Excellent run, this time with prismatic. It got a bit scary, when you reach out if ammo in the boss fight. And that sidearm, man its so good. Nice stuff overall
Tbh it can take quite a few tries, especially if I'm not familiar with the strike like this one. Surprisingly though, most of my deaths seemed to be on the sparrow section of the first part 😂
I prefer enlightened action over fttc - that's what I'm using in the video. As long as you have 26 in your mag, this perfectly lines us with the lucky pants timer meaning fttc is not necessary
@@jrfitness1969 Ideally you get tac mag and reload masterwork. Those two together with enlightened action enhanced give you 100 reload stat. And then you just put in ADEPT backup mag to get 26 shots.
Can someone explain how lucky pants work because I’ve never used them trying the build now just don’t understand what the out of luck means and why I only sometimes get the damage boost for my hand cannon thanks
ill copy and paste the details from light gg website. Grants the following benefits to Hand Cannons: • 20 Airborne Effectiveness • 100 Ready Speed Handling • 0.6x Ready Animation Duration Multiplier • -40% Accuracy Cone Size for 4 seconds on Readying In PVE, upon readying a fully loaded Kinetic Hand Cannon or one matching your Super Element: Grants 60% increased Direct Hit damage per hit for 5.5 seconds. Maxes out at 600% after 10 Hits. Eriana's Vow only receives 30% increased damage per hit. Sturm 's Overcharged Rounds, Malfeasance 's Explosive Shadow, and Hawkmoon 's Paracausal Shot are unaffected by the buff. Swapping weapons or the buff running out grants you the 'Out of Luck' debuff for 10 seconds, preventing you from gaining damage increase stacks.
Yea prismatic is probably the strongest option since you can really customize it to whichever GM is on rotation. I will say that it does lack some of the stronger synergies of the base subclasses though.
You can definitely run ascension. Having amplified on demand and 30% dmg resist with artifact perk is strong. I think gunpowder gamble is strong too and it synergizes with dragons breath. You can't go wrong with either imo 👍
What kind of sorcery is this? Just watched your arc run with DARCI, and now this!
Earned a sub for sure.
Always cool to see other lucky pants runners out there.
LP and ability spam almost always never go hand in hand yet you’ve managed.
Amazing run.
Love your vids. Keep grinding brother!
✌️ really appreciate it man!
Excellent run, this time with prismatic.
It got a bit scary, when you reach out if ammo in the boss fight.
And that sidearm, man its so good.
Nice stuff overall
Thanks! Very unfortunate I ran out of special then 😅
The luckiest pants in the west
🤠
Awesome video man got my sub! Been playing so much void prismatic hunter it’ll be nice to try something else
Deserve more subs this one of the best builds I’ve seen
I appreciate it 💚
Great run
Thanks! 😁
🔥🔥🔥🔥🔥
YOURE ACTUALLY INSANE
Can I ask how you prepare for a GM? How many times do you get wiped before you can get to complete an actual full run like this?
Tbh it can take quite a few tries, especially if I'm not familiar with the strike like this one. Surprisingly though, most of my deaths seemed to be on the sparrow section of the first part 😂
Wardens adept absolutely slaps 🔥 not sure if to keep grinding for thirds times the charm and vorpal. I got enlightened action and vorpal
I prefer enlightened action over fttc - that's what I'm using in the video. As long as you have 26 in your mag, this perfectly lines us with the lucky pants timer meaning fttc is not necessary
That’s good to know mate! Thank you, atleast I’ve got a fairly decent roll already then lol. Game play is sick btw brother keep it up
Np and thanks bro I appreciate it 😁
@@jrfitness1969 Ideally you get tac mag and reload masterwork. Those two together with enlightened action enhanced give you 100 reload stat. And then you just put in ADEPT backup mag to get 26 shots.
@@Ecoxiss got alloy mag or accurised rounds in 2nd column so probably gna grind for another roll
whats the reason of running silkstrike?
wouldn't tether be better in both capture room and boss room?
Mainly for woven mail
hello, nice run! can i ask you why strand super ? i don't like roaming super, what other option do you suggest?
Appreciate it! Running strand super mainly for woven mail on orb pickup. Imo tether, golden gun, or even silence and squall would be good 👍
@@AmeD4mnee thanks for the answer! if i'm running tether, do you think it's worth taking the 2 abyssal artefact?
Not unless you are running void weapons. Since this GM doesn't have void surge, I would say no
Did you use the strang super just for the sake of woven mail? Teather would be a better option overall right?
Yea pretty much for woven mail
What is that primary hand cannon you're using?
Warden's law
Can someone explain how lucky pants work because I’ve never used them trying the build now just don’t understand what the out of luck means and why I only sometimes get the damage boost for my hand cannon thanks
ill copy and paste the details from light gg website.
Grants the following benefits to Hand Cannons:
• 20 Airborne Effectiveness
• 100 Ready Speed Handling
• 0.6x Ready Animation Duration Multiplier
• -40% Accuracy Cone Size for 4 seconds on Readying
In PVE, upon readying a fully loaded Kinetic Hand Cannon or one matching your Super Element:
Grants 60% increased Direct Hit damage per hit for 5.5 seconds. Maxes out at 600% after 10 Hits.
Eriana's Vow only receives 30% increased damage per hit. Sturm 's Overcharged Rounds, Malfeasance 's Explosive Shadow, and Hawkmoon 's Paracausal Shot are unaffected by the buff.
Swapping weapons or the buff running out grants you the 'Out of Luck' debuff for 10 seconds, preventing you from gaining damage increase stacks.
Is this build great for gms with randoms and friends aswell? Or u would use different build?
Yea you can definitely work this build in with a team. Just make sure only one of you are running dragons breath 👍
In your opinion is prismatic the best subclass to run lucky pants with?
Yea prismatic is probably the strongest option since you can really customize it to whichever GM is on rotation.
I will say that it does lack some of the stronger synergies of the base subclasses though.
@@AmeD4mnee do you mean like changing super to match the surge? Or what do you mean
Yea and also surge matching abilities, choosing subclass verbs to address champions, etc
I used last week's build with silent and squall and it did pretty good , should i use this instead?
Both are good. I chose strand super mainly for woven mail and to kill the immune enemies from the servitors
@@AmeD4mnee i see, and how about the aspects? Because i really like the ascendence aspect or is gunpowder good too?
You can definitely run ascension. Having amplified on demand and 30% dmg resist with artifact perk is strong.
I think gunpowder gamble is strong too and it synergizes with dragons breath. You can't go wrong with either imo 👍
@@AmeD4mnee Hiya, great run! Can I ask, how does strand kill stuff that servitors make immune?
@@mehra6712 thanks! It isn't just strand - any super can do damage through immunity shields that the servitors apply
WHAT PISTOL?
Man see. Man happy. Man try to do the same. Man sad.
😂 I believe in you haha...the build is more risky than others though for sure
Any reason for grapple except mobility?
Mobility, another source of radiant (from the melee out of the grapple), and I might be addicted to the grapple 😎