thanks for guide was really helpfull to me, and im blessed on my 1586 deadeye with an grudge 6/ cursed doll 10 stone so i build an 5x3 +2 (Grudge, Pistoleer, Adrenalin, Precise Dagger, and Mass Increase *3 + Cursed Doll *2) and my dmg is insane i only changed the grenade for spiral for an better syn uptime and also for adrenalin
You should compare it to x2 propulsion as well. Cause mass increase and cursed doll combined has diminishing returns. Then keep in mind grenade does double the DMG of spiral. I'd personally only use spiral if I was running the raid captain build.
You're welcome, let me know if you have any questions! FYI: If you're sub 300 skill points: You put 10 points in everything except Grenade (put 4 points to get synergy) and leave Enforced Execution at 1.
Just came back after a year long break. New pistoleer changes look fun. Starting at 1415, will use the 1520 event quest. Free 5x5 is so nice coming back.Thanks for the guide.
Good guide man. Currently rocking a 10/6 stone giving me adrenaline 2 with level 3 propulsion. Feels really good, pistoleer is one of my favorite classes now.
Yeah, I think that combo can work. Rocking a high crit bracelet can make up for the 5% crit loss. I wish they'd make Propulsion last for 6 seconds instead of 5 to match the spacebar buff.
Check out the Video Description for latest Updates & Ideas on this Build. Also, as soon as I clear HM Akkan a few more times I'll put out a more thorough 2.0 guide with the latest discoveries, ideas, and build options for beginners, advanced users, and min/maxers.
What skin are you using? It looks dyed to me. So its hard to find out what it is. Nevertheless, amazing guide. Pretty much have the same setup. Except I still unable to get a sprec/crit necklace with high spec
2:20 you actually have the option for all three first row tripods on Death Fire - Saintone thinks Swift Fingers is the best since the skill is pretty slow, not sure how much Voldis and Gargadis influences his opinion. I know I'm at least gonna use tenacity on raids like Brel G6
Yeah, it's great they setup the skill that way tbh. It gives you flexibility to make adjustments based on each fight you're doing. Even if you need extra mobility you can quick tap it and not even use it for DMG.
I think there is alot more flexibility for skills and gems. You can choose between spiral tracker and nade. Witch spiral you can take a damage gem instead of cd since you get three stacks now and what’s nice is you can spacebar after throwing it since it’s more lenient. For desperado and deathfire the first row of tripods are pretty flexible. I actually ran the aoe range tripod on desperado for my akkan clear cause there’s alot of adds in that raid. And for gems having CD on deathfire is good on paper but in a raid scenario it’s most likely more useful to have it on CT. And lastly bombardment support does noticeably more damage but if your looking at just dps then it’s lower. Still would recommend meteor fall.
You're 100% right that there's flexibility on gems. For me, I try to pair my abilities together for ease of learning the new rotation with the spacebar. Ideally you'd have your Conv/Judgment with Desperado+Equilibrum then Spacebar into Meteor + Quick Shot + Cruel Tracker all together, then end with Deathfire, so the CDR on Deathfire doesn't matter. But in practicing keeping the spacebar I'm doing two abilities + spacebar to keep things simple while doing akkan prog. So it felt a little more aligned having the CDR on deathfire since I was pairing Cruel Tracker with it. I think you're losing damage by going Spiral instead of Grenade. My testing in trixion showed a 50% difference between the abilities. You're also losing stagger. I guess if you had a lvl 9 or 10 dmg gem in Spiral then it might make up the difference versus just the CDR gem on Grenade. But yeah that playstyle might be more fun to run with and gives you more synergy opportunities. You still running bleed on it? I'll definitely test it out this weekend.
@@nullen I run quick recharge on spiral and desperado. I think if played perfectly nade will alway do more damage and your right about losing a good chunk of stagger from nade but we did get deathfire and desperado so I guess that helps? As far as spiral goes I do like the benefit of being able to refresh adrenaline stacks with it too. I just know I’m not going to land grenade 100% of the time so it’s nice to have some leeway
You are indeed correct, if you check out the description I include all the latest updates. I think for a beginner that wants an easier adrenaline refresher it's not a bad option because without it you're literally exact with the CD coming back and Adrenaline almost falling off (if you don't have Swiftness on your bracelet). It's also good if you're afraid you'll miss the synergy too much (I've had a lot of worries about this shared in the comments, and the reasoning they choose spiral instead). But yeah, I'm going to release a 2.0 guide in the next week or two. Just trying to cultivate all the updates for it for people with ideas for beginners, advanced, and min/maxers.
Grenade does more overall damage and stagger. But you do have the option of using Spiral Tracker with a DMG gem. It does give you a safety net if you miss to reapply your synergy.
Why use "judgment"? I don't see any reason for it, my mana doesn't run out, and no matter how many times you use this buff you will always get to the point where everything is on cooldown
I think it's noticeable when you're doing rotations without it. You'll have longer delays on the rotations without the proc. The idea is to make sure that your two main damage abilities come off CD faster -- Meteor Stream and Quick Shot. Then you can also use your ultimate within the Judgment proc window and take it from 4 min to 3 min for the CD. Overall, I like having the ability to take advantage of Judgment procs during a fight to prioritize different abilities. The alternatives aren't better than that playstyle wise.
Can you please share the math on that crit i keep calculating mine and i am stuck at 81%. Level 3 gear+ 6set+ adrenaline+precise+synergy. What am i missing?
Crit Stat (500+) = 18%, Hallucination 4 Set (lvl 3) = 20%, Hallucination 6 Set (lvl 3) = 8%, Precise Dagger lvl 3 = 20%, Adrenaline lvl 3 = 15%, Weakness Exposure (Your Crit Syn) = 10% ----Total Crit = 91% crit from your own sources. Then you can add another 3% via the 100+ crit stat to your Bracelet if you don't have the 6 piece set to lvl 3 or Precise roll on the bracelet can get up to 3/4/5%. 3% = 120 crit roughly.
Great video! I've actually been using dominion set in chaos dungeon, its awesome. Also, I don't think there is a need for tenacity on death fire in CD since you have push immunity from the mobs now.
You're right, after running my chaos dungeons today I definitely think the best choice for chaos is the attack speed on it, but people could also take the dash for extra mobility.
Yeah, I'm a bit sad I didn't just make another Deadeye with the pass. It's soooo fun now in Chaos. Even makes for the perfect farming materials alt.@@BuffPomsky
Nice video brother! Just been getting into Lost ark with 180 ping cause in Australia but that doesn’t seem to effect the gameplay much at all for lower level content, wanted to ask if you use the shot gun or the sniper in later stages of the game or mid game?
Happy you're getting into the game! The Pistoleer engraving removes the shotgun and sniper stances from your bar. If you want to use those then you'd want to go the other engraving Enhanced Weapon. This guide is only for Pistoleer.
Thanks for the overview! Subbed since I'm really enjoying your content. I played Enhanced Weapon before the changes but recently swapped to Pistoleer and I'm having a blast. Still have my EW setup too. For Pistoleer 5x3 I went with the standard build which you show, so including Cursed Doll. What is the actual damage difference between Cursed Doll and Propulsion? I would think Propulsion does more, since it's multiplicative unlike Cursed Doll, but it's a conditional engraving and the uptime isn't quite 100%. I guess it would feel better than the negative of Cursed Doll though. Your thoughts? Thanks!
I think Propulsion isn't a main core (5x3) engraving because it's a playstyle adjustment since you have to maintain the buff, the buff doesn't increase the damage of your awakening (which is massive for Pistoleer considering mine is hitting for about 160 mill w/o atrophy). I'm also not sure if Propulsion effects bleed damage or not. I would assume it doesn't, whereas Cursed Doll does. If it impacted the awakening and was 6 seconds instead of 5...so it lined up with the spacebar buff better I think it'd be a better option. But for now I'd only take it as a lvl 1 or lvl 2 6th engraving depending on your stone.
Get the rare (blue) or epic (purple) ones while you're working on the legendary. I've been a Pistoleer since the game launched and went through that entire evolution.
Two questions: 1. I’ve seen that EW is tier 0 in KR and should be tier 0 in NA because it’s the same build patch. Do you think the same and how far away do you think Pistoleer is from EW? 2. Have you seen the full swift pistoleer build, is it viable/worth going?
I think EW is slightly above Pistoleer in terms of damage. You get a bit more reward for the complexity there. But likely not enough, which is why it's likely now memed on. Swiftness Pistoleer sounds terrible since all the damage scaling for the class is in Spec. I'm sure it's fun/interesting, but I wouldn't label as viable for end game content since you'd be sandbagging your raid versus the appropriate build.
still cant figure out the gems since is kinda strange to remove cd gems on ur main dps skills, and also the new spacebar combos make the build a bit too piano style
I do have a Gems chapter on the video: ua-cam.com/video/jUxDd2Nl9I0/v-deo.html if you want to check that out. But in writing it's just CDR on your Synergy (Grenade) then Dmg only on Equilibrium and Cruel Tracker. Then CDR & DMG on Meteor, Quick Shot, Desperado, and Deathfire. The rotation is broken up into pairs: Grenade + Spacebar then (Desperado + Equil) / (Meteor Stream + Quick Shot) / (Cruel Tracker + Deathfire). Then use your Grenade to maintain adrenaline stacks during lulls.
Good Guide, tyvm! Im playing with Raid Captain, so i have to use Spiral Tracker for the Move Speed. I got the same skills as you but swapped Grenade for Spiral Tracker. Since Desperado is giving Move Speed too, is it enough if i play with Desperado and Grenade? Or should i play with Spiral Tracker and without Grenade?
You definitely need Spiral Tracker with the lvl 5 Quick Pace tripod to pull that off with the Spacebar bonus if you're running Raid Captain. It is for a DPS loss versus taking grenade because grenade does quite a bit of damage over the course of a fight. If you're having more fun with that playstyle though I'd highly encourage it because the % difference is still low, but just know it's not min/maxing for damage. Then of course you have to remember to use spacebar and spiral tracker together all the time to maintain your buffs between using Desperado + Equilibrium, Meteor Stream + Quick Shot, and Cruel Tracker + Deathfire.
You just have to bake it into your rotation. Since it has 3 stacks you can just always toss it when you spacebar so you're putting both buffs up at the same time before you cast your main damage abilities. As I mention in the guide video, pair two abilities with your spacebar (and spiral tracker).@@kornelbartok4482
Mass Increase is essentially a more powerful and less penalizing version of Cursed Doll. So with the extra stats that you get by having the higher tiered gear, set bonuses, and elixirs the penalty from mass increase becomes irrelevant. If you can do a side or upgrade in regard to power and then subtract a large negative (Cursed Dolls healing reduction) then it's a no brainer to switch over to. I'm also pretty sure Mass Increase is more pure damage than Cursed Doll. The reason we don't take it now is the attack speed reduction would be too brutal. Not only making it less fun, but causing you to miss attacks that would typically hit, and making you take damage you'd typically avoid because you'd be done casting.
Mass Increase is 2% more attack power.. also actually, you can negate almost all of Mass increase negative by having good uptime on space bar buff which gives 8% attack/movement speed and 5% cdr@@nullen
I would not use it in NA/EU though. Your attack speed will be noticeably unfun and will cause more missed damage & taken damage as a result. @@Seeknstrike01
Good question, so I was running a swift/spec bracelet cause I got a super lucky role on it. You're going to want Spec/Crit on your bracelet. I'm presently running one. The only reason you'd not do that is if you were guaranteed to run with a crit synergy in your party for every raid. Cause you want 90%+ crit on your own. Your 60 million Meteor Stream becomes 7 million real quick.
@@nullenI also chose a crit swift bracelet because we have ~92% crit chance with it right? 4/7 main dmg skills are sometimes back attack resulting in +10% and we'll have even more crit synergys once all the aeros are pushed. Or am I missing something because the community guide strictly says spec/crit bracelet
I'd always have spec on the bracelet at a minimum. Pistoleer's damage scales super hard on Spec. The amount of crit you have should be 90%+ depending on the static you run with or if you don't run with a static then I'd aim for as high as you can since there aren't a ton of people playing crit synergy out there. Then yeah, you are wanting to back attack when you aren't using Desperado and Meteor Stream.@@syraster1359
@@nullen oh my mistake I meant spec swift bracelet ofc. My static has a lot of gs, arcana and aero players that's why I chose swift not sure how much value the 100 swift give but having over 95% crit without party feels kinda wasted to me I think without bracelet I should have 92%
If you are always going to raid with a crit synergy then yeah I'd for sure min/max with some Spec/Swift if you can get a good roll on one. I have two decent bracelets that are spec/crit and spec/swift then swap them based on what my comp is. I personally prefer the Crit versus the Swift though because it feels so insanely bad if you don't crit Meteor Stream or your Awakening. @@syraster1359
You definitely can, especially with 3 stacks it makes it really reliable to keep the buff up. It might be a dps loss (I'm not sure by how much). I can test that at some point cause that might be more fun to run as well. Thanks for the insightful question! Edit: So I tested it and it's a few % point dps loss in the 2min trixion test. Around 400k dps loss.
No problem, the most important thing though is to experiment (ideally in Trixion so you don't waste gold) on different builds that fit the playstyle you want to have. I did play the less total dmg Raid Captain build for quite awhile until Brel came out cause it was a ton of fun being max movement speed and zooming around everywhere. But I didn't want to sandbag my static when brel came out so I switched to min/max things. @@shrutesh5416
It reduces the CD of whatever you cast after by 5%, it also gives you attack speed. Judgment works similarly in that it reduces the CD of any ability you cast after it procs. It's important because you'll get your cooldowns back faster, and do more damage as a result.
Same build but I replaced adrenaline with mass increase and made the adrenaline on last engraving spot on one if i get 7/9 stone i will get adrenaline to reach two
Yeah, I'd take the crit of adrenaline over mass increase. To me mass increase is a substitute for cursed doll only then the best 2 engraving is Propulsion. I'd imagine your meteor streams will suffer from the crit loss since it doesn't get the benefit of the back attack bonus as well.
80% crit rate is not low plus have 18% atk power give you nice numbers with every time your atk power increase so the percentage increase in my opinion it's a win in dps in both ways plus atk speed is no issue cus all tripod has atk speed min 20% and i still go for back attack more safe and better
80% is indeed low for a class that fully scales off of Crit Damage my friend -- assuming you aren't perma running with a crit synergy friend. Do Hardmode Akkan and count the Meteor Streams that hit for 7 mill instead of 55-65 mill and you'll realize what I'm talking about. I'm sure the overall numbers are fine for what you've got going on, but just know it'd be more optimal to have Adrenaline 3, sub Cursed Doll for Mass Increase (2% attack power increase over it), and take Propulsion 2 when you get your 9/7. @@LordOras
I will do that thanks for the information my friend btw i just count my crit it reach 85% but if i get adrenaline to 2 i can get 90% crit that's what i mean @nullen
im gona be making one these next month im excited make one its replaceing my reaper since im not good at the class and its not fun anymore for me my plan is to hone him up to 1545 and park him their just high enouph so he can do brel kayangel and hanumutan
Yo bro i already made a build with perfect quality acces but the issue is im using raid captain nd spiral tracker for the movemvent speed tripod to proc raid cap idk if its worth to change again since i have to buy 3 new acces :(
That build still works, you're just not min/maxing your damage output. But it's still a viable build that's fun to play if you're comfortable maintaining the spiral tracker + spacebar before you use any abilities. Then just go DMG Gem on Spiral to make up for the damage loss a little versus Grenade.
In order: Meteor Stream, Desperado, Quick Shot, Equilibrium, Deathfire, Cruel Tracker, Grenade. Then when choosing try to get the one's with the higher % jumps first, and then slower abilities like Deathfire and Cruel Tracker benefit a lot from attack speed.
I have two different ones I run depending on party comp. But 119 Spec / 110 crit (100 swift) then one bracelet has hammer, the other wedge. Circulate would be ideal then Hammer+Wedge on the same bracelet.
Highest numbers I saw when I got the rotation flowing were around 12 million. It was easy to do about 10 million when I was flailing about trying to figure out the rotation. I was doing about 8.3 - 8.6 prior to the patch for perspective. A truly massive buff for someone that's been playing an F tier class since launch lol.
I mean if you're looking at Korean numbers then they're way ahead of us. But it's a significant buff in NA for Pistoleers. Like we're still not S Tier, but it's definitely an A tier class now if played and built right.@@MotoNerd
What do you think about going 5x3 + 2, the 2 being RC? just cut a 9/7 precise dagger/RC stone. would you go for it, or still stick to cheaper 5x3+1 with EP?
I think it's definitely an option. You should test the damage differences first because to go Raid Captain you need to run Spiral Tracker instead of Grenade and you're going to lose damage in doing that. You can check me out testing that damage difference in last nights stream here: ua-cam.com/users/livels8tXjagOLM?si=4b1emMyGLl1Ya4gi&t=7059 But Raid Captain 2 would likely make up for that damage loss. Just test Grenade with 5x3+EP1, 5x3+Propulsion2, and Spiral (Quick Pace Tripod) with 5x3+RC2 though before you commit to anything. I'll try to test this over the next day or two cause you've got me curious now. I feel like those accessories would cost you an arm and a leg tho since you can't use Precise Dagger to cut the cost off of them.
have you tested mass increase? I can see majority of Koreans run it and technically it makes sense since the spacebar negates the negative.. its also more dmg then cursed doll.. and buying mass increase spec accessories will definetly be much cheaper. Will take awhile for me to build it anyway since I just pushed another char to 1580 and did 5x3+1 on it yesterday and used up all my gold. Will also try to do some testing when I have time
@@Seeknstrike01 I have, it feels bad. It doesn't matter if in a standing still test its more overall damage. It's not a gameplay enhancement. It makes the class feel worse so I wouldn't recommend it. Korea has elixirs and upgraded sets over us. So mass increase's negative isn't felt as much. Elixirs can also make Propulsion super powerful versus my recommendation of only taking it as a lvl 2 now. In the NA/EU meta I would recommend keeping your spacebar's attack speed. I'm not saying it isn't an option to go mass increase, it just doesn't feel great.
Grenade is double the damage, more stagger, and is easier to avoid dsync when using it to reapply your adrenaline stacks. However, if you're really lovin Spiral then go for it.
Isn't it kind of better for Pistoleer to run Spiral Tracker instead of Grenade, since it stacks to 3 and is a multi hit which is good for space bar cooldown?
It's definitely an option, but it's less overall damage than with the grenade in your rotation. You are able to run a DMG gem for Spiral versus the CDR for Grenade, but even then it doesn't make up the damage difference. You're also losing a lot of stagger as well. So it's more of a playstyle convenience versus min/maxing your damage and stagger. I'd suggest taking both options into Trixion and getting a feel for how they flow through the rotation as well. Maybe the flow of spiral feels better to combo with spacebar to you, or you like seeing an extra dps from the grenade and how that flows into the rotation instead. Something to also keep in mind is the Grenade synergy lasts for 8 seconds versus Spiral's 6 seconds. So you will always need to pair spacebar (also 6 second buff) with Spiral to make sure your synergy is up as well as the spacebar buff.
Using Propulsion is definitely an option now. It's why I fully recommend it for people with 9/7 stone setups as the main lvl 2 engraving i'd go with cause it's high value there. But in terms of replacing CD...Propulsion doesn't impact your Bleed or Awakening damage so it's going to be a damage loss over the course of a long fight. Because of the upkeep on it you have additional complexity -- alongside maintaining adrenaline stacks and your spacebar buff. Spacebar also lasts 6 seconds, while Propulsion lasts 5. I think if they bumped Propulsion to 6 it'd flow a lot better with Spacebar. As a result, I think less mechanically sound players or players new to the class/game should avoid it completely cause they'll just be losing damage. Yes, Cursed Doll is also a negative with the healing debuff, but with it being a passive gain there's less upkeep to be able to do full damage.
You'll want to back attack with Quick Shot, Deathfire, Equilibrium, and Cruel Tracker. Desperado, Grenade, and Meteor Stream can be casted from anywhere. You run Hallucination set.
I'm not sure what you mean. You're first proccing judgment via Desperado / Equilibrium to reduce the CD of your main two damage dealers: Meteor Stream & Quickshot. Then whatever else you can pull off within that window also will get reduced. You also want to try to plan your Awakening for a Judgment proc as well to make it a 3 min cd vs. a 4 min cd.
It doesnt reduce the current abilities used but when you have judgment on and you use awakening the cd is reduces so you can use awakening faster@@holphe3787
Here's the latest 2.0 Guide for those wanting to know the latest updates to this build -- ua-cam.com/video/licU7ro4KKI/v-deo.html
Hyper expressing one right now and most fun I've had in a while! The combat is so quick-paced and the sfx for the skills are satisfying as well
Awesome to hear, let me know how it goes!
thanks for guide was really helpfull to me, and im blessed on my 1586 deadeye with an grudge 6/ cursed doll 10 stone so i build an 5x3 +2 (Grudge, Pistoleer, Adrenalin, Precise Dagger, and Mass Increase *3 + Cursed Doll *2) and my dmg is insane i only changed the grenade for spiral for an better syn uptime and also for adrenalin
You should compare it to x2 propulsion as well. Cause mass increase and cursed doll combined has diminishing returns. Then keep in mind grenade does double the DMG of spiral. I'd personally only use spiral if I was running the raid captain build.
this video is incredibly helpful since i just expressed a character. thanks!
You're welcome, let me know if you have any questions! FYI: If you're sub 300 skill points: You put 10 points in everything except Grenade (put 4 points to get synergy) and leave Enforced Execution at 1.
Just came back after a year long break. New pistoleer changes look fun. Starting at 1415, will use the 1520 event quest. Free 5x5 is so nice coming back.Thanks for the guide.
Welcome back to the game! Let me know if you have any questions. Thanks for the support!
Good guide man. Currently rocking a 10/6 stone giving me adrenaline 2 with level 3 propulsion. Feels really good, pistoleer is one of my favorite classes now.
Yeah, I think that combo can work. Rocking a high crit bracelet can make up for the 5% crit loss. I wish they'd make Propulsion last for 6 seconds instead of 5 to match the spacebar buff.
Chaos was changed no more boss rooms and no need for tenacity because you get full immunity as a buff in each chaos
Indeed, you'll only want to go with the attack speed one unless you want the mobility.
Check out the Video Description for latest Updates & Ideas on this Build. Also, as soon as I clear HM Akkan a few more times I'll put out a more thorough 2.0 guide with the latest discoveries, ideas, and build options for beginners, advanced users, and min/maxers.
What skin are you using? It looks dyed to me. So its hard to find out what it is. Nevertheless, amazing guide. Pretty much have the same setup. Except I still unable to get a sprec/crit necklace with high spec
9:45 u can avoid tenacity tripod since u are completely immune to CC in chaos dungeons now.
Indeed, I've got a list of updates/corrections in the description. Attack speed is definitely the clear winner there.
They use Bombardment support in Korea because it does more stagger not more damage.
Thanks for letting me know!
2:20 you actually have the option for all three first row tripods on Death Fire - Saintone thinks Swift Fingers is the best since the skill is pretty slow, not sure how much Voldis and Gargadis influences his opinion. I know I'm at least gonna use tenacity on raids like Brel G6
Yeah, it's great they setup the skill that way tbh. It gives you flexibility to make adjustments based on each fight you're doing. Even if you need extra mobility you can quick tap it and not even use it for DMG.
Cool, thank you for the guide!!!
You're welcome, let me know if you have any questions.
I think there is alot more flexibility for skills and gems. You can choose between spiral tracker and nade. Witch spiral you can take a damage gem instead of cd since you get three stacks now and what’s nice is you can spacebar after throwing it since it’s more lenient. For desperado and deathfire the first row of tripods are pretty flexible. I actually ran the aoe range tripod on desperado for my akkan clear cause there’s alot of adds in that raid. And for gems having CD on deathfire is good on paper but in a raid scenario it’s most likely more useful to have it on CT. And lastly bombardment support does noticeably more damage but if your looking at just dps then it’s lower. Still would recommend meteor fall.
You're 100% right that there's flexibility on gems.
For me, I try to pair my abilities together for ease of learning the new rotation with the spacebar. Ideally you'd have your Conv/Judgment with Desperado+Equilibrum then Spacebar into Meteor + Quick Shot + Cruel Tracker all together, then end with Deathfire, so the CDR on Deathfire doesn't matter. But in practicing keeping the spacebar I'm doing two abilities + spacebar to keep things simple while doing akkan prog. So it felt a little more aligned having the CDR on deathfire since I was pairing Cruel Tracker with it.
I think you're losing damage by going Spiral instead of Grenade. My testing in trixion showed a 50% difference between the abilities. You're also losing stagger. I guess if you had a lvl 9 or 10 dmg gem in Spiral then it might make up the difference versus just the CDR gem on Grenade. But yeah that playstyle might be more fun to run with and gives you more synergy opportunities. You still running bleed on it? I'll definitely test it out this weekend.
@@nullen I run quick recharge on spiral and desperado. I think if played perfectly nade will alway do more damage and your right about losing a good chunk of stagger from nade but we did get deathfire and desperado so I guess that helps? As far as spiral goes I do like the benefit of being able to refresh adrenaline stacks with it too. I just know I’m not going to land grenade 100% of the time so it’s nice to have some leeway
@@Saechao629 sadly we did lose Plasma Bullet which was the highest stagger in the kit with two charges. I'll definitely test spiral out this weekend.
I was waiting for this guide, thanks again for the time and effort u have put into this, much love!
You're welcome, let me know if there's other videos you'd like me to make.
Why does AT-02 Grenade need a cooldown gem? Could you put a CD gem on Equilibrium / Cruel Tracker instead?
You are indeed correct, if you check out the description I include all the latest updates. I think for a beginner that wants an easier adrenaline refresher it's not a bad option because without it you're literally exact with the CD coming back and Adrenaline almost falling off (if you don't have Swiftness on your bracelet). It's also good if you're afraid you'll miss the synergy too much (I've had a lot of worries about this shared in the comments, and the reasoning they choose spiral instead). But yeah, I'm going to release a 2.0 guide in the next week or two. Just trying to cultivate all the updates for it for people with ideas for beginners, advanced, and min/maxers.
why grenade instead of spiral tracker?
Grenade does more overall damage and stagger. But you do have the option of using Spiral Tracker with a DMG gem. It does give you a safety net if you miss to reapply your synergy.
Why use "judgment"? I don't see any reason for it, my mana doesn't run out, and no matter how many times you use this buff you will always get to the point where everything is on cooldown
I think it's noticeable when you're doing rotations without it. You'll have longer delays on the rotations without the proc. The idea is to make sure that your two main damage abilities come off CD faster -- Meteor Stream and Quick Shot. Then you can also use your ultimate within the Judgment proc window and take it from 4 min to 3 min for the CD.
Overall, I like having the ability to take advantage of Judgment procs during a fight to prioritize different abilities. The alternatives aren't better than that playstyle wise.
Can you please share the math on that crit i keep calculating mine and i am stuck at 81%. Level 3 gear+ 6set+ adrenaline+precise+synergy. What am i missing?
Crit Stat (500+) = 18%, Hallucination 4 Set (lvl 3) = 20%, Hallucination 6 Set (lvl 3) = 8%, Precise Dagger lvl 3 = 20%, Adrenaline lvl 3 = 15%, Weakness Exposure (Your Crit Syn) = 10% ----Total Crit = 91% crit from your own sources. Then you can add another 3% via the 100+ crit stat to your Bracelet if you don't have the 6 piece set to lvl 3 or Precise roll on the bracelet can get up to 3/4/5%. 3% = 120 crit roughly.
Great video! I've actually been using dominion set in chaos dungeon, its awesome. Also, I don't think there is a need for tenacity on death fire in CD since you have push immunity from the mobs now.
You're right, after running my chaos dungeons today I definitely think the best choice for chaos is the attack speed on it, but people could also take the dash for extra mobility.
Desperado makes chaos dungeons sp quick and fun lol
Yeah, I'm a bit sad I didn't just make another Deadeye with the pass. It's soooo fun now in Chaos. Even makes for the perfect farming materials alt.@@BuffPomsky
Nice video brother! Just been getting into Lost ark with 180 ping cause in Australia but that doesn’t seem to effect the gameplay much at all for lower level content, wanted to ask if you use the shot gun or the sniper in later stages of the game or mid game?
Happy you're getting into the game! The Pistoleer engraving removes the shotgun and sniper stances from your bar. If you want to use those then you'd want to go the other engraving Enhanced Weapon. This guide is only for Pistoleer.
Thanks for the overview! Subbed since I'm really enjoying your content.
I played Enhanced Weapon before the changes but recently swapped to Pistoleer and I'm having a blast. Still have my EW setup too.
For Pistoleer 5x3 I went with the standard build which you show, so including Cursed Doll. What is the actual damage difference between Cursed Doll and Propulsion? I would think Propulsion does more, since it's multiplicative unlike Cursed Doll, but it's a conditional engraving and the uptime isn't quite 100%. I guess it would feel better than the negative of Cursed Doll though. Your thoughts? Thanks!
I think Propulsion isn't a main core (5x3) engraving because it's a playstyle adjustment since you have to maintain the buff, the buff doesn't increase the damage of your awakening (which is massive for Pistoleer considering mine is hitting for about 160 mill w/o atrophy). I'm also not sure if Propulsion effects bleed damage or not. I would assume it doesn't, whereas Cursed Doll does.
If it impacted the awakening and was 6 seconds instead of 5...so it lined up with the spacebar buff better I think it'd be a better option. But for now I'd only take it as a lvl 1 or lvl 2 6th engraving depending on your stone.
great video. if u were to prioritize higher damage gems which skills would be up first?
Desperado > Meteor Stream > Equilibrium > Quickshot > Deathfire > Cruel Tracker
I'm new and currently do not have legendary conviction and judgment, should I not bother with those until I get legendary?
Get the rare (blue) or epic (purple) ones while you're working on the legendary. I've been a Pistoleer since the game launched and went through that entire evolution.
love u brother
🚁🚁🚁🚁🚁
Two questions:
1. I’ve seen that EW is tier 0 in KR and should be tier 0 in NA because it’s the same build patch. Do you think the same and how far away do you think Pistoleer is from EW?
2. Have you seen the full swift pistoleer build, is it viable/worth going?
I think EW is slightly above Pistoleer in terms of damage. You get a bit more reward for the complexity there. But likely not enough, which is why it's likely now memed on.
Swiftness Pistoleer sounds terrible since all the damage scaling for the class is in Spec. I'm sure it's fun/interesting, but I wouldn't label as viable for end game content since you'd be sandbagging your raid versus the appropriate build.
still cant figure out the gems since is kinda strange to remove cd gems on ur main dps skills, and also the new spacebar combos make the build a bit too piano style
I do have a Gems chapter on the video: ua-cam.com/video/jUxDd2Nl9I0/v-deo.html if you want to check that out. But in writing it's just CDR on your Synergy (Grenade) then Dmg only on Equilibrium and Cruel Tracker. Then CDR & DMG on Meteor, Quick Shot, Desperado, and Deathfire.
The rotation is broken up into pairs: Grenade + Spacebar then (Desperado + Equil) / (Meteor Stream + Quick Shot) / (Cruel Tracker + Deathfire). Then use your Grenade to maintain adrenaline stacks during lulls.
ye ofc i saw the video before commenting, but still on lowaon there are soo many different cd gems used that is kinda hard to understand
@@nullen
Good Guide, tyvm! Im playing with Raid Captain, so i have to use Spiral Tracker for the Move Speed. I got the same skills as you but swapped Grenade for Spiral Tracker. Since Desperado is giving Move Speed too, is it enough if i play with Desperado and Grenade? Or should i play with Spiral Tracker and without Grenade?
You definitely need Spiral Tracker with the lvl 5 Quick Pace tripod to pull that off with the Spacebar bonus if you're running Raid Captain. It is for a DPS loss versus taking grenade because grenade does quite a bit of damage over the course of a fight. If you're having more fun with that playstyle though I'd highly encourage it because the % difference is still low, but just know it's not min/maxing for damage.
Then of course you have to remember to use spacebar and spiral tracker together all the time to maintain your buffs between using Desperado + Equilibrium, Meteor Stream + Quick Shot, and Cruel Tracker + Deathfire.
and is it comfortable to pay attention to keep spiral tracker buff up? i would like to paly with R.C. aswell, but it seems a bit scary for me
You just have to bake it into your rotation. Since it has 3 stacks you can just always toss it when you spacebar so you're putting both buffs up at the same time before you cast your main damage abilities. As I mention in the guide video, pair two abilities with your spacebar (and spiral tracker).@@kornelbartok4482
What do you think of this class as a starter for the new jump start servers ?
It'll be the most fun you'll have on any class.
since bombardment tripod on meteor stream is multiple projectiles would it count for lowering the spacebars cd faster?
Definitely something worth testing, but it's not a great ability to pull off quickly within your rotation.
I know you mentioned about not to look at KR version but I had a question if you please. Why are Koreans using Mass Incress in their build?
Mass Increase is essentially a more powerful and less penalizing version of Cursed Doll. So with the extra stats that you get by having the higher tiered gear, set bonuses, and elixirs the penalty from mass increase becomes irrelevant. If you can do a side or upgrade in regard to power and then subtract a large negative (Cursed Dolls healing reduction) then it's a no brainer to switch over to. I'm also pretty sure Mass Increase is more pure damage than Cursed Doll.
The reason we don't take it now is the attack speed reduction would be too brutal. Not only making it less fun, but causing you to miss attacks that would typically hit, and making you take damage you'd typically avoid because you'd be done casting.
Mass Increase is 2% more attack power.. also actually, you can negate almost all of Mass increase negative by having good uptime on space bar buff which gives 8% attack/movement speed and 5% cdr@@nullen
I would not use it in NA/EU though. Your attack speed will be noticeably unfun and will cause more missed damage & taken damage as a result. @@Seeknstrike01
Is there a breakpoint for the 100++ swift? Because I'm on the same stat allocation but I placed 1 ring on swift (non ancient gear)
Good question, so I was running a swift/spec bracelet cause I got a super lucky role on it. You're going to want Spec/Crit on your bracelet. I'm presently running one. The only reason you'd not do that is if you were guaranteed to run with a crit synergy in your party for every raid. Cause you want 90%+ crit on your own. Your 60 million Meteor Stream becomes 7 million real quick.
@@nullenI also chose a crit swift bracelet because we have ~92% crit chance with it right?
4/7 main dmg skills are sometimes back attack resulting in +10% and we'll have even more crit synergys once all the aeros are pushed.
Or am I missing something because the community guide strictly says spec/crit bracelet
I'd always have spec on the bracelet at a minimum. Pistoleer's damage scales super hard on Spec. The amount of crit you have should be 90%+ depending on the static you run with or if you don't run with a static then I'd aim for as high as you can since there aren't a ton of people playing crit synergy out there. Then yeah, you are wanting to back attack when you aren't using Desperado and Meteor Stream.@@syraster1359
@@nullen oh my mistake I meant spec swift bracelet ofc.
My static has a lot of gs, arcana and aero players that's why I chose swift not sure how much value the 100 swift give but having over 95% crit without party feels kinda wasted to me I think without bracelet I should have 92%
If you are always going to raid with a crit synergy then yeah I'd for sure min/max with some Spec/Swift if you can get a good roll on one. I have two decent bracelets that are spec/crit and spec/swift then swap them based on what my comp is. I personally prefer the Crit versus the Swift though because it feels so insanely bad if you don't crit Meteor Stream or your Awakening. @@syraster1359
thanks.
Nice job man! I'm just wandering if I can use spiral tracker instead of granade for the crit synergy, will it be ok?
You definitely can, especially with 3 stacks it makes it really reliable to keep the buff up. It might be a dps loss (I'm not sure by how much). I can test that at some point cause that might be more fun to run as well. Thanks for the insightful question!
Edit: So I tested it and it's a few % point dps loss in the 2min trixion test. Around 400k dps loss.
@@nullen i had the same doubt Thankyou for testing might stick with the grenade
No problem, the most important thing though is to experiment (ideally in Trixion so you don't waste gold) on different builds that fit the playstyle you want to have. I did play the less total dmg Raid Captain build for quite awhile until Brel came out cause it was a ton of fun being max movement speed and zooming around everywhere. But I didn't want to sandbag my static when brel came out so I switched to min/max things. @@shrutesh5416
Why is it important to spacebar before skills? How excatlu does the 5% cd apply?
It reduces the CD of whatever you cast after by 5%, it also gives you attack speed. Judgment works similarly in that it reduces the CD of any ability you cast after it procs.
It's important because you'll get your cooldowns back faster, and do more damage as a result.
Same build but I replaced adrenaline with mass increase and made the adrenaline on last engraving spot on one if i get 7/9 stone i will get adrenaline to reach two
Yeah, I'd take the crit of adrenaline over mass increase. To me mass increase is a substitute for cursed doll only then the best 2 engraving is Propulsion. I'd imagine your meteor streams will suffer from the crit loss since it doesn't get the benefit of the back attack bonus as well.
80% crit rate is not low plus have 18% atk power give you nice numbers with every time your atk power increase so the percentage increase in my opinion it's a win in dps in both ways plus atk speed is no issue cus all tripod has atk speed min 20% and i still go for back attack more safe and better
80% is indeed low for a class that fully scales off of Crit Damage my friend -- assuming you aren't perma running with a crit synergy friend. Do Hardmode Akkan and count the Meteor Streams that hit for 7 mill instead of 55-65 mill and you'll realize what I'm talking about. I'm sure the overall numbers are fine for what you've got going on, but just know it'd be more optimal to have Adrenaline 3, sub Cursed Doll for Mass Increase (2% attack power increase over it), and take Propulsion 2 when you get your 9/7. @@LordOras
I will do that thanks for the information my friend btw i just count my crit it reach 85% but if i get adrenaline to 2 i can get 90% crit that's what i mean @nullen
im gona be making one these next month im excited make one its replaceing my reaper since im not good at the class and its not fun anymore for me my plan is to hone him up to 1545 and park him their just high enouph so he can do brel kayangel and hanumutan
Sounds like a good plan to me.
Yo bro i already made a build with perfect quality acces but the issue is im using raid captain nd spiral tracker for the movemvent speed tripod to proc raid cap idk if its worth to change again since i have to buy 3 new acces :(
That build still works, you're just not min/maxing your damage output. But it's still a viable build that's fun to play if you're comfortable maintaining the spiral tracker + spacebar before you use any abilities. Then just go DMG Gem on Spiral to make up for the damage loss a little versus Grenade.
@@nullen oh thank u i did trixion test dps per sec its 5.2 mil
You should tryout the other build and see what your loss is. @@AyoubEagles
what skills have tripod priority?
In order: Meteor Stream, Desperado, Quick Shot, Equilibrium, Deathfire, Cruel Tracker, Grenade. Then when choosing try to get the one's with the higher % jumps first, and then slower abilities like Deathfire and Cruel Tracker benefit a lot from attack speed.
hey whats up man.. what bracelet stats do you have
I have two different ones I run depending on party comp. But 119 Spec / 110 crit (100 swift) then one bracelet has hammer, the other wedge. Circulate would be ideal then Hammer+Wedge on the same bracelet.
so if you put no points into enforce execution, how do you counter then? kek
lol, well it is a little slower versus putting 4 and getting the quicker upper cut kick. But it's not too bad.
i only have 282 skill point what should i do then?
You'd put 10 in everything except Grenade (put 4 points to get synergy) and just the one default in Enforced Execution.
@@nullen thx and loved the video
Great video! How much dps are doing in trixion?
Highest numbers I saw when I got the rotation flowing were around 12 million. It was easy to do about 10 million when I was flailing about trying to figure out the rotation. I was doing about 8.3 - 8.6 prior to the patch for perspective. A truly massive buff for someone that's been playing an F tier class since launch lol.
@@nullen
oh, so its same as me. I asked cuz I saw some classes doing 16m and thought I was doing something wrong
I mean if you're looking at Korean numbers then they're way ahead of us. But it's a significant buff in NA for Pistoleers. Like we're still not S Tier, but it's definitely an A tier class now if played and built right.@@MotoNerd
What do you think about going 5x3 + 2, the 2 being RC? just cut a 9/7 precise dagger/RC stone. would you go for it, or still stick to cheaper 5x3+1 with EP?
I think it's definitely an option.
You should test the damage differences first because to go Raid Captain you need to run Spiral Tracker instead of Grenade and you're going to lose damage in doing that. You can check me out testing that damage difference in last nights stream here: ua-cam.com/users/livels8tXjagOLM?si=4b1emMyGLl1Ya4gi&t=7059
But Raid Captain 2 would likely make up for that damage loss.
Just test Grenade with 5x3+EP1, 5x3+Propulsion2, and Spiral (Quick Pace Tripod) with 5x3+RC2 though before you commit to anything.
I'll try to test this over the next day or two cause you've got me curious now.
I feel like those accessories would cost you an arm and a leg tho since you can't use Precise Dagger to cut the cost off of them.
have you tested mass increase? I can see majority of Koreans run it and technically it makes sense since the spacebar negates the negative.. its also more dmg then cursed doll.. and buying mass increase spec accessories will definetly be much cheaper. Will take awhile for me to build it anyway since I just pushed another char to 1580 and did 5x3+1 on it yesterday and used up all my gold. Will also try to do some testing when I have time
@@Seeknstrike01 I have, it feels bad. It doesn't matter if in a standing still test its more overall damage. It's not a gameplay enhancement. It makes the class feel worse so I wouldn't recommend it.
Korea has elixirs and upgraded sets over us. So mass increase's negative isn't felt as much. Elixirs can also make Propulsion super powerful versus my recommendation of only taking it as a lvl 2 now.
In the NA/EU meta I would recommend keeping your spacebar's attack speed. I'm not saying it isn't an option to go mass increase, it just doesn't feel great.
Hey man, i've been using spiral tracker to apply crit dmg debuff instead of granade, is just a personal choice, or the granade really is better?
Grenade is double the damage, more stagger, and is easier to avoid dsync when using it to reapply your adrenaline stacks. However, if you're really lovin Spiral then go for it.
actually i like spiral for the move speed it grants on some of the perks!@@nullen
Yeah that's mandatory if you run Raid Captain.@@bakefox4590
Isn't it kind of better for Pistoleer to run Spiral Tracker instead of Grenade, since it stacks to 3 and is a multi hit which is good for space bar cooldown?
It's definitely an option, but it's less overall damage than with the grenade in your rotation. You are able to run a DMG gem for Spiral versus the CDR for Grenade, but even then it doesn't make up the damage difference. You're also losing a lot of stagger as well. So it's more of a playstyle convenience versus min/maxing your damage and stagger.
I'd suggest taking both options into Trixion and getting a feel for how they flow through the rotation as well. Maybe the flow of spiral feels better to combo with spacebar to you, or you like seeing an extra dps from the grenade and how that flows into the rotation instead.
Something to also keep in mind is the Grenade synergy lasts for 8 seconds versus Spiral's 6 seconds. So you will always need to pair spacebar (also 6 second buff) with Spiral to make sure your synergy is up as well as the spacebar buff.
space bar cooldown only procs once per skill doesn't matter if it's multi hit
@@syraster1359 I'm not sure about that, skills like desperado make the cooldown literally melt.
@@emre2642 damn you're right I thought that would be too good.
Some say it has a short internal cooldown but it procs per hit
What do u think of using propulsion instead of cd?
Using Propulsion is definitely an option now. It's why I fully recommend it for people with 9/7 stone setups as the main lvl 2 engraving i'd go with cause it's high value there. But in terms of replacing CD...Propulsion doesn't impact your Bleed or Awakening damage so it's going to be a damage loss over the course of a long fight.
Because of the upkeep on it you have additional complexity -- alongside maintaining adrenaline stacks and your spacebar buff. Spacebar also lasts 6 seconds, while Propulsion lasts 5. I think if they bumped Propulsion to 6 it'd flow a lot better with Spacebar.
As a result, I think less mechanically sound players or players new to the class/game should avoid it completely cause they'll just be losing damage.
Yes, Cursed Doll is also a negative with the healing debuff, but with it being a passive gain there's less upkeep to be able to do full damage.
Is he back attack or no?
You'll want to back attack with Quick Shot, Deathfire, Equilibrium, and Cruel Tracker. Desperado, Grenade, and Meteor Stream can be casted from anywhere. You run Hallucination set.
I am not skill pistoler depesrado N/A i don"t known video why do you have that skill
There was a massive new patch that came out on Wednesday (8/16) that had balance changes for a lot of the classes.
Wait, arent we suppose to proc judgement during cooldown of all skills or is it vice versa?
I'm not sure what you mean. You're first proccing judgment via Desperado / Equilibrium to reduce the CD of your main two damage dealers: Meteor Stream & Quickshot. Then whatever else you can pull off within that window also will get reduced. You also want to try to plan your Awakening for a Judgment proc as well to make it a 3 min cd vs. a 4 min cd.
You have to be proactive with judgement. It gives your CDR, it doesn't reduces your current cooldowns. Would be busted with awakenings if it was
Ok clear makes sense thanks guys
It doesnt reduce the current abilities used but when you have judgment on and you use awakening the cd is reduces so you can use awakening faster@@holphe3787