
      @pickler_pickler 2 роки тому +27

      @@MoonwalkerWorshiper apparently so are we with how popular games like CoD are.

    • @feralaca123
      @feralaca123 2 роки тому +30

      I experienced the same boredom. At first I thought it was my fault, being the game is so praised, so I came back to it for a while, but It's just boring.

    • @pickler_pickler
      @pickler_pickler 2 роки тому +24

      @@feralaca123 funny as well, I played elden ring recently, which is somewhat similar in it's open world. Did not get bored whatsoever. Something about BotW just can't hold my attention.

    • @just1randomguy658
      @just1randomguy658 2 роки тому +19

      @@feralaca123 Thank God i'm not the only one who felt this way! I felt guilty for not loving it off the bat as I assumed most people did. I got bored, stopped playing and just never went back to it. I, admittedly still feel kinda bad about not giving it more time.

  • @Gyroeg
    @Gyroeg 2 роки тому +22

    When I first got my switch I always had the idea that I wanted one to play pokken tournament with my cousins and essentially play anywhere I wanted to. So there I was settled on getting Pokken, but then I heard about this game and all the buzz in it. I wasnt a fan, like Zelda games weren't a part of my childhood and frankly I was more of a psp kid before. So then I thought that it was so cool and I expected so much. Played for 30 hours and realised how ... not so cool or amazing it was with the small enemy variety, lack of real dungeons, lackluster rewards and as you mentioned it being "predictable". But then I continued to play and the time that was put into the game became 80 hrs, I was amazed by the Lynel, finished the mediocre bosses and then... it came to the ending. It was so underwhelming- like why? I get that there's gonna be a sequel but why? It shouldn't have ended that way. Thank you for this video I'm glad there are people who thought the same because don't get me wrong, I love the game- heck it is still the most beautiful game I've ever layed my eyes on (at least in my eyes). But it left such a negative aftertaste that I couldn't get back to it. I haven't even completed it but I just can't go back. So after that we immediately bought smash since my cousins didn't want to play botw or pokken.

    • @Odd1006
      @Odd1006 Рік тому +3

      Yea for me the biggest problems is the bosses/ending and dungeons arent amazing. Still my favorite game ive ever played.

    • @jaydenc367
      @jaydenc367 Рік тому

      The rewards are not all lackluster or are predictable. The bosses are good not mediocre. The ending was not really underwhelming, it should have ended that way.

    • @leeshapon
      @leeshapon Рік тому +1

      @@jaydenc367 12 year old spotted

    • @jaydenc367
      @jaydenc367 Рік тому

      @@leeshapon You are 8 years off I am afraid

    • @SoupyMittens
      @SoupyMittens 9 місяців тому +2

      I never really noticed any of those things when playing it for the first time, it was one of my first games so I didnt really know much about game design, so that might be why. But I've never really been able to replicate the magic of BOTW with any other game.

  • @vizthex
    @vizthex 3 місяці тому +3

    finally, someone else thinks this.
    it really felt like every other open-world game to me when i played it, but because nintendo made it it's suddenly the best thing since sliced bread for god knows what reason.
    it's just boring and lacking in variety or anything interesting to do on top of how easy it is. I button mashed for combat and still felt barely challenged.

  • @LBJ22910
    @LBJ22910 Рік тому +4

    Zelda should’ve never been open world it’s too big and obnoxious

  • @AAA-vf2qr
    @AAA-vf2qr 2 роки тому +248

    I personally wished there were more memorable NPCs as well. The world was big and pretty but also kinda empty. Shrines all looked exactly the same, which is why I got bored of them quickly. I also wish there were actual themes for the different map segments. People say that an overworld theme would get old quick, but the shrine theme was the literal same in every shrine, and having a different theme for each chunk of the map would be great (before you unlocked the towers they could be the ambient themes). I also felt no real attachment to any of the champions (other than maybe Mipha and Sidon), and the memory system could have been implemented in a much better way. Past Zelda games had a reason to make you want to accomplish something, such as in WW where Link left to save his sister and in TP for Link to save the village kids (who you got attached to after the longer tutorial section).

    • @dj3y3
      @dj3y3 2 роки тому +13

      And the other NPCs that weren’t main characters had horrific designs

    • @BenjaminAnderson21
      @BenjaminAnderson21 2 роки тому +12

      "I felt no attachment to the main characters."
      In that case, you probably won't feel any attachment to the bulk of Zelda characters in general, because BOTW has one of the most well-developed and memorable casts the series.
      "Past Zelda games gave you motivation to accomplish things"
      Botw is no different. Your goal is to aid Zelda, who has been trapped in a spirit battle with Ganon for 100 years, before it's too late and she's no longer able to prevent Ganon from destroying the world.

    • @dj3y3
      @dj3y3 2 роки тому +38

      @@BenjaminAnderson21 the characters in BotW, with the exception of Zelda, have barely any development to even call them characters. Each cutscene with the Champions give us more of the same trope-heavy personalities as the one before it. And the journals and diaries that are spread around the world don’t count as development, they’re effectively backstory, which is just their personal history that led to who they are presently, and we see only a glimpse of that. The books don’t develop the characters because backstory is not synonymous with character development. It gives the character a reason to exist, but that’s it. And even if it counted, it would be some of the most stagnant development I’ve ever seen. Mipha, for example, literally just talks about how in love she is with Link. That’s her motivation for everything; getting him to acknowledge her affection. Revali has an ego for being a praised prodigy among his people and is mad that Link doesn’t bow before him like everyone else. To put it simply, both these characters are virtually the same characters we see throughout the game. The only time anyone changes is after defeating Windblight, and Revali’s whole thing is “oh, you killed the thing that killed me, I guess you’re not so bad” and that’s it. It isn’t earned. And the same can be said for many of the characters apart from the champions. Zelda is the only character who isn’t a shallow trope. She at least does develop and has something going on that we can be invested in.

    • @Dell-ol6hb
      @Dell-ol6hb 2 роки тому +4

      @@dj3y3 yea but it's not like that's unique to BOTW, basically every Zelda game has barebones af characters, it's never really been about good characters and writing, that was the point they were making is that BOTW isn't really any different to previous Zelda games in terms of characters or motivation to accomplish the main goal

    • @dj3y3
      @dj3y3 2 роки тому +14

      @@Dell-ol6hb I agree, Zelda has had a history of barebones characters. There are some standouts, such as Midna or Groose, who have development and story arcs that change their way of thinking and progress who they are as a person and as a character. Barebones doesn’t bother me. What bothers me, as I detailed in my comment, is that BotW presents this cast of characters as though they’re deep and important and have their own lore and development, when in reality all that amounts to is shallow caricatures that are defined by tropes and backstories that only reiterate what we already know.

  • @Coufu
    @Coufu 3 місяці тому +2

    Master sword was my biggest gripe. It’s supposed to be the best sword. Dafuq

  • @r1lovin
    @r1lovin 4 місяці тому +3

    Botw in not a Zelda game and that's the entire issue. Dungeons>shrines. And what's with every weapon breaking. Game was a total farm for breaking weapons and seeds to buy hearts instead earning them via boss fights in dungeons or competing quest for NPCs.

  • @psell8628
    @psell8628 Рік тому +36

    Thanks for posting this. I felt insane when nearly everyone gave BOTW a perfect score. It's nice to see someone else share the same point of view.

  • @mrburns366
    @mrburns366 2 роки тому +19

    it needed dungeons like the old games

    • @NobaraGamezzz
      @NobaraGamezzz 2 роки тому

      Ok then I guess the shrines and divine beasts and hyrule castle are non-existent in the game. I'm just saying what your logic states.

    • @mrburns366
      @mrburns366 2 роки тому +19

      @@NobaraGamezzz the shrines were all the same basically.

    • @natsunakemono9209
      @natsunakemono9209 2 роки тому +10

      @@mrburns366 Thank you
      Shrines are no replacement for the diversity of environmental themes that dungeons in past Zelda games offered, they are the same environment rooms with layout tweaks and modifications to solve one off puzzles, not an entire labyrinth to circumvent and solve.

    • @mrburns366
      @mrburns366 2 роки тому +5

      @@natsunakemono9209 i honestly think the shrines were a cop out. it was lazy. In BOTW they put all the work into the overworld. Previous games put most of the effort into the dungeons.

    • @WailingGecko2
      @WailingGecko2 2 роки тому +3

      @@mrburns366 I think they helped with the game made you actually do things with in Botw but I wish they made them all look different and unique. I also wish they made more dungeons and make them unique and different. Nintendo should have kept atleast some of the Zelda formula for botw

  • @Alianger
    @Alianger 4 місяці тому +2

    If it's not fun, why bother? If there's no battle, where's the fun?

  • @juliancurtis8064
    @juliancurtis8064 Рік тому +5

    Oh my god it feels so good knowing I’m not crazy!

  • @GamesintoMovies
    @GamesintoMovies 2 роки тому +10

    That I've heard people say that this is the greatest Zelda game, is the most asinine thing I've ever heard

    • @k-dogg9086
      @k-dogg9086 Рік тому

      True! 😂 👍
      Legend of Zelda I, Adventure of Link II, A Link to the Past III, A Link between Worlds, Link's Awakening, Ocarina of Time, Majora's Mask, *the masterpiece Twilight Princess,* Wind Waker, Skyward Sword, and Hyrule Warriors series. Castlevania I, Simons's Quest II, Dracula's Curse III, Akumajo Dracula (SC4), Legacy of Darkness, Rondo of Blood, Lamentations, and Symphony of the Night. Ninja Gaiden series, Double Dragon series, Tenku Shadow Assassins: My FAVOURITE Games. 😃

    • @civilwarfare101
      @civilwarfare101 2 місяці тому

      Zelda is a pretty weak series to begin with so it isn't a high bar.

  • @KENGAR89
    @KENGAR89 Рік тому +5

    Nothing felt rewarding for me personally. Sure we can do a shrine a hundred different ways, but only one clear path to defeating a boss?!?! If you admire puzzles above everything else...This game is great, but it's not the best. When it was released, it only evolved the way in which we approach an open world setting. The Combat felt good at first, but got repetitive, while the puzzles kept getting bigger. I still love the game, but I don't love every part.

  • @sophial7261
    @sophial7261 Рік тому +2

    are you planning to make any more videos in the future? i thoroughly enjoyed this one =)

  • @ashykins
    @ashykins Рік тому +6

    Even though I love this game my gripes are mostly the endings, the final boss, and the blights. The ending is self explanatory. The final boss instead of if you run up with no bosses beaten and you have to get through all the blights, it should be when you beat a blight it launches itself into hyrule castle and when you beat them calamity ganon absorbs then and gains a weapon and health. Making it if you run up after the plateau

  • @maysonng2490
    @maysonng2490 2 роки тому +12

    I think I wanna get it out here for CERTAIN people!
    If some people say the game is great let them no need to call them a dumb ass or make a essay on how bad the game is
    If some people dislike the game no need to call them a shit head or bitch and write a essay on why the game is amazing
    Cause I think it be a good idea for people to have something that many people dislike heavily
    OPINIONS

    • @franck4727
      @franck4727 2 роки тому +3

      I agree. I don't have a problem with people having different opinion. My only issue is when people act like their opinion are truths. There's a big difference when someone says "Breath of the wild is my favourite game" and "Breath of the wild is the greatest (or worst game) of all time"

    • @cloudshines812
      @cloudshines812 Рік тому

      @@franck4727 Wiser words couldn’t have been said. I have a friend who says BOTW is his favourite video game of all time, but he’s not even WILLING to give other games that are considered “fantastic masterpieces” even a try.
      That’s why I’m hoping he’ll love NieR: Automata when it comes out on Switch and I get it for him for Christmas

  • @kamilmania792
    @kamilmania792 3 місяці тому +4

    Totally agree with everything you say.....I was thinking all you said on day 2 of playing BOTW ....but my biggest gripe is the weapon breaking....its so unrealistic.....and always the rain whenever you need to climb....these are my main gripes with this game.

  • @CJ-lr4uq
    @CJ-lr4uq Місяць тому +2

    You've perfectly articulated my feelings about this game. Only thing I would add is the lack of interesting characters/NPC's. Other Zelda titles like OoT and MM had unique NPC's with depth and personality, and interesting things to say. BotW NPC's are so incredibly boring and cookie cutter, down to the same outfits. It would be cool to be walking through the woods and see a mysterious man or woman who's NOT dressed like everyone else and who has a backstory with an interesting side quest that isn't just "fetch me my lost soup spoon and I'll give you an opal, that latter of which you can easily find by smashing a nearby rock". This game had such potential to be a truly magical and immersive experience, but it just fell short.
    Good video essay.

  • @8balds
    @8balds Рік тому +3

    It isn’t necessarily a bad game but the hype train of “best game ever” pretty much across the board left me wildly disappointed when it’s literally just shrines over and over

  • @Evil_Chronic
    @Evil_Chronic 2 роки тому +5

    Multi-hit Bows with Bomb arrows just mows everything over, especially if you take advantage of the slow when in the air. Lynels die really fast this way, just aim for headshots. I farmed so much equipment this way before doing most of the shrines and beasts. Made the game really easy, too easy.

  • @linkfreak1176
    @linkfreak1176 2 роки тому +6

    Okay good I’m not alone in not realizing you had to pause the game to change the flow of water. I had 4 friends over and we would pass the controller when we got stuck and it took us an hour. It was so frustrating when we found that out.

  • @Dustinthewind03
    @Dustinthewind03 3 місяці тому +2

    Dude, I agree with EVERYTHING you said. Don’t get me wrong. I put over 70 hours into this total and beat the game but after I beat about two out of the divine beasts, something just fell empty. I didn’t personally really enjoy the puzzles that much. I craved classic dungeons with actual enemies instead of annoying robots. When I was about halfway through my play through out of that total playtime, I didn’t even care if I beat the game so much anymore, as it was greatly losing its momentum to me. Peppering the entire map with shrines was a huge mistake. Wasn’t really anything cool. Never have I fell in love with a game so quickly and fell out of love. I’m not saying the game sucked but upon completing, I don’t think it deserved a 10. I don’t care what anyone says, in my opinion, the weapon system is very annoying as well. Good video. Think I’m going to bother getting tears of the kingdom that is worse. It was fun while it lasted, I guess. Lol

  • @gamer_knight4121
    @gamer_knight4121 Рік тому +3

    Glad you cleared this up. Anyone who says this is the best Zelda game doesn't have a brain. And the new one is more of the same crap

  • @blossom357
    @blossom357 2 роки тому +29

    Your remark about the predictability of shrines and Korok seeds is the way I've resorted to describing to people why I hate this game, so it's nice to hear someone else agree with it.

    • @charlesbaker2206
      @charlesbaker2206 2 роки тому +3

      That's cute.

    • @RobinsMusic
      @RobinsMusic Рік тому

      You hate this game just for that?

    • @blossom357
      @blossom357 Рік тому +6

      @@RobinsMusic There are many reasons I hate this game, but lack of mystery and instead feeling like I'm completing a list of chores is a substantial one.

  • @ZellyTheFangirl
    @ZellyTheFangirl Рік тому +3

    Another strike against the argument for the durability system being "it encourages experimentation with different weapons!" Yes, all that weapon variety: Small, Big, and Long. Outside of blunt vs sharp and elemental flavor, all weapons within a category are going to play the same. That big stick club that does 3 damage is going to handle the same way as that 20 damage claymore. Sharp or blunt, elemental flavor, none of it changes how the weapons handle. What's there to experiment with?

    • @firenze6478
      @firenze6478 Рік тому

      And almost all endgame slots are dedicated to duplicates of the sane weapons farmed every bloodmoon. So much for encouraging variety snd not just adding a pointless grind

  • @Co00ch1egr1lles
    @Co00ch1egr1lles Рік тому +2

    If I’m going to be honest, I’ve only been exited over a test of strength shrine twice , 1. When I was craving an okay battle, 2. When they added magnets on the floor to block the guardian

  • @stu_164_minitruckin
    @stu_164_minitruckin 2 роки тому +21

    Better yet, being able to have the One-Hit Obliviator and the Bow of Light after your FIRST Ganon defeat would be awesome. Wouldn't last long but still would be fun before they became boring. Sniper shots would be fun. Heck, having the Master Cycle Zero earlier in the game would be nice. I am on my 11th playthrough. I never get horses because they are useless.

    • @spencerw3173
      @spencerw3173 Рік тому +1

      if you want the bow of light there is a glitch called IST which enables this. ua-cam.com/video/nDdsnoXyizg/v-deo.html

    • @blizzardregulus
      @blizzardregulus Рік тому +2

      Horses are absolutely worthless. Why put in the effort to getting your horse out of storage (which involves flipping through menus, load screens, and npc dialogue) when 9 times out of 10, just gliding will get you there faster?

    • @jace_d
      @jace_d Рік тому

      Curiously, I believe that a horse with the ancient armour is a hundred times better than the bike cuz they do the same thing (namely get Link from point A to point B), but the horse doesn't need constant refuel, doesn't hurt you if you pass through somewhere you shouldn't have, and you still can call it from wherever in the map :/ (I know this comment is months old, I just wanted to add my own two cents in this comment section that sees so many problems with BOTW as I do)

    • @TameGoddess
      @TameGoddess 4 місяці тому

      @@blizzardregulusbecause you can’t glide to certain spots, and all those “menus and loading screens” to get your horse only take like 10 seconds altogether…

  • @MazorKuziaki
    @MazorKuziaki 2 роки тому +13

    BoTW did two things so wrong that it's unplayable to me:
    1. Quantity over quality. Yeah the map is big and there's tons of things to do, but it's shallow. Majora's Mask has far fewer things to do in comparison, but I care about all of them and find them interesting.
    2. Futuristic tech. It just completely breaks the world for me. Turns me off. Makes me feel like I'm not playing a Zelda game. I hate how immersion breaking it is.

    • @timmoody5466
      @timmoody5466 2 роки тому +1

      Yep it is terrible

    • @troyhax9556
      @troyhax9556 2 роки тому

      at least you admit that is you're wrong opinion

    • @Kanendd
      @Kanendd 7 місяців тому

      This game sucks bad. Id be happy with a remake of link of the past.

  • @BuakawPorAdi
    @BuakawPorAdi 2 роки тому +51

    YES! THANK YOU!! I was thinking the exact same thing with these shrines!! EVERYTIME a shrine, EEEEVERY...TIME!! You could have built a rocket, fly to the moon, and you would have found another god damn shrine!

  • @FollowerOfChrist144
    @FollowerOfChrist144 10 місяців тому +12

    Totally agree. First 5 hours is incredible. Soon as the “Awe” wears off, you realize the things you loved to do are the ONLY things to do. Messy motion control puzzles and picking mushrooms can only do so much

  • @okamichamploo
    @okamichamploo 2 роки тому +9

    6:45 Oh so like Elden Ring
    38:32 Ok now I know you're talking about Elden Ring.
    In all seriousness I have my issues with that game as well, but part of what drew me to this video is the fact that I played a few hours of BOTW, got to the snow area and then just never logged back in. I didn't understand why, but I just didn't feel anything calling me back to the game. Meanwhile I try out Elden Ring for a few hours and next thing I know I couldn't stop thinking about it until I had finally killed the last boss 100 hrs later.

    • @GREEN56ish
      @GREEN56ish 2 роки тому +1

      lmao Elden Ring did Everything Breath of The Wild did but even better

    • @ultimatedumbass4640
      @ultimatedumbass4640 Рік тому +1

      @@GREEN56ish True lmao

    • @stefanlynch3210
      @stefanlynch3210 Рік тому +2

      @@GREEN56ish no, elden ring did what botw should have done in the first place.

  • @ImM-R
    @ImM-R 2 роки тому +10

    That point about the endgame really hit home for me. When I killed Ganon and watched the cutscene for the first time wondering what would come next and then got hit in the face with the front door of Ganon's chambers. I thought my game glitched so I looked up playthroughs and their endings but nah, that was the ending. I thought villages would act a little different or something but nah. I hope they do something different in the next game. Still an enjoyable game though.

    • @JoeMama-hu3wd
      @JoeMama-hu3wd 2 роки тому

      Why Are You Capitalizing the First Letter of Every Word?

    • @ImM-R
      @ImM-R 2 роки тому +2

      @@JoeMama-hu3wd It's a bad habit of mine, I try to not do that as much

    • @JoeMama-hu3wd
      @JoeMama-hu3wd 2 роки тому

      ​@@ImM-R Understandable.

    • @JoeMama-hu3wd
      @JoeMama-hu3wd 2 роки тому

      @@ImM-R It sometimes gets irritating when I don't capitalize certain words. At least for me.

    • @pedrobeckup456
      @pedrobeckup456 6 місяців тому

      It should be like Mario Odyssey

  • @traviscrawford6516
    @traviscrawford6516 Рік тому +3

    the points about the armor system being broken relative to progression in the game is a really weak point here. the whole "if this thing I got 5 hours in can still work 50 hours in" argument misses the entire point of the open exploration in this game.

  • @peterwowhenning
    @peterwowhenning 4 місяці тому +2

    Dunkey is critical? He never say a bad word about a nintendo game

  • @djgroopz4952
    @djgroopz4952 5 місяців тому +2

    Shrine after shrine after shrine... 😩😩😩
    I'm midway, and I'm puzzled out.

  • @Jordan123151
    @Jordan123151 9 місяців тому +3

    World was essentially empty. Weapons breaking is dumb. Boss fights were too easy. Yeah, this game is super overrated

  • @mello998
    @mello998 2 роки тому +16

    BOTW2 has potential to be a 10/10 game if they actually listen to the criticisms people have been having over the first one.

    • @zealmilenio177
      @zealmilenio177 2 роки тому +4

      And let me guess, you belive that Arbiter is you? I can't recall an instance of nintendo genuinly working feedback into a game's development at all, so don't hold your breath, that little disappointed voice in the back of your head is right.

    • @mello998
      @mello998 2 роки тому +10

      @@zealmilenio177 I don't know who Arbiter is or why you're so hostile, but you're right. They suck at taking criticism.
      Still giving it a chance though once reviews start rolling out. Definitely not preordering though.

    • @anafu-sankanashi8933
      @anafu-sankanashi8933 2 роки тому +2

      @@mello998 arbiter means like the reason for something happening

  • @Roast52
    @Roast52 9 місяців тому +2

    I feel like the main downside to the weapon durability is that in Master Mode, I'm not even motivated to play it, because all of my weapons break before I can even beat a single enemy

  • @themessage6114
    @themessage6114 Рік тому +3

    I guess people will always find issues with something

  • @Escatrax
    @Escatrax 2 роки тому +33

    I completely agree with you! Given the fact that a game like Skyrim (which has such a rich variety of bioms, enemies, cities, weapons, NPC's, ...) was released way before BOTW and that it also runs on the Switch, is no reason to call this game a masterpiece. I enjoyed it the first time, but I never felt like going back.

    • @jacobedwards4747
      @jacobedwards4747 2 роки тому +20

      Yeah I just beat it after about 130 hours, I liked it but it's nowhere near a masterpiece. I feel like people who say that have never played another open world game before. BOTW world is very mediocre and almost all the sidequests are boring and forgettable. It's an ok game, but that's it. And this is coming from a massive zelda fan.

    • @TheVioletBunny
      @TheVioletBunny 2 роки тому +10

      I played for 30 hours and once skyrim got ported to the switch I sold it. Never finished. I can play Skyrim or any elder scrolls game 1000 times over while I can’t even do one play through of botw and that says something

    • @Boogeyyyman
      @Boogeyyyman Рік тому +5

      Witcher 3 is even better than both: Skyrim and LoZ Breath of the wild

    • @innerbytes
      @innerbytes Рік тому +2

      @@Boogeyyyman Witcher 3 is boring as hell

    • @Adamkroll64
      @Adamkroll64 Рік тому +1

      Yeah fuck Witcher 3

  • @wabi-sabi6429
    @wabi-sabi6429 2 роки тому +35

    All of this is hard to accept, but every argument is very true.

    • @MrRedFoxorMrelzorrorojo
      @MrRedFoxorMrelzorrorojo 2 роки тому +4

      Why is it hard to accept?

    • @sora3354
      @sora3354 2 роки тому +18

      @@MrRedFoxorMrelzorrorojo because its zelda, a franchise that many gamers are attached to.

    • @TheAlibabatree
      @TheAlibabatree 2 роки тому +1

      @@sora3354 Skyward Sword sold 3 million copies. Botw has sold over 25 million. Which means most people who have bought the game have never played a Zelda game.
      Your argument is objectively false. You have an unpopular opinion, and refuse to accept it.

    • @sora3354
      @sora3354 2 роки тому +2

      @@TheAlibabatree no. BOTW circumstance is different from SS.

    • @TheAlibabatree
      @TheAlibabatree 2 роки тому

      @@sora3354 How so?

  • @cyclops2401
    @cyclops2401 Рік тому +3

    tho I highly agree with a lot of these points there are two things I dont agree with. Like how the calamity doesnt end after you beat gannon, it would essentialy remove the threat of guardians wich is one of the few enemies that is harder than regular enemies and it keeps a boss fight that I can continue to fight whenever.
    Tho it would be cool to see an end game world as well.
    Allso, I'm not sure if I remember correctly but the ghost horse was a tribute to someone who passed away while making the game, wich is allways nice to see.

  • @manonthemoon692
    @manonthemoon692 Рік тому +4

    How do you say the whole game is about shrines when you don't have to go to shrines. You can go straight to ganon as soon as you leave the great plateau. I have a zelda botw game guide and I have solved things differently then the way they are intended....

  • @1981AdamGs
    @1981AdamGs 3 роки тому +65

    I agree. I like the game. But it's easily one of most overrated games ever in my opinion. If this game was made by anyone other than Nintendo it wouldn't have gotten those perfect scores. The game is boring.

    • @YetAnotherPotat0
      @YetAnotherPotat0 2 роки тому

      I don't think so. Nintendo rarely gets a score above of 85, and it's not because its games are bad. The one that gets good scores because yes is Sony. However, I agree that BOTW is a very good game but definitively not the best one (I don't think that something like that exists).
      Sorry for bad English btw.

    • @paurodriguezriera7979
      @paurodriguezriera7979 2 роки тому +6

      It's not because it's from Nintendo, it's because it's a TLoZ game. Kust look it on Google, a lot of the TLoZ games have 90+ scores. I like the game, but for me it's not even close to a 90+ game

    • @dawensci7134
      @dawensci7134 2 роки тому

      @@paurodriguezriera7979 for me its a 89

    • @paurodriguezriera7979
      @paurodriguezriera7979 2 роки тому +1

      @@dawensci7134 Not gonna lie, for me it's a 70

    • @airplanefood3576
      @airplanefood3576 2 роки тому +10

      @@paurodriguezriera7979 Many people had never played a single zelda game before botw. The scores are just high because it is fun and appealing to the majority of people. It really is that simple. (Plus overrated literally is just a term used individuals to discredit the majority option.)

  • @Marcoscfj
    @Marcoscfj 2 роки тому +19

    I stopped playing Breath of the Wild before completing the third Divine Beast.
    Now I feel like playing older Zelda titles like The Wind Waker, Twilight Princess and Skyward Sword.
    Look, I'm not saying that Breath of the Wild is a bad game, I'm just saying that it is not for me.

    • @anonymousperson1706
      @anonymousperson1706 2 роки тому +7

      Which is fine, but this guy seems to be saying is that it is an objectively bad game, while most of his criticisms are nitpicks of his own opinion, and what bothered him personally. I’m only about halfway into the video, but much of what he says was bad were things I either tolerated quite easily, or actually enjoyed.

    • @anonymousperson1706
      @anonymousperson1706 2 роки тому

      @@hellof_alife so me saying his review is not objective makes me a fanboy? Your generalizations are something else

    • @anonymousperson1706
      @anonymousperson1706 2 роки тому

      @Jacob J4746 I’d believe you if it wasn’t the best selling game by an incredibly wide margin

    • @anonymousperson1706
      @anonymousperson1706 2 роки тому

      @@hellof_alife again, I’m missing the part about how that makes me a fanboy. You made a generalization of me based on something you personally believe is impossible

    • @anonymousperson1706
      @anonymousperson1706 2 роки тому

      @@hellof_alife rather than meaningfully addressing a problem, you attack someone’s sentence structure. You are a child

  • @eternalvigilance5697
    @eternalvigilance5697 Рік тому +28

    I agree completely. I am hoping the next one fixes some of these issues. I do miss the original style of Zelda games too though.

    • @alexbleks
      @alexbleks Рік тому +6

      We didn’t get traditional dungeons 😢 and what did we get? A fcking car construction simulator with still breakable weapons

    • @eternalvigilance5697
      @eternalvigilance5697 Рік тому +7

      @@alexbleks Ugh. It will be a pass for me. Call me when Zelda gets traditional titles again. lol

    • @natsueli275
      @natsueli275 Рік тому +4

      Spoiler alert they didn't fix any of the issues

    • @BruceShankle
      @BruceShankle Рік тому

      Honestly, if you want to explore the original style of the zelda games, sometimes you can find it in the forms of fangames/mods like The Sealed Palace, Dark Hyrule Fantasy (this one got cancelled though), or The Missing Link, those are some good OoT mods which give you a feeling like you're playing an old school styled zelda game again.

    • @eternalvigilance5697
      @eternalvigilance5697 Рік тому

      @@BruceShankle All they would have to do to make TotK feel a little more traditional is add some real dungeons and get rid of this weapon breaking trash. At least then this style would be a bit less annoying.

  • @ryangood9158
    @ryangood9158 2 роки тому +5

    I cant help but feel like people were paid to attack people on the internet if they said anything bad about this game when it came out

    • @DLBBALL
      @DLBBALL 2 роки тому +5

      I think that's just the bandwagon fallacy in action. "You like this game most people hate? Clearly you're a moron" or "You hate this game most people love? Clearly you're a moron". Simply because the majority of people agree about something doesn't make it true.

    • @RobinsMusic
      @RobinsMusic Рік тому

      @@DLBBALL the truth of a game being great is often based on the opinions of the majority, so it doesn’t mean you’re wrong when you say botw is a good game

    • @RobinsMusic
      @RobinsMusic Рік тому

      @@DLBBALL the truth of a game being great is often based on the opinions of the majority, so it doesn’t mean you’re wrong when you say botw is a good game

  • @ninendogeeker35
    @ninendogeeker35 Рік тому +8

    Idea for the set of the wild. They make it so it gives the player immunity to all the regions temperature so you don't need to switch to different armour when you enter a hot or cold area.

    • @c.d.dailey8013
      @c.d.dailey8013 11 місяців тому +3

      That would be cool. I would like to add swim speed on top of that. Then Link won't have to switch to Zora armor whenever he gets in the water. Water is everywhere. So swimming is essential. It is not a situational thing.

    • @luckysniper1659
      @luckysniper1659 9 місяців тому

      I think they should let you start a new game with it. So it's somewhat useful after 120 shrines there's probably not much left to do in the game other than flying around and fighting stuff and waiting for blood moons.

  • @floral.horror2790
    @floral.horror2790 Рік тому +3

    I definitely agree with your points about the master sword! I only used it to chop wood and break rocks lol.

  • @dantehowlstice3052
    @dantehowlstice3052 8 місяців тому +2

    The problem with "open world" or "open air" games is like when the salt flats of Utah get flooded by rain. At the edge it will look like a giant sea that spreads farther than you can see, but no matter how far you go, you realize that it's just shallow and not much depth is there no matter where you go.
    It's boring after the initial awe wears off.

  • @daagonthebefeler7960
    @daagonthebefeler7960 Місяць тому +3

    My issue is that it was only a zelda game in name only. The quest rewards and lack of dungeon items really made the experience lack luster and it was the biggest load of disappointment ive had in gaming. Your interaction with the world doesnt change at all after the tutorial apart from a few itemsi just hope they go back to the old formula for the next game after totk. You know a game is deprrssing when you hit a point where your just trying to hit the credit screen to say you did it

  • @Little3Pigs
    @Little3Pigs 2 роки тому +47

    Weapon durability could be fixed by just having a smith npc that you go and ask him to repair it and or increase the assets of the weapon, something that Fire Emblem did years ago. Honestly I´m suprised they don´t have it here, I just thought maybe they add it in later.

    • @sandwichdealer1711
      @sandwichdealer1711 2 роки тому +11

      couldn't agree more, I can't think of a single game other open world game, or game in general, that has weapon durability and no way to repair it, it adds that sense of depth to it like this is a feature they actually spent time on, in breath of the wild it just feels haphazardly tagged on as a last minute idea.

    • @SamuelHappyMan
      @SamuelHappyMan 2 роки тому +7

      I think i would be bored. The game wants you to break your habits of hoarding the best items and the never using them. If you feel that way there is a glitch where you can raise the durability of the weapon if it's a deal breaker for you

    • @smugslider3690
      @smugslider3690 2 роки тому +2

      the game wants you to be smart about how you apply your weapons, not be a damage whore. you need to actually manage your resources and use the environment in toe with your weapons, mate

    • @timmoody5466
      @timmoody5466 2 роки тому +10

      Or you know, getting rid of the senseless and idiotic mechanic altogether

    • @ultimatedumbass4640
      @ultimatedumbass4640 Рік тому +9

      @@SamuelHappyMan Honestly BotW's game design is doing literally the opposite thing imo. It's BECAUSE of the limited weapon durability that the game is making most people want to hoard their best weapons and items. In my experience, most other games you can just use the best weapons and items without any fear of losing them which I prefer a whole lot more and is a whole lot more fun and enjoyable.

  • @enzoforgets9456
    @enzoforgets9456 2 роки тому +31

    This is probably my 2nd least favorite 3D zelda. Lack of good dungeons in favor for quantity, which id rather have more quality which we definitely didnt get, the story was not exactly engrossing, when i explored on my hunt for all 120 shrines and collected around 350 korok seeds I actually thought “Man this world is extremely boring and especially in the stretches between objectives and shrines/sidequests. When i did find something it was not even worth it for the most part unless i found a shrine. Just really gotta remember when you design big worlds you have to not make them so generic and imo not worth doing anything other than getting the spirit orb and never coming back because you really arent truly given any reasons other than a shrine in many areas of the game that arent villages.

    • @rayboy1291
      @rayboy1291 2 роки тому +2

      Ok, the the dungeons in this game aren't bad, they are actually quality. Though I will admit that I missed the traditional dungeons. I can understand why people don't like this game as much as the other Zelda games because it's so different. I just think this is the best Zelda because it goes back to the series roots, and what Zelda is all about in my opinion, exploration. The shrines are so fun, and are satisfying to complete, because they basically rewards you with the power to get stronger because you explored (assuming you had the Shrine radar off). And the korok seeds were so delightful to find. This game isn't perfect by any means, but the world is just so rich with things to find. And just that one element of the game, exploration, makes this my favorite Zelda game.

    • @inputfunny
      @inputfunny 2 роки тому +12

      @@rayboy1291 Yeah so many things to find... Like what? A weapon that breaks in 20 hits? A shrine? A mediocre side-quest? A Korok seed? The game is very unrewarding. Yes there are lots of things to find, but most of them don't really matter. The armor pieces are the stand out, but it's too little.

    • @ssmokiee1827
      @ssmokiee1827 2 роки тому +3

      @@inputfunny all fax my g 🔥🔥

    • @enzoforgets9456
      @enzoforgets9456 2 роки тому +3

      @@rayboy1291 didnt see this til now but saying exploration is the key factor of why a Zelda game is your favorite game is just… bizarre or even straight up saying the equivalent of “I’ve never played another Zelda game”
      Exploration is the defining feature to pretty much everyone in any Zelda game regardless of top-down or 3 Dimensional. Botw fails to make it truly rewarding (or rewarding at all actually) while games of past made sure there was always something neat hidden behind decent amount of time exploring the land. Size doesn’t equate to a better world, especially in BOTW’s case where the shrines are the most rewarding and nothing else even really is decent, especially when people can B-Line it to Hyrule castle saving every 10-30 seconds to not lose progress and snag those weapons easily even in Master Mode, which i have done in both modes with 4 hearts. Its not hard whatsoever to do this especially if i can without much trouble at all

    • @rayboy1291
      @rayboy1291 2 роки тому +3

      @@enzoforgets9456 you say there's no motivation, but have you ever heard of intrinsic motivation? In case you haven't, it's when you do something not because it's going to get you a reward, but because it's actually fun to do(and yes it is fun to do stuff). And in my eyes, it is rewarding to explore. But I can get that for some people, it's just not rewarding enough, and I respect that. And by the way yes, I have played other Zelda games. In fact, I may like Ocarina of Time more than breath of wild, but I just don't know yet. Anyway, I get why people don't like this game, but I'm kind of tired of people with the opposite opinion treating us like we're biased Nintendo fans, because we're not. We truly love this game for what it is.

  • @michelb.96
    @michelb.96 2 роки тому +3

    Breath of the wild was so boring for me that I had to do a zero death run to make it somehow challenging or interesting for me.

  • @bloopahVIII
    @bloopahVIII 2 роки тому +12

    i feel like games nowadays have prioritized "stunning" graphics and worldbuilding over an actual game

    • @leeshapon
      @leeshapon Рік тому +4

      and the graphics aren’t even that good lmao

    • @DemiCape
      @DemiCape Місяць тому +1

      personally breath of the wild is a great game even though it has its faults.

    • @jaydenc367
      @jaydenc367 Місяць тому

      @@leeshapon they honestly are at least with the art direction

  • @PouresMaggie
    @PouresMaggie Рік тому +4

    I hope you won't be discouraged by the like/dislike ratio. Speak your mind and keep giving your opinion on things. Fans will always get triggered, but it's important to speak your mind imo. You have a good thing going on, best of luck!

  • @ytm23ak
    @ytm23ak Рік тому +3

    It’s not overrated I just don’t like it.

  • @supizgamerpro101
    @supizgamerpro101 Рік тому +4

    Honestly, I do agree that the world is bland and boring. Although there were many fun parts, the emptiness is depressing.

  • @valeelens
    @valeelens 2 роки тому +6

    I really like this game, but you summarized all the things I didn't like and kinda forgot about while playing. I'm still entertained by the game (maybe because I'm a newbie to zelda), but your criticism is totally right :)

  • @Manuel-gt9jf
    @Manuel-gt9jf 2 роки тому +5

    Played ghost of tsushima then botw don’t know how Zelda ranked higher ghost is litteraly better in every way

  • @princesspeach696
    @princesspeach696 Рік тому +5

    I hate this game so much

  • @snow6488
    @snow6488 Рік тому +2

    with the gear section: The barbarian armor is found in 3 chests in the center of 3 not so easy mazes, and if you googled the answer that's your fault. And the guardian armor uses ancient items that are 1 hard to get because how how hard big guardians are to kill, 2 because ancient cores are the second rarest of the ancient drops, and 3 the rest of the good gear from Robbie requires giant ancient cores with are even rarer than normal ones.

  • @55bdoane
    @55bdoane Рік тому

    Damn I’ve been looking to get into a new Zelda game but this really doesn’t seem like it’s it. Is Skyward sword any good?

  • @Dietpepsiahh
    @Dietpepsiahh Рік тому +7

    There was a time when I would have defended this game with all my energy but having played it twice and beaten it I have to say now that it's pretty underwhelming. No dungeons, pointless collectables, armors are so hard to upgrade, way too many fetch quests and pointless quests. Lack luster boss fights, repetitive and unnecessary shrine quests. The ending is....disappointing and the game after beating it there really is no reason to play it again.

    • @heinrichvonschnitzel8600
      @heinrichvonschnitzel8600 Рік тому +2

      The only good parts are the sequences where you board the divine beasts, there was actually music and unique gameplay here. The divine beasts themselves where just glorified shrines. Some sidequests where good but most where pretty repetitive.

    • @T1Oracle
      @T1Oracle Рік тому +1

      You played it twice? Sounds like you really enjoyed it! I played so many games that I didn't even bother to finish, much less play twice!

    • @oreomerchant6600
      @oreomerchant6600 Рік тому

      ok bro

  • @butmisstron8153
    @butmisstron8153 3 роки тому +43

    I Got Breath of the wild 2 days ago and I could not agree more it's overrated I want to enjoy getting a new weapon but every time I do I just say to my self here is a new weapon that will brake on me thanks game.

    • @avrahamr.2412
      @avrahamr.2412 3 роки тому +8

      When you get a fancy magical weapon after a hard puzzle:
      „Yeah fine, give me some rupees instead. That shit will break anyway“
      So frustrating..

    • @perfectomega1
      @perfectomega1 2 роки тому +2

      @@avrahamr.2412 the weapon breaking system isn't a bad idea in theory i just feel in practice it missed a trick. They could have kept the breaking of weapons in the game fine, but rather than completely lose the weapon, especially some of those end game ones, it could have sat in inventory as broken and then yo8 could have had a whey stone or smithy system that allowed you to repair the weapons for a price of rupees and/or rare materials dependant of the rarity of the weapon
      Also they could have reduced number of different weapons and have fewer with better durability so that they last longer and time spent to maintain weapons feel like a purpose to do so.

    • @robzomby7070
      @robzomby7070 2 роки тому +2

      @HBGaming if you need glitches stuff that wasn’t intentional to fix something in the game for you that’s not good

    • @ripwinkler1595
      @ripwinkler1595 2 роки тому +1

      @@avrahamr.2412 If you feel that way during a Zelda game, that is proof that THEY FUCKED UP. You should be able to find rupees in a goddamn bush. But not caring about achievements is criminal, like "whoever came up with this idea should spend a year in prison" criminal.

    • @Gen3Hater
      @Gen3Hater Рік тому

      @@perfectomega1 weapons break in oblivion and skyrim too. so you repair them. the fact that you cant kill 2 enemies with the same weapons is annoying as fuck

  • @brijor6ff7
    @brijor6ff7 Рік тому +2

    Breath of the Wild isn't over-rated. It absolutely sucks!

  • @jonathanwilliams1271
    @jonathanwilliams1271 7 місяців тому +2

    The ratio on these critical videos always breaks my heart lol. The points are great and we're all trying to just make the series better, but so many people come in, drop a dislike because they enjoyed the game, and leave.

  • @Aureilius2112
    @Aureilius2112 2 роки тому +77

    The weapon durability really killed the enjoyment of combat for me. I would actively avoid fighting enemies because I didn’t want to waste durability. Also if I got a cool weapon my first instinct would be to never touch it because I wanted to preserve it. They should have all weapons last longer and a nice accessible repair system.

    • @pascalgropler9401
      @pascalgropler9401 2 роки тому +9

      get over it

    • @Aureilius2112
      @Aureilius2112 2 роки тому +17

      @@pascalgropler9401 lol I did because I stopped playing.

    • @BornSickBoy
      @BornSickBoy 2 роки тому +22

      It's just one part of why this whole game stinks.

    • @chips5248
      @chips5248 2 роки тому +2

      I agree that they should have made a repair system but i think that what made the combat really fun to was the struggle and strategies, i know that it's actually a mistake from them but i think the game wouldn't be the same

    • @tomburns4669
      @tomburns4669 2 роки тому +2

      I kind of just planned ahead, saved weapons I liked. Used others more freely. I marked the locations of cool weapons on my map and picked them up on my way to certain errands. I certainly didn't shed a tear over it 🥲

  • @anthonybarnes706
    @anthonybarnes706 2 роки тому +88

    Honestly even though I love this game to death I can’t help but agree with what your saying here especially about the ending

    • @jimig.688
      @jimig.688 2 роки тому +11

      I felt the same about the ending when I first realized it. Now though I understand why they did it.
      I love the game as well and agree to the points in the video to some degree. Reading the comments section though I see quite a lot of hard criticism that I can't agree with.

    • @jimig.688
      @jimig.688 2 роки тому

      @Ana Amaro Exactly, thanks for sharing your thoughts.

    • @flyinryan1459
      @flyinryan1459 Рік тому +2

      A lot of people complain about this but it's applied in almost every Zelda game, mm and oot both do this with no seeming complaints

    • @NYC_Goody
      @NYC_Goody Рік тому

      So why the fuck do you and so many people love it? Not only love it, but absolutely overrate it with calling it the best game ever? Maybe not you specifically, but many have. Why? It lacks what the classic Zelda games did to make the series so good. So the only logical conclusion is what he addressed in the beginning of the video. That being people were saying it broke the tired formula. Even if it did, it didn't excel at anything that it apparently did "new" A lot of you need a unhyped unbiased retrospective look at this game.

    • @Dado_nastro
      @Dado_nastro Рік тому +1

      @Ana Amaro Also think that

  • @fairytaleoverworlds7795
    @fairytaleoverworlds7795 2 роки тому +48

    A game like Banjo-Tooie for instance, while all you get at the end of every mini-quest are note pieces, the actual areas themselves, each open puzzle and investigation, was so different, creative and magical, that it's not about what you get at the end, but it's what the game actually is as you play it: Breath of the Wild may have been much too focused on repetitive combat, that it lacked all the 'different' legendary story-puzzles and scenarios that make Zelda so mysterious and fulfilling, and the massive size may have actually hampered the sense of exploring as you couldn't find all the unique things as quicky, to decide between them as to what quest you want to do. A smaller more _qualitative_ world makes the places you go to 'iconic:' the idea that you may have to go back somewhere but a new layer opens up, something totally different from before: The characters and environments evolve, along with you. Breath of the Wild may have lacked bringing us a truly legendary, mystical atmosphere and story. Story as a foundation for a game doesn't have to be cutscenes, it can be gameplay and exploration, but it should be the fundamental glue: Zelda _is_ about the legend, and it will never just be a sandbox or some open world game. You'll always feel the mystical story presence everywhere you go, and that's why Breath of the Wild didn't feel like a Zelda game.

    • @jaydenc367
      @jaydenc367 Рік тому

      Breath of the wild wasn't really too focused on repetitive combat, the combat wasn't really that repetitive either. It didn't lack all the different legendary story puzzles and scenarios that make Zelda so mysterious and fulfilling. The massive size didn't hamper the sense of exploring and not finding all the unique things as quickly as before isn't a bad thing...in fact in this context it's arguably a good thing. You can still do that in Botw though. And Breath of the wild does that too. Exactly...and that happens in Breath of the Wild too. Breath of the Wild didn't lack in bringing us a truly legendary, mystical atmosphere and story. Which it is the fundamental glue with the memories being the glue. No Breath of the Wild does feel like a Zelda game and you do feel the mystical story presence everywhere you go in it.

    • @NYC_Goody
      @NYC_Goody Рік тому +5

      It's not about the items you get. While some may be motivated by that, it was simply empty. Why explore? Just to do it and say how "pretty" everything looked? Not even talking about Nintendo's weak hardware here, but the visual style looked to me like a mess. And I like cell shading usually. The game is absolutely overrated, at least in my opinion.

    • @pissedirishguy1281
      @pissedirishguy1281 Рік тому +4

      @@NYC_Goody it is overated, the dungeons are garbage, the enemy variety is laughable. I enjoyed it for what it is, it doesn't deserve all this love, solid but overated. I really hope the franchise goes back to the better format, cool experiment, but don't do it again

    • @Tiny_24
      @Tiny_24 Рік тому +2

      @@pissedirishguy1281 name checks out

    • @pissedirishguy1281
      @pissedirishguy1281 Рік тому +3

      @@Tiny_24 my points were completely valid it's just you will defend Nintendo for all they do. Litteraly everything I said, compare it to other Zeldas. I'm right