To clear up any possible confusion. I am not saying that Primal Earth can't be a good game, I'm sure with some more work they can make a fine little experience. I am also not saying the donations towards the game will never be worth it either. I am simply pointing out that 10k+ in donations for what is shown is absurd. I do think that people were too quick to back the game even if everything turns out well. Donators are getting a multiplayer build soon and maybe there's some interesting stuff locked behind donator privileges, but I wouldn't exactly say that's a good thing since such interesting stuff may very well be an actual selling point for someone stumbling across the game.
your video is very good. I've been eyeballing this game thats in development right now called The Wings of Dawn. A human creature survival game- The creatures being playable dragons, set in the mideaval times (1100th).. I wonder, could you take a look into it and see if its worth backing or not and how you think their development is going, and if they're building with the right blocks to actually be pulling a very good game forward. I believe they are building a very good game, that will be so enjoyable.. but seeing your video here right now, i'd love to be sure to be honest. Thanks
Reminds me of when I got into a debate with some friends because I told them that being invested in a game being developed is a waste of time until it actually seems like it will release and not die soon after. They thought I was being too harsh. One week later the stuff about historia came out.
Your not too harsh, you were just smarter then all of them! This is truly a big issue and something we all need to think about. With the comments I see under some of these development vidoes I genuinely think this genre is filled with a whole bunch of 10-12 yr old little kids, and you can say im being too harsh, but some mentally screwed up grown adults who have it hard in life from their own shit they got themselves into and are too lazy to get themselves out of it, or just someone whos not happy with their current life, and want to self insert as a big and bad dinosaur, or a cool animal to make them feel strong, and confident, instead of snapping back to reality and improving on themselves People are willing to pay money and not act rationaly, but emotionally when they have a chance to escape reality and imbed themselfs into a fictional game. If you don't believe me, think about it. If you've ever played The Isle Legacy Deathmatch, who do you think that T-rex player whos going on a rampage and killing everyone and roaring is behind that screen? Sometimes its the developers, but the community itself is filled with some outragous individuals ✌
The community getting this hyped over nothing and flooding the developers with money is nothing but detrimental to the game. Yes, developers need money to make their game, obviously, but when they're flooded with this amount of it out of nowhere, it's not a stretch to say that even if they had good intentions prior and genuinely wanted to make an honest game, they might very well just take the money and fuck off, as at that point there's no real point in spending all of that money on making a video game from scratch.
I wouldn't say all that but it's not an impossibility. I would say that so much overwhelming support and hype just stresses out the team though since there's only 3 people working on it
Yep the demand for a good game in this genre is so high that the playerbases will throw so much money at the devs to make it happen. Look at the donations Saurian got and what we ended up with many years later. Outright scam
you know what would be really unique? an animal survival game based in australia. there are so many unique and diverse looking animals not seen in other parts of the world (kangaroo, platypus, quokka, cassowary, etc.) which also opens the idea to more interesting play styles of each animal instead of the common lion/wolf/deer/whatever. australia is also extremely diverse in environments and is not just a barren desert, australia is full of rainforests, swamps, mountains, plains and even in some places it's cold enough to snow. not to mention it's literally surrounded by ocean so you could even include playable ocean creatures like penguins, sharks, dolphins, seals, etc. and have environments like beautiful beaches and cliffsides. there's so many possibilities and options for creativity i'm surprised it hasn't been done yet
Primarily because the roster is small and unfitting for the kind of game most animal survival games go for, unfortunately. I'd imagine a Australian game would max out at 8-10 species, maybe up to 20 if they go for unrelated biomes like the surrounding ocean.
@@imbored3416 tbh i don't agree, there's tons of different animals in australia that can fit different niches. examples would be for large herbivores you have kangaroo, emu, wombat, camel, cassowary, for smaller herbivores there's echidna, quokka, platypus, numbat, busy tailed possum. for carnivores there's dingo, saltwater crocodile, wedge tailed eagle, tasmanian devil as well as a lot of different lizard/snake species like goanna or red belly black snake to choose from. there's a ton of birds that could be played as well like the wedge tailed eagle i mentioned but there's also tons of colorful and cool birds like the rosella, bush turkey, cockatoo and rainbow lorikeet, or you could even add bats like the fruit bat. added with aquatic animals like bottlenose dolphin, little penguin, great white shark, whale shark, humpback whale, dugong, sea lion, etc. that's already like 25+ species and that's not even every animal in australia, i think it could push to like 35 - 40 playable species which imo is plenty
@@imbored3416 you could make up for this by setting the game in the pleistocene, Australia had megalania, terrestrial crocodiles, marsupial lions, 4 ton wombats, giant kangaroos, more giant birds and even a giant armoured tortoise 50,000 years ago
It is a bit sad that EVERY SINGLE GAME is either Africa or dinosaurs. The rest of the world has its environments too, yet none are utilized because. look lion so cool!!!! look Trex so cool!!!! there was a game called the depths or something that was going to be cambrian or pre cambrian aquatic evironments, would've been really cool (If it ever happened) A game touching on an era and/or location that isnt dinosaurs/africa would be nice and no the insect one doesnt count
As someone who was a stalker of The Depths' discord It unfortunately wasn't cambrian or pre-cambrian. The Depths was going for this weird lore filled world with pre-mesozoic, Mesozoic, and post-mesozoic animals almost like The Isle's thing of doing a weird human lore thing.
in a way the poor state of every single one of these types of games can be partly blamed on those people who get hyped and throw money at everything that has an animal as a playable , people continuing to give them tons of cash and being happy with a barebones barely functional games just tells the devs welp this is clearly good enough for these idiots why bother improving it , just keep jiggling the keys and never delivering on anything cuz it clearly just works. (something the isle devs must have noticed given their recent switch to just adding more shiny dinosaurs instead of actually making a functional game , and of course the vast majority of the community is more then happy with it)
Im just sick and tired of trash devs with terrible balancing teams, idk what it is with survival games but the fact every single game in that genere is either unfair, has balance issues, pay to win and so on, its a f*cking disaster, whats worse people still support the terrible decisions and all sorts or horrid crap that quite literally brake games, its reached to the point where i dont even know what to play anymore or do.
I was excited for Primal Earth, i discovered a few days ago, however i recently have learned it's been in development for three years now and this is their progress...They dont have their own models in three years?! They have a laggy game and are just now having ppl test play it? Either its a scam or they just really bad at developing games
You gotta wonder how kids get PC's though, given they're expensive and take time to research and assemble and build. Imo I think it's just mega-weirdos, like ARK's community but the difference is you can't play SP and ignore them in the MP dino games.
Historia's ai claim really pisses me off because the exact same claim was made by the isle devs when amarok came onto the scene and yet here we are with basic run of the mill ai that serves as nothing more than a snack to satiate carni player in between hunts, the fact is that level of ai is impossible to do, the closest we have in gaming thus far is rdr2s ai which is amazing but still not close to the level these dev teams are seeking to get to and if Rockstar of all developers can only get close despite all their resources, how on earth do a couple indie teams expect to do it?. Even if they did do it by some miracle it'd be a waste of resources because that kind of ai is incredibly demanding for servers making the games run terribly, instead of clogging the servers with ai like this why not just up the player count? It's far less resource intensive and allows more people to hop in and play.
I think the closet model for reactive/unpredictable ai would probably be the creatures/ecosystem done in the game Rain World. If the isle (or really, any of these games in this genre) is able to innovate their ai logic on a level akin to Rain World's, it could honestly shakes things up exponentially, but unfortunately I feel that a lot of people would probably hate it, because it would make playing the game legitimately hard. Outside of bad luck and getting outplayed in the occasional PvP encounter, theres genuinely little difficulty in these games once you get the hang of surviving. An actively engaging, brutal ai system like done in Rain World could liven things up for these kinds of games, in my opinion. Rain World is notorious for its ai enemies posing an actual threat/challenge, and knowing the average player in games like The Isle, the majority probably won't be able to handle that level of difficulty.
@@dapperwave2913 Fish feed and grow does have AI that feels like real animals and make you feel like you are going up against other players, (they legit have symbiotic relationship lol) what makes them good is that the AIs are treated as equally as the player, that makes it infinitely replayable
This was a great assessment of the current state of the genre. As wildlife biologists, a good quality, fully realized animal survival game would be wonderful, but we have noticed consistent development issues. From our background, one thing that we notice especially is a seemingly lacking understanding of the environment and species being used for the game. Wildlife interactions are complex, with much accurate information still not really being known well to the general public, so developers have to do considerable amounts of scientific research before beginning work on things such as models and animations. As for the locations, I know a lot of people would love more than just Africa, or throwing together a bunch of random species (what I call a mosh pit roster), myself included. I've even made some theoretical rosters for games set in other locations, like the Brazilian Pantanal and Manas NP in India. However, I'd rather see more focus be put into making a high quality game since we're still lacking a completed product of the caliber for the genre. Both Wild Savannah and Eternal Enemies show considerable promise to me, with one focusing on replicating a real specific location instead of the generic Pan-African theme that still can have roster bloat, and the other having a small roster, but focusing in-depth on those specific interactions between those few species. Time will tell, but hopefully things will change, and we'll have an excellent, completed animal survival game on the horizon.
Honestly the only ‘good’ options I know of are path of titans, beasts of Bermuda and the isle (Saurian is great but I don’t know if I’d consider it a part of the genre).And even then none of them are anything I’d genuinely recommend to a friend, as it’s an acquired taste. Modern animals also just don’t seem to work for me. We KNOW how these animals move, so I can’t really suspend my disbelief from the choppy animations. But it’s sad that dinosaurs are so popular that there’s little room for other prehistoric creatures
I swear most animal and dinosaur survival games take a lifetime to finish and the vast majority are also not even finished or near finished and have been worked on for years
3:25 300 creatures? Seasons? Yeah that's a scam if I ever saw one - not even triple A games can pull of that much and they have millions to blow. People need to temper their expectations and the moment they see a bare-bones trailer with no combat, mechanics, or anything outside of walking in empty biomes with those types of promises, your bullshit meter should be going off. I want an animal survival game as much as anyone, but you can't be swayed with too good to be true promises.
The problem with the genre is that it is too niche, so the devs try to appeal to EVERYONE. And that basically destroys the core of a game like that. Creating animals and putting them in a map with some mechanics it's not immersive, leaving the players being animals and do whatever they want with each other is not immersive: it's just a multiplayer game with animals. It's crap. None of the devs of these games think in terms of immersiveness, which would work in a simpler and more linear game; no, they start promise the most impossible things. The promises of Primal Earth are hilarious, they will never work. Ever. They better focus on less things, but done better.
im not hyped for primal earth because the map is just unreal engine 6 used stuff and that most of the models are bought and edited and its really disapponting and worrying how little progress there showing for a game that was in 3 years of development and releasing this game thats not even considerd a game for that price is absurd. Then somone said development takes time and their even making fur move. My point is why focus on fur when you dont even have whats considered a game
This entire "genera" is ruding on two things: -a petty "we're better than the competition" Or - absolurely nothing but promises and hope And it fucking sucks, this genera has literally zero actual content, aside from Beasts of Bermuda which has kinda stayed winning since 2020 tbh and Path of Titans if only because its fucking everywhere
It honestly sad how unoriginal these games are with there choice of enviorments, like there are so many options out there!!! (Ex. La brea tar pits, burgess shale, asian jungle) like half the time they are trying to ride off the success of another game
I always wanted a mythical survival game where theres tigers lions all type of animals even humans with spires... however when i see animal survival games they either dont have added my favorite animal or if they have added its not realistic or just something is off. I know i might have high expectations but when u add a realistic blender in shitty human hunting animals game like Hunting clash breaks my heart. Such great blenders used to be put to be hunted. I just never found my dream animal game its always something off. Btw nice post about the gay community
Better yet i feel like the kind of games in this genre specifically would experience more of that kind of success if they were actually to go for the singleplayer kind of route (maybe adding multiplayer in some way as an afterthought). I noticed practically all of them are about the online experience which I feel is a huge part of what kills them. Immersion at the levels people want- especially in this niche circle- is impossible if you're always having to expect someone that isn't part of the game in the way an AI is to just run up and merk you or worse, constantly grief you + cheat and bring in their buddies to do the same. Modeling the game around a complete story/rpg singleplayer world first would make balancing much more streamlined and less likely to have a bunch of other outside factors/issues. The ONLY game I can think of off the top of my head that showed any kind of success and more or less follows that sort of development model is Wolfquest. Right now, it seems every other "in development," "new release," etc. that comes out is exactly the same and have predictable roadmaps that don't exactly point towards a positive outcome. It's getting to the point where I and a lot of other people who once had hope for this genre will never see the potential in it come to fruition.
Seems like the best option is just to grab Ark Survival Evolved on sale and use the Play as Dino mod. Its equally lacking in gameplay but it has all the basics, food system, mating and nesting, but its finished and you'll know exactly what you're getting.
besides wolf quest, there are no games based off Yellowstone which is all I want. Not half-assed like most other games, but an actually working game which doesn't seem to exist
Awesome video! I really don't bother with supporting the development of a video game. The only game I've bought in "early access" was Ark Survival Evolved and I bought that when it was initially released on Xbox so by that stage of development they had a full studio of people working on the game and a mega-corporation associated with it and it wasn't long before it fully released by that stage. The only game I plan on supporting in its Alpha Development is Wings Of Dawn and I don't plan on even considering giving an ounce of a penny to the Development till I can try out the tech demo to see if the Development team actually deserves money to fund their project. There are premium-priced games where the game isn't even optimized properly, and the content within it is mediocre and unsubstantial you can't even trust triple-A developers with your money so Indie Developers have so much more to prove to the market. Although I have a small level of trust in the Wings Of Dawn development team I don't see a point in funding a game purely based of the concept and passion behind a video I wanna see some in-game demonstrations, demos, betas, full releases, road maps, updates, etc.
You do realize, for example, it took WoW $63M to produce their base game.. $10k for developing an MMO on any scale is like bringing $5 to a resturant. Seeing as most if not all of these developers are just people coming home from work with a passion, I don't think it's far fetched in the slightest to be asking for money. When there's a limited number of animal MMOs, and still a community for them, there's naturally only going to be hype.
You're twisting my words, not once during this video did I say that the developers asking for/accepting donations is a bad thing, they are not responsible for what people do with their money. And thank you for explaining my point precisely, seemingly being part of the problem yourself since you expect games in this genre to get hype simply for existing despite everything that's happening that should be telling people otherwise (which is literally the issue). It doesn't matter how many scams, abandoned projects, bad games, whatever else you can think of happens, people are always ready to put all their trust into a new project with almost nothing to it. It doesn't matter how you twist things, pledging 10k dollars worth of allegiance to a product that looks like this is unreasonable and ridiculous (as a previous commenter put it), all for the hopes that the "maybe THIS time it'll go well" mindset will carry them to an actual game for once. People can do what they want with their money, and I can point out how silly it is.
What's your opinion on Wild Savannah? Recently in a few discord servers the developers have been displaying signficantly more progress (Burrowing, Climbing, Complex UI concept, etc), as well as keeping their new Trello updated.
I betta test for wild savannah. I think ludi is too caught up with real life things to make this game at a decent pace considering hes wanted to retire several times in the past I think endershadow instigates making it feel like its progressed by finding assets, sounds, etc. Side note, its been 3 years, maybe longer, and the map is barely finished. He doesnt do a whole lot other than raise the bar.
Half assed map, %75 of players are lion roleplayers or kosers, u can't find anything on the map except for some hotspots, litteraly 0 mechanics and ass models. Even w.i.p wild savanna was better than the uptaded wild savanna we have now.
i disagree with what you said about primal earth because they literally just released the male lion and growth should be soon. but before this like a month ago, growth doesn’t need to be made. but it should be released soon
Can't agree with this enough, I never donate to games or buy one until I see its not a scam, if people haven't learnt their lesson then..They won't now lol.
Ok, so about historia not showing much dev imagery. I'll leak some stuff that donators were shown here, cause bru it dont matter if i get banned from that server anymore game is dead anyway. They did show leaks of a flying system which looked good enough, not as smooth and good as PC:E or BoB but it would probablly work fine. They showed a lot of leaks about euparkeria which would be the first playable, all of which looked decently good, plus before the game had that incident happen to it, a small playable map, basic AI, collision plus interactive enviromental stuff was to be worked on next. Its not alot they did post, and the wait time between each donator announcement was like 1-2 months, but hey, at least they made 0.0001% progress every time we got an announcement by the looks of it. Cant fucking believe I actually funded that game with i believe it was either 17-25 dollars? Somewhere in between there. Man, I was rlly dumb to make that decision
@@shiftyveetry Amazon ascension honestly it's really fun tbh. Amazon ascension doesn't use a growth system and instead if u wanna play big tier critters u have to make ur way up there via playing small critters and doing tasks that are easy and getting points. I know it sounds like pot but it's pretty quick u can get to jaguar or caiman or tapir max in an hour or less thing is if u die u go back a tier, or u can lock ur slot on an animal and if u die u have to wait half an hour to respawn. Game isn't perfect but it's fun sometimes it's more pvp based imo. Game dev is active and constantly tweaks stuff ik it sounds like I'm dick riding but it's just pure silly fun lol it's fun to cannibalize ur own species as jag and caiman to cut down the population
yes I agree its better than pretty much all of em, its just that its on roblox and there are (to my knowledge) no ways to support the dev on the game@@Finnboy-ml5jv
I'm one who has donated to them, and I'll say that for sure people who have donated like me have not wasted their money to be honest, yes the game has little to show and that's because their a dev team of three, THREE people, that have worked their butt off for the past 5 years actually researching how they can make a decent animal survival game that others have failed to do, although I do understand your point as altho you say there's nothing to show other than walking, multiplayer will be released to all Primal Tier people and above for testing to see if it works. I do understand where your coming from, however this game is the only one to almost have a bright future ahead of itself.
@@dashdeadly8684 (Sorry for the long comment) Well I'm not saying the game will have a totally normal bright future Ahead of it's self, what I mean is, it has the most amount of effort put in by any other Dev team, and they are already testing their mechanics and are hard at work making their game. The reason me and others that have paid $5.00 on Patreon to have early access, or to me at least, the developers have said they've done the research to make a game like this happen and they have properly thoughtout how they want things to work, which u can see in the Behind the scences section of the discord if u paid early access to see. But this game is the one that altho is in the same Animal survival Gerne, it has the love and care that the devs have put into it unlike other devs of games that mislead people into thinking what their doing is good when other devs in reality are rushing things like never before. Sorry for the long explenation.
@@st0zzers Thats a great point, but don't you think that it could've benefited the game's community if the devs allowed everyone to see what was going on behind the scenes? Because that would most likely made people more intrigued in the games development.
@@dashdeadly8684 The Devs do release snippets of stuff being made like the Male Lion was finally finished and they showed off some Male and Female differences with their Dimorphism which isn’t ready as of right now. But short term yeah.
To clear up any possible confusion. I am not saying that Primal Earth can't be a good game, I'm sure with some more work they can make a fine little experience. I am also not saying the donations towards the game will never be worth it either. I am simply pointing out that 10k+ in donations for what is shown is absurd. I do think that people were too quick to back the game even if everything turns out well. Donators are getting a multiplayer build soon and maybe there's some interesting stuff locked behind donator privileges, but I wouldn't exactly say that's a good thing since such interesting stuff may very well be an actual selling point for someone stumbling across the game.
You’re correct. Pledging 10k dollars worth of allegiance to a product that looks like this is unreasonable and ridiculous.
your video is very good. I've been eyeballing this game thats in development right now called The Wings of Dawn. A human creature survival game- The creatures being playable dragons, set in the mideaval times (1100th).. I wonder, could you take a look into it and see if its worth backing or not and how you think their development is going, and if they're building with the right blocks to actually be pulling a very good game forward. I believe they are building a very good game, that will be so enjoyable.. but seeing your video here right now, i'd love to be sure to be honest. Thanks
More like 35k
Reminds me of when I got into a debate with some friends because I told them that being invested in a game being developed is a waste of time until it actually seems like it will release and not die soon after. They thought I was being too harsh. One week later the stuff about historia came out.
Your not too harsh, you were just smarter then all of them! This is truly a big issue and something we all need to think about. With the comments I see under some of these development vidoes I genuinely think this genre is filled with a whole bunch of 10-12 yr old little kids, and you can say im being too harsh, but some mentally screwed up grown adults who have it hard in life from their own shit they got themselves into and are too lazy to get themselves out of it, or just someone whos not happy with their current life, and want to self insert as a big and bad dinosaur, or a cool animal to make them feel strong, and confident, instead of snapping back to reality and improving on themselves
People are willing to pay money and not act rationaly, but emotionally when they have a chance to escape reality and imbed themselfs into a fictional game. If you don't believe me, think about it. If you've ever played The Isle Legacy Deathmatch, who do you think that T-rex player whos going on a rampage and killing everyone and roaring is behind that screen?
Sometimes its the developers, but the community itself is filled with some outragous individuals ✌
The community getting this hyped over nothing and flooding the developers with money is nothing but detrimental to the game. Yes, developers need money to make their game, obviously, but when they're flooded with this amount of it out of nowhere, it's not a stretch to say that even if they had good intentions prior and genuinely wanted to make an honest game, they might very well just take the money and fuck off, as at that point there's no real point in spending all of that money on making a video game from scratch.
I wouldn't say all that but it's not an impossibility. I would say that so much overwhelming support and hype just stresses out the team though since there's only 3 people working on it
Wouldn’t all the money shoved into their gobs also make them worry if they can even give the people who donated a good experience at all
@@mikeoxsmal69 The community manager said in the discord their total budget was 500k
People are starved for a good game in this genre and are easily scammed by predatory devs
Yep the demand for a good game in this genre is so high that the playerbases will throw so much money at the devs to make it happen. Look at the donations Saurian got and what we ended up with many years later. Outright scam
you know what would be really unique? an animal survival game based in australia. there are so many unique and diverse looking animals not seen in other parts of the world (kangaroo, platypus, quokka, cassowary, etc.) which also opens the idea to more interesting play styles of each animal instead of the common lion/wolf/deer/whatever. australia is also extremely diverse in environments and is not just a barren desert, australia is full of rainforests, swamps, mountains, plains and even in some places it's cold enough to snow. not to mention it's literally surrounded by ocean so you could even include playable ocean creatures like penguins, sharks, dolphins, seals, etc. and have environments like beautiful beaches and cliffsides. there's so many possibilities and options for creativity i'm surprised it hasn't been done yet
Primarily because the roster is small and unfitting for the kind of game most animal survival games go for, unfortunately. I'd imagine a Australian game would max out at 8-10 species, maybe up to 20 if they go for unrelated biomes like the surrounding ocean.
@@imbored3416 tbh i don't agree, there's tons of different animals in australia that can fit different niches. examples would be for large herbivores you have kangaroo, emu, wombat, camel, cassowary, for smaller herbivores there's echidna, quokka, platypus, numbat, busy tailed possum. for carnivores there's dingo, saltwater crocodile, wedge tailed eagle, tasmanian devil as well as a lot of different lizard/snake species like goanna or red belly black snake to choose from.
there's a ton of birds that could be played as well like the wedge tailed eagle i mentioned but there's also tons of colorful and cool birds like the rosella, bush turkey, cockatoo and rainbow lorikeet, or you could even add bats like the fruit bat.
added with aquatic animals like bottlenose dolphin, little penguin, great white shark, whale shark, humpback whale, dugong, sea lion, etc. that's already like 25+ species and that's not even every animal in australia, i think it could push to like 35 - 40 playable species which imo is plenty
Never gonna happen, they can't buy premade models for all those things probably lmao
@@imbored3416 you could make up for this by setting the game in the pleistocene, Australia had megalania, terrestrial crocodiles, marsupial lions, 4 ton wombats, giant kangaroos, more giant birds and even a giant armoured tortoise 50,000 years ago
It is a bit sad that EVERY SINGLE GAME is either Africa or dinosaurs.
The rest of the world has its environments too, yet none are utilized because.
look lion so cool!!!!
look Trex so cool!!!!
there was a game called the depths or something that was going to be cambrian or pre cambrian aquatic evironments, would've been really cool (If it ever happened)
A game touching on an era and/or location that isnt dinosaurs/africa would be nice
and no the insect one doesnt count
As someone who was a stalker of The Depths' discord
It unfortunately wasn't cambrian or pre-cambrian. The Depths was going for this weird lore filled world with pre-mesozoic, Mesozoic, and post-mesozoic animals almost like The Isle's thing of doing a weird human lore thing.
la brea tar pits survival game would go hard
A game set in the Permian would be awesome
I've been wanting a North American game since Wolf Quest came out, but they are all Africa or Dino... like bruh.
in a way the poor state of every single one of these types of games can be partly blamed on those people who get hyped and throw money at everything that has an animal as a playable , people continuing to give them tons of cash and being happy with a barebones barely functional games just tells the devs welp this is clearly good enough for these idiots why bother improving it , just keep jiggling the keys and never delivering on anything cuz it clearly just works. (something the isle devs must have noticed given their recent switch to just adding more shiny dinosaurs instead of actually making a functional game , and of course the vast majority of the community is more then happy with it)
Im just sick and tired of trash devs with terrible balancing teams, idk what it is with survival games but the fact every single game in that genere is either unfair, has balance issues, pay to win and so on, its a f*cking disaster, whats worse people still support the terrible decisions and all sorts or horrid crap that quite literally brake games, its reached to the point where i dont even know what to play anymore or do.
Sometimes, it feels like this genre will die without ever reaching its peak.
I was excited for Primal Earth, i discovered a few days ago, however i recently have learned it's been in development for three years now and this is their progress...They dont have their own models in three years?! They have a laggy game and are just now having ppl test play it? Either its a scam or they just really bad at developing games
I feel like the majority of the people getting super hyped on stuff like this are kids
Kinda fucked how there is so much child exploitation in this genre isn't it?
You gotta wonder how kids get PC's though, given they're expensive and take time to research and assemble and build.
Imo I think it's just mega-weirdos, like ARK's community but the difference is you can't play SP and ignore them in the MP dino games.
@@JopieA No offense but you're saying that like if all kids on Earth are orphans lol
Parents. That's the answer.
@@flshstlcks sans
Historia's ai claim really pisses me off because the exact same claim was made by the isle devs when amarok came onto the scene and yet here we are with basic run of the mill ai that serves as nothing more than a snack to satiate carni player in between hunts, the fact is that level of ai is impossible to do, the closest we have in gaming thus far is rdr2s ai which is amazing but still not close to the level these dev teams are seeking to get to and if Rockstar of all developers can only get close despite all their resources, how on earth do a couple indie teams expect to do it?. Even if they did do it by some miracle it'd be a waste of resources because that kind of ai is incredibly demanding for servers making the games run terribly, instead of clogging the servers with ai like this why not just up the player count? It's far less resource intensive and allows more people to hop in and play.
I think the closet model for reactive/unpredictable ai would probably be the creatures/ecosystem done in the game Rain World.
If the isle (or really, any of these games in this genre) is able to innovate their ai logic on a level akin to Rain World's, it could honestly shakes things up exponentially, but unfortunately I feel that a lot of people would probably hate it, because it would make playing the game legitimately hard. Outside of bad luck and getting outplayed in the occasional PvP encounter, theres genuinely little difficulty in these games once you get the hang of surviving. An actively engaging, brutal ai system like done in Rain World could liven things up for these kinds of games, in my opinion.
Rain World is notorious for its ai enemies posing an actual threat/challenge, and knowing the average player in games like The Isle, the majority probably won't be able to handle that level of difficulty.
@@dapperwave2913 Fish feed and grow does have AI that feels like real animals and make you feel like you are going up against other players, (they legit have symbiotic relationship lol)
what makes them good is that the AIs are treated as equally as the player, that makes it infinitely replayable
This was a great assessment of the current state of the genre. As wildlife biologists, a good quality, fully realized animal survival game would be wonderful, but we have noticed consistent development issues. From our background, one thing that we notice especially is a seemingly lacking understanding of the environment and species being used for the game. Wildlife interactions are complex, with much accurate information still not really being known well to the general public, so developers have to do considerable amounts of scientific research before beginning work on things such as models and animations.
As for the locations, I know a lot of people would love more than just Africa, or throwing together a bunch of random species (what I call a mosh pit roster), myself included. I've even made some theoretical rosters for games set in other locations, like the Brazilian Pantanal and Manas NP in India. However, I'd rather see more focus be put into making a high quality game since we're still lacking a completed product of the caliber for the genre. Both Wild Savannah and Eternal Enemies show considerable promise to me, with one focusing on replicating a real specific location instead of the generic Pan-African theme that still can have roster bloat, and the other having a small roster, but focusing in-depth on those specific interactions between those few species. Time will tell, but hopefully things will change, and we'll have an excellent, completed animal survival game on the horizon.
Honestly the only ‘good’ options I know of are path of titans, beasts of Bermuda and the isle (Saurian is great but I don’t know if I’d consider it a part of the genre).And even then none of them are anything I’d genuinely recommend to a friend, as it’s an acquired taste.
Modern animals also just don’t seem to work for me. We KNOW how these animals move, so I can’t really suspend my disbelief from the choppy animations. But it’s sad that dinosaurs are so popular that there’s little room for other prehistoric creatures
I swear most animal and dinosaur survival games take a lifetime to finish and the vast majority are also not even finished or near finished and have been worked on for years
3:25 300 creatures? Seasons? Yeah that's a scam if I ever saw one - not even triple A games can pull of that much and they have millions to blow. People need to temper their expectations and the moment they see a bare-bones trailer with no combat, mechanics, or anything outside of walking in empty biomes with those types of promises, your bullshit meter should be going off. I want an animal survival game as much as anyone, but you can't be swayed with too good to be true promises.
The problem with the genre is that it is too niche, so the devs try to appeal to EVERYONE. And that basically destroys the core of a game like that. Creating animals and putting them in a map with some mechanics it's not immersive, leaving the players being animals and do whatever they want with each other is not immersive: it's just a multiplayer game with animals. It's crap. None of the devs of these games think in terms of immersiveness, which would work in a simpler and more linear game; no, they start promise the most impossible things. The promises of Primal Earth are hilarious, they will never work. Ever. They better focus on less things, but done better.
im not hyped for primal earth because the map is just unreal engine 6 used stuff and that most of the models are bought and edited and its really disapponting and worrying how little progress there showing for a game that was in 3 years of development and releasing this game thats not even considerd a game for that price is absurd. Then somone said development takes time and their even making fur move. My point is why focus on fur when you dont even have whats considered a game
This entire "genera" is ruding on two things:
-a petty "we're better than the competition"
Or
- absolurely nothing but promises and hope
And it fucking sucks, this genera has literally zero actual content, aside from Beasts of Bermuda which has kinda stayed winning since 2020 tbh and Path of Titans if only because its fucking everywhere
It honestly sad how unoriginal these games are with there choice of enviorments, like there are so many options out there!!! (Ex. La brea tar pits, burgess shale, asian jungle) like half the time they are trying to ride off the success of another game
Holy shit a La Brea tar pits game would be based
Like the only person to actually acknowledge Wild savanna respect man 🗿
I always wanted a mythical survival game where theres tigers lions all type of animals even humans with spires... however when i see animal survival games they either dont have added my favorite animal or if they have added its not realistic or just something is off. I know i might have high expectations but when u add a realistic blender in shitty human hunting animals game like Hunting clash breaks my heart. Such great blenders used to be put to be hunted. I just never found my dream animal game its always something off. Btw nice post about the gay community
Better yet i feel like the kind of games in this genre specifically would experience more of that kind of success if they were actually to go for the singleplayer kind of route (maybe adding multiplayer in some way as an afterthought). I noticed practically all of them are about the online experience which I feel is a huge part of what kills them. Immersion at the levels people want- especially in this niche circle- is impossible if you're always having to expect someone that isn't part of the game in the way an AI is to just run up and merk you or worse, constantly grief you + cheat and bring in their buddies to do the same. Modeling the game around a complete story/rpg singleplayer world first would make balancing much more streamlined and less likely to have a bunch of other outside factors/issues. The ONLY game I can think of off the top of my head that showed any kind of success and more or less follows that sort of development model is Wolfquest. Right now, it seems every other "in development," "new release," etc. that comes out is exactly the same and have predictable roadmaps that don't exactly point towards a positive outcome. It's getting to the point where I and a lot of other people who once had hope for this genre will never see the potential in it come to fruition.
Seems like the best option is just to grab Ark Survival Evolved on sale and use the Play as Dino mod. Its equally lacking in gameplay but it has all the basics, food system, mating and nesting, but its finished and you'll know exactly what you're getting.
Honestly, I'd love to see a game that takes place in late pleistocene Western Europe.
besides wolf quest, there are no games based off Yellowstone which is all I want. Not half-assed like most other games, but an actually working game which doesn't seem to exist
Awesome video! I really don't bother with supporting the development of a video game. The only game I've bought in "early access" was Ark Survival Evolved and I bought that when it was initially released on Xbox so by that stage of development they had a full studio of people working on the game and a mega-corporation associated with it and it wasn't long before it fully released by that stage. The only game I plan on supporting in its Alpha Development is Wings Of Dawn and I don't plan on even considering giving an ounce of a penny to the Development till I can try out the tech demo to see if the Development team actually deserves money to fund their project. There are premium-priced games where the game isn't even optimized properly, and the content within it is mediocre and unsubstantial you can't even trust triple-A developers with your money so Indie Developers have so much more to prove to the market. Although I have a small level of trust in the Wings Of Dawn development team I don't see a point in funding a game purely based of the concept and passion behind a video I wanna see some in-game demonstrations, demos, betas, full releases, road maps, updates, etc.
You do realize, for example, it took WoW $63M to produce their base game.. $10k for developing an MMO on any scale is like bringing $5 to a resturant. Seeing as most if not all of these developers are just people coming home from work with a passion, I don't think it's far fetched in the slightest to be asking for money. When there's a limited number of animal MMOs, and still a community for them, there's naturally only going to be hype.
You're twisting my words, not once during this video did I say that the developers asking for/accepting donations is a bad thing, they are not responsible for what people do with their money. And thank you for explaining my point precisely, seemingly being part of the problem yourself since you expect games in this genre to get hype simply for existing despite everything that's happening that should be telling people otherwise (which is literally the issue). It doesn't matter how many scams, abandoned projects, bad games, whatever else you can think of happens, people are always ready to put all their trust into a new project with almost nothing to it. It doesn't matter how you twist things, pledging 10k dollars worth of allegiance to a product that looks like this is unreasonable and ridiculous (as a previous commenter put it), all for the hopes that the "maybe THIS time it'll go well" mindset will carry them to an actual game for once. People can do what they want with their money, and I can point out how silly it is.
What's your opinion on Wild Savannah? Recently in a few discord servers the developers have been displaying signficantly more progress (Burrowing, Climbing, Complex UI concept, etc), as well as keeping their new Trello updated.
I betta test for wild savannah. I think ludi is too caught up with real life things to make this game at a decent pace considering hes wanted to retire several times in the past
I think endershadow instigates making it feel like its progressed by finding assets, sounds, etc. Side note, its been 3 years, maybe longer, and the map is barely finished. He doesnt do a whole lot other than raise the bar.
@@walkerlenon9811 interesting. Thanks for the Info!
Needs to be in game.
Half assed map, %75 of players are lion roleplayers or kosers, u can't find anything on the map except for some hotspots, litteraly 0 mechanics and ass models. Even w.i.p wild savanna was better than the uptaded wild savanna we have now.
Shifty cooking once again
i disagree with what you said about primal earth because they literally just released the male lion and growth should be soon. but before this like a month ago, growth doesn’t need to be made. but it should be released soon
How's that goin for ya?
@@Aquilasdev wdym I haven't been looking at this game for a couple months
Can't agree with this enough, I never donate to games or buy one until I see its not a scam, if people haven't learnt their lesson then..They won't now lol.
Ok, so about historia not showing much dev imagery. I'll leak some stuff that donators were shown here, cause bru it dont matter if i get banned from that server anymore game is dead anyway.
They did show leaks of a flying system which looked good enough, not as smooth and good as PC:E or BoB but it would probablly work fine. They showed a lot of leaks about euparkeria which would be the first playable, all of which looked decently good, plus before the game had that incident happen to it, a small playable map, basic AI, collision plus interactive enviromental stuff was to be worked on next.
Its not alot they did post, and the wait time between each donator announcement was like 1-2 months, but hey, at least they made 0.0001% progress every time we got an announcement by the looks of it. Cant fucking believe I actually funded that game with i believe it was either 17-25 dollars? Somewhere in between there. Man, I was rlly dumb to make that decision
Basically people should wait for the games proper release or early access to develop a proper taste for the game. Makes sense.
Try to find comment on this video less than 1 line challenge (impossible)
Random question. Whats are your takes on amazon ascension and wild savvanah
I've not played the first and only played WS like 7 years ago, can't really tell you
@@shiftyveetry Amazon ascension honestly it's really fun tbh. Amazon ascension doesn't use a growth system and instead if u wanna play big tier critters u have to make ur way up there via playing small critters and doing tasks that are easy and getting points.
I know it sounds like pot but it's pretty quick u can get to jaguar or caiman or tapir max in an hour or less thing is if u die u go back a tier, or u can lock ur slot on an animal and if u die u have to wait half an hour to respawn. Game isn't perfect but it's fun sometimes it's more pvp based imo. Game dev is active and constantly tweaks stuff ik it sounds like I'm dick riding but it's just pure silly fun lol it's fun to cannibalize ur own species as jag and caiman to cut down the population
Also jag mains can keep crying when I kill them idc 🤓☝️
bro put wild savannah 💀
it's outcompeting actual titles as a roblox game, it deserves to be up there
Yeah, it's a good game.
yes I agree its better than pretty much all of em, its just that its on roblox and there are (to my knowledge) no ways to support the dev on the game@@Finnboy-ml5jv
Have you heard of The Hunted? It sounds like it’ll be better than these games and I like how it looks so far
Good vid!
I'm one who has donated to them, and I'll say that for sure people who have donated like me have not wasted their money to be honest, yes the game has little to show and that's because their a dev team of three, THREE people, that have worked their butt off for the past 5 years actually researching how they can make a decent animal survival game that others have failed to do, although I do understand your point as altho you say there's nothing to show other than walking, multiplayer will be released to all Primal Tier people and above for testing to see if it works.
I do understand where your coming from, however this game is the only one to almost have a bright future ahead of itself.
How do you know how that its the only one to have a bright future?
@@dashdeadly8684 (Sorry for the long comment)
Well I'm not saying the game will have a totally normal bright future Ahead of it's self, what I mean is, it has the most amount of effort put in by any other Dev team, and they are already testing their mechanics and are hard at work making their game.
The reason me and others that have paid $5.00 on Patreon to have early access, or to me at least, the developers have said they've done the research to make a game like this happen and they have properly thoughtout how they want things to work, which u can see in the Behind the scences section of the discord if u paid early access to see.
But this game is the one that altho is in the same Animal survival Gerne, it has the love and care that the devs have put into it unlike other devs of games that mislead people into thinking what their doing is good when other devs in reality are rushing things like never before.
Sorry for the long explenation.
@@st0zzers Thats a great point, but don't you think that it could've benefited the game's community if the devs allowed everyone to see what was going on behind the scenes? Because that would most likely made people more intrigued in the games development.
@@dashdeadly8684 The Devs do release snippets of stuff being made like the Male Lion was finally finished and they showed off some Male and Female differences with their Dimorphism which isn’t ready as of right now.
But short term yeah.
3 years, not 5
Agreed