I had a much longer rant that I deleted, but for me, it boils down to this. If people want to come in and slug/bleed everyone out at 5 gens and the defense is that they can play how they want to play, then I'm going to let everyone or select people live/escape because that's how I want to play. The shitty way some people play wouldn't bother me nearly as much if this was all a free game, but having people come in and ruin the experience of something I spent a lot of money on will always piss me off.
The entitlement this Feng radiated on that match was crazy considering she hid. Nobody knew she was in the game until she was finally found. As killer, I've let people go several times due to bad teammates or they were an excellent looper. No one is entitled to an escape and it's strange there's so much entitlement in this game.
"Collusion" implies a level of preplannning and communication that was absolutely never established in the match. That said, I personally wouldn't do the same thing in this situation, but that's mainly because a lot of the time my focus when a match is going badly for Survivors is ending it as quickly as possible so they can move on to the next one and finding an Immersed survivor can take 134 years sometimes.
I’m not going to reward “stealthing in a corner away from gens.” In a 50/50 scenario between two survivors, whoever touches gens first gets to live. (Killer main, 2.5K hours)
as a survivor main, i agree with. every survivor needs to take a pressure of aggro. this is a teamwork type of game, per what bhvr has said. but if you are hiding and i cant find you at all, i will give the last teammate hatch/door. Aggro need's to be taken by everyone
I don't think being friendly or just goofing around having fun, working with the killer should be a bannable offense. It's not like it happens every game, and it still wouldn't happen every game even if it wasn't a bannable offense. I really don't think it's a problem. I can see how it could be frustrating, but normally I think it's really funny.
It’s so beautiful when the killer lets the survivor live but that’s rare because most killer mains don’t feel sentiment. (Not saying you’re a killer main)
I can’t tunnel or camp I don’t want to make the person upset I care about peoples feelings to much I don’t care if I lose or win in any game I just want other people to have fun even if I lose at the end of the day at least I made someone happy
This reminds me of a game I had where one survivor was literally named "Just Here To Hide" and they lived up to their name. So much so, in fact, that two survivors died on hook unnecessarily while nothing got done in terms of gens, and I kept finding this one Meg who couldn't get unhooks because she was in chase with me. Eventually I made it clear to her that I didn't want to kill her because I didn't want to reward the survivor who was not being helpful at all to the team... and she ratted out the immersive teammate. So, I hook that immersive teammate and let the Meg live because I felt bad. While I get why some people might not like that, there's absolutely some nuance to it and on the flip side, if I catch someone griefing a teammate intentionally, best believe I'm making sure they get punished while their teammate gets to live.
I mean points don't lie either. How many did she end up with? If she was getting all the saves, heals and gens she would have at least the 2nd highest points
I had a much longer rant that I deleted, but for me, it boils down to this. If people want to come in and slug/bleed everyone out at 5 gens and the defense is that they can play how they want to play, then I'm going to let everyone or select people live/escape because that's how I want to play. The shitty way some people play wouldn't bother me nearly as much if this was all a free game, but having people come in and ruin the experience of something I spent a lot of money on will always piss me off.
You hit the nail on the head, and I didn't even realize while watching this match live that the match didn't even get PAST 3 gens being done.
The entitlement this Feng radiated on that match was crazy considering she hid. Nobody knew she was in the game until she was finally found. As killer, I've let people go several times due to bad teammates or they were an excellent looper. No one is entitled to an escape and it's strange there's so much entitlement in this game.
that feng is the average solo queue distortion user
"Collusion" implies a level of preplannning and communication that was absolutely never established in the match. That said, I personally wouldn't do the same thing in this situation, but that's mainly because a lot of the time my focus when a match is going badly for Survivors is ending it as quickly as possible so they can move on to the next one and finding an Immersed survivor can take 134 years sometimes.
Keep doing these discussions lol they are very entertaining 😁
I’m not going to reward “stealthing in a corner away from gens.” In a 50/50 scenario between two survivors, whoever touches gens first gets to live. (Killer main, 2.5K hours)
as a survivor main, i agree with. every survivor needs to take a pressure of aggro. this is a teamwork type of game, per what bhvr has said. but if you are hiding and i cant find you at all, i will give the last teammate hatch/door. Aggro need's to be taken by everyone
I loved watching this clown game live and still cannot believe someone would think giving hatch to a cute survivor is collusion xD
I don't think being friendly or just goofing around having fun, working with the killer should be a bannable offense. It's not like it happens every game, and it still wouldn't happen every game even if it wasn't a bannable offense. I really don't think it's a problem. I can see how it could be frustrating, but normally I think it's really funny.
It’s so beautiful when the killer lets the survivor live but that’s rare because most killer mains don’t feel sentiment. (Not saying you’re a killer main)
As a both sides player, I let people go all the time! depends on the mood haha
@@Wispurx oh god bad mood you would annihilate
I can’t tunnel or camp I don’t want to make the person upset I care about peoples feelings to much I don’t care if I lose or win in any game I just want other people to have fun even if I lose at the end of the day at least I made someone happy
I decided to let this video have hatch because it stuck to the objective mostly.
The video says thank you!
Not collusion. You showed mercy. That's fine.
This reminds me of a game I had where one survivor was literally named "Just Here To Hide" and they lived up to their name. So much so, in fact, that two survivors died on hook unnecessarily while nothing got done in terms of gens, and I kept finding this one Meg who couldn't get unhooks because she was in chase with me. Eventually I made it clear to her that I didn't want to kill her because I didn't want to reward the survivor who was not being helpful at all to the team... and she ratted out the immersive teammate. So, I hook that immersive teammate and let the Meg live because I felt bad.
While I get why some people might not like that, there's absolutely some nuance to it and on the flip side, if I catch someone griefing a teammate intentionally, best believe I'm making sure they get punished while their teammate gets to live.
What was his score and perks like all we know is that he said he did some things and got mad he was caught it looks like he was hiding mostly
I mean points don't lie either. How many did she end up with? If she was getting all the saves, heals and gens she would have at least the 2nd highest points