Enemy Placement Unique to Multiplayer

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  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 1,3 тис.

  • @decino
    @decino  3 роки тому +600

    TNT MAP28 -solo-net has been UV maxed by KineticCalamity:
    ua-cam.com/video/ZM4QsSo-Ru4/v-deo.html

    • @oleevv
      @oleevv 3 роки тому +82

      they really like to prove you wrong

    • @expendableround6186
      @expendableround6186 3 роки тому +47

      Ask and you shall receive.

    • @Agenta-df3gb
      @Agenta-df3gb 3 роки тому +38

      Now say Map 28 -solo-net UV Fast is impossible so that can be done.
      Also Endinggghost has also done it on -solo-net UV Speed. ua-cam.com/video/UqBZv1qlCyg/v-deo.html

    • @gingleheimer8243
      @gingleheimer8243 3 роки тому +12

      @@Agenta-df3gb im on it!

    • @oleevv
      @oleevv 3 роки тому +5

      also can someone give me a link to the song from 9:16 ? It sounds super cool and i could not find it myself.

  • @ireneparkin3360
    @ireneparkin3360 3 роки тому +913

    The laugh at 5:03 is a reference to a mistake in the map. The Casali brother that did this map tagged the yellow key as a multiplayer only item. Luckily they managed to get a fix out pretty quick.

    • @YogiTheBearMan
      @YogiTheBearMan 2 роки тому +40

      Haha thanks. I was about to ask

    • @ireneparkin3360
      @ireneparkin3360 2 роки тому +20

      @@YogiTheBearMan you're welcome.

    • @pitch_blaccck
      @pitch_blaccck Рік тому +46

      I remember wasting almost an hour going insane looking for that stupid key card

    • @ireneparkin3360
      @ireneparkin3360 Рік тому +31

      @@pitch_blaccck you can do the map without the yellow key card, but you you need to do a specific trick to raise the stairs near the end, but doing so kind of locks you out of half the map.

    • @CraftyScotty99
      @CraftyScotty99 Рік тому +3

      I was about to ask that too

  • @Ashura96
    @Ashura96 3 роки тому +1233

    Ah the most infamous multiplayer enemy: The yellow key

    • @iguana9173
      @iguana9173 3 роки тому +58

      You got that right.

    • @ShallowVA
      @ShallowVA 3 роки тому +159

      The only enemy that screws you over worse when it’s NOT there

    • @dungeonmaster6292
      @dungeonmaster6292 3 роки тому +62

      As a guy who doesn't play DOOM what's the joke here? I don't get it

    • @BlazingShadowSword
      @BlazingShadowSword 3 роки тому +332

      @@dungeonmaster6292 the joke is that back when TNT Evilution was first released, the first secret level was unable to be beaten normally because the yellow key was mistakenly set to multiplayer only.

    • @smugbowkid9919
      @smugbowkid9919 3 роки тому +26

      Broleg agrees.

  • @Dracomut
    @Dracomut 3 роки тому +324

    The Casalis seemed literally hell bent on making sure people would never complain about Doom levels being too easy in co-op ever again

  • @Wavy667_
    @Wavy667_ 3 роки тому +233

    5:03 Good to see our beloved yellow key card not taking its day off

    • @liangseng7474
      @liangseng7474 3 роки тому +25

      I remember playing Pharaoh on single player and getting stuck because of that missing yellow key, had to cheat to progress into the throne room

    • @theindestructibleone483
      @theindestructibleone483 3 роки тому +18

      i spent HOURS, HOURS looking for the key only to find out it doesn't spawn

    • @Wavy667_
      @Wavy667_ 3 роки тому +10

      @Ret Neychozken Not good. I'm low on ammo and there's a whole tonne of Shamblers, Fiends and Death Knights chasing me!
      Edit: nvm I found a Quad damage I'm good now.

    • @Wavy667_
      @Wavy667_ 3 роки тому +5

      @Ret Neychozken Seems as if the map designer didn't put any of them in, and thank God for that.

    • @Titanic4
      @Titanic4 2 дні тому

      @@liangseng7474 The yellow keycard was flagged as multiplayer only, thus it didn't spawn in singleplayer. The patch fixing the issue was quickly released. The PWAD goes after main WAD file in -file parameter.

  • @ShortHax
    @ShortHax 3 роки тому +2133

    Me who’s been playing with bots because my friends play the so called Eternal version of the game

  • @TheQuestion2.0
    @TheQuestion2.0 3 роки тому +287

    Other mappers: **add varied enemies**
    John Romero: Best i can do is Cyberdemon
    Casali: P e a c e w a s n e v e r a n o p t i o n

    • @TheDoomMaster
      @TheDoomMaster Місяць тому +4

      TNT Evilution: I have no idea what I'm doing

  • @15098D
    @15098D 3 роки тому +968

    Petition to rename “Extra Pain Elemental” to “Bonus Meatball”

    • @odin9628
      @odin9628 2 роки тому +24

      *Bonus ball*

    • @jacksongaming854
      @jacksongaming854 2 роки тому +24

      And an extra caco to bonus tomato

    • @dylancross1039
      @dylancross1039 2 роки тому +22

      @@jacksongaming854 Make the multiplayer list like a Menu at a restaurant "Extra cheese, no onion, extra tomato, extra meatball"

    • @Pokycraftgamer9
      @Pokycraftgamer9 Рік тому +2

      Yoshi no like meatballs

    • @dickheadrecs
      @dickheadrecs Рік тому +1

      signed

  • @BlazingShadowSword
    @BlazingShadowSword 3 роки тому +395

    What I've learned is that the Casali brothers despise things like friendship and teamwork. If you dare to try their maps with a friend, you both shall suffer.

    • @AgentDanielCross
      @AgentDanielCross 2 роки тому +63

      I mean they are brothers. You know how multiplayer sessions go between siblings

    • @BlazingShadowSword
      @BlazingShadowSword 2 роки тому +19

      @@AgentDanielCross I do not. I am a sad, lonely, only child.

    • @ShowToddSomeLove
      @ShowToddSomeLove 2 роки тому

      Milo Casali was literally built in a lab to torture us

    • @AgentDanielCross
      @AgentDanielCross 2 роки тому +12

      @@BlazingShadowSword Let's just say it always end up with a fight

    • @thatrandonamedrandy
      @thatrandonamedrandy 2 роки тому +4

      @@AgentDanielCross as someone with a younger sibling, I absolutely agree.

  • @NintenGunner
    @NintenGunner 3 роки тому +950

    Alternate title: The Casalis laugh in the face of co-op players

    • @MondySpartan
      @MondySpartan 3 роки тому +38

      Imagine if the Casalis never left after Final Doom, got hired to actually work at id and contributed in any future Doom title including Eternal. The horror...

    • @TheJungaBoon
      @TheJungaBoon 3 роки тому +34

      @@MondySpartan Master Levels where Pain Elementals spawn flying Archviles

    • @MondySpartan
      @MondySpartan 3 роки тому +15

      @@TheJungaBoon and have rocket launchers in its left and right side that consecutively shoots Revenant rockets, homing and unguided, but mostly homing, and Cyberdemon rockets.
      If in pain state, fire a hitscanning chaingun for a moment before going back to spawning Arch-Viles and shooting rockets.

    • @williamsmith666
      @williamsmith666 3 роки тому +3

      Putting the Yellow key in "Pharoah" as multiplayer only couldn't have been a "mistake..."

    • @williamsmith666
      @williamsmith666 3 роки тому +1

      @@MondySpartan They could have only made Eternal better.

  • @smugbowkid9919
    @smugbowkid9919 3 роки тому +782

    “Hey John, how do we make the game harder for people in Multiplayer?”
    “CYBERDEMON-“

    • @Skullkan6
      @Skullkan6 3 роки тому +26

      I imagined Sandy asking that question.

    • @ZeldaTheSwordsman
      @ZeldaTheSwordsman 2 роки тому +6

      I think John wanted to show it off more

    • @JDRed117
      @JDRed117 Рік тому +6

      Hmm, 150 extra chaingunners. 20 extra archviles, 30 extra revenants, 2 spiderdemons, and 15 cyberdemons.

    • @jeffyp2483
      @jeffyp2483 Рік тому +9

      @@JDRed117 And a partridge in a pear tree

    • @ambostralian
      @ambostralian 7 місяців тому +5

      After playing sigil 1 and 2 coop, nothing has changed

  • @kylehyde215CA
    @kylehyde215CA 3 роки тому +1227

    "It has 2 archviles"
    CC: it has 2 arseholes
    Well, it's not wrong...

    • @jh047o
      @jh047o 3 роки тому +46

      That one time CC was actually useful.

    • @HuntersMoon78
      @HuntersMoon78 3 роки тому +18

      Vile Arseholes

    • @CarbonRollerCaco
      @CarbonRollerCaco 3 роки тому +16

      I thought CC meant CaCo for a hot second there.

    • @danielmiller3781
      @danielmiller3781 3 роки тому +21

      Even the CC hate them, that's cool.

    • @mkv2718
      @mkv2718 3 роки тому +7

      @@HuntersMoon78 Vile ArchArseholes

  • @AmaroqStarwind
    @AmaroqStarwind 3 роки тому +671

    "Heck is where you go if you don't believe in gosh." - My stepfather.
    Edit: He was making a joke.

    • @TinyDeskEngineer
      @TinyDeskEngineer 3 роки тому +7

      Wow, he's so Mega-Christian that he has to censor "God"

    • @AlexeiVoronin
      @AlexeiVoronin 3 роки тому +7

      @@TinyDeskEngineer You know what they say about taking the name of thy Lord in vain ;)

    • @AmaroqStarwind
      @AmaroqStarwind 3 роки тому +22

      @@TinyDeskEngineer Actually, he was just making a joke.

    • @TinyDeskEngineer
      @TinyDeskEngineer 3 роки тому +7

      @@AmaroqStarwind oh, that makes me happier.

    • @amaruqlonewolf3350
      @amaruqlonewolf3350 Рік тому

      Hmm, almost the same name.

  • @geonightman
    @geonightman 3 роки тому +147

    decino in 5 years of doing this: "Let's talk about what makes this lone green pixel on this Teleporter's FLAT on MAP26 affect the RNG of wether or not your Plasma Rifle twitches when you fire it."

  • @mifil3377
    @mifil3377 3 роки тому +321

    Casali brothers sure know how to cause crimes against humanity through Doom map editing.

    • @n3onkn1ght
      @n3onkn1ght 3 роки тому +35

      Ironically, they're better at it than the guys who put a Swastika in their map.

    • @ghoulbuster1
      @ghoulbuster1 3 роки тому +5

      The funny skelethon

    • @xilpes6254
      @xilpes6254 3 роки тому +5

      @@n3onkn1ght Wolfenstein referens

    • @Nikku4211
      @Nikku4211 3 роки тому +16

      If you think that's bad, just wait until you see the maps that randomly teleport you to a room full of archviles with no escape.

    • @getgle
      @getgle Рік тому

      Doom 2 levels are superior to doom 1 levels

  • @maltardraco9555
    @maltardraco9555 3 роки тому +158

    Plutonia has 58 extra Mr. Bones' on multiplayer. The ride never ends.

    • @SoldierOfFate
      @SoldierOfFate 9 місяців тому +16

      *Only* 58? I was expecting at least an additional 2000 of them.

  • @n3onkn1ght
    @n3onkn1ght 3 роки тому +306

    Well, now we know why decino hasn't posted anything for two weeks. He played TNT again...
    ...and he was simply awestruck how it's the best IWAD of all!

  • @Spectere
    @Spectere 3 роки тому +369

    (TNT) "MAP22: Eww."
    You're way too kind.

    • @reptongeek
      @reptongeek 3 роки тому +28

      To be fair to the designer it is an actual proper level, there is good visual flow between the different areas and not a mish mash of textures everywhere like Requiem's Militant Reprisal. And you can get everything. There isn't imps in storage areas glued to a barrel, single player items in a deathwatch area or secrets you can't tag

    • @Spectere
      @Spectere 3 роки тому +34

      @@reptongeek Sure, but they also hide a mandatory keycard behind an opaque rock wall without even offering the player the tiniest hint that it's there.
      That's a pretty deadly level design sin, IMO.

    • @reptongeek
      @reptongeek 3 роки тому +18

      @@Spectere At least it's actually there unlike in Pharaoh where it was tagged as multiplayer - although to be fair to Team TNT they did offer to change it but iD were like nah

    • @Spectere
      @Spectere 3 роки тому +12

      @@reptongeek Ugh, yeah, when I did my first playthrough of TNT recently (it took me a while to get around to playing Final Doom, haha) I didn't realize that I'd need to use a PWAD to patch the yellow key bug. Easy enough to work around it, at least, if you don't mind skipping a large chunk of the map. Still, it kind of hints that the map didn't get a final playtesting run before it was released, which leads a lot of credence to the belief that the megawad was rushed.
      It's a shame, too. TNT has some soaring highs (some of its maps are incredible, both conceptually and in gameplay), but it's really hard to ignore its low points.

    • @kingkuma4112
      @kingkuma4112 3 роки тому +8

      It's got one of the best tracks on the OST, at least.

  • @mjc0961
    @mjc0961 3 роки тому +249

    10:33 - Zero Master in 4 days: "TNT Map 28 UV Solo Net"

    • @nectarinna
      @nectarinna 3 роки тому +41

      With Fast Monsters for the hell of it

    • @reptongeek
      @reptongeek 3 роки тому +18

      Mmm not sure he would actually. I mean don't get me wrong he is a great Doom player but that challenge might be one too far. Happy to be proved wrong though

    • @MondySpartan
      @MondySpartan 3 роки тому +3

      @@reptongeek Zero Master proves that anything is possible!

    • @azzyasbourne9107
      @azzyasbourne9107 3 роки тому +4

      Heck UV+

    • @kingkuma4112
      @kingkuma4112 3 роки тому +6

      Idk, if the ground wasn't a hurtfloor I can see him doing it. Idk if there's enough ammo to kill the cybies, you'd prob have to get a cyberdemon to hit an archie and have the archie kill him very very slowly, and then do that three more times.

  • @btaadomoth792
    @btaadomoth792 3 роки тому +317

    Hearing decino say "agonizing rectal pain" made my day.

    • @CSLFiero
      @CSLFiero 3 роки тому +12

      That's the alternative map title for multiplayer monsters on the Archie maze in plutonia

    • @kotikvtanke2349
      @kotikvtanke2349 2 роки тому +4

      @@CSLFiero More like Map 28.

  • @actualFix
    @actualFix 3 роки тому +258

    I like to imagine Casalis holding meetings about map design:
    "Are 3 extra Archviles and 10 extra chaingunners enough?"
    "I don't know, it did whoop our ass, but I'm unsure if it whooped it enough... It took us only 20 attempts!"
    "Hmm, let's add another Archvile here... and 5 extra chaingunners here..."

  • @invalid_user_handle
    @invalid_user_handle 3 роки тому +76

    12:06
    Strange, the map literally named "Baron's Lair" has no extra multiplayer Barons.

  • @drmajalis1583
    @drmajalis1583 3 роки тому +91

    "So we've got an extra impossible challenge"
    *shines a blue coloured doomguy lamp into the clouds*
    "He'll come, he has to."

  • @A_Lazy_Mutt
    @A_Lazy_Mutt 3 роки тому +96

    "Here's another impossible challenge added to the list."
    Do you hear it too, ducino? Yes, that's right.... You do hear it...
    The sounds of Zero Master cracking his knuckles, chuckling to himself. "How cute", he says.

  • @Posichronic
    @Posichronic 3 роки тому +90

    I like how you automatically go for the butt punch when you see a cyberdemon with its back turned.

    • @BlazingShadowSword
      @BlazingShadowSword 2 роки тому +20

      He's got amazing glutes.

    • @doomboy6969
      @doomboy6969 2 роки тому +10

      Its got that same feeling when your a dude and find a bag of rice

  • @NeilForshaw
    @NeilForshaw 3 роки тому +147

    I remember playing Coop in Doom 1 back in the day and being disappointed there was no extra enemies. Even worse with all the weapons available. Also thumbs up for the various midi pack usage.

  • @XzMondayNightzX
    @XzMondayNightzX 3 роки тому +160

    Good to see John carrying over the "Add a cyberdemon" play to every map ever carrying over to Sigil.
    Thanks John. I hope someone confronts him on that in the FPS: First Person Shooter. That person being decino.

    • @BlazingShadowSword
      @BlazingShadowSword 3 роки тому +5

      That'll teach him.

    • @n3onkn1ght
      @n3onkn1ght 3 роки тому +19

      I think he was just sad because he only got to use zombiemen, shotgunners, imps, and demons in _Doom_ . He didn't even get to use Barons of Hell since Sandy designed E1M8.

    • @Fuchsia_tude
      @Fuchsia_tude 3 роки тому +7

      Hi, n3onkn1ght, hope you're doing well.
      This is inaccurate...

    • @XzMondayNightzX
      @XzMondayNightzX 3 роки тому +6

      @@Fuchsia_tude Oh man I read that in Johns voice.

    • @CoralCopperHead
      @CoralCopperHead 2 роки тому +2

      Confronts? Why, to shake his hand? Cyberdemons are great for ranged pressure and honestly boring to duel.

  • @SawedOffLaser
    @SawedOffLaser 3 роки тому +200

    "Wait, who made this map again?"
    Dario Casali
    "Ah."
    No further explanation needed lol.

  • @-Raylight
    @-Raylight 3 роки тому +124

    Nobody :
    ID software : *"Let me add 2 shotgunners, just to be sure"*
    And then there's *"Heck"* lol, that's just so sadistic

    • @Overgis4058
      @Overgis4058 3 роки тому +8

      But in multiplayer you respawn and keep level progress. Heck was brilliant

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 3 роки тому +6

      @@Overgis4058 Unless you're playing some Last Man Standing with later ports.

    • @KopperNeoman
      @KopperNeoman 3 роки тому +8

      People mapping for the original versions of Doom and Doom II didn't account for enhancements that didn't exist yet? How dare they.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 3 роки тому +8

      @@KopperNeoman That wasn't a critique of the level's design (I think Heck is an excellent map), but more me recalling some Last Man Standing co-op servers many years ago.

  • @Zenlore6499
    @Zenlore6499 3 роки тому +265

    The thumbnail:
    “WE are the extra enemies!”

  • @serhiy-serhiiv
    @serhiy-serhiiv 3 роки тому +253

    Hey ducino, here's a video idea for you: movement guide in doom: how to sr50, how to archvile-jump etc. I feel like it would be very helpful to newer players trying to get to more competitive side of doom

    • @SoloLlamameDiego
      @SoloLlamameDiego 3 роки тому +27

      ducino

    • @AstorEzequiel
      @AstorEzequiel 3 роки тому +25

      It's Ducino with capital D for ya' (?)

    • @SoloLlamameDiego
      @SoloLlamameDiego 3 роки тому +7

      @@AstorEzequiel ducino doesn´t created nor destroyed, only transformed

    • @CascaDEER
      @CascaDEER 3 роки тому +18

      Dutchino

    • @zergmaster9999
      @zergmaster9999 3 роки тому +10

      This would not only be good for budding competitive doomers, as you may never know when WADs may require sr50 or tricky archvile jumps for secrets and/or progression if the WAD author is sadistic enough.

  • @PeterLawrenceYT
    @PeterLawrenceYT 3 роки тому +213

    This video for sure has the largest tracklist of all time.

    • @ExtraPrivatable
      @ExtraPrivatable 3 роки тому +6

      Yes

    • @doomerrasa8475
      @doomerrasa8475 3 роки тому +13

      It's a nice touch how he now indicates what song is playing when it is.

    • @newguy2334
      @newguy2334 3 роки тому +5

      Wait how ur comment 22 hours ago

    • @newguy2334
      @newguy2334 3 роки тому +1

      @Staurt The Gamer lmao

    • @doomerrasa8475
      @doomerrasa8475 3 роки тому +10

      Patrons have had access to the video since yesterday

  • @Thentavius
    @Thentavius 3 роки тому +26

    "Oh. Hi, mom."
    That deadpan reaction just sells how much worse it is.

  • @Xyronflare
    @Xyronflare 3 роки тому +40

    Ah, yes, the Yellow Key of Map 31 of TNT which for some reason was flagged as Multiplayer Only. It's the reason I learned to straferun, to be able and beat the game without needing the damn thing. I appreciated the tiny nudge at it.

  • @doomerrasa8475
    @doomerrasa8475 3 роки тому +45

    One thing the video didn't mention- the probable reason that "coop" doom levels shower you with weapons is that in vanilla doom, there's no difference between deathmatch-specific and coop-specific items, since items can only be flagged as multiplayer-specific.
    As such, if the level is designed for deathmatch (as most commercial doom levels are), there's no way to avoid giving players all those weapons in coop. This creates funny moments like starting with a bfg in map01 of doom 2.
    For the record, zdoom allows players to specifically turn off the deathmatch weapons, keeping only the coop monsters and ammo placements. I am not aware if other source ports do this, as I'm not familiar with them.

    • @linhero797
      @linhero797 2 роки тому +6

      A way I got around this was by making a recreation of the level on the side of it, flagged it's linedefs invisible (So things like the comp map don't make it show up), putting only the Deathmatch Spawns and Items there.
      This is really really intensive though, often doubling the time needed to make a map and meaning your wads get big in file size fast if you make massive maps.
      But what it does allow is for you to make a Map more oriented towards the singleplayer and Co-op experience while having a Fun Death Match section as well.
      Romero did this with Sigil if I remember right. I don't do Deathmatch often.

  • @jellyjohn6969
    @jellyjohn6969 3 роки тому +79

    I love that you put the names of all the tracks in the vid, saves me a lot time hunting the music down.

    • @n3onkn1ght
      @n3onkn1ght 3 роки тому +3

      Well, he has some tracks in it, so it's a stealth advertisement too.

  • @chaosvolt
    @chaosvolt 3 роки тому +53

    For the unfamiliar, it may be worth explaining why the yellow keycard room in Pharoh warranted a snicker: a major bug in Map 31 of TNT makes it impossible to finish the level in singleplayer (without noclip or some clever physics tricks), as they accidentally flagged it to only spawn in multiplayer.

    • @mr.tadpole1697
      @mr.tadpole1697 3 роки тому +16

      The more I think about it the funnier it is.
      Them missing the yellow key having the wrong flag means they never played the level legitimately all the way through. It's hilarious.

    • @chaosvolt
      @chaosvolt 3 роки тому +10

      @@mr.tadpole1697 So basically they didn't playtest it. As someone who's contributed on an open-source game, and more recently struggled my way through porting some things over to a different person's version of it, and having had to playtest the relevant code because the person who made it clearly having never done so...big mood.

    • @blakecacini8016
      @blakecacini8016 2 роки тому +2

      @@chaosvolt they did they just forgot to fix it

    • @amaruqlonewolf3350
      @amaruqlonewolf3350 Рік тому

      That's a mapping mistake, not a "bug".

    • @loading...4091
      @loading...4091 11 місяців тому +9

      @@amaruqlonewolf3350 You wanna be pedantic? Let's be pedantic. The Oxford definition of "bug" (in this context) is "an error in a computer program or system." Note how it doesn't say that it is specifically an error made when coding, so technically a mapping mistake counts as a bug (unless you think a map-making application doesn't count as a "program or system").

  • @Pokemanic33
    @Pokemanic33 2 роки тому +27

    TNT in singleplayer: _gets complaints for being boring_
    TNT in coop: _Cyberdemon in Map 01_

  • @jacobhammett4717
    @jacobhammett4717 3 роки тому +32

    "How do we make Go 2 It any harder?"
    "Cyberdemons!"
    "Well, ok. How many?"
    "ALL OF THEM!"

    • @buggy730
      @buggy730 3 роки тому +3

      1 fifthruple of them! have fun trying to get out of Spawn area while you're constantly being harassed house with rockets constantly gib you.

  • @andyfriederichsen
    @andyfriederichsen 3 роки тому +19

    The extra cyberdemon in the first level of TNT: Evilution sounds like something to have enabled only if you have A LOT of players. Otherwise, it's kind of a stupid enemy choice.
    EDIT: I would have just upped the number of weaker enemies or included tougher enemies meant for later, like one or two pinky demons or something.

  • @raychangalarza179
    @raychangalarza179 3 роки тому +17

    I loved the little laugh of decino with the yellow key, the most infamous of the multiplayer enemies

  • @squishybrick
    @squishybrick 3 роки тому +13

    For the longest time I was so confused about this.. Every time I played doom, I remember there being a cyberdemon in O of destruction and the city, but yet I never saw them.. I wondered if I had a different version or something, but this video finally made it click in my head.
    My very first times playing doom, was multiplayer coop with my dad or sister.. So I remembered it from my childhood, but never played multiplayer since then.

    • @majamystic256
      @majamystic256 3 роки тому +3

      i feel like the multiplayer only monsters have caused me a lot of mandela effects

  • @meromute4016
    @meromute4016 3 роки тому +20

    10:51
    The most adorable "hi mom" I ever heard

  • @sego.
    @sego. 3 роки тому +42

    oh yes, the mighty bugged yellow keycard

  • @forple8930
    @forple8930 3 роки тому +24

    >casali makes painful maps
    ohhhhhhh, so that explains the "casali" signature in Half-Life's most painful level, On A Rail.

  • @therevenger259
    @therevenger259 3 роки тому +28

    19:19 in map 30 of Plutonia Experiment of you use idclip you can find what I think is meant to be a death map outside of the spawn area. It even has weapons and dead hanging bodies.

    • @decino
      @decino  3 роки тому +12

      Yup, we played it during the Odamex stress tests. Pretty good deathmatch arena!

    • @therevenger259
      @therevenger259 3 роки тому +4

      @@decino does it use the same teleporter to get to the death match map as the regular one and if so how. I'd ask Sandy Peterson but T fest isn't until November and I don't even know if he worked on final Doom.

    • @decino
      @decino  3 роки тому +10

      You don't teleport anywhere, there are deathmatch spawns there. Sandy didn't work on Final Doom.

    • @therevenger259
      @therevenger259 3 роки тому +5

      @@decino ok thanks

  • @kriegerkorps
    @kriegerkorps 3 роки тому +10

    20:41 . Yeah so that explains why, when I played Doom 2 on Steam with Ultra-Violence+ (since there isn't an option to simply activate Fast Monsters (at least of what I know)) there is always an extra Cyberdemon ready torturing me. And even better: nowhere on the Internet have I found anything before this video. Thank you decino. As always good video.

  • @moose5300
    @moose5300 3 роки тому +5

    By 4 minutes in it sounded like you were selling homes. "This home is complete with a swimming pool and DEMONS!"

    • @sozhran
      @sozhran 3 роки тому

      Real estate prices in Ghost Town might surprise you!

  • @OmegaZX-kd8sm
    @OmegaZX-kd8sm 3 роки тому +80

    *Me finishes Civie's Hexen video*
    Me: "Its not enough..."
    *Decino Video*
    YES YES YES

    • @BigboiiTone
      @BigboiiTone 3 роки тому +4

      Bro your literally me

    • @LaggyBlazko
      @LaggyBlazko 3 роки тому +2

      Same except I paused Civvie's when I saw this one.

    • @Dondlo46
      @Dondlo46 3 роки тому

      Still not enough

    • @miciso666
      @miciso666 3 роки тому

      Same. I was also just thinking of trying doom coop for the trophies on ps4

    • @AlexeiVoronin
      @AlexeiVoronin 3 роки тому

      @@Dondlo46 Well then, let's poke that lazy Bunny Man to make something new already ;)

  • @neputendo
    @neputendo 3 роки тому +8

    I love how slowly Decino becomes more and more confused by the enemies chosen to be Multiplayer specific in some levels and Casalis or Romeros levels

  • @illuminatidad
    @illuminatidad 3 роки тому +7

    9:40 I remember playing this level. I didn't play tnt single player but only multiplayer and I was surprised by the amount of monsters. The good thing is you can keep respawning and don't restart the level in multiplayer.

  • @Phryj
    @Phryj 3 роки тому +13

    The Casali Bros: What's that? We didn't put enough Chaingunners and Revenants in Plutonia? Try the multiplayer mode then!

  • @jojo0753
    @jojo0753 3 роки тому +22

    And you’re back at last! I’m sure this video will be great, multiplayer placements put a cool spin on levels

  • @lunaz_here
    @lunaz_here 3 роки тому +10

    7:01 good job on the soundtrack decino

  • @tormuse2916
    @tormuse2916 3 роки тому +10

    21:36 This may very well be the first time someone has expressed thanks for agonizing rectal pain. :P

  • @donk2c
    @donk2c 3 роки тому +3

    I love that you put the names of the music, and save me from having to try to find it for a long time.

  • @PyreOManiac
    @PyreOManiac 3 роки тому +7

    Guide to adding multiplayer enemies by ID Software:
    1. Carefully search the map for empty spaces worthy of your wisdom.
    2. drop a cyberdemon, spider mastermind or archvile idk
    3. drop in another zombie if you feel daring today
    4. If you feel EXTRA EXTRA DARING TODAY drop in some barons, hellknights and if you're Dario Casali 1000 revenants and chaingunners
    5. Marvel in your extreme genius while sniffing glue and rolling around in your money

    • @getgle
      @getgle Рік тому

      Enemy spam is satisfying in COOP.

  • @greentjmtl
    @greentjmtl 3 роки тому +14

    1:28 you just know what decino is gonna do next

  • @TheStylesjl
    @TheStylesjl 3 роки тому +4

    I remember playing co-op doom with my brother many years ago (mostly Doom 2). Can confirm that we got our asses kicked many times by these extra boss monsters :( Great job on documenting all of this, brings back a lot of memories.

  • @TheBrassDancer
    @TheBrassDancer 3 роки тому +6

    Casali brothers: “Hey, wanna play with your friends? Here's some more cyberdemons!”

  • @-Raylight
    @-Raylight 3 роки тому +23

    Me with no friends : *"Wait you can play Doom games with other people?"*
    I just love how decino called the pain elementals as meatballs xD

  • @sozhran
    @sozhran 3 роки тому +3

    "Moving on to the Plutonia Experiment"... with more than half of the video remaining. LOL

  • @_antares031
    @_antares031 3 роки тому +13

    Bonus point for introducing community-made soundtracks

  • @johnarmstrong5533
    @johnarmstrong5533 3 роки тому +1

    I enjoyed the guided tour through the IWADs showing off how these familiar scenarios can be radically recontextualized, and I appreciate the clarification on how -solo-net is an entirely different thing than what -fast is. (You can, of course, still apply both at once.)

  • @MatthewBester
    @MatthewBester 3 роки тому +9

    5:02 Yerp. Spent a good hour or so "searching" for that Yellow keycard. Such an easy fix now though; just needs toggling.

  • @Kylemsguy
    @Kylemsguy 3 роки тому +1

    Hey decino, *thank you* for changing the challenge screen's "technically complete" to orange. It stands out from the bright greens now (though I thought those were yellow until I checked). I really appreciate it :)

  • @ZomB1986
    @ZomB1986 3 роки тому +6

    For many of those maps, especially in Plutonia, I never knew the monsters I'm used to playing aren't there in single player

  • @TheJesterGuy_
    @TheJesterGuy_ 3 роки тому +1

    Just when I watched some past yellow videos a brand new one arrives in this week. Great! I guess it's time for me to take on the Final DOOM maps with the co-op stuff turned on. This is gonna be interesting, specially with GZDOOM and its mods.
    Anyway, thanks for another great yellow video! I hope you and your soulmate keep yourselves safe in this pandemic.

  • @sirkredrum3406
    @sirkredrum3406 3 роки тому +10

    10:14 Now I know why they call that level Heck.

  • @mysteriousstranger2287
    @mysteriousstranger2287 3 роки тому +1

    Oh and listing all music track names is just super chef kiss of you. Really great stuff!

  • @TheRogueWolf
    @TheRogueWolf 3 роки тому +4

    "...and another four Imps are spending their time in the computer room."
    Maybe they're deathmatching in Doom.

  • @thepiratedoggo1996
    @thepiratedoggo1996 3 роки тому +2

    Intresting note about PSX Final DOOMs plutonia section, Onslaught is the last map and it has the cyberdemon from the multiplayer difficulty enabled on all difficulty's.
    good stuff as usual Decino

  • @amadeoflores_
    @amadeoflores_ 3 роки тому +18

    ayy ducino dropped a new yellow-background-thumbnail video. nice

  • @OmegaTakenZ
    @OmegaTakenZ 2 роки тому +2

    Decino whats the source of the Plutonia experiment Original MIDI OST (it would be nice if you could include the link to the video of the original midi)

    • @decino
      @decino  2 роки тому +2

      doomwiki.org/wiki/Plutonia_MIDI_Pack
      ua-cam.com/play/PLxg39PZVcnV1FM1TpNS1GSZ1nStligayw.html

    • @OmegaTakenZ
      @OmegaTakenZ 2 роки тому +1

      @@decino Thanks now I can dance at 3 am to some juicy Plutonia Experiment OST

  • @shirohimayumikira234
    @shirohimayumikira234 3 роки тому +15

    5:02 You should've added the Yellow Key to the list at this spot.

  • @SokaiiTheKitsune
    @SokaiiTheKitsune 3 роки тому +1

    decino, you have increasing my understanding of the enemies, which in turn has increased my skill at the game. And for that, I thank you. Keep up the good work!

  • @cheezkid2689
    @cheezkid2689 3 роки тому +5

    Dario also worked on Half Life, which is obvious with some parts being full of enemies like Alien Grunts.

  • @andreasottohansen7338
    @andreasottohansen7338 Рік тому +2

    growing up watching my sisters play Doom 2 co-op, it now makes sense why I remember so many bosses.

  • @TheDoomMaster
    @TheDoomMaster 2 роки тому +4

    The Casalis are either really faithful in the power of friendship overcoming the odds or think their maps should be single player only and are punishing anyone who tries co-op.

  • @lancebaylis3169
    @lancebaylis3169 3 роки тому +1

    I've been waiting for a long time for someone in the Doom community to bring attention to this, thank you 😊
    I still remember the first time I played Doom 2 with the multiplayer tag on in the DOS cursor and discovered that there are more enemies in multiplayer mode! I'm guessing for co-op play? The discovery that there's a Cyberdemon in the multiplayer enabled Doom 2 "Downtown" was so cool and tbh I think it improves the map so much I wish it were there in Single Player mode. TNT Evolution map 1 also has a Cyberdemon added in a particularly interesting place 🤔😁

    • @lancebaylis3169
      @lancebaylis3169 3 роки тому

      Fun fact: PSX Doom (Playstation) does something similar but unique: the Doom 1 maps have several Doom 2 enemies (mainly Pain Elementals, Arachnotrons, chaingunners, hell knights and the occasional Revenant) added in, but tagged only in Ultra Violence difficulty, so playing the Doom 1 maps on the high skill levels actually changes PSX Doom 1 maps considerably.

  • @senyaiv
    @senyaiv 3 роки тому +3

    it must be extremely stressful to make a topic like that interesting to not only mappers etc. but also for those who barely completed the original doom series. thats why we may consider decino a genius

  • @reloadpsi
    @reloadpsi 3 роки тому +2

    The extra Spiderdemon in the first room of multiplayer Plutonia is the most insane thing ever. My housemate and I immediately freaked out at the sight of it.
    Also the single extra zombie in TNT be like "i herd u liek hitscanners"

  • @a1s972
    @a1s972 3 роки тому +3

    Hell yea the homie KineticCalamity getting some love! He’s one of my most watched channels recently.

  • @Maskedstudi0s
    @Maskedstudi0s 3 роки тому +1

    Always good to see another analysis video, keep it up man!!!

  • @invalid_user_handle
    @invalid_user_handle 3 роки тому +3

    Doom II: *A few Cyberdemons and Spiderdemons*
    Final Doom: *TOTAL SUFFERING*

  • @AlexeiVoronin
    @AlexeiVoronin 3 роки тому

    Curious - many of these extra Cyberdemons in Doom II are positioned at strange angles, usually facing away from the player. Deliberately done or designer's oversight?

    • @decino
      @decino  3 роки тому

      Ask John Romero!

  • @AJXTHEWALL
    @AJXTHEWALL 3 роки тому +3

    when he lists any casali level it sounds like a tired mcdonalds worker reading my order back to me

  • @thelunaticcultist5157
    @thelunaticcultist5157 3 роки тому

    You are actually part of the reason I got DOOM Eternal! I have seen your videos, and heard there was a DOOM 1 and 2 mod in Eternal! I also get a recommendation from a friend and doom had a sale! I got it and I had a great time playing it. Thanks decino!

  • @probablynotalatexshork5495
    @probablynotalatexshork5495 3 роки тому +20

    i dont even play doom and this shit's interesting

  • @andrewthompson2644
    @andrewthompson2644 3 роки тому

    So happy to see your back Decino 💓 we missed you. Great video again as usual 👌👍👏😀🙌

  • @danielmiller3781
    @danielmiller3781 3 роки тому +5

    Someone must complained that TNT Map 28 is too easy, so the Casalis did this to us lol.

  • @TheEddiefiend
    @TheEddiefiend 3 роки тому

    You sound a lot happier in this video, I like to hear it. Great job as always

  • @Roufus55
    @Roufus55 3 роки тому +3

    I was wondering what the UV+ extra monsters were for. It turns these bloody things on.
    And that one extra cyber demon at the beginning of Go2It is incredibly annoying since it has line of sight to you in some usually safe locations.

  • @JoshuaPare
    @JoshuaPare 3 роки тому

    there is another challenge that i tried a while bad and could not beat the secret level from sigil on ultra violence pasifist there way to many shotgunners and imps and pinkys blocking the way

  • @Player1-up
    @Player1-up 2 роки тому +3

    oh boy, a way to play plutonia with even MORE revenants!

  • @Dun-N-Dusted
    @Dun-N-Dusted 2 роки тому +1

    Call me stupid but can anyone explain why decino chuckles at 5:03 ?
    I don't know if it's a reference I don't get or something but I'm curious

    • @decino
      @decino  2 роки тому +3

      doomwiki.org/wiki/MAP31:_Pharaoh_(TNT:_Evilution)#Bugs

    • @Dun-N-Dusted
      @Dun-N-Dusted 2 роки тому +2

      Oh that's not the best XD
      Thanks for the info decino!

  • @remulo2141
    @remulo2141 3 роки тому +3

    When I started playing TNT with a friend some days ago the Cyberdemon scared the shit out of us

  • @ayjanu
    @ayjanu 3 роки тому +2

    Just as an FYI - John Romero clarified in a recent interview (I believe it was the one he did with Bridgeburner) that the reason why they didn't add multiplayer-exclusive enemies, was because multiplayer was added near the end of Doom's development, so they didn't have as much time to add lots of multiplayer-exclusive things, so they stuck to the basics of more weapons, more barrels, etc. It doesn't explain why episode 4 doesn't have any, though. Oh well - maybe Sigil has some.

  • @ShasOSwoll
    @ShasOSwoll Рік тому +3

    1:29 I find it ominous how you just focussed on the cyberdemon's cheeks and slowly pulled out your hand

  • @3O9XT
    @3O9XT 3 роки тому +2

    i love how decino says "ah" after he sees dario casali made that map, and he is not surprised anymore