very good video, one note I have is that the 50% bonus of magnus for chops acts multiplicativly with other boosts like ancestral and colonization, so your chops are actually 200% higher production when combining all those effects
Challenge! Domination, but every city has to be captured with the original warrior - the one that you start with. 🏆 Great content man. Love everything about your vids.
Apparently you have to buy "their" open borders instead of gifting "your" open borders to exert tourism. There is a mod on the workshop that shows how tourism works with more detail and that is how the tourism from open borders work in the game apparently. Basically, you literally don't have to ever open your borders to them, you just have to buy their open borders instead, makes culture victories easier because then the AI doesn't catch up to you with you not having open borders to them.
Amazing content! A lesson I learned never too late - If you can win early, then production levels and leaving your lands bare of features and bonus resources is of no concern.
i just don't understand how your science output is so high having only built theater squares and gone hard for great people. i would hit castles like 30 turns later, i find that i sacrifice too much food and production to beeline my victory type and then i simply am not scaling, or the reverse, cant find the middle ground also will you explain why the theater square adjacency card boosts tourism? i literally have no idea
Hm, why nobody surrounded his capital on the tenth turn while he’s fighting barbarians trying to find a place for his second city in the middle of nowhere ? :)
Do you know how to calculate foreign tourists for wonders I have? There's a count of how many foreign tourists have visited that wonder, and there's tourism accumulation. Is the threshold the same as for civilizations, which is the number of civilizations x 200, or is it something different?
Chop or excavate the tiles of that city. That generates production towards whatever you're building (wonders) thus shortening the number of turns it takes to get them built.
Yeah I didn’t get that either. Surely working the bananas and slotting god king until you get your pantheon is better than working that shitty tile just to have urban planning instead of god king. Oyster + urban planning = 1 food, 1 gold, 1 faith, 1 production. Bananas + god king = 3 food, 1 gold, 1 faith, 2 production.
@@Vurawn410 The problem is god king comes way too later and he rushed for the early settler. Hard to calculate if is better to do that or just work on bananas and get tour settler from production instead.
@@eduardoduarte3580if you're playing on deity, the gamble is just not worth it. The AI might be Indonesia or someone else who can get faith immediately. If you don't get settlements, you've wasted a lot of valuable early growth turns.
Bro you've done more by turn 97 than I'd have done in 150 turns
I think he's the best civ 6 solo player, please correct me I've always wondered
it's amazing how you make easy to understand civ content
very good video, one note I have is that the 50% bonus of magnus for chops acts multiplicativly with other boosts like ancestral and colonization, so your chops are actually 200% higher production when combining all those effects
I didn't know that, good to know
Banger as always Ra, keep it up!
Thank you, will do!
Challenge!
Domination, but every city has to be captured with the original warrior - the one that you start with. 🏆
Great content man. Love everything about your vids.
A man of culture... he must put milk in his tea!
This really is the ultimate guide for culture
I've been trying for ages to win one but didn't understand the system for tourism
Yeah, tourism is probably the least understood system in this game. This video helps a lot.
I used to "just wing it" for culture victory, know I actually know what I'm doing. Thanks Ra! Keep up the amazing content!
Nice vid. Culture is the only victory I can’t do in deity.
This man is so underrated, some of the best, easy to digest civ content out there!!
Straight to the point & digestible for new players, great job 👏🏿
Bebs wake up new Ra video dropped
Apparently you have to buy "their" open borders instead of gifting "your" open borders to exert tourism. There is a mod on the workshop that shows how tourism works with more detail and that is how the tourism from open borders work in the game apparently.
Basically, you literally don't have to ever open your borders to them, you just have to buy their open borders instead, makes culture victories easier because then the AI doesn't catch up to you with you not having open borders to them.
commenting for algorithm engagement +1
but why is no one attacking you? i didn't know you can easily win deity without having an army at all.
Me tries this, gets immediately attacked by 2 civs and lose capital
I dont chop enough in civ
I am baffled how you got oracle and pyramids on deity
how do you get enough food and production if you chop everything.
I always wonder that.
awesome video
Thank you
so.... i just have to pop cities like crazy for the first 60 turns
Amazing content!
A lesson I learned never too late - If you can win early, then production levels and leaving your lands bare of features and bonus resources is of no concern.
i just don't understand how your science output is so high having only built theater squares and gone hard for great people. i would hit castles like 30 turns later, i find that i sacrifice too much food and production to beeline my victory type and then i simply am not scaling, or the reverse, cant find the middle ground
also will you explain why the theater square adjacency card boosts tourism? i literally have no idea
Ludwig's ability to converte all cultural adjacencies into tourism.
The 25% boost for open borders. Is that civs that have open borders with you or you have open borders with that civ? Or both?
Civs that have open borders with you.
Hm, why nobody surrounded his capital on the tenth turn while he’s fighting barbarians trying to find a place for his second city in the middle of nowhere ? :)
Do you know how to calculate foreign tourists for wonders I have? There's a count of how many foreign tourists have visited that wonder, and there's tourism accumulation. Is the threshold the same as for civilizations, which is the number of civilizations x 200, or is it something different?
Unfortunately I don't know, but probably the same
It is not the same, i have checked...
upvoted
How can you use builders on wonders?
Chop or excavate the tiles of that city. That generates production towards whatever you're building (wonders) thus shortening the number of turns it takes to get them built.
I can't watch this after not working the banana turn 1.
I don't understand: how you can tell you are culturally dominant over this country,but not over this specific country? Like in 11:30
His visiting tourists (79) are higher than everyone else's domestic tourists except the US (91) and Incas (108).
Im sorry but the decision to work the pearls over the banana is just absolutely 100% incorrect
Yeah I didn’t get that either. Surely working the bananas and slotting god king until you get your pantheon is better than working that shitty tile just to have urban planning instead of god king.
Oyster + urban planning = 1 food, 1 gold, 1 faith, 1 production.
Bananas + god king = 3 food, 1 gold, 1 faith, 2 production.
@@Vurawn410 The problem is god king comes way too later and he rushed for the early settler. Hard to calculate if is better to do that or just work on bananas and get tour settler from production instead.
@@eduardoduarte3580if you're playing on deity, the gamble is just not worth it. The AI might be Indonesia or someone else who can get faith immediately. If you don't get settlements, you've wasted a lot of valuable early growth turns.
1,000th like!
UWU